Search This Blog

Wednesday, May 20, 2009

Dead to Rights - Retribution video game for PlayStation 3 and Xbox 360

dead to rights retribution gameGritty Crime-Action Series is Reinvented on Xbox 360 and PlayStation 3 with New Combat System that Seamlessly Blends Shooting and Hand-to-Hand Brawling -

NAMCO announce the forthcoming European launch of Dead to Rights - Retribution, a ground-up reinvention of the multi-million unit selling crime action series for the Xbox 360 video game and entertainment system from Microsoft and PLAYSTATION 3 computer entertainment system, developed by Volatile Games.

Thrusting players into a mature neo-noir crime drama as a vice-cop Jack Slate and his canine companion Shadow, the game introduces new gameplay elements that unify the third person shooting and brawling genres for a brutal and relentless new action-driven experience.

Returning to Grant City, a boom town gone bust that is falling to the worst excesses of crime, greed and corruption, Dead to Rights: Retribution follows vice-cop Jack Slate as he fights to expose shadowy figures that will stop at nothing to exert their deadly influence over the crumbling metropolis. Dead to Rights: Retribution will form an original story portraying key events that shape and define Jack Slate's character including how he and Shadow first come together as partners against those who would bring the once great city to its knees.

Introducing an innovative new hybrid combat system, Dead to Rights: Retribution puts the full combat potential of a highly trained, highly agitated law-enforcement officer into players’ hands. Use your sidearm to pick off enemies from a distance, take cover and blind-fire with the game’s new ranged combat mechanics, or push the issue by taking human shields, stealing weapons with special disarm moves or dishing out Jack’s own brutal brand of justice with deadly takedown moves. Jack is equally lethal in close-quarters combat, offering players branching melee combos, counterattacks and disarms as they take the fight to the criminal element of Grant City. Jack will encounter a variety of ruthless gangs in the filthy slums and menacing alleys of Grant City, each with their own unique abilities and fighting style that will test his resolve to crush their murderous stranglehold.

Deadly on their own, Jack and Shadow are even more formidable as they team up to defeat the threats they will uncover. Players will take full control of not only Jack, but also Shadow at various points in the game to stalk enemies or reach areas of the environment that are not accessible by one or the other. Shadow’s heightened senses make him skilled in detecting new threats or flushing out enemies from cover so that Jack can easily dispense with them.

Developed by Volatile Games, Dead to Rights: Retribution will launch across Europe for Xbox 360 and PLAYSTATION 3 in 2009.

Demigod PC video game trailer on Gamezplay

Demigod PC video gameSet in a magical world where gods walk among mortals, Demigod blends action, strategy and role-playing elements into a thrilling new experience. Select the demigod that will lead your minions into battle and unleash the dogs of war against your rivals. Your demigod will do whatever it takes in order to ascend to true godhood.

Once in the Arena, each demigod will be joined by support troops that fight to the death as you struggle to seize key control points and slowly turn the tide of war in your favour. Your demigod will level up during the course of each battle, becoming even more powerful as you unlock new abilities and powers. Its a brutal conflict of demigod versus demigod, where the very ground beneath their feet will tremble and quake.

PRODUCT FEATURES:

Strategy / RPG hybrid Revolutionary and innovative strategy / RPG hybrid combines the character building of a role-playing game with the epic battles of a real-time strategy game

Addictive and replayable single player and multiplayer Battle your way into the pantheon of the gods in a persistent single-player or multiplayer universe

Dozen unique demigods Choose from nearly a dozen unique demigods each with their own special skills, powers and capabilities. Watch your demigod grow in power as they gain experience, level up, and brush aside hordes of enemy minions

Stunning graphics Wage massive, earth-shattering battles across a series of awe-inspiring arenas

See the new Sacred 2 - Fallen Angel TV Ads

sacred 2 fallen angelCheck out two new TV advertisements for the newly released action-RPG – Sacred 2: Fallen Angel. The new 30-second commercial spots feature a CGI battle between two of the six playable characters in the game – the angelic Seraphim, and the mysterious Inquisitor.





GamersGate Announces New Design and Features


GamersGate, a premier digital distribution service for PC games, today announced a complete redesign of its website. Along with improved aesthetics, the new design includes several new features to further improve the users’ experience. The new site will launch on May 25.

“Our new layout and features have been in the works for a long time,” said Theodore Bergquist, CEO of GamersGate. “We listened to the feedback of our users and we’ve been able to create a quicker, sleeker, and more social site based on their suggestions. We want GamersGate to be more than a store, we want it to become a burgeoning community and this is a massive leap in that direction.”

The most prominent addition to GamersGate is the introduction of the Blue Coin system and the Game Tutor program. Blue Coins can be used to purchase games and can either be purchased with cash or earned through activity on the site. Users can earn Blue Coins by writing reviews, ranking games, and participating in the new Game Tutor program. With the Game Tutor service, users can ask questions to other gamers regarding difficult levels or other game related questions. The user who provides the solution will then earn Blue Coins. GamersGate will still accept all major credit cards and PayPal for transactions.

“The Game Tutor program is a feature that we are extremely proud of,” Mr. Bergquist continued. “Not only is it a more effective way for us to provide technical help on a game-by-game basis, but we’re also able to reward our most active members for helping fellow GamersGate users.”

The new layout of the site includes redesigned menus that will improve the navigation of the website, along with advanced search options and sub-categories that will make finding games easier. The new “intelligent” search functions include a “suggest as you type” feature and game recommendations based on previous purchases and recently browsed games.
GamersGate users can now create profiles where they can list games they own, ratings they’ve assigned games, reviews they’ve written, their wishlist, a personal image/ avatar and their membership status. Membership status is now based on points received by overall activity on the site. There are five different levels of membership status: white, green, yellow, red and black, with black being the most exclusive. Members will also be able to contact each other with an internal messaging system.

GamersGate currently has over 1,070 titles in its catalog from a variety of publishers including EA, Ubisoft, THQ, and many others. Their diverse catalog consists of a dynamic mix of major AAA titles, niche titles, and the best selection of indie titles on the web.

To find out more about GamersGate, please visit www.gamersgate.com.

Alphabet, Numbers and Colors, Memory, Sequences and Pairs and Body, Forms and Puzzles video games

Korner announce Alphabet, Numbers and Colors, Memory, Sequences and Pairs and Body, Forms and Puzzles video games.

These 3 products have been developed to offer children a fun learning environment to train their skills and introduce them to technological advances. Using multimedia resources, kids will carry out activities accompanied by images, animations, texts, music and sound effects.

Actions include dragging and selecting items with the mouse, drawing and colouring, discovering shapes, repeating sounds and learning series. All activities are always in keeping with a pedagogical structure and related to what children learn in real life.

Developed in collaboration with pedagogues and educators, this series provides an appealing resort for parents and teachers, including a wide array of multimedia and tactile didactic material. The production of each CD-ROM involved meticulous research and a detailed adaptation of educational contents to a digital environment, following the principle of integrating learning and play.

These titles are an essential tool for instructors. Furthermore, as they use the computer, kids will start getting acquainted with the information device that they will eventually use everyday.

“Alphabet, Numbers and Colors”, “Memory, Sequences and Pairs” and “Body, Forms and Puzzles” are available for distribution in UK, France, Italy and Benelux.
More info available at: http://www.kornerentertainment.com

Resistance Space Opens in PlayStation Home

We knew that the Chimera advanced swiftly but we didn’t know it was this bad: the news just in is that the power-hungry wretches have attacked PlayStation Home, the free, interactive space for Playstation 3 (PS3) users.

This new area in Home features a recreation of the Chicago Railway Station level from the current PS3 hit Resistance 2, which sees America under siege from the Chimeran hordes. Your challenge is to fend off wave after wave of Chimeran aerial forces with a single weapon. It’s not just any weapon, though: it’s a four-barrelled, quick-repeating turret gun.

You can find your way to the new Resistance Space via the PlayStation Home World Map. It pays to be swift: there’s a poster in the space displaying a promotional code – and the first 3,000 users to redeem the code will get a free Resistance T-shirt for their customisable PlayStation Home avatar.

The Resistance Space will be a gated area open only to users aged 18 or older.

Second downloadable Killzone 2 Map Pack announced

The next wave of downloadable content for Killzone 2 on PlayStation 3 (PS3) has now been announced. Prepare for a literal blast-from-the-past in the form of the Flash and Thunder Pack: a download from PlayStation Store featuring the Beach Head and Southern Hills maps.

They’re two of the best maps from the original Killzone for PlayStation 2 – now completely remade for PS3, overflowing with brutal combat between the ISA and the merciless Helghast and offering gamers even more ways to play the first-person shooter that everyone’s talking about.

The Beach Head map sees the ISA tasked with defending a coastal stronghold against a Helghast landing force. This rain-lashed and windswept battlefield is limited in size – which means more action, more hand-to-hand combat, plenty of sneaking up on the enemy and melee kills galore. The Southern Hills map sees the ISA attempting to storm a Helghast compound on top of a hill. A mixture of built-up terrain and wide open spaces – perfect for headshot sniper kills – this map is full of hiding places and offers the perfect battlefield for a large-scale game with lots of players.

The Flash and Thunder Pack is the second awesome instalment of downloadable extra content for Killzone 2 on PS3 and will arrive in PlayStation Store on (11th of June 2009).

Atlus releases first screenshots of Steambot Chronicles Battle Tournament for PSP (Playstation Portable)


Atlus U.S.A., Inc., after laboring for over ten minutes to navigate its hulking Trotmobile up to the podium, today released the official box art and first English screens from the North American release of Steambot Chronicles Battle Tournament for PSP (PlayStation Portable) system.

"Thank you for attending this box art and screenshot release presentation," began Aram Jabbari, manager of PR and sales, from the cockpit of his towering mechanical contraption. "We're thrilled to be able to present these new assets using our fantastic replica Trotmobile, the fightable, customizable star of Steambot Chronicles Battle Tournament. As for the screens, well, there's something to be said for being able to see the game for the first time in English--wait, did someone just activate my cannon? Oh gosh... it's going to blow... everyone clear out," bellowed the frantic spokesperson, signaling the end of the press conference amidst much panicked screaming.

Steambot Chronicles Battle Tournament fires its engines this summer.

About Steambot Chronicles Battle Tournament
A young Trot driver comes to Orion City with one dream in mind: to win the prestigious Orion City Trotmobile gladiator tournament. However, you'll quickly learn that it takes more than pluck and optimism to earn victory in the coliseum. With the help of a spirited mechanic named Venus, you'll have to take on a series of jobs to earn the money and fame required to make a name for yourself about town as a skilled Trotmobile operator. When a series of bandit attacks begins to affect the city's economy and distress the citizens, who will have the mettle and the metal to put a stop to it?

Key Features


You control your adventure - Mission-based gameplay puts you in the driver's seat: you choose what you do and say. Take on missions ranging from cross-town delivery to mining in a canyon to defeating bandits. The money and fame points earned can be used to upgrade your Trotmobile and enter arena battles.

Complete freedom to build - The cardinal rule of Trotmobile design is that there is no ideal design. Instead, there are tons of customization options, letting you upgrade your arms, legs, heads, bodies, and more, each changing the nature of how you battle! Personalize your vehicle with color and emblem to make it distinctively yours.

Four-player competition mode - Clash with your friends' Trotmobiles in 4 player ad hoc multiplayer! Set each player against the others battle royale style, or pair up for tag team action.

One cartridge, four players - Only one UMD disc? You can still compete! Activate "game sharing" to enter multiplayer mode with standard Trotmobiles, or use multiple UMDs to have access to your customized battle vehicles!

Meed for Speed Nitro on Nintendo Wii and Nintendo DS

Developed specifically for the Wii and Nintendo DS, Need for Speed NITRO delivers the fun and exhilaration of high-speed racing, combining the franchise’s trademark attitude and car culture with deep and thrilling gameplay. Gamers must battle through the mayhem of relentless cops, master the art of drifting to gain boost at 150 mph, and prove themselves across five mega cities at a gripping 60 frames per second.

Starting in Rio, Brazil, gamers will move their way up the ranks to dominate every race from street to street, city to city. Players will be battling it out until the finish line as they prove their racing skills across the world. During the heat of competition, they must master techniques such as drafting off rivals to gain speed and drifting sharp corners to gain nitro boost. Players will also have to manage their heat level as cops add to the mayhem on the road with their increased intensity and aggression.



Whether it’s with the Wii remote, nunchuck, racing wheel, the classic controller or the Gamecube controller, Need for Speed NITRO lets gamers race it their way. Players can decide exactly how they want to dominate the competition. And for the ultimate bragging rights, players can’t just win the race, they must own it. With a nearly limitless visual customization system, gamers can design a unique art style to attach to their ride. As they edge out competitors in driving finesse, their art will overtake the world, vibrantly painting the story of racing supremacy. All this combined with fresh modes, tracks and exotic real world locations make Need for Speed NITRO one of the most exciting, heart-pounding arcade racers for the Wii.

Key features

• Own It!— Every track is divided into five zones, each with its own racing objectives. When players nail the goals, their art style engulfs the zone, vibrantly boasting their racing dominance.
• Battle to the Finish Line— Increase other racers’ heat levels to stick the cops on them, manage car damage to maintain maximum speed, and build up nitro with skilled drifting to take the lead.
• Pick Your Ride— Choose from an impressive list of licensed vehicles that features a variety of classic and modern licensed cars including muscles, exotics, and tuners. Vehicle details are accentuated for a completely unique look and style. Each ride also has their advantages and disadvantages. Choose from faster cars that take on more damage, or tougher vehicles that are slightly slower.
• Extreme Customization—Trick out any car’s appearance by using an incredibly deep yet intuitive visual customization system. Players can hit the streets in style with their personalized dream car.
• Nitro-Charged Multiplayer— Up to four players can take part in intense races across a variety of fresh race modes including Team Race, Eliminator, Drag Race, Drift Challenge and more.
• Co-op World Tour Campaign— Rising from the slums to the pinnacle of racing reverence, up to four players can participate in the World Tour Campaign featuring street races across five cities to unlock new cars, parts, tracks, and challenges.

Braid video game now available for Mac!

Mac gamers rejoice! You too can now manipulate the flow of time and rescue the Princess. Hothead Games proudly announced today the release of the Mac version of Jonathan Blow's Braid on the Greenhouse indie digital distribution platform at www.playgreenhouse.com. Available for worldwide download at only $14.95, today's launch of Braid represents the one of the first in a unique collaboration between Hothead and other top-notch independent developers to bring their award-winning titles to new gaming platforms.

Explore the human condition and manipulate time in the lush, painterly world of Braid, a puzzle-platformer that takes you from a house in the city on a journey through a series of worlds to solve puzzles and rescue the princess. In each world, you have a different power to affect the way time behaves, including the ability to rewind, create parallel realities and utilize time dilation. There is no filler in this game; every puzzle shows you something new and interesting about the game world.

Key Features:


Untraditional platforming. You can never die and never lose, but challenge is always present and focused on solving puzzles, rather than forcing you to play and replay tricky jumps.

Puzzle-rich environment. Travel through a series of worlds searching for puzzle pieces and solving puzzles by manipulating time: rewinding, creating parallel universes and setting up pockets of dilated time. The gameplay is always fresh and new and the puzzles inspire new ways of thinking.

Aesthetic design. A painterly art style and lush, organic soundtrack complement the unique gameplay.

Non-linear story. A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; act out real-world themes at your own pace, exploring playful "what if" universes.

Forgiving gameplay. The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

Braid has been rated "E 10+" for Everyone 10 and older by the Entertainment Software Rating Board for all platforms.

Earth Eternal free-to-play MMO beta opens

Earth Eternal
Sparkplay Media announce the upcoming beta of Earth Eternal, a top-tier free-to-play MMO. An indie fully 3D title that can be played within a browser or via a downloadable client, Earth Eternal is positioned to take free-to-play MMOs to the next level. Scheduled for release later this summer, players can check out this epic fantasy by taking part in the closed beta test beginning May 18th.

Earth Eternal offers users an incredibly immersive gaming experience with a broad range of character customization options and diverse environments. Set in a world where mankind no longer exists, the game incorporates a blend of original fiction, mythologies from Norse to Egyptian, and classic fairy tales into an epic, sweeping story that provides the stage for users to create their own, personal stories.

“MMOs can be daunting for those who haven’t played them before, so we wanted to create a dynamic, yet approachable experience with Earth Eternal; something fun for any level of gamer,” said Matt Mihaly, CEO of Sparkplay Media. “And by combining compelling full-featured, immersive MMO game play with story written for a Western audience we’re sure that Earth Eternal will have a wide appeal. We’re particularly excited to be able to offer all this in a browser.”

Earth Eternal is truly free-to-play. Everything that can be purchased can be earned through playing the game, but players have the option to purchase upgrades in the form of virtual items. Players choose from 22 (seriously!) unique races, ranging from the bear-like Ursine to the Faerie-born Cyclops to the hawk-like Atavians, and select from four classes – Knight, Rogue, Mage, and Druid. Unlike most MMOs however, players are not limited to skills and spells from their class – they can select many abilities from other classes as well, allowing players to either go deep or broad in their character builds.

Interested players can go to http://www.eartheternal.com/ to learn more about Earth Eternal and sign up for the closed beta test today.

Rolling Stone - Drum King for Nintendo Wii out in Spring

rolling stone wii game
New Music Rhythm Game Brings Air Drumming to Nintendo Wii Consoles This Spring

Global videogame publisher 505 Games and Rolling Stone magazine today announced a new music and rhythm game, Rolling Stone: Drum King for Nintendo Wii.

Available at retailers nationwide this spring, Rolling Stone: Drum King allows gamers to utilize the Wii Remote and Nunchuk controller to rock out like some of the greatest drummers of all time.

“For more than 40 years, Rolling Stone has been a staple in the voice of American music culture and entertainment and we are pleased to collaborate with 505 Games as we venture into video games for the first time,” said Will Schenck, Publisher of Rolling Stone magazine. “With more people playing console video games than ever before, this was a natural next step for the Rolling Stone brand.”

“We’re thrilled to be working with a music and entertainment pop culture icon to bring some of the greatest music in rock ‘n’ roll history to this game,” said Adam Kline, president of 505 Games. “This partnership with Rolling Stone puts 505 Games at the forefront of the growing crossover between music and video games on one of the hottest gaming platforms available today.”

In Rolling Stone: Drum King, players can rock out in single-player mode or duel against a friend in multiplayer mode by swinging the Wii Remote and Nunchuk controller to the beat of the music. Gamers can enhance their experience with a customizable avatar complete with a rock ‘n’ roll drummer personality and put their dashboard drumming skills to the test with a wide range of drumming styles and music. Aspiring drummers and gamers alike will be able to perfect their drumming skills with 30 top-quality cover tracks inspired by artists like Queen, Fall Out Boy, The Clash, Gorillaz and The Police as they go on tour and take the stage at numerous performance venues.

Here is the full list of hit songs featured in the game:

All Star – Inspired by Smash Mouth
Banquet – Inspired by Bloc Party
Be My Baby – Inspired by The Ronettes
Blister in the Sun – Inspired by Violent Femmes
Born to Be Wild – Inspired by Steppenwolf
By the Way – Inspired by Offcuts
Can't Get Enough – Inspired by Bad Company
Can't Stand Losing You – Inspired by The Police
Cissy Strut (instrumental) – Inspired by The Meters
Click Click Boom – Inspired by Saliva
Direction – Inspired by Starting Line
Feel Good Inc. – Inspired by Gorillaz
Fight the Good Fight – Inspired by Triumph
I Fought the Law – Inspired by The Clash
In Too Deep – Inspired by Sum 41
Let There Be Drums – Inspired by The Ventures
Lifestyles of the Rich and the Famous – Inspired by Good Charlotte
Mickey – Inspired by Toni Basil
No One Knows – Inspired by Queens of the Stone Age
On Top of the World – Inspired by Boys Like Girls
Organ Donor (instrumental) – Inspired by DJ Shadow
Pull Me Under – Inspired by Dream Theatre
Saturday Superhouse – Inspired by Biffy Clyro
She Sells Sanctuary – Inspired by The Cult
Song 2 – Inspired by Blur
Soundgarden – Inspired by by Spoonman
Stay With Me – Inspired by Faces
The Final Countdown – Inspired by Europe
The Take Over, The Breaks Over – Inspired by Fall Out Boy
We Will Rock You – Inspired by Queen

Pin-Up Girls Invade Battlestations - Pacific video game plus create your own pin-up

pin up girlsCreate your own WWII aeroplane nose art at www.BombShellBeauties.com (age gate).

This week, to celebrate the recent release of Battlestations: Pacific on the Xbox and PC, co-publishers Eidos and Warner Bros. Interactive Entertainment have released a brand new pin-up girls website, BombshellBeauties.com, to salute the naughty but nice nose art of World War II.

The new site, www.BombShellBeauties.com (age gate), lets users create their own WWII nose art, which appeared on the sides of fighters, bombers and other war planes of the era. The site features the talents of the lovely international pin-up model Tailor James along with the stunning newcomer Irena G striking classic WWII-style pin-up poses.

The user can rewind, slow down, speed up and even zoom in and out, frame by frame, to find the perfect pin-up pose for their nose art. The user can also place the pose onto one of four WWII war planes. With the flash-based paint tool, the user can even adjust the pin-up pose, add a background image, name and more. A postcard showing the new nose art on the WWII plane can be shared and turned into a desktop background.

To check out the site for yourself, or try your hand at creating the ultimate pin-up girl image, please visit www.BombShellBeauties.com (age gate).

Microsoft patent Wii like controller

xbox 360 new wand controllerNewly released patent applications from Microsoft have sparked speculation that it is to unveil a Wii remote rival at the E3 expo in Los Angeles. An application was filed in 2007 for a motion controller, dubbed Magic Wand, that interacts with "a collection of sensors".

Microsoft says it will not "comment on speculation" about a possible launch.

Gavin Ogden, from gaming site c&vg.com, told the BBC that Microsoft needed to "jump on the motion sensor bandwagon".

"We thought they were going to show something off at the E3 Expo in 2007 - some sort of waggle stick - but nothing materialised," he said.

"I have no doubt they are going to try and do something, although it remains to be seen how they do it."

Biometrics

The patent application also describes "biometric sensors" that would examine "fingerprint, hand geometry, hand vein pattern, palm pattern, and grip configuration" along with "facial thermogram, a facial feature, a retinal feature, or an iris feature".

"There was talk, a long time ago, about mapping people's faces on to characters," said Mr Ogden.

"However, there were concerns that people would stick real faces on it - such as Gordon Brown - and then spend all day shooting them. The world wasn't ready for that."

At the beginning of May, Microsoft's boss, Steve Ballmer, gave a speech to the Dallas Regional Chamber and was quoted as saying: "Pay attention to the stuff we're announcing in the next month on Xbox."

So the industry will be waiting to see if Microsoft comes up with any surprises at the Los Angeles expo in June.

Source: BBC

No legacy teams in Madden NFL 10 on PS2 but Hall of Fame make appearance..

madden nfl 10 first screenshotMadden NFL 10 will no longer have legacy teams on the PS2. That's the bad news. The good news is that Hall of Fame players are set to make an appearance. And there's a chance that, if some law suits have their way, this is the last year when we get to see them.

Electronic Arts is saying that the PlayStation 2 version of Madden NFL 10 will not have the legacy teams because the franchise needs consistency and the Xbox 360 and the PlayStation 3 version never had that feature.

For the company, it is easier to take it out of one of the features rather than adding it to another two. But the action seems to be the result of the 28-million dollar suit brought by a group of retired NFL players who argued that the accurate stats featured in the game made it pretty clear which players were modeled even if their names were not used.

A lot of players seem to be upset at Electronic Arts these days. There's already an ongoing suit from former stars of the NCAA and there are threats coming from retired NFL players. This means that Electronic Arts might make sure that it's delivering potential enemies as little ammunition as possible.

Madden NFL 10 is set to change the way the franchise looks. There's a brand new graphics engine that should simulate movement, tackles and throws much more naturally. EA Sports is also saying that the game will offer many more options and will create an atmosphere that will attract hardcore players and new comers. The Wii version of Madden NFL 10 is also taking on a more stylized look with the stated aim of creating an experience that is more suited to the users of that console.

Mirror's Edge cosplay stunning pictures released

mirror's edge imageSome images are completely original, others imitate certain poses or scenes from the video game. Not the same bright-white-and-red colour scheme but it's pretty damn close to nailing the look and feel of Mirror's Edge, more so than any other cosplay we've seen.

Link to Savage Land Flickr slideshow

Restaurant Empire 2 video game for the PC

Restaurant Empire 2 video gameNewly formed videogame publisher Iceberg Interactive today announced that it has acquired the publishing rights in several territories for “Restaurant Empire 2” for the PC, from videogame developer Enlight Software.

Slated for release later this month in the UK and Scandinavia, Restaurant Empire 2 takes gamers further into the depths and delights of the culinary universe than ever before.

“We are really proud to be bringing the sequel to the widely popular Restaurant Empire franchise to major parts of Europe”, said Erik Schreuder, CEO of Iceberg Interactive. “A game like this certainly fits the genre that gamers will come to expect from us.”

In Restaurant Empire II, players must build, cook and hire their way to the very top of the gastronomic biz, where tasty food is king and smart management reels in the dollar signs. And if you’re lucky, you just may go further than any other before you and cement your status as a true legend of cuisine…

Features:
• A brand-new 16-misssion campaign that gives us a look at the ongoing story of the Leboufs, as they try to tiptoe through the minefield of marriage and the unique circumstances of professional success.
• A superior graphics engine brings to life the cities, characters and restaurants that populate the world of cuisine. Food has never looked so good.
• Two new enterprise categories: Coffee Shop and Dessert House that complements the existing Restaurant enterprise.
• Over 600 recipes in total, offering a huge variety of food.
• New themed restaurants ranging from the aquatic deep, exotic rainforest and motor racing takes the idea of “themes” to unprecedented heights
• Over 700 new interior objects, bringing the total number to 1400.
• Introducing the new German cuisine category of restaurants complimenting the existing foods and architectures of the French, Italians and Americans.
• Munich, in addition to the triumvirate of Paris, Los Angeles and Rome is now yours to select as a destination to set up shop and expand your burgeoning business.
• Hire live performers to perk up your restaurant’s atmosphere, varying from concert soloists to rock bands and indoor circus performers.
• With the new Recipe Research feature you can now actively invest into improving the quality of your food as well as gain invaluable knowledge in the formulation of new delicious recipes.
• And finally, Armand awaits you with a secret mini-game inside.