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Saturday, February 09, 2008

Spandex Force Video Game for Mac and PC


Independent game developer KarjaSoft proudly announces the release of Spandex Force, a tongue-in-cheek puzzle game with RPG elements.

Spandex Force is a superhero-themed puzzle game that lets the player create his or her own hero to clean up the crime-infested town of Vigilance Valley. The game features many different kinds of minigames, including, but not limited to match-3 battles in which common criminals and wacky supervillains must be defeated. The battles are similar to those of last year's hit game Puzzle Quest, but feature superpowers rather than magical spells.

Other minigames let the player swoop in to rescue old ladies about to get run over, stop falling pianos from crushing innocent bystanders, or bring back runaway pets. Focus has been put on delivering a varied set of puzzles, and presenting the game in a tongue-in-cheek manner that pokes fun at superhero cliches. The player can also customize his or her hero and equip different superpowers, accessories, and weapons.

Spandex Force is available for Windows and Mac. More information, screenshots and downloads can be found at the official webpage:

http://www.spandexforce.com

Features:

- Ten exciting minigames to play
- Eight episodes of heroic action
- 24 super powers to learn
- Eight wacky super villains to defeat
- Equip your hero with capes and other accessories

System Requirements:

1 GHz CPU, 256 MB RAM, 32 MB graphics card with OpenGL support. Windows 2000 or higher, or Mac OS X 10.3.9 or higher.

Code Lyoko - Quest for Infinity Fact Sheet for Sony PS2 and PSP


QUICK FACTS

Title : Code Lyoko - Quest for Infinity

Platform : PS2,PSP

Release Date : June 2008

Developer : Neko Entertainment

Publisher :
The Game Factory

Genre : Action/Adventure

Game’s Description

The Final Quest has just begun…Discover and experience a new story linked to the events from the 4th season X.A.N.A has succeeded in fully annihilating Lyoko, but with the genius creativity of Jeremy and Aelita, our heroes manage to reprogram Sector 5. The only way to track down X.A.N.A is to explore the digital sea. For this, Jeremy creates new costumes, weapons and vehicles that help them navigate into the digital sea. By destroying the Replica worlds, the young heroes will deliver Lyoko and save William from X.A.N.A.

Key Features
  • Arm Ulrich, Odd, Yumi and Aelita: The Wii Remote and Nunchuk controllers are used for a variety of game activities from flying to projectile-weapon aiming. The game features incredibly precise aiming control using the Wii Remote controller. Use the controllers for sword swings, defense shield and metallic fans throwing.
  • Exciting Adventure: Players virtualize into battle against hordes of evil creatures and wield weapons and shields with the Wii Remote and Nunchuk controllers, then take on massive bosses that must be seen to be believed.
  • Brain & Power : Many puzzles stand between our heroes, Lyoko and the fulfillment of their quest, so players must sharpen their wits as they hunt for the annihilation of X.A.N.A.
  • Explore the digital sea and fight your enemies aboard the Skid, the Lyoko Warrior’s new vehicle created by Jeremy
  • PSP- includes Wireless trading system

LEVELS
  • There are 25 levels in the different sectors ( Ice sector, Mountain sector, Volcano Sector, Forest Sector, Desert Sector and Sector 5)
  • There are 13 Space Shooter levels
  • There are 5 Boss levels
  • TOTAL LEVEL Number is 43 Levels

CINEMATICS

25 minutes of Cinematics ( 10 minutes taken from the show and 15 minutes created for the game)

CHARACTERS ABILITIES

Ulrrich uses a sword--

1) Triplicate power creates virtual images of himself

2)Super Reflexes – He can break through certain walls

Yumi (Female character)- Uses fans as a weapon..lock and release

1)Telekinesis- She can move objects and monsters

2)Equilibrium-She can walk on ledges

Odd-Laser weapon + wall climbing

1) He can stop time. He has a time control ability, slowing down the frame rate of the Game

2) Hyper Jump.. using the wii controls he can climb walls jumping from one side to another

Aelita ( Female Character)—She uses energy plasma as a weapon

1)She can fly

2)She can petrify enemies

3) She can build bridges

Dr. Reiner Knizia's Brainbenders on Nintendo DS


"The human brain is only just beginning to realise the possibilities of what it is truly capable of" Dr Reiner Knizia

Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, is pleased to announce a brand new title developed exclusively for the Nintendo DS: Dr. Reiner Knizia’s Brainbenders.

Award winning game designer Dr Reiner Knizia is an expert in algorithmically generated logic problems and has over 300 board games and books to his name. Now he has created a collection of ingenious challenges for all the family. Get ready for a mental journey that will make you laugh and cry - and leave you begging for one more go!

Travel to iconic global cities and help solve the various conundrums that you will encounter; all designed by the fiendish genius Dr. Reiner Knizia himself.

Developed by specialist DS developer Razorback Developments, you will have the chance to organise dancers at the Rio Carnival, memorise melodies at the Sydney Opera House, speed count marine life off the coast of Cape Town and assemble stone tablets to uncover the amazing secret of the Aztec ruins. Even send games to your friends using the wi-fi link to see if they can beat your top score.

City of Heroes/City of Villains new "XP Curve Smoothing" system


New experience system helps super power players' progress through City of Heroes/City of Villains
Lead Designer Matt Miller discusses City of Heroes' new "XP Curve Smoothing" system
Friday 8th February/... Matt “Positron” Miller, Lead Designer of NCsoft's heroic massively multiplayer online role-playing game, City of Heroes/City of Villains, answers questions about the forthcoming tweaks to the game's experience system and explains why players can look forward to a faster, more exciting game experience.

Q: Please tell us what exactly this XP Curve “Smoothing” means.

A: Well, the leveling speed “curve” looked like a jagged mountain slope more than a smooth line. There were some levels in City of Heroes and City of Villains that just took players longer to get through. This was due to a variety of reasons, mostly in the realm of available mission content. We have tried to add new content in those areas over the past few updates, but a stronger hand was needed in some of the real problem areas. We went in and, through data mining, determined how long characters “lived” (existed) at any given level. This pointed out exactly where our problem areas were and exactly how we could address them. In addition we did a near global increase to the XP earned for defeating enemies. This will have everyone leveling faster than previous issues.

Q: What made you decide to implement this?

A: Our players had legitimate complaints that certain levels acted like brick walls in developing their characters. We wanted to eliminate those walls wherever possible, and in the process speed up leveling for everyone.

Q: Does it fundamentally change anything about the game?

A: Definitely, players will see more progress on their XP bars in the same amount of play time they are used to. In addition, levels where they felt “stuck” should go by MUCH more quickly now.

Q: Are you concerned that this will allow players to level up too quickly now?

A: That’s always a concern, but we are always looking to add things for max-level characters to do to improve themselves. In addition, the Ouroboros (flashback) system allows players to go back and play content they may have missed, so even if they have out leveled a story arc or a badge-given mission they can go back and get it.

Q: When will this go live?

A: We expect this to be live before Valentine’s Day.

Q: Is there anything else that you want to say about this?

A: I am really excited about being able to bring this improvement to the players. This is nothing but a hugely positive step for the ‘City Of’ games.