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Tuesday, March 11, 2008

The Commodore 64 Book 1982-199X available now


The Commodore 64 Book 1982-199X available now

"The Commodore 64 Games Book 1982-199X" has been published by Hiive Books and is now available to order. Full details can be found at the website - http://c64goldenyears.com

The book covers over 200 classic games for the best-selling home computer of the 1980's, with trivia about the games, the programmers and the companies. Each review is illustrated with full colour screenshots and images of the packaging. Split into sections for each year from 1982 to 1992, with an additional chapter bringing the story right up to the present day, it tells the story of a machine that found a place in people's homes and hearts, and paved the way for a computer in every home...
The book also comes with a foreword from gaming legend Jeff Minter, describing his love for the Commodore 64. Each chapter is introduced with a short history of what was happening to Commodore and the games industry in that year. The index makes finding a favourite game easy.

This is the second book in the GOLDEN YEARS series. The first book, The ZX Spectrum Book 1982-199x was written and produced by Andrew Rollings and published in December 2006 through Hiive Books LLC. That title has now sold out.

Author Andrew Fisher has written for UK magazines including Commodore Force, Commodore Format, Micro Mart, games Retro and Retro Gamer. Editor and designer Andrew Rollings of Hiive Books LLC has created a fresh new design based on the Spectrum Book, allowing the two books to complement each other.

Orders can be placed by credit card or PayPal through the official site ONLY at
http://c64goldenyears.com

Guilty Gear 2 Overture On Xbox 360 In Fall Of 2008


Guilty Gear 2: Overture On Xbox 360 In Fall Of 2008

The 2D fighting game phenomenon is now an intense tactical action game!

Torrance, Aksys Games, a publisher of interactive entertainment products, announced today that Guilty Gear 2: Overture will arrive exclusively on Xbox 360 video game and entertainment system from Microsoft in Q3 2008. This Xbox 360 exclusive will take the frantic one-on-one fighting game series in an exciting new direction as an intense tactical action game.

"Guilty Gear 2: Overture retains a lot of elements that the fighting games are known for, so it's cool to see how familiar moves like the Gun Flame make the transition to 3D," said Michael Manzanares, Project Lead, Aksys Games. " Except now though, you’re facing off against an entire army instead of just one character. You'll lose (badly) if you think you're a one-man army, so you definitely have to remember that you have your own army to command."

Guilty Gear 2: Overture Prologue
In the far future, humanity succeeded in developing an endless energy called the divine power. But although they were able to obtain wisdom, mankind could not cast aside their foolishness. Tension among the major powers led to the creation of biological weapons that were based on that power - Gears.

Justice, the only Gear able to command the legions of biological weapons, went berserk and declared war on all of humanity. That was the beginning of the worst war in history - The Crusades.

In response, mankind formed an order of elite knights, and with their participation, Justice was defeated. With her fall, all Gears ceased to function and entered a dormant state. The long-lasted Crusades came to an end, and it seemed like mankind restored peace.

However, true history has yet to reveal itself

Guilty Gear 2: Overture Features
  • Tactical Melee Action
  • Take part in battle alongside your servants and destroy your enemies!
  • Over Fifty Servants at Your Disposal
  • Engage in dynamic battles by balancing resources and deploying troops to turn the tide of battle!
  • Dual Language
  • Experience the thrilling continuation of the Guilty Gear saga with fully voiced dialogue!
  • Multiplayer Deathmatch
  • Team battle or Free-for-all, test your mettle on Xbox Live with up to four players!
  • Refined Mechanics
  • Enjoy new items, skills, tweaks, and additional modes not seen in the original import!

Guilty Gear 2: Overture has not yet been rated by the ESRB. More information about Aksys Games and Guilty Gear 2: Overture can be found at www.aksysgames.com.

Midnight Gaming Championship Announces Partnership With The Entertainment Consumers Association

The Midnight Gaming Championship Announces Partnership With The Entertainment Consumers Association

The Major Gaming Championship, parent company of the Midnight Gaming Championship (MGC), is proud to announce a national partnership with the Entertainment Consumers Association
(ECA) for the 2008 video gaming season.

Formed in 2006, the ECA is a non-profit advocacy organization for consumers of interactive entertainment. ECA will be on-site at MGC’s national events educating gamers of their grassroots advocacy efforts on behalf of gamers and offering memberships to the ECA. The ECA membership can provide gamers the opportunity to connect with like-minded gaming fans who are exploring career and educational opportunities in gaming, and more.

“MGC is proud to be associated with the ECA and believe in the value that they provide to gaming consumers,” said Blake Pettigrew, Partner of the Major Gaming Championship.

MGC is the premiere, casual gaming competition in the U.S. and is held at various McDonald’s and Wal-Mart locations around the country. MGC is in the final stages of scheduling its 2008 tournament cities and dates, which run every Saturday night, simultaneously in four regions, from June 7-September 27 and is open to the public.

Heather Ellertson, Vice President of Marketing for the Entertainment Consumers Association said, “We are very excited about this new partnership. It affords us the opportunity to have face-to-face interaction with potential members, answer general questions about consumer rights and work shoulder-to-shoulder with some of the most committed brands in the sector.”

HandyGames heads for Nintendo DS!

Developer HandyGames heads for Nintendo DS!

"In time. In budget. Made in Germany.“ - That’s the motto the management of the leading mobile games developer has chosen for the start of its new business segment in 2008.

Due to the continuous success and the large distribution of the Nintendo DS, the demand for innovative games and applications constantly increases and thus international publishers, media groups and licence holders need more and more contractors. „During the past months, we’ve been overwhelmed with inquiries concerning DS-production.“, says Christopher Kassulke, CEO of HandyGames. "It’s not our philosophy to reject good long-term business models.“

Hence it’s only a logical step for the team to enrich the related casual-platform with innovative products of high quality in the future. „With our many years of experience in the sector of mobile games, we see ourselves pretty well positioned. Our products are internationally successful and have already won more than 100 awards.“, says CEO Markus Kassulke, who is in charge of the production at HandyGames™. Udo Bausewein, CFO, adds: „Our competitive advantage clearly stems from our history. Mobile games are the interface between the telecommunications market and the entertainment software industry. High quality and meeting deadlines and budgets are a must here! We are going to start with the development of our future DS-titles with exactly these requirements and experiences in mind.“

The company has medium-term plans to port its own strong IPs, which already attracted huge interest on mobile phones, to the Nintendo DS platform. Talks with leading national and international publishers concerning a cross-platform-strategy are already underway.

NIKITA.ONLINE Company announces online project Sphere 2 Arena


NIKITA.ONLINE Company announces online project Sphere 2 Arena

NIKITA.ONLINE Company announces new massively multiplayer online project “Sphere 2. Arena”. The action takes place on a mysterious island, little enclave of Order, lost among the shadows of Chaos. These lands are the part of Rodos island, lots many years ago and transferred to unknown place by the magic of imperial wizard Andre de Brail. People that survived after this catastrophe have aligned connection with Sphere via magic portals and even set up new settlement – Keamboll.

However, soon a new citadel Forlaw grew near the city of humans – there have settled down vrils - aliens from the world of Naath. At first people of Sphere and aliens lived in peace with each other, together explored ghostly roads and ruins almost taken by Chaos. But once, almost occasionally, it turned out that vrils are no other but… vampires. And the war has happened.
Recently a closed beta-test of the game started. Limited amount of players will have an opportunity to get acquainted with the game before its official release. All the volunteers should fill it the form on the website of the game at www.s2arena.ru
Players will face 2 cities-castles – Kimboll and Forlau – that are lost among the shadows of Chaos, which separates inhabited worlds. Dwellers of these cities forgot about life in peace: they endlessly forge weapons and armors, boil magic potions, invent new spells. And new armies enter magic portals to fight on another lands of other enclaves of Order, that became an arena of endless combats long ago between humans, born on the spaces of Sphere, and vrils, that were named by humans as vampires.

Official website of “Sphere 2. Arena” – http://www.s2arena.ru.

Codemasters gives gamers the race of their lives!


Play.com Live: Codemasters gives gamers the race of their lives!

Global, first ever consumer playable version of Race Driver: GRID confirmed at Play.com Live

UK based videos games publishing and development giant, Codemasters, today confirmed that Race Driver: GRID, the intense new racing experience from Codemasters Studios, will make its global first ever playable debut at Play.com Live.

Gamers will be able to race a selection of cars and tracks from the forthcoming title, due for release on the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system, Games for Windows and Nintendo DS this summer.

Race Driver: GRID is set to capture every moment from the starting grid to the chequered flag and concentrate those moments into an intense and dramatic race experience.

“We are very excited about giving consumers their first ever playable experience on Race Driver: GRID at Play.com Live” commented Dan Robinson, Marketing Manager, Codemasters. “It’s the perfect vehicle for us to get gamers playing it and although I know it’ll blow them away, we’ll be on-hand to consider any constructive feedback”

“Having Race Driver: GRID as an exclusive global first playable at Play.com LIVE is an amazing coup for us.” said Gian Luzio, Head of Games, Play.com. “It’s announcements with triple A titles like GRID that will further cement Play.com Live’s position as a major show on the gaming industry’s calendar”.

Codemasters provides a PlayStation 3 giveaway in a Web 2.0 promotion for alternative-history shooter Turning Point: Fall of Liberty


The Man Who Almost Killed Churchill Wants To Be Your Facebook Friend Codemasters provides a PlayStation 3 giveaway in a Web 2.0 promotion for alternative-history shooter Turning Point: Fall of Liberty

Codemasters today announced that it is launching a unique online viral campaign for the European release of Turning Point: Fall of Liberty. Tapping into the global social networking phenomenon, Codemasters has created a Facebook profile for Mario Contasino, the man who inspired the events of Turning Point: Fall of Liberty. Those who add Mario Contasino as a friend on their Facebook profile will automatically be entered into a competition to win a PlayStation 3 and a copy of Turning Point: Fall of Liberty.

Mario Contasino was the taxi driver who accidentally knocked down Winston Churchill in 1931 when the future prime minister looked the wrong way whilst crossing a busy New York City street. Churchill made a full recovery following the accident, but the premise of Turning Point: Fall of Liberty revolves around what might have happened had Churchill died as a result of his injuries.

Without a strong leader to rally behind, Turning Point: Fall of Liberty suggests that the Allied forces succumb to the Nazi war machine, with Britain surrendering to Nazi occupation. In the alternative history first-person shooter, gamers take on the role of everyman Dan Carson, a New York City construction worker finds himself fighting alongside the resistance when the Nazis launch a full-scale invasion of America in 1953.

To honour how Mario Contasino’s historic events inspired the video game, Codemasters recently launched a search to track down his descendents. As a result of the global search, it was discovered that he enlisted for service during World War II, but sadly passed away on January 17, 1989. However, the search for his descendents continues and you can join the hunt at www.codemasters.co.uk/quest

Richard Eddy, Director, Communication, says: “Turning Point: Fall of Liberty features one of the most provocative premises ever created for a video game. The role that Mario Contasino played in its inspiration and creating a Facebook profile for the man is a fantastic way of honouring him through social networking.”

To be in with a chance to win a PlayStation 3 and a copy of Turning Point: Fall of Liberty*, entrants are required to have an active Facebook account and add ‘Mario Contasino’ to their Facebook friends list or use the web link below. *Terms and conditions apply.

http://www.facebook.com/profile.php?id=1065436577

Turning Point: Fall of Liberty is released in the UK on 14th March for the Xbox 360, PlayStation 3 and Games for Windows.

Salvation project for XBox 360 and PC


Salvation project. Official announcement

Black Wing Foundation is glad to announce its Salvation project currently in development for PC and Xbox 360. The game, powered by Valve’s Source Engine, is developed in cooperation with N-Game Studios.

Salvation is a third-person shooter game set in the near-future. The world government, making use of genetic engineering managed to successfully imitate the Judgement Day and establish new stiff rules – a new ‘Regime’. World war and death of genetic replicants of Christ and Antichrist drastically changed the mindset of people. Now they are creatures without the right of opinion, they are slaves of the ‘Regime’. An army of Angels, genetically cloned humans, are watchful of keeping the order. Any dissidence threatens either death or exile to Hell – a cybernetic virtual reality system, causing a human to suffer unbearably.

The main characters are people from various climes, with different past, but common present, united by one key idea and goal, the desire to topple down the new Regime, destroy the system of Hell and Paradise. To return peace and order to earth, revenge for themselves and their folks,… but accomplishing this is not easy, the forces are too unequal in this fight...

The path of the heroes lies through multiple challenges leading to the truth hidden in the lies of New Government. Taking up roles of Narumi Amano, a genetically modified assassin, Sergei Thor – captain of east European resistance cell and Alexander Geist – a rather cynical psy-powered smuggler, the player will play through seventeen missions grouped into seven episodes, ultimately defying lie and injustice.

Key game features
- Detailed atmosphere of cybernetic dystopia of the future inspired by such masterpieces as “1984”, “Brand New World” and “Us”
- Diversified and various gameplay combining best elements of stealth, action and arcade in a totally new, exiting way
- Abut 20 original bosses, each with its own strategy and story
- Seven episodes, from Tokyo to London, combined into a great dramatic story
- High cinematics factor
- Use of multifunctional original weapons of the future
- Original but simple in use RPG system
- Usage of advanced licensed technologies, realistic physics, 5.1. Sound
- Technological and detailed graphics. Use of parallax and normal mapping, cinematic full-screen pixel shader effects, HDR lighting, dynamic light, shadows and more.
- Inverse kinematics
- Great soundtrack featuring live orchestra, licensed content and original materials
- 8 to 32 multiplayer mode, new areas, new weapons, ability to play for enemies and NPCs.
Visit the official web-site of Salvation project at www.bwf-game.com

Platformer Legend Returns! Dangerous Dave Goes Mobile


Platformer Legend Returns! Dangerous Dave Goes Mobile

WILDEC LLC and DEVOLER LLC in collaboration with Flat Rock Software announce the release of Dangerous Dave in The Haunted Mansion, a remake of a classic platformer game for mobile phones. You are to travel through the Mansion full of evil spirits, ghouls, and other threats in search for your missing brother. After the engaging outset come tons of levels packed with a fascinating platformer action featuring the cool main hero.

It's hard to believe that a decade and a half ago it took an entire PC to run a simple 2D game. Fortunately we've seen a remarkable progress in that field, and now PC games feature photo-realistic graphics while good old games, renovated with Java programming language, become available on cell phones. This time you can try out one of the greatest platformer hits, Dangerous Dave in The Haunted Mansion, right on the screen of your mobile. It's especially pleasant that while porting the game, the developers did their best in retaining its original gameplay, authentic look and feel. It's the same addictive Dangerous Dave that brought players of the previous decade hours and hours of amazingly fun entertainment.

Dangerous Dave in The Haunted Mansion isn't actually the first game of the original series. But it is proved to be the finest part of Dave's adventures, so that playing this game, you'll get all the best from the entire Dangerous Dave's series. By the way, the original game was brought to you by John Romero and John Carmack from ID Software. It was their first game with a shotgun in it. Later the company got famous for Doom and Quake series but it was their precursor, Dangerous Dave that first brought sensation into the world of games with its astonishing action.

Here's the trivia. Dave's brother was unlucky enough to be trapped somewhere in the Haunted Mansion. The fan of extreme adventures Dave sets out to look for his sibling. He carries a shotgun that deals with ghastly zombies in no time. But you can't always rely upon ammunition, so instead of shooting down enemies, you can avoid them with your leaps and bounds. The Mansion and its outskirts take plenty of levels and hide numbers of secrets which you should reveal to reach better score. Will you be able to escape all the traps and monsters, grab some treasures and save the life of your brother and yours as well?

Dangerous Dave in The Haunted Mansion has the unique feature: the close-ups of your downfalls. The cartoon violence became the cornerstone of Dangerous Dave series. Got clumsy and fell into a pit or got too close to a hungry zombie - the comic presentation of your decease will take away upset feelings and make you even more enthusiastic about beating challenges. Nice visuals and smooth animation along with the charismatic main hero make this game a worthy pick for mobile entertainment. You can get the free trial version to experience Dave's adventures right away from http://www.dave-mobile.com/get-free.htm. The trial allows you to purchase the full version via SMS, and on the website you will find other purchasing options.

Tiki Games Announces NOVASTRIKE for Sony PLAYSTATION 3 Network


Tiki Games Announces NOVASTRIKE For PLAYSTATION 3

Independent Developer to Bring Explosive Arcade Shooter to the PLAYSTATION Network

Tiki Games, a California-based independent developer of interactive entertainment, today announced the development of NOVASTRIKE, an original game for the PLAYSTATION 3 computer entertainment system. Filled with the intense, frenetic gameplay of a classic top-down shooter, NOVASTRIKE will also bring a number of innovations to the genre, including continued updates and content additions to keep the game fluid and changing.

Hardened shooter veterans will find a wealth of options in their arsenal in NOVASTRIKE, a sci-fi war zone that pits players against an onslaught by the world-conquering Draelus. From the cockpit of their experimental Scythe fighter, able pilots will utilize free-roaming flight and multiple weapon variations to combat an armada of alien forces in the air and on land. With ship and weapon upgrades, and a slew of allied units, players of NOVASTRIKE will engage the Draelus in a variety of planetary environments, completing objectives and facing fearsome opponents in their fight to drive back the invasion.

"Tiki Games is committed to putting out high-quality titles that bring something new to the table," said Kevin McCann, president and creative director of Tiki Games. "NOVASTRIKE takes its roots from the toughest shoot-'em-ups, and brings that gameplay into a free-roaming, unpredictable space - and when players think they’ve conquered that, our continued support for the game will keep them on their toes with all-new game content."

NOVASTRIKE is scheduled for release via the PLAYSTATION Network in early 2008.

NOVASTRIKE Features:
  • Seven expansive challenging stages driven by objective-based goals
  • Free-roaming flight: there aren't any rails here, so players can fly in any direction
  • Progressive weapon acquisition and upgrade system: as the player collects weapon drops from enemy ships the weapons themselves become available to the Scythe - there are nine base weapon systems, each with three subsequent upgrade levels
  • Air and ground targets: two separate weapon systems allow the player to combat both air and ground opponents
  • Multi-sectioned enemies where individual components can be destroyed; for example, carriers have hangars that launch fighters - these hangars can be destroyed independently of destroying the Carrier, preventing the Carrier from launching additional fighters
  • Multitude of enemies and environments: players combat enemy fighters, bombers, kamikazes, aces, carriers, and destroyers, all leading to an end-boss fight
  • You're not alone: friendly fighters, bombers, and destroyers will aid you in your efforts to vanquish the Draelus invasion
  • DualShock 3 support
Continuing support: Tiki Games will be developing additional content for NOVASTRIKE throughout 2008

Alone in the Dark developers diary


Alone in the Dark

Developer Diary 1

Hervé Sliwa, Lead Designer, Eden Games

First steps

As lead game designer on Alone in the Dark my job is to design all the content of the game, the story, and the game’s rules of interaction. I’ve worked at Eden for 6 or 7 years and my last project here was Kya: Dark Lineage. Before that I worked for Infogrames for 6 years, including working as the lead game designer on Sheep Dog and Wolf.

I was always a huge gamer playing a lot at night in my room. I really love video games, but I never dreamed that it would become my job because I didn’t even think it was possible that making games could be a job. So I started to study music in Lyon and to make some money after college I was working as a tester for Infogrames. From that moment I realised that making games could be a real job, so I did everything I could to make it happen, and after two years I had my first temporary contract.


My favourite games of all time are probably Zelda, Half-Life and the first Metal Gear Solid. Zelda because it’s Zelda and it’s maybe the best adventure game ever made because it has such a perfect blend of RPG and action styles – I spent so many hours on this game, I love it. Half Life because it has maybe the best perspective on the situation of gameplay – the first game where I felt like a normal guy in this specific situation and you need to survive. It was a really amazing game when I first played it. Metal Gear was the first time I felt that a game could be better entertainment than a movie, and it was really important for me. And of course, and it’s not bullshit, but Alone in the Dark, the first one. I played so many hours on this game because it was such a huge step in terms of technology and narrative, and it was really amazing.

Alone in the Dark is a huge legacy because it was one of my favourite games. It means innovation, breaking the rules, and trying to bring something new in interactive entertainment. It’s a masterpiece, a huge legacy for us. To do a re-make of alone is a kind of gift – it’s something I dreamed about 10 years ago. Honestly, I applied to Infogrames because it was the company that made the first alone in the dark. It’s such a beautiful game, and when I realised Infogrames was in Lyon where I was studying, I applied because of Alone in the Dark, so it means a lot to me have the opportunity to develop this game. It was incredible that infogrames was in Lyon where I was studying.


We have great respect for the first Alone in the Dark and we want to respect the legacy of that, but we also want to put our souls into the new game. I would say the new game is not a sequel, it’s a new approach to the game with new innovations and new rules. Of course you don’t need to play the first one to start this one, but we have little connections between the two games.

The project started in my mind 10 years ago when I was on a trip to New York city, my first trip to the US. Just after I arrived, I was walking in Manhattan and I went up to Central Park. New York at night is lights everywhere – the city that never sleeps. I arrived in front of Central Park very late at night and the park was very dark. I was in front of this huge dark square and it was really weird – it was such a contrast between the dark square in front of me and the lights in the street everywhere. It was like a parallel world, the world of the light and the world of the darkness – it was amazing. At that moment I had a flash in my head that it could be a great playground for a new Alone in the Dark game. When I came back from the trip I had lots of photos of the buildings around the park and I started to imagine lots of different situations and possibilities for the game, different scenarios in the park, adventure plots and so on. At that moment I was working on Sheep Dog and Wolf, so I put all my ideas in a box. After Kya: Dark Lineage we found out Atari had the brand and we had the opportunity to propose a new project, so I took all my ideas out of the box. We had a brainstorm at Eden and proposed the first ideas for the new game and that was the start of the new Alone in the Dark.

Buzz! Junior brings Dinos back to life in time for Easter


Buzz! Junior brings Dinos back to life in time for Easter

Buzz! Junior: Dino Den - A prehistoric adventure for kids

35 dino-tastic games featuring hilarious challenges and puzzles
Brand new ‘2 verses 2 mode’ for co-operative team play
Great fun for children and parent’s this Easter holiday

The Buzz! Junior franchise is on a mission to take children back in time this February with the launch of Buzz! Junior: Dino Den, exclusive to PlayStation 2. This new title follows hot on the heels of November’s Buzz! Junior: Monster Rumble and includes brand new games, four cheeky Dino characters and a whole host of exciting features – all set in a prehistoric Dino world.

Buzz! Junior: Dino Den is the fourth title in the critically-acclaimed Buzz! Junior series. The game play is ideal for children, challenging them to improve their co-ordination and hone their reflexes by using the coloured buttons on the famous Buzz! buzzers in a series of lightning-fast games of skill, speed and logic. It’s a perfect dose of fun for the whole family this Easter.

Set in the prehistoric time of the dinosaurs, players find themselves in a land of volcanoes, geysers and festering mud pools - ideal for a refreshing dino bath! There are a mammoth 35 multiplayer games for the four cheeky playable Dinos to get their claws into including stone age go-kart racing, T-Rex riding, and caveman dunking. Players compete for Dino eggs - the Dino with the biggest egg collection at the end is crowned king of the Dinos.

Buzz! Junior: Dino Den features lots of exciting ways to play, including the brand new Team mode where players can join forces to compete in 10 unique 2vs2 team games. Players can also compete in every-Dino-for-themselves action as the Dinos work their way over treacherous lava rivers, frozen lakes and muddy pools.

Suitable for up to four people, Buzz! Junior: Dino Den lets kids compete against each other or, if there isn’t a full herd of Dinos to play with, use the computer controlled ‘Tribal Dino’ to take control – meaning that Dino friends are always on hand!

Key features:-

• 1-4 player buzzer-bashing fun
• 2 or 4 player co-operative mayhem in the all new 2vs2 Team mode
• 25 great new multiplayer mini games
• 10 all new 2vs2 Team games (so that’s a whopping 35 games in total!)
• Computer controlled ‘Tribal Dino’ enhances gameplay when playing with less than 4 human players
• Four great characters to choose from: T-Rex, Pterodactyl, Stegosaurus and Triceratops
• Even more Buzz! Junior humour with a twist of fun-filled mischievousness


This hilarious new title is firmly focused on delivering the fun and side-splitting humour that guarantees entertainment for the whole family as they come together over the course of a series of colourful and wacky Dino challenges.

If you loved Buzz! Junior’s Jungle Party, RoboJam and Monster Rumble, then you’re in for a seriously mammoth treat when Buzz! Junior: Dino Den hits shelves this February – just in time for Easter. Visit www.buzzjunior.com for more fun and games.

Get Your Motor Running - Gran Turismo 5 Prologue


Additional special features included in the European release
16-player online racing on PLAYSTATION Network – a Gran Turismo first!
71 dream cars, High Definition graphics, new physics engine… and a TV channel

Attention all driving fans!! One of the games industry’s most legendary titles is about to make its PLAYSTATION 3 (PS3) debut! That’s right - the real driving simulator that’s already sold almost 50 million units is back. Sony Computer Entertainment Europe and Polyphony Digital are pleased to announce Gran Turismo 5 Prologue™, a prequel title showcasing the forthcoming Gran Turismo 5 for PS3, will be available both on Blu-ray Disc (BD) on Wednesday 26 March for £24.99 (RRP), and as a download from PLAYSTATION Network on Thursday 27 March. Launching on the same day as the standalone BD version, a PS3 bundle will be available including a PS3 40GB model, a SIXAXIS wireless controller and a Gran Turismo 5 Prologue game, all for just £299.99 (RRP).

Gran Turismo on PlayStation is one of the most successful global gaming franchises of the last decade – renowned for its realism, quality of design and in-car physics technology. Now, with the power of PS3 behind it, it’s going to be unstoppable. Gran Turismo 5 Prologue features 71 stunning cars – including vehicles by Lotus, Aston Martin, Subaru and, making another striking appearance, Ferrari - for you to race on six seriously realistic tracks: the Eiger Nordwand; the Daytona International Speedway; the London City Track; the Fuji Speedway, Suzuka and the High Speed Ring – all drivable in two layouts and all rendered in incredible High Definition graphics. There’s also all-new driving physics for the most lifelike driving experience ever and new, improved, opponent artificial intelligence for the toughest race challenge yet.

But that’s not all – for the first time in the history of Gran Turismo, you’ll be able to race online. Thanks to PLAYSTATION Network, up to 16 players will be able to go head-to-head on some of the world’s best racetracks – all you need to get racing is a broadband connection and a PS3. Once you’re up and revving, Global Online Rankings will leave the world in no doubt as to just who is the best at Gran Turismo.

And then there’s Gran Turismo™ TV – a dedicated online channel available exclusively from PLAYSTATION Network and packed with some of the greatest content that motorsport has to offer.

And, when you’re done watching live coverage, you can take a more sedate browse through the Gran Turismo museum, where you’ll find virtual exhibits on the history of many of the world-class car marques that have starred in Gran Turismo.

Key Features:
  • The first ever Gran Turismo title with online racing: drive online against up to 16 other Gran Turismo aces
  • Race a total of 71 stunning, high-performance cars
  • Race the Eiger Nordwand, the Daytona International Speedway, the London City Track , the Fuji Speedway, Suzuka and the High Speed Ring - and then race them in alternative layouts
  • All-new physics engine means true next-generation vehicle handling
  • All-new and improved opponent AI opponents for a nail-biting race experience
  • Access to Gran Turismo TV : a world of great motoring TV programming online
  • In-game museum featuring the history and heritage of the top car manufacturers
  • My Garage - a personalised homepage feature with calendar, clock and map & weather of major race circuits worldwide
  • Quick Tune facility allows you to adjust power, tyres, suspension and more
  • All in stunning High Definition at 1080p

Gran Turismo 5 Prologue Additional Features for Europe:
  • Drift Mode – The player’s drifting technique is measured based on drift angles, racing lines, and speeds within evaluation zones located at various turns on the course.
  • In Depth Car Tuning – Players have the ability to adjust the vehicle’s performance, including power, tyres, suspension and the ability for quick tuning whilst racing.
  • Two-player Split Screen Racing – Allows players to race head-to-head offline.
  • New Race Events – Online racing fans can join in on a new set of scheduled events and time trials.

The complete Gran Turismo 5 launches in 2009. Until then, there’s enough ultra-realistic, high-speed racing in Gran Turismo 5 Prologue on PS3 and it’s out now! To find out more, visit www.granturismoworld.com.

Lost Empires: Immortals demo exclusively with FilePlanet


Release of cosmic demo for Lost Empires: Immortals

Paradox Interactive launches demo exclusively with FilePlanet

Paradox Interactive, in cooperation with FilePlanet, aims for the stars with the exclusive launch of its Lost Empires: Immortals demo.

Budding galactic warlords can experience a host of game features within this limited version of the full game. Play as the Humans against the Megalanians and Horde factions. Explore and colonize across the boundaries of a single galaxy, for a massive 350 turns. Players are limited to constructing destroyers only, while multiplayer, custom options and main game storyline are disabled.

To temporary abate any cravings for galactic conquest; download your own corner of the universe by following this link:
http://www.fileplanet.com/184936/180000/fileinfo/Lost-Empire:-Immortals-Demo

Lost Empire Immortals will be available for download on GamersGate from March 11, 2008

Major Update to Mayhem Intergalactic, Award-Winning PC Strategy Game


Major Update to Mayhem Intergalactic, Award-Winning PC Strategy Game

Independent game developer Inventive Dingo releases a major update, featuring all-new audio and revamped graphics, for the award-winning game Mayhem Intergalactic, a streamlined and engaging "arcade strategy" game of interstellar conquest. The game is easy to learn and quick to play. A free demo is available.

Independent game developer Inventive Dingo, www.inventivedingo.com, has released a major update to Mayhem Intergalactic, a streamlined and engaging "arcade strategy" game of interstellar conquest. The update, which brings the game to version 1.1.0, features all-new audio and revamped graphics, and like all such updates is free to existing customers. A free demo is available at http://www.inventivedingo.com/mayhemig.

Mayhem Intergalactic was recently awarded a place in the Student Showcase of the 2008 Independent Games Festival in San Francisco, often called the Sundance of video games. The game was subsequently featured on the Australian gaming TV show "Good Game".

"The IGF was a unique experience," says Chris Pelling, the founder and sole employee of Inventive Dingo, who also studies full-time at university. "Everyone who tried the game said they loved it. I'm a bit of an upstart, even for an independent game developer, so I felt quite out of place there - too indie for indie! - until people actually started playing the game and voicing their opinions on it. Once they got to that stage, they were hooked!"

Mayhem Intergalactic keeps things simple. Unlike many other strategy games, there are no complicated technology charts to learn, no unit rosters to choose from, and no tedious resource-collecting activities to engage in. A typical game session lasts mere minutes rather than hours. Yet despite this simplicity, the game contains a surprising amount of tactical depth. Attractive graphics and a stirring original soundtrack, which adjusts dynamically depending on your progress, round off the package.

Mayhem Intergalactic can be played against the computer or over the Internet. It costs $19.99 USD, and is available for Windows 98, Windows 2000, Windows XP, and Windows Vista. Versions for Mac OS X and Linux are planned; users of those platforms are encouraged to sign up for the email newsletter at http://www.inventivedingo.com/. Doing so will ensure they receive a notification when the game becomes available for their platform.

Red Octane, Gamertag Radio & SFX360 Sponsors Guitar Hero III Tournament April 5th


Red Octane, Gamertag Radio & SFX360 Sponsors GH III Tournament April 5th Fundraiser Event

http://www.gamertagradio.com/vbportal/forums/showthread.php?t=6691

Red Octane, The Inner Circle and LLS Presents The Ultimate LLS Guitar Hero Tournament, Saturday April 5th 2008 at The Inner Circle located at 2232 N. University Dr Coral Springs, FL (At University and Royal Palms Blvd. Behind Kinko's)

This event will be hosted by members of the Leukemia and Lymphoma Society's "Team in Training" . Red Octane is sponsoring the event as well as The South Florida Xbox 360 Meetup Group and Gamertag Radio.

Registration starts at 6pm with a $10 buy in, seeding starts immediately after you register. All proceeds will benefit the Leukemia and Lymphoma Society (LLS). A secondary contest for style during play will be determined by a panel of judges. Basically if you show up in full rock star garb, you will gain style points!
To ensure participation, please be there at 6pm to register.

If you would like to donate but are not able to attend the event, you can do so at:

http://www.active.com/donate/tntsofl/jackyec

For additional information on Guitar Hero III Tournament April 5th Red Octane Sponsors Fundraiser Event to Benefit the Leukemia and Lymphoma Society , please contact Jackye Clayton at 954 600-1873. For more information about the South Florida Team in Training program, please go to http://www.teamintraining.org/sfl .

Iraq's Guitar Heroes Shred by Day, Take Out Insurgents by Night


Attack helicopters and robotic planes, in combination, can be extremely hazardous to an insurgent's health. In 14 months, one copter-and-drone crew has killed over 2,400 bomb-planters. The indefatigable Michael Yon offers the most detailed look I've seen yet at how the manned and unmanned aircraft work together, to lethal effect. Step one: Let the pilots finish up their round of Guitar Hero.

The bombers were being watched. Invisible to them, prowling far overhead, was a Predator.

The Predator is an unmanned aerial vehicle (UAV) whose eye sees through the darkness... I often watch the live feed streaming down into the Tactical Operations Centers (TOC) around Iraq, while crosshairs track the enemy, and the screen lists data such as altitude, azimuth, ground speed, and the precise grid coordinates of the target. The Predator carries a deadly Hellfire missile, but also has other weapons, like the crosshairs on its eye, which links down to soldiers watching the video and data feed. The soldiers have radios to other soldiers with massive arrays of weapons. With that combination, every weapon in the US arsenal can be brought into action...

The Predator peered down on the terrorists planting the bomb. There were too many targets for one Hellfire missile, and it’s better to conserve the weapon when possible, since the Predator must fly far to reload.

More from WIRED...

Sony PlayStation Network's Top Ten Games


The PlayStation Network's 2.8 million registered users have been busy, downloading 46 million pieces of content so far. Some of the most popular items downloaded by the service's overwhelmingly male audience (92 percent) were, naturally, games.

The top ten games downloaded purchased the United States were fl0w, Mortal Kombat 2, Tekken 5, Pain, Warhawk, Bowling, Super Stardust, Calling All Cars, Aquatopia, and Everyday Shooter.

Compare them with the top ten Xbox Live Arcade games from last year: TMNT 1989 Arcade, Worms, Castlevania: SOTN, Uno, Bomberman Live, 3D Ultra Minigolf Adventures, Sonic The Hedgehog, Pinball FX, Geometry Wars Evolved, Texas Hold 'em.

The services aren't identical, so this isn't exactly an apples-to-apples comparison, but one does have to wonder if this says more about PSN and XBLA themselves or the audiences they serve. Is the PSN simply a haven for indie games, or does the 360's audience just plain prefer more tried-and-true content? Would flOw be a hit on XBLA? Would Uno score on PSN?

Source: Blog WIRED

Panzer Command: Kharkov Announced! - A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games!


Panzer Command: Kharkov Announced!

A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games!

Matrix Games (www.matrixgames.com) and Koios Works are excited to announce a major new release in the Panzer Command series of 3D tactical wargames. In Panzer Command: Kharkov, players step back to the early days of May, 1942 as both the German and Soviet armies prepare major offensives focused on the same place – Kharkov. Panzer Command: Kharkov is scheduled for release during March, 2008. To mark the official announcement, Matrix Games has also released a short promotional trailer to give gamers a quick peek at what they can expect in just a few weeks. The trailer is available for download or simply watch it on YouTube.

Panzer Command: Kharkov is a 3D tactical game in which players control a core force of vehicles and squads while battling through individual scenarios and historical campaigns as well as new random battles and campaigns across the Eastern Front of World War II

David Heath, Director of Operations at Matrix Games, said “Panzer Command: Kharkov is the second in our new series of 3D tactical wargames and we’re very excited at the progress we’ve made since the first release in realizing our vision. If you enjoyed Winter Storm, just wait till you see what Kharkov can do!”

Panzer Command: Kharkov is a 3D simultaneous turn based strategy game where you command either the Soviet or German forces during the punch and counter-punch of the 1942 battles around Kharkov in the Ukraine. Two new Kharkov campaigns as well as some additional short campaigns tie the scenarios together, allowing core units to progress from battle to battle, gaining experience, medals and special abilities. A point system allows players to “purchase” additional units for each mission in the campaign as well as replace losses, forcing decisions on management of resources.

The design for Panzer Command: Kharkov lets first time wargamers sit down and start playing, while allowing hard-core gamers to enjoy the realism and historical accuracy. All campaign battles can also be fought as individual scenarios and a new random battle generator as well as a random campaign generator make for almost infinite replayability! The AI can control either side in each battle and a full Play-by-Email system allows for head to head play.

Panzer Command: Kharkov includes a full set of scenario and campaign editing tools as well as excellent support for moddability, extending to the game data as well as the 3D models themselves.

Owners of Panzer Command: Winter Storm will receive a special upgrade offer to purchase Panzer Command: Kharkov at a discount.

Features of Panzer Command: Kharkov include:

New Scenarios and Campaigns
  • German Kharkov, May 1942, 14th Panzer Division, (8 Battles)
  • Soviet Kharkov, May 1942, 169th Rifle Divison, (8 Battles)
  • German Mcensk, October 1941, 4th Panzer Division, (4 Battles)
  • German Kursk North, July 1943, (3 Battles)
  • Boot Camp Tutorial (6 Battles)
  • Plus additional individual battles and updated Winter Storm campaigns for Winter Storm owners (48 scenarios total if you own Winter Storm)

· New Random Battle Generator

· New Random Campaign Generator

· New Spring and Summer Maps

· Trenches and Foxholes

· Minefields

· Detailed LOS and Terrain rules for historical realism

· Scenario Editor, Campaign Editor, Template Editor

· Improved Commands, Improved Interface Options

· Improved AI

· Improved Infantry Combat

· Reinforcements

· Surrender Option

· Smoke

· New Auto-Targeting

· Improved Graphics

· Improved Sounds

· Improved Performance

· New Units

  • New On-Map Mortars

  • New On-Map Infantry Guns

  • Greatly expanded list of German and Soviet Units from 1941 - 1944

Assassin's Creed- Director's cut edition PC video game


Assassin's Creed- Director's cut edition

PC Product Description

Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history.

Key Features

• Be an Assassin
Master the skills, tactics and weapons of history’s deadliest and most secretive clan of warriors. Plan your attacks, strike without mercy and fight your way to escape.

• Director’s Cut edition: experience exclusive PC content
Four PC-exclusive investigation missions make the game an even better experience than its console predecessors, including the Rooftop Race Challenge, a race to a specified location and the Archer Stealth Assassination Challenge, where the player must assassinate all archers in a certain zone to help out fellow Assassins.

• Realistic and responsive environments
Experience a living, breathing world in which all your actions have consequences. Crowds react to your moves and will either help or hinder you on your quests.

• Action with a new dimension – total freedom
Eliminate your targets wherever, whenever and however. Stalk your prey through richly detailed, historically accurate, open-ended environments. Scale buildings, mount horses, blend in with crowds. Do whatever it takes to achieve your objectives.

• Relive the epic times of the Crusades
Assassin’s Creed immerses you in the realistic and historical Holy Land of the 12th century, featuring life-like graphics, ambience and the subtle, yet detailed nuances of a living world.

• Intense action rooted in reality
Experience heavy action blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels.

• Next-gen gameplay
The proprietary engine developed from the ground up for the next-gen console allows organic game design featuring open gameplay, intuitive control scheme, realistic interaction with environment and a fluid, yet sharp, combat mechanic.

SYSTEM REQUIREMENTS
(Both Minimum and Recommended):

Supported OS: Windows XP/Windows Vista (only)
Processor: Dual core processor 2.6 GHz Intel Pentium D or AMD Athlon 64 X2 3800+ (Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 4400+ or better recommended)
RAM: 1 GB Windows XP / 2 GB Windows Vista
Video Card: 256 MB DirectX 10.0–compliant video card or DirectX 9.0–compliant card with Shader Model 3.0 or higher (see supported list)*
Sound Card: DirectX 9.0 or 10.0–compliant sound card (5.1 sound card recommended)
DirectX Version: DirectX 9.0 or10.0 libraries (included on disc)
DVD-ROM: DVD-ROM dual-layer drive
Hard Drive Space: 8 GB
Peripherals Supported: Keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)

*Supported Video Cards at Time of Release:
ATI RADEON X1600*/1650*–1950/HD 2000/3000 series
NVIDIA GeForce 6800*/7/8/9 series
*PCI Express only supported

Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at: http://support.ubi.com.

NOTICE: This game contains technology intended to prevent copying that may conflict with some disc and virtual drives.

CHARTTRACK WEEKLY VIDEO GAMES CHARTS 8th MARCH

CHARTTRACK WEEKLY CHARTS

All formats

(Full price) Week ending 8 March 2008



1 ARMY OF TWO ELECTRONIC ARTS
2 MARIO & SONIC AT THE OLYMPIC GAMES SEGA
3 BULLY: SCHOLARSHIP EDITION TAKE 2
4 CALL OF DUTY 4: MODERN WARFARE ACTIVISION
5 FRONTLINES: FUEL OF WAR THQ
6 WARHAMMER 40,000: DAWN OF WAR SOULSTORM THQ
7 PRO EVOLUTION SOCCER 2008 KONAMI
8 LOST: THE VIDEO GAME UBISOFT
9 LOST ODYSSEY MICROSOFT
10 COOKING MAMA 2 505 GAMES
11 FIFA 08 ELECTRONIC ARTS
12 THE SIMS 2: FREETIME ELECTRONIC ARTS
13 FIFA STREET 3 ELECTRONIC ARTS
14 MX VS ATV UNTAMED THQ
15 DYNASTY WARRIORS 6 KOEI
16 GUITAR HERO III: LEGENDS OF ROCK ACTIVISION
17 NEW SUPER MARIO BROS. NINTENDO
18 DEVIL MAY CRY 4 CAPCOM
19 BURNOUT PARADISE ELECTRONIC ARTS
20 NEED FOR SPEED: PROSTREET ELECTRONIC ARTS

Mass Effect Universe with First Downloadable Content Bring Down the Sky on Microsoft XBox live


Players Can Now Explore Even More of the "Mass Effect" Universe with the First Downloadable Content, "Bring Down the Sky"

Fans everywhere can expand the “Mass Effect” experience with the release of the “Bring Down the Sky” content pack. “Bring Down the Sky,” the first in a planned series of downloadable content on Xbox LIVE Marketplace, is now available for the blockbuster role-playing game, “Mass Effect,” which has sold more than 1.6 million copies to date, and continues the adventures of Commander Shepard and the Normandy crew.

“Bring Down the Sky” includes a new uncharted world that introduces the Batarians: a notorious and feared alien race. A Batarian extremist group has hijacked a mobile asteroid station in the Asgard system, setting it on a collision course with the nearby colony world of Terra Nova. Only Commander Shepard can save the millions of innocent civilians before the asteroid completes its deadly descent.

Available for 400 MS points via Xbox LIVE Marketplace, fans can experience 90 minutes of heart-pounding action in “Bring Down the Sky” and a new Achievement worth 50 Gamerscore points.

“Mass Effect” is exclusively available on Xbox 360 and is rated 16+.

How Nintendo Wii Smash Bros. Brawl Statistics Tracking Works


If you ever find yourself wondering which one of your characters has the most KO’s in “Super Smash Bros. Brawl” six weeks down the line, the game’s record-keeping will have you covered.

One of the things the “Smash Bros.” series is well know for is their meticulous statistics tracking, and “Brawl” is no exception.

“SSBB” tracks 39 different categories of information, everything from how many times you turn the game on to (my personal favorite) the “loneliest” character. It’s really great for the obsessive gamers out there to see just how much they’ve played “Brawl,” and we’re guessing that if “A Lot” were a number, it would be showing up on many gamers’ lists pretty quickly.

Hit the jump for the full list of categories.
  • Power Count (Number of times you turned on Smash Bros. Brawl.)
  • Power Time (Total time the game has been turned on.)
  • Play Time (Amount of time spent in matches.)
  • Adventure Play Time (Amount of time spent playing The Subspace Emissary.)
  • Combined Adventure Play Time (Adventure play time times number of players.)
  • Solo Play Time (Total play time in Solo mode.)
  • Combined Solo Play Time (Solo mode play time times the number of players.)
  • Vs. Play Time (Total play time in Group mode.)
  • Combined Vs. Play Time (Group mode play time times the number of players)
  • Vs. Play Match Total (Total vs. matches, including Nintendo WFC matches.
  • Offline Vs. Matches Played (Total number of offline vs. matches.)
  • Offline Matches Played (Total number of online vs. matches With Friends or Anyone.)
  • Online Play Time With Friends (Total play time for all online matches With Friends.)
  • Play Time With Anyone (Total play time for all online matches With Anyone.)
  • Matches Spectated (Total number of times you watched other matches.)
  • Time Match Total (Total number of Time matches.)
  • Stock Match Total (Total number of Stock matches.)
  • Coin Match Total (Total number of Coin matches.)
  • Vs. Play Contestants (Total number of brawls from all players.)
  • Match Reset Counter (Total number of times you’ve ended a match early.)
  • Total Damage (Total damage received by all characters.)
  • KO Total (Total number of opponents KO’d.)
  • Self-Destruct Total (Total number of self destructs.)
  • Available Characters (Number of characters available.)
  • Available Stages (Number of stages available (excludes custom stages).
  • Trophy Total (Number of trophies you have (excludes doubles).
  • Sticker Total (Number of stickers you have (excludes doubles).
  • Name Total (Total number of names registered.)
  • Friend Total (Total number of people on Friend Roster.)
  • Favorite Character (Character played the longest.)
  • Second Favorite Character (Character played second longest.)
  • Loneliest Character (Least played character.)
  • Smash Champ (Character with the most wins.)
  • Smash Sap (Character with the most losses.)
  • Slug Meister (Character who has dealt out the most damage.)
  • Punching Bag (Character who has taken the most damage.)
  • KO Kingpin (Most KOs in brawls.)
  • No-Defense Nelly (Most Falls in brawls.)
  • Disaster Master (Most Self-Destruct in brawls.)



Source: MTV Multiplayer

The Now You Know Better! $1,000,000 Game Show wins award


Blockdot's Wins Adobe Site Of The Day Award

Dallas-based Blockdot received the Adobe Systems Site of the Day award on March 10 for “The Now You Know Better! $1,000,000 Game Show” project. This is Blockdot’s third prestigious honor from Adobe in 2008, with General Motors’ “Chevy Cobalt Labs” and 180 Energy Drink’s “Berry Brawl” winning Site of the Day awards earlier this year.

“The Now You Know Better! $1,000,000 Game Show” is a fast-paced trivia battle featuring questions spanning six different decades. By utilizing Adobe Flash Media Server, Blockdot created a multiplayer component that queued up participants as they logged on to the game site. The result: an engaging game experience in which players across the globe compete against each other in real time.

Award-winning actor John O’Hurley (“Seinfeld,” “Dancing with the Stars”) is the host, serving up game-show fun and hilarious quips. Players answer multiple-choice questions as quickly as they can; the more questions correctly answered, the more points received. The player with the most points in a game is crowned show champion!

Visit http://nowyouknowbetter.com to play. “The Now You Know Better! $1,000,000 Game Show” can also be found on Blockdot’s gaming portal www.kewlbox.com.

Greatest Video Game Canine Award Goes To… PaRappa the Rapper


And The Award For Greatest Video Game Canine Goes To…

Every dog has his day…

And today is that day for one video game dog (or wolf).

This year, we’ve embarked on a quest to find the Greatest Animal in the History of Video Games. First, we had judges choose the best horse.

And now, our fine panel has chosen the Greatest Canine in Video Games from a list of nominees that we listed last month (along with readers’ suggestions).

We’ve weighted each judge’s top three picks, and the winner is…

PaRappa the Rapper, who topped the list for three out of our four judges. Meanwhile, Brown from “Rule of Rose” took second place, and the undead dogs from “Resident Evil” were third place.

And the Readers’ Choice winner: a four-way tie, with readers giving props to K.K. Slider from “Animal Crossing,” Amaterasu from “Okami,” the “Duck Hunt” dog and Sam from “Sam & Max.”

More from MTV Multiplayer

Free Linux Windows Mac OS X video game - Wolfenstein: Enemy Territory free stand alone multiplayer online game

Wolfenstein: Enemy Territory was originally planned as an add-on for Return to Castle Wolfenstein, but soon became it's own game, a separate entity with full single player, multiplayer, AI opponents and teammates!

Well that didn't happen and what we got, while less than planned, is amazing...and free!

Wolfenstein: Enemy Territory is a free, stand-alone multiplayer only product, which means it's for online play only, but all you need is what you download.

You do not need anything else to play Wolfenstein: Enemy Territory, than what you download for free.

No Return to Castle Wolfenstein, no additional file packages or monthly charges, just one phat lump of action.

Download this game now from their website here... http://www.planetwolfenstein.com/enemyterritory/

Source: Entretenimiento Online

More Free Linux games posted on 10th December here...