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Wednesday, August 26, 2009

Cities XL North American Release Date

North American players, rejoice! Monte Cristo is pleased to announce that they will release Cities XL in North America on October 9.
cities xl video game buildingsThe product will be available on Monte Cristo's secure website at www.citiesxl.com, and will be delivered to consumers via:

* Mail order of the boxed version covering USA and Canada (Shipping will be free of charge!)
* Digital download

The following digital download networks will also support Cities XL -

* Steam
* Direct2Drive
* Trygames
* Impulse
* Gametap



Check back on the official Cities XL web site often for more info on special promotions and more partners!

The 11th Expansion for PoxNora video game is Now Available

PoxNora game logoSony Online announce the launch of Broodcall, the 11th PoxNora expansion. The Broodcall storyline introduces players to eight new dragons, powerful new runes and an Avatar level cap increase.

“With Broodcall we’re introducing a new storyline with eight faction-specific dragons for players to add to their battle groups,” said Dan Kopycienski, director of development for SOE Tucson. “As the popularity of PoxNora continues to grow with more players jumping on board every day, it’s exciting that we are able to provide new and returning players with fresh and engaging content.”

About Broodcall
In Broodcall, the peoples of Valdac have fallen victim to a dreadful plague that changes the inhabitants into monstrosities, and the arrival of dragons threatens to plunge the entire world into a never-ending abyss of fire and ash.

Broodcall Features:
• 72 New Runes – Broodcall introduces 72 powerful new runes to PoxNora, including 40 champions, eight of which are brand new dragons that have come to the aid of their factions in the ongoing war.
• More Experience – Broodcall will expand the Avatar’s level cap to 30 making them even more powerful, just in time to meet the new dragon menace!
• New Relics, Spells and Equipment – A strong Battle Group doesn’t depend upon units alone and Broodcall introduces a host of new supplemental runes to help you turn the tide in a fierce melee.
• New Campaign – Broodcall introduces one new campaign with four encounters, which thrust players into the dragon storyline.
• Trader Update – The trade system will be more streamlined for our advanced and newer users. This includes a new feature, Quick-Trade, that allows trade creators to state their ideal bid for the trade, and if a bidder fills the request the trade is completed instantly.
• Premium Membership – Warbanner Rentals will now be included with Premium memberships in Broodcall. The new feature will allow premium members to use any of the eight warbanners, unlimited, while a member. Once the player chooses to stop their membership s/he will lose access to the warbanners.

Sequel to Peggle video game will bring Exclusive Multi player Features and Great New Gameplay to XBox LIVE Arcade in Expansion Pack

Peggle Nights gamezplay.orgPopCap Games, the leading developer and publisher of broadly appealing video games, today announced the upcoming launch of Peggle Nights on the Xbox LIVE Arcade (XBLA) online service of Microsoft’s Xbox 360 video game console.
Tuned specifically for the XBLA player, Peggle Nights is an expansion for the original Peggle (XBLA) and includes all the levels and challenges from the PC and Mac versions of Peggle Nights – along with the ability to play all the new Nights content in the exclusive multiplayer modes found only on XBLA. The Peggle Nights expansion pack will be available for download exclusively on Xbox LIVE this Autumn.

Peggle Nights is the top-selling follow up to the award-winning game franchise, Peggle, whose XBLA version quickly became a fan favorite of Xbox LIVE Arcade players earlier this year. Peggle Nights will feature all the great gameplay of the original PC version as well as the ability to battle friends and foes, and compare Peggle prowess in the 4-player Peg Party and 2-player Duel modes, the only online multiplayer modes available in any of the many Peggle adaptations to date.

Peggle Nights gamezplay.org

Features in the Peggle Nights expansion pack for XBLA will include:

- 60 new Peggle Nights levels for multiplayer over Xbox LIVE and all single player/local modes
- Peggle Nights Adventure mode (60 levels), including the Nights story
- 60 new Peggle Nights Challenges
- A new Peggle Master, Marina
- Peggle Nights trophy room
- Peggle Nights adventure statistics
- New style shots from Peggle Nights PC (available as title upgrade for all Peggle XBLA players)
-Three new Xbox 360 achievements worth a total of 50 gamerscore, bringing Peggle up to a total of 250 gamerscore.

“The addictive and fun gameplay of the Peggle franchise translates extremely well when tuned for the XBLA platform,” noted Sukhbir Sidhu, co-creator of Peggle and studio chief at PopCap. “Since launching earlier this year, Peggle for XBLA earned top awards from industry critics while taking full advantage of the XBLA multiplayer format to deliver an incredible gamezplay experience. Peggle Nights essentially doubles the size of the Peggle XBLA universe for players everywhere.”

Deponia a New Adventure Game from the makers of edna and Harvey The breakout and The Whispering World

deponia video gameGerman developer and publisher Daedalic Entertainment has revealed the first images of Deponia. The newly announced adventure game comes from the acclaimed team behind the forthcoming Edna & Harvey: The Breakout and The Whispered World.

Deponia is a fast-paced comedy of errors and one of the most unusual love stories in gaming history. The twist-filled story takes its off-beat characters all over trash planet Deponia, a unique game world in the style of Douglas Adams, Terry Pratchett and Matt Groening. From Kuvaq, an improvised village built inside a giant trash heap, to the swimming black market and the dark corners of the elevated planetary railways: Deponia is brought to life with detailed hand-painted backgrounds in widescreen format and top-quality cartoon animation.

Rufus is not a pleasant guy. Ill-tempered and entirely too convinced of his own greatness, he lives at the edge of a small settlement somewhere in the most remote sector of the garbage-covered planet Deponia. He dreams of a better life in the floating cities of wealth and beauty high above the planet surface. When the angelic Goal falls from these privileged spheres down into a neighboring trash heap, Rufus sees his chance. He decides to bring the unconscious beauty back to her home. Only a vague hope of making it off Deponia at first, he soon formulates an unscrupulous plan, as he learns that he is a dead ringer for Goal’s upper-class husband. The planned handover is only the beginning of a wild chase across Deponia full of twists, turns and mystifying mix-ups…

Deponia is currently being developed for the PC and additional platforms.

http://www.daedalic.de

Massive Dynasty Warriors, Samuri Warriors, crossover Warriors Orochi 2 out now on PlayStation Portable (PSP)

thre figures man and two women in shiny outfitsWARRIORS OROCHI 2 for PSP (PlayStation Portable) system ships to North American retailers

KOEI announce that WARRIORS OROCHI 2 for PSP (PlayStation Portable) system has shipped to North American retailers.

With WARRIORS OROCHI 2, KOEI reunites its two biggest franchises, DYNASTY WARRIORS and SAMURAI WARRIORS for the sequel to its hit Tactical Action game. Jam-packed with 96 playable characters, WARRIORS OROCHI 2 transports gamers to Imperial China and to Feudal Japan where they will do battle against a venomous overlord and his menacing legions.

WARRIORS OROCHI 2 comes with exclusive content for PSP® system including: new playable characters, new scenarios, and even a Japanese voice option.

Learn more about WARRIORS OROCHI 2 for PSP system on the official product minisite at koei.com/wo2psp. Also visit “Warriors Orochi 2 Dedicated” at koei.com/wo2dedicated to download music tracks and over a dozen specially-modified high-resolution movie clips to create your own WARRIORS OROCHI 2 fan video.

Gamers can order the game now from Amazon, Best Buy, Game Crazy, GameFly, and GameStop.

About WARRIORS OROCHI 2
Shattering time and space, the venomous Serpent King Orochi kidnapped history’s greatest warriors in a scheme to test his might. The heroes eventually defeated Orochi and his menacing army. Now the slain Orochi lies in the netherworld, and a mysterious alliance is hatching a plan to resurrect Orochi.

With four different storylines featuring characters from SAMURAI WARRIORS and DYNASTY WARRIORS, WARRIORS OROCHI 2 includes three new game modes: Dream, VS and Survival, as well as “Tag Team”-style matches that pit fighters in head-to-head arena combat.

A star-studded lineup boasts 96 playable characters including the massive boar-like Gyuki and the faceless Dodomeki. New playable characters exclusive to the PSP system include the graceful San Zang and the warrior-monk Benkei.

New features exclusive to the PSP system also include: 2-Player VS mode plus Co-op play in Story, Free and Dream modes, 12 new scenarios in Dream mode, and a Japanese and English voice option.

WARRIORS OROCHI 2 for the PSP system is developed by KOEI Canada and based on an original work by Omega Force. Play is for 1 to 2 players. Multi-player play is via ad-hoc wireless only. This game is rated “T” (Teen – Mild Suggestive Themes, Violence) by the ESRB.

Parachute Panic iPhone video game passes 1 Million Downloads now update v1.2...

Parachute Panic iPhone video gameMajor Update v1.2 Submitted, to Apple App Store and includes Scoreloop's Mobile Social Technologies.

Parachute Panic became a single success story since its launch on the iTunes App Store on 05/29/2009.

Within 2 weeks it became a blockbuster iPhone arcade‐game, selling more than 100,000 copies.

It reached the No1 Top paid (all apps) position in 4 countries and No6 Top paid app in the US Apple App Store. After the launch of the free, Lite version on 08/05/2009, Parachute Panic quickly returned to the Top 100 paid games list in numerous countries.

More detailed statistics:
Parachute Panic Lite: Among Top 100 Free Games in 42 countries
Paid Version: Among Top 100 Paid Games in 28 countries

Both versions sum up to a whopping 1 million downloads and growing and still selling thousands of paid copies/day. In celebration of the tremendous success, FDG recently submitted a major update, which should go live in the Apple App Store in just a few days:

Parachute Panic v1.2 is submitted, with Scoreloop’s social technologies:
‐ Online High Scores, separated into EASY/NORMAL mode scores
‐ Buddy Lists with direct friend invitation (invited from contacts, email or Facebook)
‐ Live player Challenges feature with Push Notifications

Additionally in Parachute Panic v1.2 players will experience:
‐ Enhanced Music Options
‐ Win back lives!
‐ Upgrade permanent lives to 10
‐ New Bonus: Collect fishes
‐ Accelerate movements with a double swipe

Besides the tremendous game play upgrade, v1.2 makes use of the highly advanced Scoreloop SocialGaming SDK (software development kit). FDG and Scoreloop add to the overall game play experience by offering social networking features that connect people.

“We’re all big fans of Parachute Panic. Scoreloop is behind the scenes driving game discovery as players add friends to buddy lists and challenge them. We’re helping to make the game even more addictive, “ said Marc Gumpinger, Scoreloop CEO.

About the game:
Parachute Panic is a casual game that requires you to successfully land a host of parachutists into passing boats. Players must beware of imminent dangers such as helicopter blades, U.F.O´s, sharks and thunder clouds.

The unique drawing style and addictive game play gathered a lot of interest from gamers all around the globe and quickly captured their hearts. Who could withstand such a simple to play yet hard to master minute killer, offering beautiful hand drawn graphics, smooth animations, catchy a‐capella music and awesome sound effects in one inexpensive $0.99 app download.

The next instalment of Karaoke Revolution video game is underway

Karaoke Revolution video game dj at record decksKonami has once again selected Blitz Games (a division of leading developer Blitz Games Studios) to bring its skill and experience to the original singing party game franchise: Karaoke Revolution. The new game in the series will be fully equipped with 50 new master recordings to sing along to on Xbox 360, PS3 and Nintendo Wii.

“Karaoke Revolution is special for a number of reasons,” says Project Director Mark Hardisty. “Not only was it the original console karaoke game but it now also features some great new customisation options for both characters and venues. Players can create avatars of themselves using our facial and body morphing technology and have total control over the way the stage look. We also have the original music videos that can be projected onto the customised stages as you sing along.”

Everyone will have the chance to sing along to their favourite tracks, with 50 completely new contemporary and classic hits to try out from licensed master recordings.

Become a singing sensation with a whole range of great new features:

• Players can choose between single player Career Mode and a newly expanded Party Mode, where you can set up parties for up to 16 players
• PS3 and Xbox 360 gamers will also have the option to play against up to eight other players or sing a duet with a friend online.
• There will be an option to create playlists in order to sing songs in succession; the player can select up to five songs to perform to or choose to play songs at random.
• All venues offer limitless customisation. Choose from a large selection of stages, props and lighting options to create the venue of your dreams.
• Players can create a virtual representation of themselves, including facial and body morphing,
• Xbox 360 and PS3 gamers can see themselves on the venue screens using the Xbox LIVE Camera or the Playstation Eye.
• Playstation 3 and Xbox 360 versions have the option to download more master tracks.

Look out for Karaoke Revolution on Nintendo Wii, Playstation 3 and Xbox 360 in Q4, 2009.

'Music' Video Game coming to the Nintendo DS

Music nintendo ds video game box artMusic remains a major frustration for most of us. Only the bravest and those who could stand those boring and tough music lessons are now able to play music and live that unique experience. For the rest, you can still try to touch that feeling by playing a rhythm based video game and shaking a plastic guitar… but it will never sound the same.

But now with Music, a new edutainment game for the Nintendo DS coming out in October 2009, you could learn and play music in a fun and easy way! The game brings a serious music learning method on Nintendo DS developed by Shiro Tsuji. Shiro Tsuji is a famous Japanese musician, his book “Anyone Can Read Music!” and methods of teaching have been a real success in Japan!

“Music is the new smart training game for the DS,” said Emma Jenkins Product Manager, “for the first time you can learn to read and play music in a really fun & entertaining way.”

Key Features
• Smoothly learn the basics of the music theory with 21 lessons.
• Monitor your progresses and learning curve with regular quick tests.
• Work out your musicality and skills across a series of fun mini games designed to practice your sense of rhythm, your memory, your musical ear…
• Practice what you’ve learnt on virtual instruments (the piano, the drum…).
• Plan your learning and practicing through your coach calendar.

Music is coming out on Nintendo DS October 2009.

GameTap And Atari Renew And Expand Video Game Partnership

gametap screen shotGameTap have announced the expansion of their distribution rights with long-time partner Atari. This new agreement grants GameTap rights to a selection of Atari’s stellar Windows games. The deal also renews GameTap’s rights to distribute Atari’s classic console and arcade catalog. Atari’s games will be available through GameTap’s games-on-demand service and digital retail store.

Atari’s unique heritage brings with it an impressive catalog of titles that span decades of gaming history; combine that history with GameTap’s tradition of chronicling games both old and new and players have a match made in heaven. From Atari’s earliest successes in the arcade, to their most recent PC hits, GameTap celebrates the full breadth of Atari’s legacy.

A few examples of the new games headed to GameTap via this arrangement:

• Alone In The Dark (2008)
• Indigo Prophecy
• King’s Bounty
• Master Of Orion Series
• Neverwinter Nights Series
• Test Drive Unlimited
• The Witcher
• Arma Combat Operations

“Our users have been begging for a number of these titles…” said GameTap’s community manager Matt Marchini. “it’s great delivering games I know they’re going to love.”

“We are excited to extend our current relationship and grow Gametap’s catalog of Atari titles,” said Todd Shallbetter, Director of Royalties, Atari, Inc. “Gametap continues to be an important partner for Atari in the growing digital distribution landscape.

'Safar'Wii' Video Game Announced!

panda being lifted by man in a hatYou have been given the opportunity of a lifetime to explore a new island, Animal Island. As a photographer for ‘Animal News’ you will be given assignments to take photographs of the islands inhabitants, and experience them up close and personal.

“Safar’Wii makes your dreams of getting close to wild animals a reality,” said Emma Jenkins Product Manager, “it gives kids the chance to interact with animals, see them in their natural habitats and learn about them in an exciting and fun way.”

With 21 different species, take the perfect picture as you travel around the island. See lion cubs sleeping with their mother or a cheetah stalking its prey. As you carry out your assignments your relationship with the animals will grow. As you gain their trust, you’ll be able to do things like hug a panda or ride an elephant.

Learn more about the animals you have seen by saving them in your animal file, and create a photo album filled with the best pictures.

Wild animals to track, a mysterious island to explore & the opportunity to learn about all the animals – a real Safari adventure!

Safar’Wii is out in September for the Nintendo Wii.

Gamer Camp Seeks the Next Generation of Video Game Developers

wire frame image of man standingWould-be game makers in the West Midlands are being offered the tantalising chance to develop and produce games for Apple’s phenomenally popular iPhone, as part of a four-week training course by Birmingham City University and Screen WM supported through Advantage West Midlands.

Gamer Camp, a Birmingham-based training course for aspiring games artists and programmers from both within and outside the ever-expanding industry, runs for five days a week between 16 November and 11 December 2009.

“Successful applicants will be given one week of professional training in either game programming or interface designing, followed by three weeks of mentoring in which they’ll work with other participants to produce their very own game for the iPhone,” says Rebecca Ashby, Commercial Project Manager at Birmingham City University’s Screen Media Lab.

iPhone games produced as a result of Gamer Camp will then be free for anyone in the world to download via the massively-popular iPhone store (publication subject to approval by Apple). Teams of budding game-makers also get to present their game to a panel of industry experts – including a representative from 4iP (a fund for interactive media projects with potential public good), at the culmination of the four weeks.

“Guy Wilday, who has many years experience in the games industry as a former Studio Director at SEGA Racing Studio and Head of Studio at Codemasters – responsible for the influential Colin McRae Rally series, will lead the training process,” adds Rebecca. “This will include separate workshops for coders and games artists, along with three evening masterclasses also open to people outside the course.”

Areas covered by the course include game design principles for mobile devices, an introduction to and advanced tuition in the iPhone software development kit, and cool tricks and optimisation techniques.

To be eligible for Gamer Camp, applicants must be based within the West Midlands region, and fit either the following programmer or games artist criteria.

Programming applicants should have, and be able to demonstrate:
• C programming skills
• Experience working with Windows, Mac OS or Linux API’s
• Must be able to present a game demo or design document for a game that demonstrates interest in sector

Games artists will cover interface design, focusing on user-experience, and should have, and be able to demonstrate:
• An ability to draw (e.g. character design, environment design, concept boards)
• 2D design skills
• Animation skills
• Must be able to present a game demo, folio, design document or application that demonstrates interest in sector

Places on this course are limited, so to apply, please:
Make a booking enquiry on the Gamer Camp course page found on www.ntibirmingham.co.uk/training

An application form will then be sent to you. Complete and return this form along with a CV and visual examples of previous work to rebecca.ashby@bcu.ac.uk by the deadline of 11th
September 2009

Shortlisted applicants will then be interviewed on one of the following dates; Tuesday 22, Wednesday 23 and Thursday 24 September 2009.

'Invincible Tiger: The Legend of Han Tao' Video Game unleashed onto XBox LIVE Arcade and PlayStation Network

Retro-style arcade beat ‘em up Invincible Tiger The Legend of Han Tao is now out on XBox LIVE Arcade for 1200 MS points/$15. Published by Namco Bandai Games, Invincible Tiger was developed by Blitz Arcade, a division of Blitz Games Studios, one of Europe’s largest independent video games developers. The ‘70s Kung-Fu movie-style side-scroller will be available on PlayStation Network in the US from tomorrow (27 August 2009).

An ace 2D experience in its own right, Invincible Tiger is also the first console game to provide players with the option of stereoscopic Digital 3D. Crisp and clear 3D depth of field can be viewed without sacrificing colour or clarity through most high-end 3D Ready TVs. The game also includes anaglyph 3D which is compatible with any TV and a pair of standard anaglyph glasses.

An original concept by Blitz Arcade Project Director Ollie Clarke, the game follows the eponymous hero as he battles across ancient China to reclaim the Star of Destiny from the Evil Overlord. Along the way he fights the Overlord’s wicked hoards, which range from henchmen to the undead. Luckily, he’s well equipped with intense combos, slick counter-moves, the ability to wield deadly weapons and mystical Zen attacks.

Players can fill Han Tao’s Zen Meter with punishing combos and well-timed dodges to unlock the full potential of his power and annihilate his enemies. Sliding down ropes, going through doors, climbing up poles or jumping on roofs, Han Tao is also able to use his environment to quickly escape danger or catch enemies off guard.

Ollie Clarke said: “We’re really pleased with Invincible Tiger; it’s been quite a journey getting to this stage and it’s brilliant to see such a quality game at the end of it. We aimed to first make a great retro-Arcade game that’s easy to play but difficult to master first and then included a great Digital 3D experience second. Please turn up the volume and enjoy the splintering Kung Fu soundtrack as well. We really hope people enjoy playing the game as much as we have had while making it.”

Invincible Tiger: The Legend of Han Tao offers a variety of multiplayer modes for both online and local play:

• Team up with a partner and take on the Evil Overlord’s diabolical army through Story Mode Co-op.
• Battle through each level, dealing with increasing difficulty and a shared Zen-meter.
• Learn combat techniques in the single player game and use them beat your enemies into the dust.
• Experience Endurance Mode where you’ll face an endless stream of enemies under a time limit.
• Post your scores online for bragging rights.

Mass Effect download content leaked and new update patch released

mass effect game cover soldier with gun running towards screenThe Swiss Xbox 360 website has posted information on a new, unannounced chunk of Download Content for Mass Effect, while developer BioWare has released a new patch for the PC version of the game.

'Pinnacle Station' wil apparently take place on a top-secret space station, offering players 13 battle scenarios and two to three hours extra gameplay. The 237MB file will cost 400 Microsoft Points, but a mooted release date was absent. With BioWare and EA ready to reignite interest in the franchise ahead of the release of Mass Effect 2 on Xbox 360 and PC early next year, we'll be surprised if an offical announcement isn't forthcoming.

BioWare has also launched a new patch for the PC version of the game – 1.02 – which solves a host of technical issues, and can be downloaded direct from the developer. It's been over a year since the game was released on PC, and the update could suggest that 'Pinnacle Station' is also headed for the PC.

source: NowGamer

Download update: New Multiplayer Modes and Maps coming to read Faction Guerrilla video game on September 17th

red faction download content players screenFollowing last week’s successful launch of the Red Faction: Guerrilla Demons of the Badland DLC pack, THQ Inc. today announced details for a second downloadable content pack that will deliver destructive new multiplayer modes and maps. The Multi player Pack will feature two new modes, Bagman and Team Bagman, along with eight new maps, playable across all multi player modes.

The Red Faction Guerrilla Multiplayer Pack will be available on September 17th on Xbox LIVE for 560 Microsoft points and PlayStation Network for $6.99.

Along with Demons of the Badlands (available now) and the Multiplayer Pack, THQ has also announced a third DLC pack that will be available in October.

Further details on the third pack will be revealed soon.

The Amazing Brain Train video game coming to WiiWare

The Amazing Brain Train rocket screen with animalsIndie video game developer NinjaBee is proud to announce it has partnered with fellow indie developer Grubby Games to bring the 2008 PAX 10 Award-winning game - The Amazing Brain Train - to Nintendo WiiWare, the Nintendo Wii system’s downloadable service, this fall.

“The Amazing Brain Train is a great example of some things that make indie games great – it’s highly creative, visually distinctive, and fundamentally fun to play,” said NinjaBee President and co-founder Steve Taylor.

More than a year of work has been put into fine-tuning The Amazing Brain Train and adapting it for the Wii. The result is a fun, ultra-challenging and addictive brain training game that is unlike any other in the WiiWare library.

“This is no ordinary brain game,” said Ryan Clark, co-founder of Grubby Games. “The Amazing Brain Train contains features never before seen in the genre. It’s a departure from the minimalist brain games we’ve seen in the past. You can forget about goal-less gameplay: The Amazing Brain Train is packed with quests, trophies and high scores that add an aspect of gameplay that other brain games just don’t have.”

Hosted by the diminutive genius Professor Fizzwizzle, the game takes the player on a brain-boosting adventure around the Professor’s cartoon world, stopping to solve challenges and help his friends along the way. Fueled only by mental energy, The Amazing Brain Train guides the player through 15 different mini-games in three addictive game play modes—quest, test and practice.

The ability to save personal, friends’ and family members’ high scores on the same console allows the player to come back time and again to challenge best scores and prove just how smart he or she is.

“Ryan showed me a copy of the game before it came out and after seeing it just once we said ‘This would be perfect for Wii,’” Taylor said. “That’s how this whole project got started. One of the cool things about working with small studios is having the flexibility to do something like this without a big negotiation or interference from a big publisher.”

The Amazing Brain Train was originally released for PC, Mac and Linux in May of 2008 and in July of that year, the game was selected out of hundreds of entries as one of 10 games to be featured at the Penny Arcade Expo.

Time Gentlemen, Please! bundled with Ben There, Dan That! Pc games available fro Steam

zombie cow video game screen‘Time Gentlemen, Please!’, Zombie Cow Studios’ outrageous sequel to the award-winning ‘Ben There, Dan That!’, has seen unprecedented positive reviews from the media, and is now set to find a new audience through Steam.

Following a glowing 9/10 review from Eurogamer, and a 90% Classic Award from PCZone, ‘Time Gentlemen, Please!’ has gone on to receive enough praise to garner a hugely impressive score of 87 on Metacritic.

With its outlandish humour, skittish good looks, superb design and laugh-out-loud script, ‘Time Gentlemen, Please!’ is a love letter to the classic point-and-click genre we all remember so fondly, brought bang up-to-date with cuttingly-sophisticated satire and a veritable plethora of naughty swearwords.

‘Time Gentlemen, Please!’ is the successor to ‘Ben There, Dan That!’ which was voted Best Freeware Adventure Game of 2008 by both the critics and readers of JayIsGames.com. The plot follows haphazard geeks Dan and Ben as they saunter through time trying to put a stop to an alternate-universe Hitler and his band of heavily-armed cloned Nazi dinosaurs.

Both games have now been bundled together and released through Steam, bringing you two classic full-length adventures for just $4.99.

"It’s been an amazing summer for us." said Dan Marshall, owner of Zombie Cow Studios. “Getting the games up on Steam now feels like a huge badge of honour. For such a tiny studio, it’s massively exciting to be bringing the games to a whole new audience.”

"...excellent scripting, consistent, cartoony design and delight in overtly, overly referential absurdity...even the Telltale titles are clunky and formulaic compared to the anarchistic invention of games like this...

9/10” Eurogamer.net

“It's one of the most outrageous games I've ever played and for that alone I love it. 90%, Classic Award” PCZone

“Funnier than any game in years, and delightfully rude. Point-and-click adventuring done right for a change.
87%
” PCGamer

“… this is the point-and-click re-imagined for the faintly jaded generation. By all means, check out Ben There, Dan That for a taster of what to expect but - especially given its miniscule asking price – this should be right at the top of your list.”– IGN.com’s ‘
Best of 2009 So Far’.

‘Time Gentlemen, Please!’ is available for purchase at the preposterously low price of £2.99/ $4.99ish through Steam. It comes bundled with its predecessor ‘Ben There, Dan That!’.

Exclusive Cross-Game Promotion between the Aion and Guild Wars

aion girl with wings wearing a bikiniIn anticipation of the launch of this year’s biggest massively multiplayer online (MMO) release, Aion, NCsoft announced an exclusive cross promotion today giving players the ability to call upon the Aion wings emote within the Guild Wars family of games.

Designed as an added value and a way to say thanks to our biggest fans of the Guild Wars and Aion franchises, players that purchase an Aion Collector’s Edition or a first run Aion Steelbook Edition will be rewarded with a Guild Wars emote that displays the wings that have become synonymous with Aion.

While the Aion wings emote will stay active in a players account forever, the promotion has a limited run. In order to guarantee a Guild Wars Aion wings emote code, players are encouraged to pre-order Aion at several participating retailers, including GameStop, Amazon, Best Buy, Fry’s Electronics and EB Games.

For more information on the Guild Wars Aion Wings promotion, please visit www.guildwars.com/aion.


About Aion

The MMO genre spreads its wings and takes flight in Aion, the latest title from publisher and developer NCsoft and the most anticipated new MMO of 2009. Aion is a visually stunning massively multiplayer online RPG where you fight in an epic celestial war between twin races of winged beings. Wielding devastating powers and the capability of genuine flight, you must restore the balance to a beautiful world shattered by cataclysm. Customize your online experience like never before, including character, weapons and item customization, in preparation for story-driven quests and innovative combat on land and in the air. Choose your side, spread your wings, and claim your rightful place among the immortals.


About Guild Wars

Guild Wars, Guild Wars Factions, Guild Wars Nightfall, and Guild Wars: Eye of the North, are global online role-playing games that allow gamers to play with anyone, anytime, and anywhere in the world. Within the games, players venture through multiple chapters of an award-winning storyline in which they face-off against magical creatures, forgotten races, vengeful spirits and even a god. Players can choose to play through the game solo, recruit henchmen that you control or join a party with other players. The Guild Wars franchise subscription-free business model has proven to be a big hit with gamers, bringing an enormous and diverse online community to the game.

Army of Two - The 40th Day video game PlayStation 3, PSP and Xbox 360

Army of Two The 40th Day crowd of soldiers with weapons drawnThe Ultimate Two-Man Private Military Team is Back in Action Delivering New and Groundbreaking Cooperative Gamezplay.

EA Montreal announce ARMY OF TWO THE 40th DAY. The ultimate two-man private military team of Salem and Rios return in this epic sequel where they must survive and prevail in a city under siege.

The Saboteur PlayStation 3 video game Fact Sheet

the saboteur video game logoPandemic Studios invites you to experience the ultimate open-world action/adventure—as The Saboteur. Fight, climb, and race your way through a uniquely stylized version of Nazi-occupied France, and hunt down your sworn enemies who have taken everything from you. Enter the seedy underground world of a saboteur living in 1940s Paris, where the women are sexy, the missions are epic, and the revenge is satisfying.

Command & Conquer 4 video game Fact Sheet

Command & Conquer 4 vehicle in the gameBehold disciples of Nod, for the end is soon upon us. Electronic Arts’ award-winning and best-selling Tiberium saga is coming to a powerful conclusion with Command & Conquer 4, which will introduce a multitude of innovations to the classic fast and fluid Command & Conquer gameplay, while retaining the core compulsions that fans have come to love over the series’ history.

It is the year 2062 and humanity is at the brink of extinction. Tiberium, the mysterious, alien crystalline structure that has infested Earth for decades and served as the primary reason for years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is close to rendering the planet uninhabitable. Mankind is on the verge of extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver GDI the message that he has developed a system that could control Tiberium and harness its power. But he cannot build this “Tiberium Control Network” without GDI’s cooperation. Thus, the two opposing factions – GDI and Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind.

After 15 years, the network is nearly complete, Tiberium is under strict control and our revitalized, newly terraformed planet is on the cusp of a new age of prosperity and progress. It is then that the world’s citizens begin to seriously ponder why Kane chose to help, and what will he want in return. These questions and more lead to the dramatic final act of the Tiberium saga.

With a multitude of innovative new features to the fast and fluid C&C gameplay, Command & Conquer 4 offers players an entirely new way to play C&C. An all-in-one mobile base, persistent player progression across all game modes that is constantly updated in a real-time online profile, a 3-class system for each of the two factions, co-operative play, and a 5v5 objective-based multiplayer mode that promotes teamwork and social interaction, make Command & Conquer 4 unlike any other C&C experience.

Key Features

- The Epic Conclusion of the Saga – Command & Conquer 4 brings the 15-yearTiberium saga to a powerful and epic conclusion, told through grittier and darker live action cinematics, the return of Nod’s enigmatic leader Kane (Joe Kucan) and all the answers on the fate of Earth, GDI, Tiberium, Nod and most of all, Kane himself.

- First Class-based C&C – Play as Offense, Defense or Support classes from GDI and Nod. Each class is unique, offering players different play styles, giving you tons of strategic options and coming with its own set of units designed to support your chosen style.

- Mobile bases!– The Crawler is your giant, new, all-in-one mobile base that you control on the battlefield to produce new units, structures, powers and upgrades, each specific to the class and faction you chose to play with. Build units and store them in your hull as you move around the map and surprise your enemy with a sudden fury of units!

- Persistent Player Progression – Every unit you destroy awards you with experience points. Level up and spend your experience points on new units, powers and upgrades that give you more strategic options to choose from. Your progression is stored in your online profile that you can access from any PC with C&C 4 installed.

- 5v5 Multiplayer – With its objective-based 5v5 multiplayer, Command & Conquer 4 brings a new, social, real-time-strategy experience to your PC. Choose your individual classes and play together as a team to conquer your enemy. The all-new party system lets you move with your party of friends from one online battle to the next.

Free v1.20 patches for COMBAT MISSION SHOCK FORCE as well as CMSF MARINES are finally out now! List of changes, additions, new features and bux fixes

combat mission free patch jeep on battle groundThe list of changes, additions, new features and bux fixes is impressively long as usual, below just a few snapshots of what's awaiting you in the latest free upgrade to the series:

-"Pop Smoke" can now be aimed using the Face Command or current unit facing.
-Floating icons for friendly units now briefly blink after sustaining a casualty.
-Spotters for indirect support weapons are now able to target areas slightly outside of direct LOS under certain circumstances, such as when firing indirectly over a tall wall or just behind the crest of a hill.
-Muzzle flame, smoke, dust, and other effects directly attached to enemy unit behavior are no longer shown unless the unit is already spotted by at least one friendly soldier.
-Campaign players now have an option to switch between RealTime and WeGo Modes in between battles.
-Scenario game time limit has been increased to 4 hours

Click here to jump directly to the CMSF BASE GAME Patches section

Click here to jump directly to the CMSF MARINES Patches section