Competing with Razer Surround and Dolby Headphone, whose surround-simulation is based only on artificially designed mathematical formulas, according to Krabbenhöft, the team behind the Spatial Sound Card used a novel approach.
“We started out by building a 3D sound effects plug-in for Hollywood movie studios, so perfect quality had to be the single top priority, no matter what,” recounts Krabbenhöft.
At that time, sound engineer Tom Ammerman was involved with several 3D audio Blu-Ray releases, for example Expendables 3 or Kraftwerk’s 3D The Catalogue, for which he was ultimately Grammy-nominated.
“We started out by building a 3D sound effects plug-in for Hollywood movie studios, so perfect quality had to be the single top priority, no matter what,” recounts Krabbenhöft.
At that time, sound engineer Tom Ammerman was involved with several 3D audio Blu-Ray releases, for example Expendables 3 or Kraftwerk’s 3D The Catalogue, for which he was ultimately Grammy-nominated.


