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Friday, February 12, 2021

Sandbox Economy Simulation Kapital: Sparks of Revolution Coming this Fall on PC

“Revolutions are the locomotives of history - Karl Marx”. 1C Entertainment is happy to announce society management title, Kapital: Sparks of Revolution, the new addition to the company’s line-up that is planned to release this Fall on PC via Steam and other digital platforms.


Kapital: Sparks of Revolution is a sandbox economy simulation game about class struggle. You take the role of the new mayor of a 20th century city that was recently destroyed by the Great War. Your mission is to restore the city to its former glory. Manage limited resources to satisfy people’s needs, bring new laws and unlock new technologies. Fight crime and suppress protests. Resolve social conflicts and shape the future of your society

VED Story-driven RPG featuring a unique turn-based combat system Unfold an interactive story

In VED, you take the role of Kir, a young hero who comes to the city of Micropole in search of a new life. There he suddenly discovers the ability to teleport between two interconnected worlds full of mysterious flying islands, strange creatures and dangerous monsters. 


Unfold an interactive story where each decision matters and help Kir discover the truth about this magical place, so that you can decide the fate of two worlds. Your power is magic of the Veds

Six Days in Fallujah tactical military shooter based on real-world events

Six Days in Fallujah, a first-person tactical military shooter based on true stories from the Second Battle for Fallujah in 2004, coming to PC and consoles in 2021. Originally announced by Atomic Games in 2009, Six Days in Fallujah returns with a new publisher, new developer and an all-new game from many of the core leadership team who created the original Halo and Destiny games.


“Sometimes the only way to understand what’s true is to experience reality for yourself,” says former Marine Sergeant Eddie Garcia, who was wounded during the Battle for Fallujah and proposed the original idea for Six Days in Fallujah in 2005. “War is filled with uncertainty and tough choices that can’t be understood by watching someone on a TV or movie screen make these choices for you. Video games can help all of us understand real-world events in ways other media can’t.”