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Sunday, October 26, 2008

Big Blue Bubble Releases Home Sweet Home for WiiWare

Big Blue Bubble is proud to announce that its hit Home Sweet Home Nintendo Wii is available on WiiWare, Nintendo's downloadable game service for Nintendo Wii, the best selling console of today. The expansion of the franchise to the console market gives the taste of the game to the whole new group of gamers, and does so in the distinct style of Nintendo Wii.

Home Sweet Home Wii is a home design game in which the players designs and builds interiors based on the clients' instructions. Using the unique Wii Remote, even the old players will have opportunity to try their favorite game from a new angle. Offering three styles of play, Home Sweet Home Wii is prepared to meet the demands of both casual and more demanding players, and with 50 levels it guarantees a lot of fun for everyone in designing and creating the perfect home for their clients. In addition, the players are given the opportunity to work on their own home and turn it into the dream house, using the money earned by decorating client houses.

Home Sweet Home is available in Europe and Australia today, with North American launch to follow shortly.

About Big Blue Bubble.
With over 30 high profile games in its portfolio, Big Blue Bubble is one of the leading developers of video games in Canada. Each of the company’s divisions (Console and Casual) is dedicated to making the best game possible by combining innovative design with stunning graphics and leading-edge technology. With strong focus on the developing technology and showcasing it through award winning games, Big Blue Bubble will continue to lead the way in becoming a cornerstone of the casual gaming world. For more information, visit www.bigbluebubble.com.

RACE PRO ON THE GRID AT FIA WORLD TOURING CAR CHAMPIONSHIP IN JAPAN

Following extensive visibility for Atari as the Title Sponsor of the FIA WTCC Atari Race of Germany at Oschersleben in August, Atari takes pole position again at this weekend’s FIA WTCC Atari Race of Japan in Okayama for rounds 21 and 22 of the FIA World Touring Car Championship.

Atari joins the FIA WTCC to give fans and gamers the most true-to-life racing experience on its forthcoming ultra-realistic racing video game RACE Pro scheduled to speed into stores in January 2009 exclusively for the Xbox 360™ video game and entertainment system from Microsoft. Developed by award-winning game studio SimBin, RACE Pro provides deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Nothing gets closer to the real thrill than RACE Pro.

RACE Pro, the ultra real racing simulation game exclusive to Xbox 360, is scheduled for release this January 2009. For more information, please visit www.atari.com/racepro.

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Burn Zombie Burn


Pinnacle Software and developer Doublesix are excited to announce the upcoming release of what will surely prove to be one of the most addictive and charismatic arcade shooters of 2009 - Burn Zombie Burn, available on PlayStation Network early Q1.

You play Bruce – an average every-day Joe who was looking forward to some ‘quality time’ with his girlfriend Daisy. In true B-movie style their Saturday night is ruined by an invasion of zombies. Set across six classic American horror movie inspired levels, Burn Zombie Burn is a third-person shoot-em-up in the classic coin-op tradition featuring next-gen game play mechanics, and possessing that ‘one-more-go’ addictiveness which define all of the great shooters.

The aim of the game couldn’t be simpler; shoot, burn and blow up as many brain munching zombies as possible using a variety of classic zombie killing weapons before they overwhelm you. Use fire to build up your multiplier and then destroy zombies en masse with explosives to increase that oh-so-important leaderboard high score. But beware! A burning zombie is a faster zombie – burn too many and they will burn you!

Burn Zombie Burn is frantic, arcade gaming at its best, delivering humour and bloody zombie violence in copious amounts!.

“The idea for Burn Zombie Burn! was to make a game that captured what the studio is about: “just one more go” game-play, a raucous sense of humour and an accessible learning curve coupled with traditional hardcore depth. Working with Pinnacle gives us the freedom to make the game we wanted to make, retain the Burn Zombie Burn! IP and meant that we always had a say in how the game was handled and represented”, said Jim Mummery, Creative Director at doublesix.

Peter Sleeman, Managing Director at Pinnacle commented, “The press response we have already received to Burn Zombie Burn! demonstrates the calibre of this game and I have very high hopes for this unique title. This deal demonstrates how Pinnacle is pursuing its new business model, allowing developers to have creative control over its own IP and benefit from the hard work and inspiration they have put in.”

KEY FEATURES
• Six American horror movie inspired playable levels – The Woods, Graveyard, Suburbia, Drive-In, Military Base and Secret Lab
• Three single-player modes – Freeplay, Timed and Defence
• Two player Co-op and Versus modes (Freeplay and Timed only)
• Ten bloody and gag-filled custom Challenges across all levels including ‘My Exploding Zombie Head!’ (kick it around the map and shoot to detonate), ‘Zombies Ate My Teddy!’ (zombies are after your teddy. Stop them!) and ‘Lawn of the Dead!’ (a lawnmower and a lot of zombies. You work it out!)
• Eight zombie types to slaughter, each with their own behaviourial patterns, strengths and weaknesses – Normal, Exploder, Crazy, Dancers, Rushers, Riot, Noxious and Super Zombie!
• Fantastic range of primary weapons to dish out some zombie hurt with including baseball bat, chainsaw, lawnmower and the Brain Gun!
• Dish out additional zombie pain with pickup enhanced Timed, Proximity and Remote Explosives for that nice, at a safe distance zombie evisceration!
• Set fire to zombies to net a big score multiplier. The more zombies on fire, the bigger your multiplier and the quicker your score rises
• Level Event on every level activated by keeping on killing with the same weapon to build up a combo ticker. Max out three and the Event is activated, a different one for each level, including a UFO, a God Ray and Laser Beams, all of which will help you out
• Three in-game characters; Bruce - across between Bruce Campbell and Elvis, Bruno – Bruce’s quieter brother, and Daisy – Bruce’s girl