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Thursday, December 13, 2007

Senior citizens bowled over by Nintendo Wii video-game system


With a cheer and a "high five," Charlene Lingo saluted Jim Sander after he picked up a spare in the 10th frame to finish 11 pins ahead of her when they bowled last Wednesday.

However, Lingo came back strong, bowling a personal best of 214 to win the next game, all while seated in a wheelchair at the Five Counties Nursing Home.

Sander, 73, scored a 146 in the first game, but stayed consistent, bowling a 156 in his second game.

Not bad for someone who has never touched a bowling ball.

Sander, who lives in Bison, handles the wireless remote for the nursing home's Nintendo Wii video-game console with the skill of a teenager. His average is climbing while he recovers from surgery at the nursing home.

"It's not that hard to learn," he said, demonstrating how the "trigger" on the back of the Wii remote works.

Sander takes advantage of his mobility to stand up and "loft" his balls to miss a curve in the digital alley that tends to throw balls off.

Lingo, 63, is a temporary resident of Five Counties while she waits for a broken leg to heal.

Joining Lingo and Sander for the weekly bowling session was another resident, Lorraine Schneider, and Kim Roy, a member of the staff.

Schneider is also confined to a wheelchair. She has a gentler touch on the remote and a tendency to "hook" her shots, but she bowled a 130 and a 161.

Roy graciously handicaps her game by sitting in a chair when she bowls. Her scores of 160 and 185 are "pretty consistent" with her average at the bowling alley.

Six of the nursing home's 38 residents provided a cheering section for Wednesday's game, monitoring the balls rolling down the lane on a 42-inch flat-screen television that is mounted on a wall in the nursing home's common room.

A continuing-education grant paid for the flat-screen television, which arrived about the same time as the Wii, according to nursing home director Jan Van Beek. The staff uses the television for in-house training sessions.

The larger screen has been an excellent addition to the nursing home for residents as well. Van Beek said residents have an easier time watching movies on the wall-mounted screen.

With the addition of Wii Sports to the nursing home's weekly activities roster, the flat screen has added a new dimension to residents' lives.

Van Beek went searching for the hard-to-find Wii system after seeing the excitement and interaction between residents of Chamberlain's Sanford Mid-Dakota Care Center when they used the game.

She "lucked out" and found a system advertised in an area newspaper.

Van Beek admits a few people were skeptical about the nursing home's need for a video game.

One criticism was that she bought the game for her children to play.

"My kids did come and play the game, but I told them they had to involve residents," Van Beek said.

In fact, Van Beek's daughter recently complained the residents "won't let me play."

At first, residents were leery about plunging into the video-game world, according to Ruth Waller, activities director at Five Counties.

"Once we got it going, we have some who really like it," Waller said.

Other residents are content to simply sit and watch others play. Occasionally, another resident is tempted to try to play.

Although a few adventurous residents have dared to try Wii baseball or boxing, bowling remains the most popular of the Wii Sports package.

Digital bowling is much better than taking aim at a set of pins standing on the floor and reaching down from a wheelchair to launch a bowling ball, Lingo said.

That old game is now in storage, according to Niki Goben, an activities supervisor.

For people confined to wheelchairs, using the motion-sensitive remote is easier than trying to roll a ball, Goben said.

"We have some people who love to bowl, but they are in the wheelchairs, and it was harder with the real bowling ball," she said.

While Goben talked, the game continued in the background with cheers and shouts from the bowlers and their gallery.

There's always an audience when someone is playing Wii, Goben said. Even residents who are normally hesitant about being involved in activities will stop in to watch someone play.

"We have some ladies who don't really do anything, but they come down and get really excited about it," she said. "It's fun to hear all their comments."

Even the staff is hooked. A few employees stop by on their days off to play with the residents.

Occasionally, children in the community stop in to try their skills, Goben said.

Goben has noticed children who accompany parents on nursing-home visits will draw a crowd when they play the game.

That contact between residents and children is one of the benefits of having the popular video-game system, according to Mandy Mahnke, activities director at the Mid-Dakota Care Center. A family memorial gift paid for the game for the activities program.

"It's a lot of fun, and it's worth it," Mahnke said. "It's a neat item to have."

Children from a neighboring day care and Head Start group frequently visit the Chamberlain care center, she said.

The game is a big attraction, but it also encourages children to overlook physical limitations and communicate with the center's residents.

Residents also love watching the children play various games, Mahnke said.

In Lemmon, Waller has noticed residents interacting more with each other. Even a resident whose vision is impaired comes to bowling just to hear what's happening.

Another added benefit to the Wii is the physical activity required to operate the remote when playing the games.

"It's good range of motion (exercise) for their arms," Mahnke said.

Like Sanders in Lemmon, Mahnke has noticed residents stand and walk toward the game when they bowl. "It is a get-up-and-do type thing."

Mahnke said seniors are also excited about the challenge of learning "new things."

"They get involved," Waller said.

"It was a little tricky at first, but we have a semi-bowling league right now," Mahnke said.

For Lingo, the weekly bowling helps pass the time, especially since the arrival of the Wii.

"I need one of these when I go home," Lingo laughed.

Source: Rapid City Journal

1000s of people will buy the top ten PC games this Christmas and won't be able to run them


Even worse, once they open the package, they can't get their money back either.

For many people who get computer games this Christmas, the day won't be so merry. Results from over 3.5 million user tests in the past two months show that 44.1% of the time, the person's computer doesn't meet the publisher's basic requirements to run the most popular computer games.

Beside the disappointment of not being able to run the game, there is the shock that comes when a person tries to return the opened software and finds that most retailers do not accept returns of opened software packages.

Fortunately, there is a solution. Plus, it is fast and it's free.

It is a special testing website called CanYouRunIt.com (http://www.CanYouRunIt.com) and it is a free service by System Requirements Lab, who developed the patent-pending technology behind the site.

"CanYouRunIt.com provides a simple, one-click solution," said John Hussey, president of Systems Requirements Lab. "Users simply select the game they want to test, and hit the Can You Run It button. In less than 30 seconds a comprehensive report tells them if their computer can run it. If not, it displays what is wrong and exactly what is needed so the user can run the game."

An amazingly large number of computers can't run the most popular games being offered. This is because the graphic demands for games have outpaced all but the most recent personal computers' and graphic cards' capabilities.

CanYouRunIt.com was created out of the same frustration many people are about to experience this coming holiday season.

"Frankly, I was so mad, I was seeing red," said Hussey. "I had just bought a new computer and I thought I'd treat myself to a game. After installing the game, it wouldn't run. I spent two days on the phone with tech support and finally found out my graphics card wasn't correct. I thought, 'I've been in the software business since 1989, if I can't figure this out, how is anyone else supposed to?' I decided to make sure this never happened to anyone again."

The result is the technology behind CanYouRunIt.com along with a pledge to provide this service free to all web users.

"The message is this, ideally, you should always check to see if you can run a game before you buy it. And if that doesn't happen, always check it before you open the package, so you are able to return it," said Hussey.

About System Requirements Lab

System Requirements Lab (http://www.CanYouRunIt.com) provides Instant Expert Analysis, a patent pending web-based service that was launched in summer 2005. Over 16 million tests have been performed for clients such as NVIDIA, AMD, Activision, CNET, Eidos, IGN, and Electronic Arts UK.

System Requirements Lab is a division of Husdawg, LLC, a leading provider of electronic registration and customer relationship management solutions and technology for the computer software and hardware industry since 1991,

Speedball 2 video game - Tournament: The Championship Goes Online


LEAD YOUR TEAM TO VICTORY AND CLIMB THE WORLWIDE RANKINGS

Speedball 2 – Tournament, the ferocious and extreme sports game for PC, now with state-of-the-art 3D graphics combines brutal gameplay with extreme online multiplayer action. Control your team of heavily armoured players as you play on the extensive online network accessed through the game’s innovative GameCenter.

The GameCenter provides a unique opportunity to play friendly matches or official ladder games against other ranked players. For official matches it offers a sophisticated ladder and ranking system where all match results are saved on the server and integrated into the player and league statistics.

Once you have logged into the GameCenter you can also view Speedball rankings, player blogs or join the network of individual clans. Create your own profile to display your match statistics and then add friends, images and information on your team.

Manage your team

Before joining the online battle for glory, choose from a selection of 32 teams from 4 different leagues, each with their own emblem and uniform. Or customise your own personal team and choose every aspect of its style including team skin, armour colours and tags. Then select from one of 4 futuristic arenas to start playing.

Select a winning combination from three differently skilled player classes in order to triumph in Speedball 2 – Tournament. Teams now incorporate all-new female and cyborg players so you can choose males for power, females for speed and dexterity or droids for their strength against vicious attacks. All players vary in their abilities, so it’s up to you to use your team to its best advantage.

About Speedball 2 - Tournament

In a degenerative futuristic society, gang disputes are ultimately settled by a brutal street sport called Speedball. Two heavily armoured teams, nine-on-nine, must fight a vicious battle for possession of a steel ball using brute force. Punch and kick your way through the opposition, pounding players to the ground as you go. Use any violent, dirty or malicious tactics to score goals and other points and win the game.

    Fast facts:
  • Publisher: Ascaron Entertainment

  • Web: www.Ascaron.com / www.Speedball2.com

  • Developer: Kylotonn Entertainment

  • Co-Producer: The Bitmap Brothers & Frogster Interactive Pictures AG

  • Release date: February 2008

  • PEGI: 12+ (expected)

  • Format: PC

  • Genre: Futuristic Sports

UK TV videoGaiden Christmas Special


videoGaiden celebrates a very special Christmas with a very special Christmas Special this Christmas, and every gamer is invited.

The blockbuster festive show features a catalogue of legendary icons, and will be available for your viewing pleasure on Sunday 23rd December at 11:30pm, on BBC2 Scotland (Sky Channel 990). There has never been a Christmas special like it.

The videoGaiden party is already rolling at www.bbc.co.uk/videogaiden with two of eighteen webshows already online, and a new one arriving every single weekend. Jump on board.

Good Meeting!

About videoGaiden

videoGaiden began in 2005 with a run of 6 x 10 minute episodes, the second series following a year later with 6 half hour shows. This third season sees the show switch primarily to the internet, with 18 x 15 minute (approx) episodes, and 3 TV specials.

These shows are complimented by the continual release of extra content on our website (www.bbc.co.uk/videogaiden), as demonstrated in the first instance by the advent calendar. Check the calendar – content ranges from the whimsical to the downright unpleasant, dependant on your sensibilities of course.

Specially shot reviews for mobile phones will be going live next week, with further content being continually released until the end of March.

videoGaiden is written and presented by Robert Florence and Ryan Macleod, the brains behind the internet hit, Consolevania.

Pro Evolution Soccer - PES 2008 arrives on Sony PSP and Nintendo DS


PES 2008 comes to handheld

Konami Digital Entertainment GmbH's unveils bespoke versions for PSP (PlayStationPortable) and Nintendo DS

Konami Digital Entertainment GmbH has released details of its handheld versions of PES 2008, with versions for PSP and Nintendo DS scheduled for release in the New Year.

Developed by Konami’s football Studio in Tokyo, both contain all the realism and intuitive controls associated with the series, but within bespoke versions tailored for their host format. The PSP version of PES 2008 shares a lot in common with the existing PlayStation 2 game, with a wide range of tournaments and leagues on offer, alongside an all-new World Tour mode, wherein users are set a series of challenges as they tour the globe. As each task is successfully completed, further tests designed to show the capability of your chosen squad are unlocked.

Full Edit modes have also been incorporated into PES 2008, while the data sharing aspect has been totally reworked to allow users to continue building their team while away from their home system. As such, Master League information can now be swapped between the PSP and PlayStation 2 versions, as can League, World Tour and Cup Mode data.

Similarly, the Nintendo DS version of PES 2008 includes Exhibition, Penalty Shoot-Out and Konami Cup elements, and a variant on the World Tour system where the player faces elite teams from every continent. The wireless elements of the Nintendo DS have also been well used, with a Network Mode facilitating multi-player games of up four users with copies of the game, while one-against-one matches can be played with just one copy of PES 2008. Players can also trade players with friends, while coins are collected and can be used to add the world’s best players to your team.

With PES 2008 still enjoying major success on PLAYSTATION 3, Xbox 360, PlayStation 2 and PC-DVD, handheld users can look forward to stunning versions of the truly beautiful game in 2008.

PES 2008 will be released for PSP (PlayStationPortable) and Nintendo DS in Q1, 2008. Versions for PLAYSTATION 3, Xbox 360, PlayStation 2, and PC-DVD are available now.

BubbleWorld PC video game download


From the creative minds at Bibo Games comes BubbleWorld, an enjoyable, refreshing mix of hidden objects, matching skills and mouse control, for kids, their moms, dads and even grandparents!

The objective of BubbleWorld, according to Marco Pesce, CEO of Bibo Games, is to bring all the family together for hours of gameplaying fun. BubbleWorld has been created as a family game, one that could be as challenging and fun to play for kids as for their moms and dads. Not only does it offer you an entertaining way to pass your free time, but it may also serve as a great learning game for your kids because it raises their powers of perception and their confidence and dexterity with the PC’s mouse.

Can you help poor Cindy? She and her friends are trapped in a world of bubbles as a result of a wicked spell cast by the evil Witch Makeeba.

In seventy levels of fascinating gameplay, becoming increasingly more difficult, you must click on the matching bubbles trapping each pair of her friends to release them. Sounds easy but you have a limited time available and the bubbles bounces all over the screen! Special “bonus” bubbles give you a chance to increase the time you have remaining – a green pair gives you another 20 seconds, while a blue pair gives an extra 50 seconds. But, to make things more difficult, from time to time a pair of bubbles will start to flash. When this happens you must rush to free that pair before they burst and you lose ten seconds of your valuable remaining time.

Each level ends when you run out of time or have managed to free all the trapped friends, and you earn 100 points for each freed pair. If you complete the level without running out of time, you go on to the next level. Otherwise you start back at your opening position for that level. To make things more interesting, new types of friends appear in later levels.

Be Warned – Don’t start to play this game unless you are prepared to keep going as you progress through the various levels, because it’s truly addictive! Don’t blame us if you suddenly find that hours have magically disappeared while you enjoy the fun, for believe us – you will enjoy it!

Read more information about BubbleWorld at http://www.bibogames.com/

Download an evaluation copy from http://www.bibogames.com/bubbleworld.exe

BubbleWorld requires Microsoft Windows 98/ME/2000/2003/XP/Vista and costs $19.95 (USD). All registered customers are entitled to free priority technical support. Additional information on BubbleWorld, as well as its evaluation version is available at no cost from http://www.bibogames.com

Neverwinter Nights 2 Download Patch 1.11 Released


A new auto-update patch has been released for Neverwinter Nights 2 featuring numerous updates and fixes for the main game, Mask of the Betrayer expansion pack, toolset and the DM client.

    Fixes include:
  • Functionality improvements

  • Exploits removed

  • In-game messaging improvements

  • Animation issues addressed

  • Dialogue fixes

  • Toolset crashes fixed

  • Spell fixes

  • Scripting improvements


Download the patch here

Myth Makers: Orbs of Doom video game for the Nintendo Wii


Video games publisher and games developer Data Design Interactive are pleased to announce that its Nintendo Wii development team, working on the popular ‘Popcorn Arcade’ label, have had another game gain Nintendo approval. ‘Myth Makers: Orbs of Doom’ is the 13th title available from Popcorn Arcade and will ship this fall.

Myth Makers: Orbs of Doom

The evil sinister Rebus has trapped the Myth Makers in the Orbs of Doom; you must complete his mind boggling challenges in order to save them. This quest will test your skill, tax your mind and your nerve as you balance your way through a mixture of twisty bends, narrow ledges and peculiar obstacles. Myth Makers: Orbs of Doom provides madcap fun using a tilt control method, designed to fit the gestures and hand motions of the Wii Remote.

  • 8 magical Myth Makers characters to choose from.

  • Over 40 amazing brain busting levels set across 5 lavish environments!

  • Try setting new records by racing against the clock and explore the other exciting modes of play.

  • Knock the other competitors off the track in the exciting multi-player mode allowing you to play with up to 4 opponents simultaneously.

Picross 4 kids Child's Play Puzzle play online


This week, Wii Picross announces the release of "Picross 4 Kids", an imaginative book of original picross puzzles created for younger players. Fifty percent of all proceeds this year are to be donated to the Child's Play 2007 charity, which supports Children's Hospitals in many different countries.

Picross 4 Kids is fully illustrated with a wide variety of comical situations featuring inventive uses of picross puzzles. The book is 52 pages long with over 100 puzzles, and includes a thorough tutorial as well as a complete solution guide. It is carefully designed to be accessible to children as young 5 or 6 years old, but it offers a a variety of challenges for kids of all ages. This fun and healthy pastime will exercise childrens' math and logic skills without them being aware of it, and the many hours of enjoyment it offers makes it a perfect gift for the holidays.

Picross 4 Kids is available now as an e-book, and as a printed comic book. (www.wiipicross.com/picross4kids)

More information and demo pages from the e-book can be found here: (http://www.wiipicross.com/forum/viewtopic.php?p=614)

If you haven't visited www.wiipicross.com since its launch then you don't know it at all!

Since July 2007, this family friendly, global picross puzzle site for Wii and PC has greatly expanded with:

- Nearly 2000 puzzles in the Puzzle Bank, manually tested and fixed for solvability

- A player voting system ranking all of the puzzles by quality

- A Puzzle Search screen that lets you explore the huge variety of puzzles by their popularity and thematic tags or keywords

- Weekly Top Designer rankings

- Random Play, letting you set preferences and then enjoy a stream of puzzle content

- RSS feed for Puzzle of the Day

- Greater screen space, optimized for widescreen Wii use and a better PC experience

- New grid features: interactive clues that fade as you satisfy them, and row and column highlights

- The ability to print out any puzzle, with instructions and example puzzles, to share and play on paper

- Improved Design screen features

- And festive Advent Calendar puzzles running up until December 25th

All of this on top of the already solid platform of tutorials, feature puzzles, community forums, and designing and sharing of user puzzles with players from all over the world.

KartRider free-to-download, free-to-play online multiplayer racing game

kartrider
Nexon America Inc. is lighting up KartRider’s Arctic Rim with Christmas ornaments and decorations this holiday season. With tracks from Arctic Rim reverberating Christmas spirit, KartRider is also presenting holiday events, music and prizes to supplement the festivities. Already surpassing enormous expectations, KartRider, the free-to-download, free-to-play online multiplayer racing game, is anticipating an influx of new and returning users during the holidays. More information can be found at http://kart.nexon.net.

More specifically, Shark’s Fin, Penguin Town, and Ice Cave, the three tracks that currently comprise the Arctic Rim courses in KartRider, received a Christmas makeover that includes candy cane poles, penguins clad in Santa gear, and jingly bells amongst the numerous decorations. There will also be Christmas carol background music. Much like the neighbors on your block who are fiercely prideful of their annual Christmas light decorations, Nexon America is going all-out in an effort to bring holiday spirit to the rapidly growing number of KartRider users.

In addition to the decorations, KartRider is rolling out bigger events and prizes in the spirit of the season. KartRider’s Holiday Marathon, an endurance race for serious kart enthusiasts, boasts rewards such as laptop computers and Ipods, among other must-have holiday gifts. KartRider’s Myspace users are getting involved with the Holiday Wish List event, which prompts users to leave comments on the KartRider Myspace page stating which item from the Item Shop they’d like to receive for Christmas and why; winners will be selected to receive their holiday wish based their comments provided.

Also being released this month is the Holiday Plate and Holiday Baton items. The plate will be available in the Item Shop while the baton will be awarded to users who complete a certain amount of races in a quest. The Holiday Plate and Holiday Baton allow users to show their spirit through two different venues and promises to light up the karts of millions of users.

With all the decorations, events, and gifts, it’s shaping up to be a very merry Christmas for KartRider users. KartRider fans can check on http://kart.nexon.net for more news and updates regarding open beta and official launch. Nexon plans a pedal to the metal onslaught of promotions, contests, and events in coordination with KartRider’s launch schedule to “drive” this title to success!



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Russian games giant PC games commitment

05 Games today announced plans to significantly bolster its PC portfolio by signing a new deal with Russian games giant, 1C Company, to exclusively publish its PC games and launch its new label under the 1C Company brand across Europe. The agreement grants 505 Games European co-publishing rights in conjunction with 1C’s Western European team, 1C Publishing. 1C’s current range of titles falls under this new deal, as well as new games currently in development. The new label aims to reinvigorate the PC market with exciting, high technology titles being developed in Eastern Europe.

Working with the 1C Europe team, 505 Games will launch, promote and build the 1C brand across Europe. 505 Games will manage the marketing, PR, sales and distribution across the 1C Company range, including eagerly anticipated titles including Cyrostasis, NecroVisioN, and Death Track in the first cycle of launches. Over a dozen titles are scheduled for release in 2008.

“We are incredibly excited to be working with 1C Company to bring the fantastic range of top quality titles to a PC-hungry European market,” commented Ian Howe, Managing Director of 505 Games. “1C’s PC portfolio further enhances our release schedule for 2008 and offers the PC gamer something new and stimulating.”

“We are delighted to be working so closely with 505. Not only does our range complement its portfolio perfectly, but its team’s long term experience, creative drive and personality matches ours and fits the way we like to operate to a tee,” said Darryl Still, 1C’s International Marketing Director.

“Having worked closely with the key 505 Games people in the past, we confidently look forward to a long term and successful partnership that will have a real impact on the industry,” added Peter King, Managing Director at 1C UK.

The first PC titles from 505 Games and 1C Company are scheduled for a Q1 2008 release. For more information please go to www.1cpublishing.com

Burnout Paradise video game demo on Sony PlayStation Store and Microsoft Xbox LIVE.



Welcome to Paradise! EA today released a fully explorable slice of the award-winning racing game, Burnout Paradise.

Available now at the PLAYSTATION STORE and XBOX LIVE MARKETPLACE, the downloadable demo will allow players to experience a piece of Paradise City before the game hits retail stores in the UK on January 25, 2008.

Discover jumps, billboards and smashable targets all over Motor City, Big Surf Beach and Ocean View in search of the fastest Burnout Route in the Hunter Cavalry car. Also, attempt your shot at a race and check out the all-new Stunt Run mode. If you’re online, invite up to three friends into your game and connect with them instantly using the EasyDrive online system. Once online, players can work cooperatively to complete three FreeBurn challenges or simply smash each other up and grab their Burnout Mugshots with the PLAYSTATION Eye and Xbox LIVE Vision cameras.



The development team at Criterion pushes the boundaries to make each Burnout game stands on its own – reinventing the franchise with every iteration. The Paradise experience is all about freedom and exploration. The game has been designed to embrace speed, freedom, social online play and spectacular crashing, but now with all new modes, a completely open world and events at every intersection.

So make action your middle name and take to the streets of Paradise City.

Frontlines: Fuel of War available for free download on Microsoft Xbox Live


Lock and load soldier! Its time to take the battle to your living room as the single player demo of Frontlines™: Fuel of War™ goes live on Xbox Live® Market Place. Players will be thrust into the near future as they battle in an epic struggle over earth’s last oil reserves in this innovative new first person shooter from THQ and KAOS Studios.

Set in the near future, Frontlines: Fuel of War asks the plausible question ‘what would happen if our oil reserves were about to run out?’. As man kind is starved of one of its most important resources two super powers face off over the last reserves in intense futuristic warfare. Starting on the oil fields of central Asia this game takes players across the globe and right into the heart of Moscow itself.

Created in collaboration with a team of military advisors this game features over sixty different weapons and vehicles all based on real world technology being developed by the modern military. Players will be able to take the war to their enemy using everything from guided smart bombs and remote control combat drones to the good old fashioned assault rifle. The unique Frontline mechanic employed in this game ensures that the gameplay is intense and fast-paced at all times as well as giving players the freedom to explore the maps fully.

The Xbox Live® Marketplace demo features the second mission of the single player game where players can experience the open world gameplay and hi-tech weaponry as well as the destructibility of structures throughout the maps. With complete freedom to complete objectives in any order and from any direction players will be able to replay this demo again and again as they discover completely new ways to reach their goal.

The finished game will feature a gripping and immersive single player storyline spanning eight vast missions and an exciting multiplayer mode for up to 32 players featuring a unique role and load-out system allowing players to customize their character to suit any situation.

So what are you waiting for? Download the free Frontlines™: Fuel of War™ demo now from Xbox Live® Marketplace and get right into the action! The full version of Frontlines™: Fuel of War ™ will be available for Xbox 360, Sony PS3 and PC in February 2008.

XNA Game Studio 2.0 from Microsoft Enables Creation of Online Multiplayer Games Using LIVE


Popular game development software now includes support for Xbox LIVE and Games for Windows – LIVE

Microsoft Corp. today marked the next step in its initiative to democratise game development and unleash the creativity of the community with the release of the XNA Game Studio 2.0, the next generation of the popular game development platform for Xbox 360 and Windows. The new version builds upon XNA Game Studio Express, released one year ago, and includes the ability to create online, cross-platform multiplayer games for Xbox 360 and Windows using Xbox LIVE and Games for Windows - LIVE, respectively. XNA Game Studio 2.0 adds more than 15 new features and is available for download from http://creators.xna.com.

“When building XNA Game Studio 2.0, we wanted to offer everyone the opportunity to utilise the rich gaming environment of LIVE used by AAA developers for titles such as ‘Halo 3’ and ‘Gears of War,’” said Chris Satchell, general manager of the XNA organization at Microsoft. “We accomplished our goal with this new toolset, and, best of all, it remains highly accessible to students, hobbyists and pros alike.”

Many of LIVE’s best features are supported by XNA Game Studio 2.0 with minimal to no coding necessary to activate them - features like matchmaking, which uses LIVE to find the best games for you to play based on your location and internet connection. Additionally, XNA Game Studio 2.0 fully supports game development with all versions of the Microsoft Visual Studio product line.

XNA Creators Club Academic Trial Memberships Now Free to Qualified Students and Faculty

Since its release last December, XNA Game Studio has been an incredible success, with 750,000 downloads, adoption by more than 300 universities worldwide and at least nine textbooks on the tools in development. In subjects from computer science to fine arts, introductory courses to graduate and research projects - XNA Game Studio is helping faculty members and students explore the boundaries of applied gaming technology in education. Along with XNA Game Studio 2.0, Microsoft will also provide a free academic trial membership in the XNA Creators Club beginning in January, allowing faculty members and students to use XNA Game Studio 2.0 and Xbox 360 for instructional purposes.

Time to Dream-Build-Play Again

From more than 4,500 entrants from around the world, four community games were awarded Xbox LIVE Arcade publishing contracts in this year’s Dream-Build-Play game development competition. Microsoft will once again challenge aspiring game developers to create their dream games for a chance to win more coveted publishing contracts. This week Microsoft kicks off registration for Dream-Build-Play 2008 with the Silicon Minds Warm-Up Challenge. Registration begins on 14th December and winners will be announced at the Game Developers Conference where details of the main challenge will be announced. Run in partnership with Microsoft Research’s Machine Learning Group in Cambridge, England; Rare Ltd.; and Lionhead Studios, prizes for the Warm-Up Challenge will include the once-in-a-lifetime opportunity to interview for an internship with one of those organizations.

“Artificial intelligence is so important to the games we make at Lionhead Studios, and we are very excited to see what the community can come up with in this Warm-Up Challenge to Dream-Build-Play 2008,” said Peter Molyneux, managing director at Lionhead Studios. “We are always on the lookout for the best talent and believe that XNA Game Studio 2.0 will be a great platform for contestants to showcase their skills on.” More information about Dream-Build-Play 2008 is available at http://www.dreambuildplay.com.

GripShift video game roars onto Microsoft Xbox LIVE Arcade


GripShift®, the award winning racing platformer developed and published by Sidhe Interactive is now available for download on Xbox LIVE® Arcade (XBLA), the premier destination for digitally distributed, high-definition original and classic games. Featuring an extensive single-player experience, two multiplayer modes, stunning visuals and amazing sound, GripShift is available for 800 Microsoft points under the Games tab on the XBLA Dashboard.

"Bringing GripShift to the Xbox LIVE Arcade gives a whole new audience the chance to experience some frantic racing fun," said Mario Wynands, Managing Director of Sidhe Interactive. "We think 360 owners will get a lot for their money with this game, as it offers a ton of content which can be played repeatedly for those who are intent on topping the leaderboards."

Sidhe has also made available a list of Xbox LIVE achievements along with two new trailers from GripShift, showing fly-throughs of two intense Challenge courses.

For more information on GripShift, please visit: www.gripshiftgame.com.

Baroque RPG - Role Playing Game announced for Nintendo Wii and Sony PlayStation 2


Atlus U.S.A., Inc., a leading publisher of interactive entertainment, today announced Baroque, a new dungeon-crawling action RPG for the Wii and PlayStation 2 computer entertainment system. Dark, addictively challenging, and totally immersive, Baroque is a pure RPG experience, highly regarded by Japanese gamers and now finally scheduled to arrive in North America! Baroque is currently slated for release in February 2008.

For more on Baroque, please visit the official website!
http://www.atlus.com/baroque


About Baroque
You awaken to find the world in ruin, your heart beset with unexplained guilt. A cataclysm has destroyed the cities and empires of men and disfigured the spirit of humanity. In this nightmare, it falls to you to descend a mysterious tower in search of absolution. Battle merciless foes through treacherous dungeons, scour for new items to aid you in your travels, and unlock the secrets of a devastated land. You will find death in the depths, yet learn that death is not the end of the story; in the twisted world of Baroque, it is only the beginning.

Key Features

  • Hardcore dungeon-crawling RPG action! With its many ever-changing levels, each teeming with perverse monsters and tormented souls, the world of Baroque is a frightening and unforgiving realm.

  • Death is not the end - Take part in a unique story progression system in which the end of your life only serves to drive the adventure forward. Each time your character dies, more secrets about the forsaken world are revealed!

  • Deep customization options – The player has full control over how they shape their character and how they play the game.
  • Find and equip a vast assortment of weapons and items, some with a variety of uses. Acquire powerful stat-boosting parasites and combine them to multiply their potency. Only the resourceful will survive!


Baroque has been rated "T" for Teen with Animated Blood, Fantasy Violence, Mild Language, Mild Suggestive Themes, and Tobacco Reference by the ESRB.

Playstation 3 (PS3) Unreal Tournament 3 can't use PC mods, maps at launch


The PlayStation 3 version of Unreal Tournament 3 has been the talk of the town for being one of the first ever console games to feature modding. Though you'll need the PC version to make use of the editor for maps, models, and so forth, having access to player-created content is still a huge feature. We've been testing these functions out, but have learned that the PS3 version—which hit stores across North America today—cannot accept mods yet. Epic Games team member Josh Adams has explained the problem on the official forums:

However, the PS3 mod tools aren't quite ready yet. We are working through some final legal/release issues.

When it's ready, you will need to download the latest PC patch and another PS3 Mod Tools "patch" that adds the full PS3 mod support to the PC version.

You will have to cook ypur mods for the PS3 specifically. You will also need removable media (memory card, USB drive, etc) to transfer the mod from your PC to your PS3.
Our tests show that the Unreal Engine 3 Editor has no way of exporting content specifically for the PS3 yet. There is also no utility to package the various .ini, .ut3, and .u files necessary for other mods into a format that can be extracted and installed by the game's import content function. Though the instruction manual contains some basic instructions, even the printed reference page is currently unavailable. This may be a downer for some who were looking to get mods going right from the start.

Source: Ars Technica

Unreal Tournament 3 video game download Patch Now Available!


our betas later, the Unreal Tournament III patch is ready for primetime! Including well over a hundred changes, the patch does a lot to address the complaints about the game's user interface, and though not required to play on patched servers, it is well worth downloading despite its hefty 240MB filesize.
Download from:

AtomicGamer - http://www.atomicgamer.com/file.php?id=65912
Beyond Unreal - http://www.beyondunreal.com/daedalus/singlepost.php?id=11329
FileFront - http://files.filefront.com/Unreal+Tournament+3+Retail+11+Patch/;9232999;/fileinfo.html
FilePlanet - http://www.fileplanet.com/183076/180000/fileinfo/Unreal-Tournament-3-v1.1-Patch?r=5
GGMania - http://www.ggmania.com/?smsid=24641
WorthPlaying - http://www.worthplaying.com/article.php?sid=48228

This update works fine with the D2D version as well.

Unreal Tournament 3 Retail 1.1 Patch

Source: Voodoo Extreme

GameTap SEGA Saturn and Dreamcast access for Mac Users


GameTap just announced that they have streamlined their new Cider technology which enables Mac users to access SEGA Saturn and Dreamcast titles. Fortunately, this will work for all broadband-enabled PC and Intel-based Macs that meet the memory requirements. I am a GameTap member and would highly recommend it to anyone.

There is also a new GameTap player that launches faster and discovers games considerably faster than before. This new player is what enables Mac users to access the classic SEGA Saturn and Dreamcast games. Some of the classic games include Panzer Dragoon and Crazy Taxi.

“The Mac is enjoying faster growth than any other computing system and the launch of the new

GameTap player enriches the Mac experience even further for that large audience,” said Vikas Gupta, CEO and President of TransGaming. “TransGaming and GameTap are committed to bringing the greatest games to the Mac, which has already included Myst Online: Uru Live, and we are pleased to continue this partnership that enhances the Mac gaming landscape.”

To play the latest titles, Gold level subscription plans are currently available for as low as $5.00 per month and new subscribers can get their first month for only 99 cents. Gamers can also visit GameTap.com to check out the selection of more than 50 free games which are updated each week.

More from : GameTap

Orange Box: Portal 'Comparo' HD


Watch the video here on GameVideos

Side-by-side look at both the Xbox 360 and PlayStation 3 versions of Portal, just as you can see the difference between the two versions of Half-Life 2 here. (Hit that link if you don’t know what caused all this hubbub in the first place.)

Unlike Half-Life, Portal seems to be running perfectly smooth and looks visually identical to the 360 version. The only noticeable difference you’ll find in watching the video above is that the PS3 version of Portal apparently takes 7-10 seconds longer to load than the 360 version. Definitely annoying, but also most definitely not a game breaker when you’re playing a good game.

Frontlines: Fuel of War video game xBox 360 Demo Now Available


The highly-anticipated Frontlines: Fuel of War – which will see a beta release on PC in the coming days – has a demo now available on the Xbox Live Marketplace. It’s an interesting take with a sort of sandbox-strategy element to the game.

The official description on the demo:

Frontlines: Fuel of War is an open-world First Person Shooter set on the frontlines of tomorrow. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the last of the world’s oil reserves. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation weaponry and a revolutionary Frontline Combat System to deliver the most thrilling and engaging FPS to date.

That’s quite a tall claim. It’ll give you some food for thought while you wait for this monster 1.69 GB demo to download.

European Union agrees tax breaks for games

French request for parity with film industry gets the green light

The European Commission has approved the French government's request to apply film industry tax breaks to the games industry.

The move will allow for around a 20 per cent rebate on the cost of development for games that fall under qualifying criteria - and it is estimated that around half of all games developed this year would have qualified.

Both Tiga and the EGDF had argued strongly that such a move should go ahead, in order to help lessen the unbalancing effect that support from other countries such as Canada was having.

In a statement, the EU said that only games that meet the "criteria of quality, originality and contribute to cultural diversity," will be eligible, with the scheme authorised for a period of four years.

"Given in particular the small market shares of the manufacturers covered by the measure, the Commission is satisfied that the aid will have a limited effect on competition and on trade between the Member States," said the Commission.

"This effect will be even more limited by the fact that the French authorities have accepted the Commission's request to largely include subcontracting costs within the eligible costs. These costs had initially been excluded, thus creating the risk that beneficiary companies would be encouraged to internalise their costs, to the detriment of European subcontractors," detailed the report.

The EU investigation was prompted by the French government's proposal late last year, and conditions then included a test for originality, quality and promotion of European cultural diversity.

At the time the EU's competition commissioner, Neelie Kroes, warned: "We must be sure that the measure will promote only genuine cultural projects and that it will not have the effect of an industrial policy instrument in favour of the videogames sector."

Source: Games Industry