Search This Blog
Wednesday, January 24, 2007
Publishers wary of creating Nintendo wii titles
Perception of poor third-party performance sees big names hold back
Big publishers have been wary of creating new titles for the Nintendo Wii due to the perception that first-party titles are better supported than third-party games, says Brian Dreyer, business development manager for Frontline Studios.
The trepidation of companies to support the console and its motion sensitive controller has left a gap in the market that independent studios have been wise to exploit, claims Dreyer.

"Nintendo hardware is traditionally seen as great for first-party titles, but not so much for third-party games," said Dreyer, speaking exclusively to GamesIndustry.biz
"That fact really scares a lot of publishers and frankly we've seen a lot of publishers take that wait-and-see attitude with the Wii," commented Dreyer. "Rightly or wrongly, publishers are more frustrated with that than independent developers are."
While publishers such as Ubisoft and Sega have supported the Wii since launch, others, such as Capcom, are yet to get boxed product to market.
Frontline is currently working with Digital Amigos and Nibris on the Wii project Sadness. For the developer, the attraction of working on Nintendo hardware is the innovative elements of the console that provide a different approach to game development.
"It's the marketing warfare," said Dreyer. "Nintendo is the challenger, it's the underdog and it has to be coming to market with something that is completely different."
"Gamers are yawning at these supposedly great-looking games on other systems. With the Wii, we're back to the fundamentals, the nuts and bolts of any videogames experience, which simply means it has to be fun,"
Big publishers have been wary of creating new titles for the Nintendo Wii due to the perception that first-party titles are better supported than third-party games, says Brian Dreyer, business development manager for Frontline Studios.
The trepidation of companies to support the console and its motion sensitive controller has left a gap in the market that independent studios have been wise to exploit, claims Dreyer.

"Nintendo hardware is traditionally seen as great for first-party titles, but not so much for third-party games," said Dreyer, speaking exclusively to GamesIndustry.biz
"That fact really scares a lot of publishers and frankly we've seen a lot of publishers take that wait-and-see attitude with the Wii," commented Dreyer. "Rightly or wrongly, publishers are more frustrated with that than independent developers are."
While publishers such as Ubisoft and Sega have supported the Wii since launch, others, such as Capcom, are yet to get boxed product to market.
Frontline is currently working with Digital Amigos and Nibris on the Wii project Sadness. For the developer, the attraction of working on Nintendo hardware is the innovative elements of the console that provide a different approach to game development.
"It's the marketing warfare," said Dreyer. "Nintendo is the challenger, it's the underdog and it has to be coming to market with something that is completely different."
"Gamers are yawning at these supposedly great-looking games on other systems. With the Wii, we're back to the fundamentals, the nuts and bolts of any videogames experience, which simply means it has to be fun,"
PlayStation 3 launch details to be revealed at midnight
Price, date and software line-up to be unveiled tonight
The full launch details for the PlayStation 3 in Europe are due to be revealed tonight at midnight.

It is widely expected the console will launch on March 23, with a price of £425 in the UK.
The 20GB model of Sony's new home console is not expected to be available during the European launch window.
The console should retail for EUR 599 in most other European territories, except Ireland, where consumers will be asked to pay EUR 629.99.
The line up of software available during the launch window should also be revealed, and is expected to include titles such as Evolution Studios' Motorstorm and Insomniac's Resistance: Fall of Man.
The full launch details for the PlayStation 3 in Europe are due to be revealed tonight at midnight.

It is widely expected the console will launch on March 23, with a price of £425 in the UK.
The 20GB model of Sony's new home console is not expected to be available during the European launch window.
The console should retail for EUR 599 in most other European territories, except Ireland, where consumers will be asked to pay EUR 629.99.
The line up of software available during the launch window should also be revealed, and is expected to include titles such as Evolution Studios' Motorstorm and Insomniac's Resistance: Fall of Man.
It's official - Wii use can cause weight loss
Video gamers who'd rather battle virtual villains than fight the flab can take heart. Use of the new Nintendo Wii can lead to weight loss.
After six weeks and 21 hours of total game play on Nintendo Co. Ltd.'s new game console, Philadelphia resident Mickey DeLorenzo is nine pounds (4 kgs) lighter and making a splash with his new svelte self.

"I'm on my 15 minutes here," he joked, referring to the famous Andy Warhol quote about 15 minutes of fame, in a telephone interview with Reuters on Friday.
Reuters Pictures
Editors Choice: Best pictures
from the last 24 hours.
View Slideshow
DeLorenzo, 25, came up with the idea for his experiment after he and his fiancée ended up breathless and glistening with sweat after virtually pummeling each other in the "Wii Sports" boxing game.
"On the fly, as I was typing my blog posts, I set up a daily regimen and went at it 100 percent," said DeLorenzo, who tipped the scales at 181 pounds -- where he's been for the last couple years -- when he started the experiment on December 3.
He ate as usual and didn't deprive himself during the holidays. The only thing that changed was the addition of daily, 30-minute sessions of Wii tennis, bowling, boxing or baseball.
After six weeks and 21 hours of total game play on Nintendo Co. Ltd.'s new game console, Philadelphia resident Mickey DeLorenzo is nine pounds (4 kgs) lighter and making a splash with his new svelte self.

"I'm on my 15 minutes here," he joked, referring to the famous Andy Warhol quote about 15 minutes of fame, in a telephone interview with Reuters on Friday.
Reuters Pictures
Editors Choice: Best pictures
from the last 24 hours.
View Slideshow
DeLorenzo, 25, came up with the idea for his experiment after he and his fiancée ended up breathless and glistening with sweat after virtually pummeling each other in the "Wii Sports" boxing game.
"On the fly, as I was typing my blog posts, I set up a daily regimen and went at it 100 percent," said DeLorenzo, who tipped the scales at 181 pounds -- where he's been for the last couple years -- when he started the experiment on December 3.
He ate as usual and didn't deprive himself during the holidays. The only thing that changed was the addition of daily, 30-minute sessions of Wii tennis, bowling, boxing or baseball.
PS3 is harder to cost reduce
But Japanese retailers reportedly slash price
SCEA boss Jack Tretton has warned that it will be hard to cut the cost of PS3 as the machine is so expensive to make - but according to reports, some Japanese retailers have already slashed 20% the RRP.
When asked in an interview with US magazine Game Informer whether PS3 price cuts be "as soon or as drastic" as they were for PS2 Tretton replied, "No... There's a heck of a lot more under the hood and it costs us more money to make it."

But although he conceded it will be "a lot more difficult to cost reduce" PS3, Tretton said that consumers will still be willing to pay the asking price.
"I think the consumers that get their hands on a PlayStation 3 clearly see the value and not only want to buy one for $599, in some instances they're willing to pay ridiculous prices to buy one on eBay," he concluded.
However, reports suggest that demand for the hardware is already slowing in Japan. According to Media Create figures the PS3 suffered its worst sales week so far earlier this month, and now there are claims that some retailers are drastically cutting the price of PlayStation 3.
As reported on Akibablog.net and partially translated by Kotaku, some shops are said to be reducing the price for the 20GB model from YEN 49,980 (EUR 315) to YEN 39,980 (EUR 253) - a drop of 20 per cent.
But market watchers PS3 wasn't the only console to experience a post-Christmas sales slump - Media Create's figures revealed that the numbers for Nintendo Wii and Xbox 360 were also down during the same period.
SCEA boss Jack Tretton has warned that it will be hard to cut the cost of PS3 as the machine is so expensive to make - but according to reports, some Japanese retailers have already slashed 20% the RRP.
When asked in an interview with US magazine Game Informer whether PS3 price cuts be "as soon or as drastic" as they were for PS2 Tretton replied, "No... There's a heck of a lot more under the hood and it costs us more money to make it."

But although he conceded it will be "a lot more difficult to cost reduce" PS3, Tretton said that consumers will still be willing to pay the asking price.
"I think the consumers that get their hands on a PlayStation 3 clearly see the value and not only want to buy one for $599, in some instances they're willing to pay ridiculous prices to buy one on eBay," he concluded.
However, reports suggest that demand for the hardware is already slowing in Japan. According to Media Create figures the PS3 suffered its worst sales week so far earlier this month, and now there are claims that some retailers are drastically cutting the price of PlayStation 3.
As reported on Akibablog.net and partially translated by Kotaku, some shops are said to be reducing the price for the 20GB model from YEN 49,980 (EUR 315) to YEN 39,980 (EUR 253) - a drop of 20 per cent.
But market watchers PS3 wasn't the only console to experience a post-Christmas sales slump - Media Create's figures revealed that the numbers for Nintendo Wii and Xbox 360 were also down during the same period.
Companies warned of Chinese outsourcing pitfalls
A new report from Pearl Research has highlighted pitfalls in Chinese outsourcing, as the region's videogame market is set to exceed US $1.3 billion (EUR 1bn) in 2008.
Outsourcing and development in the region will continue to grow, but the report warns that costs are not as cheap as some companies believe, with travel, training and project management eroding savings made in areas such as low labour costs.
Other challenges presented by outsourcing development in the region include concerns over product quality, protection of intellectual property and competition for skilled employees.
However, Pearl Research notes that as as the market matures, so will the long-term quality of output.
The report also notes that online casual gaming will make up 30 per cent of the Chinese games market in 2008, while the most popular Chinese MMORPGs can generate US $80 million (EUR 61.6m) annually.
Outsourcing and development in the region will continue to grow, but the report warns that costs are not as cheap as some companies believe, with travel, training and project management eroding savings made in areas such as low labour costs.
Other challenges presented by outsourcing development in the region include concerns over product quality, protection of intellectual property and competition for skilled employees.
However, Pearl Research notes that as as the market matures, so will the long-term quality of output.
The report also notes that online casual gaming will make up 30 per cent of the Chinese games market in 2008, while the most popular Chinese MMORPGs can generate US $80 million (EUR 61.6m) annually.
Subscribe to:
Comments (Atom)