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Saturday, October 25, 2008

Bethesda Softworks and Best Buy Bring Fallout 3 to Fans with Midnight Launch Events Across the Country

Bethesda Softworks, a ZeniMax Media company, and Best Buy Co., Inc. have announced that in response to huge demand for Bethesda’s award-winning upcoming game, Fallout 3, there will be midnight openings at Best Buy stores across the country the evening of October 27. Best Buy customers at select stores in the Washington, DC, New York, Los Angeles, Minneapolis, Dallas and Chicago metropolitan areas will be among the first to play one of the most anticipated videogames of the year.

“Fallout 3 has been a labor of love for the team at Bethesda and we can’t wait to get the game into the hands of consumers,” said Todd Howard, Game Director for Fallout 3. “We’re looking forward to celebrating the launch of Fallout 3 with the fans.”

The Fallout 3 team’s hometown Best Buy in Rockville, MD will serve as the flagship location of the midnight events, with special festivities including game kiosks, giveaways, contests and a live broadcast from the event with DC 101 FM. Game director Todd Howard will be on-hand along with other key members of the development team to sign copies of the game and chat with fans. In addition to the Rockville event, 11 Best Buy stores across the country will be hosting special midnight sales events.

Midnight sales event lines will begin forming at 3 pm local time, October 27 at the following Best Buy locations:

Washington, DC area
• Rockville, MD - 1200 Rockville Pike
• Tysons Corner, VA – 8449 Leesburg Pike
New York Area
• New York, NY – 44th And 5th
• Westbury, NY – 1100 Old Country Rd.
Los Angeles area
• Glendale, CA – 2909 Los Feliz Blvd.
• Pasadena, CA – 3415 E. Foothill Blvd.
Chicago area
• Chicago, IL. – 1000 W. North Ave.
• Downers Grove, IL – 1432 Butterfield Rd
Dallas area
• Plano, TX – 2800 N. Central Expy.
• Fort Worth, TX – 6750 West Fwy.
Minneapolis area
• Roseville, MN – 1643 Country Rd. B2
• Richfield, MN – 1000 W. 78th St.
Fallout 3 will be available on store shelves and online in North America on October 28, in Europe and Australia on October 30 and in the UK on October 31. Developed at Bethesda Game Studios – creators of the 2006 Game of the Year, The Elder Scrolls IV: Oblivion – Fallout 3 is slated for release on the Xbox 360 video game and entertainment system from Microsoft, Playstation 3 computer entertainment system, and Games for Windows.

Fallout 3 features one of the most realized game worlds ever created. Set more than 200 years following a nuclear war, you can create any kind of character you want and explore the open wastes of Washington, D.C. however you choose. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders, and other dangers of the Wasteland.

Hailed as one of the most anticipated games for 2008, Fallout 3 has already won numerous awards including Best of Show from the official Game Critics Awards at E3 2008 and a perfect 10 out of 10 from Official Xbox Magazine.

SIMBIN HAS RELEASED THE DEMO FOR GTR EVOLUTION

porsche racing car with lights onFollowing the success of GTR Evolution, SimBin has decided to release a demo to share the success with a wider audience. In the demo players will also experience the new Race-line and track map functionality.

Sunred is a Spanish built supercar hailing from Barcelona that aims to become a serious threat to the more established teams in current GT racing. A Judd V10 delivers around 500 horsepower, enough to propel its 1100 kilos around any track at breathtaking speeds. In this demo the Sunred Sr21 is available in the distinct Logitech green or in the blue and white of MotorsTV.

Brands Hatch is an old favorite and any SimBin fan will have driven it countless times in search of the perfect lap. Drivers new to Brands Hatch will note the feared first dipping turn; get that one wrong and you're in big trouble before the lap has even started. Brands Hatch is a driver's track and a true challenge of skill and nerves when attempting to tame it in a powerful GT car.

When you feel confident in your ability to power the Sunred around Brands Hatch, then jump online and show the world your skills! The demo has full online capability, and you'll face great drivers from all over the world when you decide to take the next step into multiplayer gaming.

For a download link please visit www.simbin.com or the official GTR Evolution website at www.gtrevolution.com/downloads.htm

EXPERIENCE MASSIVELY MULTIPLAYER MULTIWINIA!


Last month Introversion released our fourth fantastic stand-alone PC title Multiwinia: Survival of the Flattest. A retro-arcade multiplayer extravaganza, set in the gorgeously pixellated Darwinia universe with hours of guaranteed gameplay, 49 beautifully unique maps and fantastic reviews from the crème-de-la-crème of gaming press, Multiwinia seemed a sure-fire success.

One big problem. The demo did not contain multiplayer.

Whilst it may be great to crush the AI bots in one fell swoop, nothing beats the guaranteed fun of Multiwinia multiplayer which is why Introversion have been working round the clock to create a Multiwinia demo that gives players more, much more.

The new demo provides a fantastic online multiplayer experience with the available demo maps and also allows demo players to join full games when hosted by a fully paid up player over a LAN. That’s not all – the demo also now contains an extra mode from the full game called Rocket Riot!

Players can now bask in the glory as their 1000-sprite army marches towards an opponent’s vulnerably defended statue, or look on in horror as their enemy retaliates with a 10-tonne killer airstrike on their one remaining spawn point.

To celebrate this great new demo release, Multiwinia is now available on Steam for a special price of $9.99 and for this weekend only Darwinia comes free with any Multiwinia purchase! For more information about Multiwinia, and links to the new demo, please head to www.multiwinia.com

Relaunch of Spellborn-Site


Frogster and Spellborn NV have just relaunched the website for The Chronicles of Spellborn. Players will now find a lot of updated information about the fantasy online role-playing game and its features in a brand new design on www.tcos.com. Spellborn fans can also find a new interactive Flash timeline for the multi-facetted background story of the game with its latest chapter about the "War of Shadow's Hammer" online. Latest in-game videos and trailers as well as wallpapers and screenshots are now accessible easier than before. To celebrate the relaunch, a new video has been released showcasing Player versus Player (PvP) footage with detailed information on how players will be able to master the innovative combat system of The Chronicles of Spellborn:
http://tcos.com/en/downloads,id10,pvp.html.

Publisher and developer will expand the running closed beta to a larger amount of players in the coming weeks. Those who want to have an early look at the game can still register at the new site. The Chronicles of Spellborn will be released on November, 27th of 2008 in Europe and North America.

What Lies Hidden, Must Be Found
In The Chronicles of Spellborn players enter an impressive online game world containing scenic landscapes, majestic cities and the remnants of a shattered world. Alone or with a party of friends, PC adventurers step into a fantasy realm consisting of varied shards: habitable pieces of the destroyed world floating in the magical Deadspell Storm. Those who want to prevail in the involving combat of The Chronicles of Spellborn need to apply their mighty arsenal of skills actively with mouse and keyboard. Battles with bloodthirsty creatures, intelligent hostile factions and other human opponents in Player vs. Player battles are waiting. An innovative and tactically challenging combat system with third-person shooter-like controls and a unique rotating Skill Deck provides a breath of fresh air amidst the more traditional MMORPGs. Thanks to a largely extended Unreal Engine 2.5, The Chronicles of Spellborn boasts stunning 3D graphics, spectacular effects and countless elaborate details. More information, images, videos and a beta registration-form can be found on the official website: www.tcos.com

X-Blades video game introduce Dark power

Introducing more spells and beasts

Darkform:
Yes! The Dark power truly is amazing. I don't know why I never embraced it before. When I do, I'm rewarded with almost god-like qualities which I use to smash my opponents. I can feel the power flowing through me which allows me to run, attack, and shoot faster. But I also feel this power consuming a large amount of my souls. But there is the advantage of using other Dark powers such as "Darkball". I think it consumes less energy to use, however it doesn't seem like I can gain Rage while I'm using it. Interesting. (Requirement: Dark Rage)

Earthquake:
I learned this skill when I was in the plains of Africa where a local Shaman taught me how to harness this ability. Originally it was used to scare away predators of the plains. I took it a step further and used it to smash enemies around me. I now use this power to help me get out of situation where I am surrounded but the only problem is when I am fighting flying creatures.

Crabs:
These little three-legged creatures, which are covered in thin armor, possess no defensive magic and are vulnerable to physical attacks, if you can hit them. They don't pose any danger alone, and even in a group, they appear to be disorganized, yet they can flank their enemies and attack in unison to knock down and finish off their opponents.

Spiders:
The most ancient predators of this world are Spiders. They were the first fighters The Dark drafted into his army. He gave them armor and taught them how to use a deadly ray. Lightning magic can ruin their defenses, as it melts their shells; however, The Dark didn't modify Spiders since storms are rare on the Island.

Friday, October 24, 2008

Tiger Woods PGA tour 09 video game half a million user clips posted

PLAYSTATION 3 Nearly Triples and Xbox 360 Nearly Doubles Online Usage

Tiger Woods PGA TOUR 09, the franchise that brought gamers the critically acclaimed EA SPORTS GamerNet and Photo Game Face technology, is having a banner year with over half a million EA SPORTS GamerNet clips posted online since launch of the game in late August. In addition, since Photo Game Face was introduced, over 1.1 million pictures have been uploaded and two new courses, Firestone Country Club and Spy Glass Hill are now available for purchase as downloadable courses on the Xbox 360 and PLAYSTATION 3.

In comparison to last year, both the Xbox 360 and PLAYSTATION 3 are experiencing nearly two and three fold increases of online usage, respectively and over a million EA SPORTS GamerNet clips have been played between the two consoles since launch.

tiger woods video game

In addition to Spy Glass Hill and Firestone Country Club, Xbox 360 gamers now have the opportunity to purchase downloadable content from a menu of over 65 items, including increases in equipment, maximum stat costumes and increased skill apparel.

The critically acclaimed Tiger Woods PGA TOUR franchise, which appeals to experienced and novice gamers alike, features dynamic, personalized gameplay via Tiger Woods’ personal coach, Hank Haney. The game also includes a more intuitive and customized EA SPORTS GamerNet experience as well as an all-new game engine powering online play.

tiger woods PS3

Tiger Woods PGA TOUR is available on the Xbox 360 video game and entertainment system, the PlayStation 2 and PLAYSTATION 3 computer entertainment systems, the PSP (PlayStationPortable) system and Wii.

X-Blades video game Introducing more spells and beasts


Darkform:
Yes! The Dark power truly is amazing. I don't know why I never embraced it before. When I do, I'm rewarded with almost god-like qualities which I use to smash my opponents. I can feel the power flowing through me which allows me to run, attack, and shoot faster. But I also feel this power consuming a large amount of my souls. But there is the advantage of using other Dark powers such as "Darkball". I think it consumes less energy to use, however it doesn't seem like I can gain Rage while I'm using it. Interesting. (Requirement: Dark Rage)

Earthquake:
I learned this skill when I was in the plains of Africa where a local Shaman taught me how to harness this ability. Originally it was used to scare away predators of the plains. I took it a step further and used it to smash enemies around me. I now use this power to help me get out of situation where I am surrounded but the only problem is when I am fighting flying creatures.

Crabs:
These little three-legged creatures, which are covered in thin armor, possess no defensive magic and are vulnerable to physical attacks, if you can hit them. They don't pose any danger alone, and even in a group, they appear to be disorganized, yet they can flank their enemies and attack in unison to knock down and finish off their opponents.

Spiders:
The most ancient predators of this world are Spiders. They were the first fighters The Dark drafted into his army. He gave them armor and taught them how to use a deadly ray. Lightning magic can ruin their defenses, as it melts their shells; however, The Dark didn't modify Spiders since storms are rare on the Island.

Mortal Kombat v DC Universe New episode added to blog

mortal kombat v dc universe

Today, Midway announced that the next episode of MKast, the official Mortal Kombat podcast, is now live at www.worldscollide.com (age restriction) along with an all new Developer's Blog.

This week's MKast has Art Director, Steve Beran and Dave Pindara, Technical Art and Environment Lead, joining Hans and Hector in the sound booth to discuss their involvement within the Mortal Kombat vs. DC Universe project. In the latest Developer's Blog, Hector focuses on the new Kombo Challenge Mode and its significance to Trophies and Achievements found in Mortal Kombat vs. DC Universe.

With the MKast and the Developer's Blog, enthusiasts and fans alike can stay up-to-date on the latest news and updates for Mortal Kombat vs. DC Universe.

All Mortal Kombat posts (including video) on gamezplay.org here...

Blitz - The League II video game in stores for Xbox 360 and PS3


All-Time Great Lawrence Taylor Stars As Midway Delivers Classic Fast-Paced and Hard-Hitting Action Without Kowtowing To League Restrictions

Blitz: The League II has shipped to stores in Europe for the Xbox 360 videogame and entertainment system and the PlayStation 3 computer entertainment system.

Blitz: The League II builds on the fast-paced, over-the-top football action that is a trademark of the Blitz franchise with all-new tackles, gruesome injuries and touchdown celebrations that allow more player control than ever before. The hallmark Blitz brutality can be found throughout Blitz: The League II, including the return of the franchise's trademark late hits.

"Without the typical restrictions associated with the 'No Fun League,' Blitz: The League II is able to offer up an entirely new treatment of pro football, touching on topics otherwise considered taboo," said Martin Spiess, Executive Vice President - International, Midway Games Ltd. "Lawrence Taylor returns as our cover athlete, and he's the perfect symbol of the grittier, real-life side of football that only a title like Blitz: The League II can portray."

Cover athlete Lawrence Taylor returns as Quentin Sands, the baddest man in the league and leader of the New York Nightmare. Joining Taylor are comedians Frank Caliendo and Jay Mohr. Caliendo provides the voices for our familiar-sounding color commentator and the prison warden, while Mohr naturally lends his talents as the game's agent. Peter Egan, of ESPN's Playmakers fame, returns to pen the most entertaining Blitz storyline yet.
Visit blitzleague.com for more information.

About Blitz: The League II

As the sequel to the more than one million-unit selling and award-winning football experience, Blitz: The League II continues the franchise legacy as the ultimate alternative to the watered-down, licensed competition. In addition to an all-new story penned by Peter Egan (ESPN's Playmakers), Blitz: The League II features include: Precision-Aim Tackles, player-controlled touchdown celebrations, an enhanced on-the-field Clash Mode, online multiplayer capabilities, expanded rosters with new personalities, and the return of a cornerstone of the Blitz franchise...Late Hits! Football legend Lawrence Taylor returns as the game's cover-athlete and star linebacker for the New York Nightmare, Quentin Sands, along with a star-studded supporting cast, including comedians Frank Caliendo and Jay Mohr.

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Damnation's video game multiplayer mode revealed

Revealing the incredible scale of Damnation's multiplayer and single player levels, Codemasters today released two new gameplay walkthrough videos detailing the steampunk-inspired shooter's vertical heights and frenetic fire fights. Leaping towards launch this winter on the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system and PC, the official Damnation gameplay videos are now available to view and download from the new site at www.damnationthegame.co.uk.

Damnation is a vertical evolution of the shooter, and you can't evolve the shooter without evolving the multiplayer. Damnation's multiplayer has evolved with a vertical twist. Players can cause havoc in four different, action packed and vertically twisted multiplayer modes: Deathmatch, Team Deathmatch, King of the Hill and Capture the Flag. All the multiplayer maps take advantage of the scale and height of Damnation's levels and, with up to 8 players in each map, attacks can truly come from any direction. The inclusion of 'Spirit Vision', which allows players to locate each other at the touch of a button, means that Damnation's multiplayer game takes on an extra strategic element as players leap, climb and slide towards their objective… or total destruction.

"Damnation's multiplayer captures the feeling of freedom from the single player campaign and takes that experience into the online arena," commented Richard Gilbert, Producer, Blue Omega Entertainment. "The vertical twists to Damnation really add to the multiplayer experience; in Capture the Flag, if the flag's at the bottom of the level, getting to it will be easy, but successfully getting it back up to your base will need some strategic thinking and help from your team mates of course. With attacks coming from all 3 dimensions, it becomes vitally important to use the environment to full effect. As a result, multiplayer combat stays fast, fresh and exciting at all times."

In Damnation's single player missions, players will cover miles of horizontal distance and thousands of vertical feet, taking control of Captain Hamilton Rourke of the Peacemakers while he leaps, climbs, dodges and ultimately shoots his way around the extraordinarily vertical levels, filled with hostile troops. Damnation's new single player walkthrough video offers players a glimpse of the scale of the diverse levels, the acrobatic abilities on offer to traverse the levels and examples on how to use the 10 steampunk-inspired weapons to their full, destructive potential.

"We wanted players to feel the freedom of reaching places so many shooters just won't go," commented Jacob Minkoff, Lead Designer, Blue Omega Entertainment. "Using Rourke's incredibly cool acrobatic abilities, players can choose to climb up and rain down death from above, unseen, or simply go in, balls out and guns blazing, causing mayhem and destruction in intense close-quarters fire fights. This freedom of choice is all down to the intuitive navigation system. If you feel like you want to climb high up and attack from above, do it!"

Currently in development at Blue Omega's facilities in Annapolis, USA, Damnation will be available for Xbox 360, the PLAYSTATION 3 system PC this winter. To download the new single and multiplayer walkthrough videos, see all new assets, incredible art, character bios and join the Peacemakers, visit www.damnationthegame.co.uk.

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