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Wednesday, December 19, 2007

Christmas FREE 2D MMORPG, Dragon Raja video game


Dragon Slayers will be treated to three exciting events this month!

G4Box Inc, a North American publisher and distributor of interactive entertainment media has announced exciting holiday events and details for its popular 2D MMORPG, Dragon Raja. This month, in celebration of the holiday season, Dragon Raja players will be treated to Screen shot, Treasure hunting and Solo PVP events. More details about the game, how to download Dragon Raja and how to participate in the events can be found at the game’s official web site: http://www.newraja.com/.

Dragon Raja’s screen shot events
The Dragon Raja team has taken screen shots of well known attractions in the Dragon Raja world, but they cannot find the names for landmarks so they need Dragon Raja players help! Players are charged with locating the landmarks and providing a name for each landmark. The first three players who send in screen shots of these landmarks along with the best possible name will win!

In addition, G4Box wants to know how players are enjoying Dragon Raja life this holiday season so they are asking players to submit screen shots of guild members, family and friends having fun in Dragon Raja online. G4Box invites players to be creative and submit unique screenshots showing any in-game Items, skills, spells and monsters—whatever they can think of. The three most attractive screen shots will win!

Get those trigger fingers ready to hit the F12 key and enter to win great prizes.

Dragon Raja’s Treasure Hunt
Back by popular demand is the second annual Dragon Raja Treasure Hunt. Pirate Treasure Maps have mysteriously been dropped by Monsters in the Dragon Raja World and all players can take part in the event no matter if their level 30 or 150.
Group up with Friends, Family and Guild members to find a treasure map and embark on a glorious adventure! The event will include 3 different map types which are low level Treasure Maps, Mid level Treasure maps and High level Treasure maps. Each map will take the player on a Journey to many different locations in Dragon Raja. Players should read each map, find and follow the coordinates located on the Treasure Map and use the job skill mining to dig up hidden treasure chests. But watch out for the Beasts who guard their treasure; slay them and the treasure chest will open and provide you with unique items such as rings, saddles and much more.

Dragon Raja’s Solo PVP Tournament
For all those players who think they have elite PK skills Dragon Raja Solo PVP Tournament! For those who have been slowed, poison, stunned or Ganked and still walked away victorious here is your chance to show the entire server who REALLY is the Best of the Best!

This tournament will consist of four level groups which are the following: Low group level 30 - 60, Mid group level 61 - 99, High group level 100 - 110 and Dragon Slayer group level 111 – 150 and a winners and losers bracket.
For more information on these contests including their start dates and the great prizes visit the Dragon Raja website at http://www.newraja.com/. Good luck Dragon Slayers!!

Guild WarsPC video game music to be featured at PLAY! A Video Game Symphony


Music created by Jeremy Soule to be performed by touring orchestra

ArenaNet has announced that music from its Guild Wars® franchise of games will be performed as part of “PLAY! A Video Game Symphony.” This world-wide symphonic tour features music from a number of top videogames, including songs from Guild Wars. The tour kicks off in Fort Worth, Texas, on January 19, 2008.

The “PLAY! A Video Game Symphony” program will be performed by world-class orchestras and choirs in some of the most prestigious venues, including the Bass Performance Hall in Fort Worth and the Benaroya Hall in Seattle, Washington. Game images projected on large screens above the orchestra accompany the scores, highlighting memorable moments from the video games and enhancing the entire experience.

Guild Wars has been praised for its rich soundtracks created by renowned video-game music composer Jeremy Soule and co-composer Julian Soule. The Soule brothers have created music for the entire Guild Wars franchise including the original Guild Wars, as well as the Factions and Nightfall campaigns. The music of Guild Wars is also featured on CD in special edition retail packages for each campaign.

“We always felt the work Jeremy and Julian did on the Guild Wars soundtrack was one of the best features of the game,” said Jeff Strain, co-founder of ArenaNet. “We’re incredibly happy their music has been included in the PLAY! Tour, so that even more people can enjoy the music that millions of Guild Wars players have grown to love.”

“Guild Wars brings a worldwide audience to our world tour, which is an exciting prospect for us,” said Jason Michael Paul, producer and creator of the PLAY! tour. “Guild Wars certainly has one of the most compelling and exciting music scores, which will be a great addition to our concert program.”

The Guild Wars franchise has sold more than 4.5 million units since the release of the original Guild Wars campaign, in 2005, making it one of the most popular online role-playing games of all time.

For more information on the Guild Wars franchise, go to: www.discoverguildwars.com. The award-winning Guild Wars campaigns can be purchased from retailers or downloaded from the PlayNC store at http://eu.plaync.com/eu/store/
For more information on “PLAY! A Video Game Symphony”, including tickets and details on the entire tour, go to
www.play-symphony.com.

Not our Gothic 4 PC video game screenshots say JoWooD Productions

JoWooD Productions would like to issue a statement regarding screenshots recently appearing in press that have been attributed to the company’s highly anticipated RPG title, Gothic 4. The Austrian Publisher denies any connection between the screenshots and the upcoming successor of its famous brand Gothic.

“Screenshots of Gothic 4 have not been released by the developer Spellbound nor Publisher JoWooD Productions. The recently released screenshots did not originate from our new RPG game and do not come close in comparing to the graphical level that Gothic 4 will reach”, explains Johannes Natterer, Head of Marketing at JoWooD Productions. “Gothic 4 will far exceed the aesthetics shown in the mentioned screenshots. At this stage of development we feel that it is too early to release screenshots of the game”.

Visit http://corporate.jowood.com for more information.

How to pick your character in PC video game Aion: The Tower of Eternity MMORPG


NCsoft reveals the detailed character class system behind its eagerly anticipated MMORPG, Aion: The Tower of Eternity.

Massively Multiplayer Online RPG fans can look forward to a wealth of career opportunities in NCsoft’s forthcoming Aion: The Tower of Eternity next year, with gamers able to literally choose their destiny thanks to the game’s two-tiered character class system.

Characters begin their journey by choosing one of four base professions – Warrior, Scout, Mage and Priest. This initial tier of development impacts on everything from a character’s strength, to their combat prowess, to their magical abilities, ultimately shaping the players actions throughout the game. However, higher-level players can tailor their character further still, with each profession offering two advanced classes, bringing the total number of character types available in Aion: The Tower of Eternity up to eight.

While the initial choice of character class will largely depend on each player’s personal style, the ability to develop a character through the advanced class system ensures that players have all the tools they need to create a character that is unique to them.

The Warrior
Bold, brave and possessing immense physical prowess, Warriors excel in close-quarter combat. Strong performers in a wide range of situations, Warriors are relatively easy to master and when fully realised can unleash a spectacular range of physically devastating skills.

Depending on how players prefer to approach combat, Warriors can specialise as either Gladiators, who concentrate on dealing damage through brute force, or Templars, who combine fierce fighting with defensive chants and techniques.

The Scout
The Scout combines great agility with swift attacks. Scout players require a deft and accurate touch to get the most out of this tricky class, however the rewards are great and offer the greatest variety in play style of all the basic classes.

Scouts that specialise in ranged combat develop naturally into Rangers, an advanced class equally adept in the use of blades and traps. For those Scouts who prefer to stay hidden and strike from the shadows, the Assassin class is the perfect choice of advancement.

The Mage
Mages compensate their weakness in physical combat with the ability to launch devastatingly powerful magic attacks. In addition, Mages must learn to divert and evade the enemy so that they’re able to attack from the relative safety of range.

As Mages advance, so their mastery over the elements of water, air, earth and fire increase, their choice of advanced class determining how that mastery is manifest. Spiritmasters can summon and control elemental spirits, while Sorcerers channel elemental power into fearsome magical bolts and missiles.

The Priest
Spiritual warriors, Priests can use healing and self-protection spells to excel in melee combat, and launch powerful ranged magic attacks too. This makes them not only useful support characters in a party of adventurers, but also powerful combatants in their own right.

Priests that specialise in healing and protecting their allies naturally progress to the advanced class of Cleric, the ultimate support class. Alternatively, Priests can become Chanters, pious warriors that boast both healing and ability-boosting powers.

Players will be able to experience all eight character classes for themselves while exploring the incredible world of Atreia when Aion: The Tower of Eternity launches later next year.

MatchBox360 XL3 Microsoft XBox 360 sports seriesSuccess!


MatchBox360 are pleased to announce the overwhelming success of their Xbox 360 eSports tournament series in 2007 as a sell out crowd of over 350 gamers descended upon the Birmingham NEC Toute Suite for the third instalment of XL on the weekend 17-18th November.

Once again, gamers travelled from across the UK and Europe to compete on all the latest Xbox 360 titles. MatchBox360 XL3 featured the first major European tournaments on Halo 3 and Call of Duty 4, alongside the hugely popular Gears of War, FIFA 08 and Pro Evolution Soccer 2008.

MatchBox360 XL continues to set the standard for competitive console tournaments in the UK with more than 80 Xbox 360 consoles hosting tournaments and freeplay, and £6500 in cash prizes being won throughout the XL3 weekend!

“With its growing reputation, XL is now being recognised as one of the premier console eSports tournament in Europe, and we would like to thank everyone who has supported XL over the last 12 months. We aim to build upon the success of our first 3 events, and look forward to providing the European gaming community with bigger and better XL events in 2008.” - Chris Barnes (XL Event Manager)

MatchBox360 would like to thank the following games publishers, sponsors and community websites their invaluable support and generous assistance:

• Electronic Arts
• Activision
• Ubisoft
• Konami
• Microsoft
• XLEAGUE.TV
• Lime Ltd
• Halo3forum
• Console Gaming

MatchBox360 will soon be releasing details of their forthcoming XL events in 2008. For all the latest XL news and information, please visit the website and community forum: http://www.xlgaming.co.uk

Sudden Strike 3 Arms For Victory Ardennes Offensive download

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Fireglow Games Publishing reports on the development of an add-on for Sudden Strike 3: Arms for Victory. The main focus of this add-on is Ardennes Offensive. Two campaigns playable for Germans and Allies will be included, plus a campaign playable for the German and Soviet sides. Multiplayer maps and new features will also be included. Estimated release date is April 2008.

We are also preparing a FREE add-on for all Sudden Strike 3 players. It contains two multiplayer maps and a single mission. We are going to make such additions on a regular basis.



About Sudden Strike 3: Arms for Victory:
Sudden Strike 3: Arms for Victory is the latest instalment in the award-winning, critically acclaimed and hugely popular Sudden Strike series. It features historically authentic models built to scale, fully interactive giant maps and full 3-D state-of-the-art graphics in the popular Sudden Strike style. Only Sudden Strike plays like the 'real thing'. WW2 gaming at its best: on land, at sea and in the air!

Demo for Sudden Strike 3: Arms for Victory (276 Mb, US South)
Demo for Sudden Strike 3: Arms for Victory (276 Mb, US North)




Features:


  • Fully interactive landscape (all objects can be destroyed, all buildings and pillboxes can be used as shelter)

  • Massive operations on big maps, strategic scale of the maps (front line can be a few kilometres long)

  • Thousands of units fighting in real time

  • More than 300 tanks, ships, soldiers, guns and planes with original weapons built to scale

  • Great sounds, 5.1 supported, nations speak native languages

  • New feature - advanced Micro AI-behaviour allows your troops to act exactly as you plan

  • Joint naval and ground operations, air raids, artillery strikes etc.

  • State-of-the-art technology to render 3D landscape, realistic lines of sight and fire

  • Spectacular visual & lighting effects

  • Multiplayer mode: up to 8 players, GameSpy supported

  • Five campaigns playable for American, British, German, Japanese and Soviet sides


Visit the game website...

FINAL FANTASY & FINAL FANTASY II video games for Sony PSP


Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that FINAL FANTASY and FINAL FANTASY II will both be released in the UK and across all PAL territories on 8th February, 2008 on the PSP (PlayStationPortable) system.

Experience the classic gameplay, captivating storylines and unforgettable characters that gave birth to the FINAL FANTASY phenomenon. Completely re-mastered exclusively for PSP, FINAL FANTASY and FINAL FANTASY II are the definitive versions of the epic games that established the biggest RPG brand in the world.

These new editions feature redrawn graphics and character art, exclusive all-new dungeons, full 16:9 widescreen visuals and an updated camera view that gives players a new perspective on these two timeless classics that defined the RPG genre.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, “FINAL FANTASY and FINAL FANTASY II represent the foundations of the Square Enix success story. They are the first two imaginative steps in the long and distinguished history of the FINAL FANTASY franchise. With these beautiful new versions, fans can now experience the origins of FINAL FANTASY wherever they go.”

About FINAL FANTASY

Story

The tale begins when four young warriors, each possessing a crystal, are summoned to restore the world’s harmonious elemental balance. During their voyage, they discover a nefarious entity has created turmoil in the structure of time in order to take control of the world, causing the heroes to travel to places they never imagined possible.

Features

• The ultimate edition of the game that gave birth to a phenomenon.

• The original game in the amazing FINAL FANTASY series that has sold over 80 million copies worldwide now returns in completely re-mastered form, exclusively for PSP.

• Redrawn graphics and enhanced sound capitalise on the PSP’s impressive audiovisual capabilities.

• Featuring an all-new dungeon, the Labyrinth of Time.

• Art Gallery mode allows you to view the stunning artwork of leading illustrator Yoshitaka Amano.

About FINAL FANTASY II

Story

A malevolent emperor has called upon monsters from a demonic realm to take over the world, ending what seemed to be an eternal period of peace. From the destruction rise four young survivors who will take it upon themselves to stop the merciless ruler and avenge the death of their parents.

Features
• Redrawn graphics and enhanced sound capitalise on the PSP’s impressive audiovisual capabilities.

• Featuring two all-new dungeons: Arcane Labyrinth and Arcane Sanctuary.

• Find and use new equipment, battle new enemies and defeat a new boss, all exclusive to the PSP version.

• Art Gallery mode allows you to view the stunning artwork of leading illustrator Yoshitaka Amano.

Dead Wake PC video game brings Zombies to your PC - demo download

Zombies in games...
Dead Wake (www.DeadWakeGame.com) - a survival zombie game for PC - is in production. Dead Wake website offers a short pre-release gameplay demo for the zombie game fans.

Dead Wake (www.DeadWakeGame.com) zombie survival game is in production. The game brings barricades, blood, and weapons to zombie fans. Headshots and physics play a major role when player attempts to survive against the zombie hordes. Gamers are invited to visit the website to sample the short pre-release demo.

Video gamers and zombie fans can grab a copy game's first pre-release demo and experience couple of minutes of gameplay. Dead Wake game brings lots of zombies and barricade building in the genre.

Dead Wake game is developed in an open manner: the players contribute towards to the game design process. In fact, a contest was arranged to even pick a name for the game. Gamers are encouraged to give feedback throughout the game development process. New releases are published once per month, and detailed development information is available at the Dead Wake community forums (www.DeadWakeGame.com/forums).

For additional information on Dead Wake game, visit www.DeadWakeGame.com

Techno demo trailer of Underwater Wars game - watch it now


Biart Company informs that techno demo trailer, showing the new engine for XBox 360 PC is available for viewing for everyone. The development of this technology was started in our company in 2006. Multiplatform engine - biEngine became the foundation for the high-tech game - Underwater Wars.

Underwater Wars - squad based shooter. This game allows feeling oneself as a fighter of the elite top-secret squad of US Navy Seals. One can find more detailed info on the website of the project.

The game has the following look-and-feel features:

- High-end graphic engine

- Multiplayer mode (XBOX Live)

- XBox 360 PC platforms

- DirectX10 (special edition for Windows Vista)

- 12 missions

- Underwater fighting

- Jet Pack

- Special equipment (hydro-accelerators, mini-submarines, surface machinery) and even previously restricted underwater weapon

- Extensive historical background

- Three types of gameplay:

- Surface areas (mountains, cities, coasts, islands, jungles)

- Underwater territories

- Military objects (sunken bases, top-secret stations, docks for submarines' mooring, harbors, ports etc.)

One can download the detailed teaser from www.pbz.ru/uwar_tech.avi.

Official release date is planned for 2009.

Official website of the game: http://www.uwar-game.com

Mad Tracks PC video game trial version downloads top 1.8 million


Load Inc. announced Mad Tracks PC trial version was downloaded by 1.2 million PC enthusiasts and over 630.000 Xbox 360 fans.

Try it NOW download here http://www.loadinc.net/madtracks/index.html

‘Mad Tracks’, the toy car arcade game everyone is praising has passed the 1.8 million download mark of its trial version. The game is still available online at www.loadinc.net and on the Xbox360 Live Arcade.

“This goes to show that mid price casual titles now constitute a grown up market” said Denis Bourdain of Load Inc. “sales have surpassed our expectations both in retail and direct download”.

Mad Tracks PC has been released in early 2006 in Europe and the Xbox 360 Live Arcade version hit marketplace worldwide in June 2007. It’s now turn for America.

“Most people who played this game are telling us their life is better now and that they have more friends” says Thomas Leinekugel, VP project manager at Load Inc. – the information has not been formally verified but we’re pretty confident it’s true.

ELF PC video game online open beta MMORPG starts December 21st


Happymmo is announcing the start of Open Beta for Elf Online (http://www.happymmo.com), the most jocose MMORPG. The Open Beta will start at 8:00 pm EST (GMT-5) on December 21th 2007.

Many improvements have been made to the open beta version which is quite stable, Happymmo has decided to start the Open Beta test with the coming of new year, bringing the global audience a prank Christmas. In order to mantain a fair in-game environment, all close beta testers data will be deleted. Please register a new account to log into the game, player datas during open bata will be remained for ever. Any player who create new character will get items worth $90 ( Plus-calcium potato $2 and Refreshing Talent Point Card $88)

A Open Beta client will be released soon, please stay tuned to Elf Online official website for the latest information.

Funny Pets:
Elf Online has abandoned those animals symbolizing power, such as deity bird and holy beast. Instead, a lot of amusing pets have been adopted in this game. For example, the Ringu in “The Ring”, Cockroach in “Flirting Scholar”. -- Even the toilet can be treated as a pet.

Absurd Epic Quest:
The philosophy of “Happiness stems from pipe dream” pervades the whole game. What you will meet in the game are various eccentric quests and the “spoof” dialogues. You never know what you will encounter, “Hit the devil and rescue the princess” or “Hit the princess and rescue the devil” - Sorry, you are in my world, what you can do is enjoying it!

Prank system:
You can not foresee that you were to encounter in the Elf Online. Turnning into a little pig while fight with man-eating monsters.

For more information please visit the official website: http://elf.happymmo.com/
or official forum: http://forum.happymmo.com/

Voyage Century: World Records e-Book planned - submit now!


After nearly a year of operation, Voyage Century (http://vc.igg.com/) continues to be popular with many players. To give something back to its loyal players, the Voyage Century team is planning to make the World Records e-Book of Voyage Century.

This book is similar to the Guinness Book of World Records, and it records all first place events in Voyage Century. Players need to submit their first place events and officials will verify and record these events, which means players will find their own stories in the e-book. The e-book also demonstrates the spirit of the game, “Challenge yourself and Challenge the limits”.

The World Records of Voyage Century will be compiled after 50 records are collected.
Event Duration: Long Term
Event Venue: Forum
Event Contents: Players can submit their first place events in our forum, and officials will verify. With players’ permission and official’s verification, players’ stories will be listed in the e-book.

Visit official VCO website for more information: http://vc.igg.com/content.php?news_id=759

Open Beta download for Shaiya PC MMORPG video game


Aeria Games launched Open Beta for Shaiya in North America.

Shaiya is a fantasy Massively Multiplayer Online Role Playing Game (MMORPG). Located on a distant planet, Shaiya puts players in the middle of an age-old blood feud between two warring factions: the Union of Fury and the Alliance of Light.

The Closed Beta test phase of Shaiya saw thousands of players joining the fray. While players gained early access to dozens of maps, hundreds of monsters, and over 1,000 quests; Aeria Games gained the assistance of an army of testers.

With the help of the Aeria Games community, potential stumbling blocks were identified and reported. Team Shaiya worked as swiftly as possible to implement fixes and get our players back into the game and launch Open Beta.

“We want to thank the community at Aeria Games for stepping up and helping out,” said Eron Garcia, Shaiya’s Producer, “They played a major role in making Shaiya what it is and offered dozens of solid suggestions for future improvements.
We’re pleased to bring Shaiya back to them.”

Shaiya is a classic-style MMORPG that offers its players:

  • Immersive Environments: From the green hills and blue skies of the Alliance of Light, to the rocky landscape and black clouds of the Union of Fury, the continent of Teos ebbs and flows beneath your feet. Frozen tundra, desert wastelands, glistening lakes, towering trees and even a floating temple await.

  • Addictive Game-play: PvE, PvP and RvR. Players can battle monsters, duel each other, or compete in the massive realm-versus-realm battles for the blessing of their Goddess.

  • Fantasy Elements: Dragons, elves, swords, magic, dramatic music, quests, faithful steeds, and the never-ending of battle of Light versus Darkness all harken back to the roots of role-playing games.

  • Players are encouraged to download the new game client.


Links to download are on the Shaiya website at: http://shaiya.aeriagames.com

Joining the Open Beta requires an Aeria Games account which can be registered for free.

PopCap Launches Peggle and Chuzzle video Games for Apple Mac OS X with 50% OFF


Limited offer 50% off online at http://www.popcap.com/

Front-Runner for Casual Game of 2007 and Winner of Multiple "Casual Game of 2005" Awards Now Available for Macintosh

PopCap Games, the leading developer and publisher of casual games, today announced the immediate availability of its latest hit game Peggle™, and one of its most popular match-3 games Chuzzle™, for the Apple® Macintosh® line of personal computers. Peggle is among the front-runners for casual game of the year, with PC Gamer (UK) Magazine recently naming it one of the “Top 100 Video Games of All Time” and MSNBC.com including Peggle on its “Five Most Addictive Video Games of All Time” list. Both Peggle and Chuzzle run on Mac® OS X versions 10.3 and higher, and each carries a list price of US$19.95 and can be downloaded for free trial play or purchase at www.popcap.com. Both games are Universal Binaries and can be played on both PowerPC and new Intel-based Macs.

“We’re working hard to get our games running natively on Macs and these are two of our biggest titles, so we’re excited to see how they’re received by the Mac audience,” noted Jason Kapalka, co-founder and Chief Creative Officer of PopCap. “We’re big Mac fans ourselves, and the OS X versions of Peggle and Chuzzle play just like the PC versions – which is to say, once you start playing, it’s very tough to stop!”

In Peggle, players fire a metallic silver ball from the top of the screen, relying on gravity to propel the ball downwards while ricocheting off orange and blue “pegs”. The goal is to clear all the orange pegs from the screen before running out of balls. A moving “bucket” at the bottom of the screen offers free balls, while green power-up pegs give the player one of ten different abilities courtesy of the ten “Peggle Masters” who guide players through the game. These power-ups include explosive area-clearing blasts, lobster claws which serve as pinball-type flippers, and “fireballs” that cut through all pegs in their path. “But nobody can really be told what Peggle is like,” said Kapalka, “you just have to play it for yourself.” A runaway hit on the Web, available on retail store shelves (PC version only at this time), and now on the Mac, Peggle is the most innovative and unique game of 2007.

In Chuzzle, players slide rows of cute furballs called “chuzzles” to create vertically or horizontally matching sets of three or more chuzzles of the same color, causing the chuzzles to explode with happiness while more chuzzles drop down to take their places. Four different game modes offer a nearly infinite range of challenges across seemingly limitless levels, and giant chuzzles, rainbow chuzzles, super chuzzles and other bonuses help overcome various obstacles. Available on retail store shelves (PC version only at this time), on the Web, on mobile phones and BlackBerry and now on the Mac, Chuzzle received multiple “Casual Game of the Year” awards in 2005, including one from Billboard Magazine’s DEMX Awards.

RiffMaster Pro Amplifier System for Guitar-Based Music Videogames from ArtGuitar


A Complete State of the Art Speaker System and Guitar Controller Bundle to Enhance Videogame Tournaments; Sold Exclusively at www.ArtGuitar.com

ArtGuitar, a leading designer of custom graphics for electric and acoustic guitars, along with Peavey Electronics, announced today plans to release the RiffMaster Pro bundle, a complete speaker system and guitar controller package designed to improve the experience of guitar-based music videogame tournaments in bars and nightclubs. The system will debut at the CES show in Las Vegas January 7-10.

Exclusively available at www.artguitar.com, the RiffMaster Pro features a fully functional PA system powered by Peavey, the world's largest manufacturer of musical instruments and professional sound equipment, along with two limited edition AG RiffMaster™ Guitar Controllers.

“Peavey Electronics is the leading designer of professional speaker systems and we’re happy to partner with them to offer a quality unit that amplifies the videogame rock experience for gamers and musicians alike,” stated Steve Spurgeon, CEO of ArtGuitar. “The RiffMaster Pro can also be used to plug in real instruments giving bar owners a unique way to attract consumers to their establishment.”

The Peavey speaker combination includes four 10" high output power speakers and two tweeter drivers within a 412 stack exterior design. The enclosure also features a "through" connection to allow for additional extension speakers to be added. The head unit, designed to be positioned above the frame, is intended to hold a gaming console and creates a high output quality sound when used with music-based videogames. Also included in the bundle, is a quality Peavey microphone and two AG RiffMaster Guitar Controllers from ArtGuitar to provide the most authentic interaction with music videogame tournaments.

“This complete bar and nightclub tournament speaker system offers a unique alternative to conventional karaoke,” stated Jim Beaugez, marketing communications director of Peavey Electronics. “And the quality AG RiffMaster Guitar Controllers are sure to create a gaming experience that bar goers will be lining up to experience.”

The limited edition AG RiffMaster Guitar Controllers included in the bundle are genuine life-size Peavey guitars modified for play with guitar-based music videogames on the PlayStation 2 computer entertainment system. Choose from 17 different designs featuring legendary rock bands Megadeth, Ozzy Osbourne, KISS, Pantera and Lynyrd Skynyrd.

To order the RiffMaster Pro or to learn more about ArtGuitar please visit www.ArtGuitar.com.

LEGO RACERS video game on Apple Mac and PC


NetDevil today announces a new web games division, along with the development of a new PC title based off the popular LEGO Racers brand of toy products. The game is the first title in development under the new division and NetDevil expects the rollout of several other casual web-based game titles to debut in 2008. LEGO Racers is a fun web-based flash game for children and is currently planned for release in the first quarter of 2008.

“NetDevil has proven a valuable partner that truly understands what the LEGO play experience is all about,” said Kelly J. McKiernan, Internet Content Manager on LEGO Racers. “The company’s high-quality work on the LEGO Universe MMO made them an easy choice for LEGO Racers, and we look forward to continuing our relationship with them to give fans of LEGO a whole new way to interact with some of our most popular franchises.”

LEGO Racers is a new game based off the Racers franchise of toy products and follows the same story line of the web-based game, where the goal is to defeat a myriad of the best LEGO Racers to become "the greatest LEGO racing champion of all-time.” Players will be able to own up to five cars from ten teams with different attributes and compete against other players. Players get to modify and upgrade their car with parts before sending their automobile to a race. Players can watch the race live and activate their challenge meter which boosts the chance in winning. Alternatively, they can race offline and come back to view their ranking and scores on the leader board.

“Having a dedicated focus on casual game content is something that we’ve thought about for a long time and we see it as a natural extension of our team’s experience and capabilities,” said Scott Brown, President of NetDevil. “We see casual game content as a key growth driver moving forward, and feel we are in a great position to bring some the world’s most recognized brands and entertainment properties to new audiences.”

New features added to MMORPG video game Silkroad online


Historic Fantasy MMORPG Besieged by Demonic Avatars, Citywide Battles, and Festive Holiday Cheer

Joymax, an independent developer of interactive entertainment for the global market, is introducing a slew of new features to its flagship massively multiplayer online role-playing game, Silkroad Online. Beginning today, December 18th, players of Silkroad Online will be able to experience two new in-game events, including a limited-time Christmas-themed quest, and a new system of massive-scale guild vs. guild combat. In addition, a selection of new avatar items will be available in the in-game Item Mall for a limited time, granting new abilities and fearsome new looks to Silkroad Online characters. All of these new features will become available at once through a free game update.

For three weeks, players inside Silkroad Online will be watching the skies for a festive flurry of snow that signals the start of the daily Christmas event. During this snowfall, exclusive new monsters will begin to roam the landscape, providing unique new rewards to players who can track them down and defeat them. In-game towns will also become decorated for the holiday, allowing players to take part in Christmas caroling and gathering in front of enormous Christmas trees. The event will continue to run once a day until January 8th, 2008.

The new battle system, included in the free "Legend II - Fortress Wars" update, will instigate guild vs. guild combat for up to 300 players each Friday. The massive battles will combine real-time strategy elements with fast-paced MMO combat, and allow the victors to take control of entire cities within the game. More information on Legend II - Fortress Wars can be read at the official website, at http://www.silkroadonline.net/teaser/fortress_update/index.asp.

Players who visit the Item Mall will find that their avatars can now be equipped with fearsome new "Devil Wings" items, available for a limited time. These crimson, bat-like appendages will grant their wearer both a terrifying new look, and various in-game bonuses, including increased HP, damage rates, and attributes.

Fortress Wars, Devil Wings, and the Christmas Event are available as of December 18th.

Codemasters announce Emergency Mayhem video game on Nintendo Wii


Duck for cover as Codemasters puts players in charge of the emergency services in the most accident-prone city of all time!

Set to put the urgency into emergency, Codemasters® today announced Emergency Mayhem exclusively for Wii. Coming Q2 2008, Emergency Mayhem puts the player at the helm of the three emergency services in a frantic race against time to hold together Crisis City, a mad metropolis falling apart at the seams.

Combining chaotic driving sequences with arcade mini-games, you'll be in stitches controlling the frenzied police, fire service or paramedics as they dash around the city from one emergency situation to the next. With over 30 missions, it's a non-stop time crisis where you'll be rescuing people from burning buildings, defusing bombs and more.

However, in this city, the emergencies are of a decidedly slapstick nature; crazy situations will have you hurling bananas at out-of-control monkeys, using a trampoline to bounce escaping prisoners back into custody and herding penguins to safety with hilarious consequences. In a city where there's always an urgent situation calling out for your attention, even those mischievous monkeys will get in your way

In Emergency Mayhem time is your enemy, relentlessly counting down as you take charge of a fire truck, ambulance, or police car to speed through the city's eight different districts to the next emergency. Have you got the nerves necessary to beat the clock and save the city? Find shortcuts, such as making use of the city's underground railways lines and even sewers, to get there on time and save the day.

When you reach the scene of the emergency play switches to one of over 30 mini-games which take unique advantage of the Wii Remote to solve crazy crises. Using the Wii Remote, you'll have to pump the to practice CPR, point it to direct water from a powerful hose, mimic a wrench to bring bursting water-hydrants under control and aim it to fire tranquiliser darts into on-the-rampage monkeys!

Get ready to put down those monkeys and put on the uniform in Q2 2008 when Codemasters launches Emergency Mayhem to the sound of sirens for Wii. If in urgent need of emergency assistance please visit www.codemasters.com/emergency for more information.

Sensible World of Soccer video game out on Microsoft Xbox Live Arcade


Football comes home as Sensible World of Soccer returns to Xbox LIVE Arcade.



Codemasters Online have today announced their football game that shaped an entire generation Sensible World of Soccer has been re-released on Xbox LIVE Arcade for the Xbox 360 video game and entertainment system from Microsoft.

Sensible World of Soccer brings with it all the classic elements to a new generation of players across Xbox LIVE Arcade for Xbox 360. The game keeps all of the original touches that made it such a genre defining title, as well as introducing all-new optional enhancements to bring the game bang up to date. Sensible World of Soccer introduces players for the first time to all-new online multiplayer modes allowing players globally to take up the challenge and compete in intense online football matches in true Sensible Soccer style. The game also includes both original & updated custom graphics modes from the original designer of SWOS allowing players to experience the game in all-new High Definition.

“SWOS is a much loved franchise with a global fan base and Codemasters Online is pleased to deliver on our fans expectations with this all-new version of the game, commented Tim Hodges, Associate Product Manager, Codemasters Online. This is the authentic SWOS experience in every way however now brought bang up to date with all-new high resolution HD graphics and online functionality.

Sensible World of Soccer is out now on Xbox 360 via Xbox LIVE Arcade.

For more information please visit: www.swos-game.com

Street Fighter IV video game Fact Sheet


The next iteration of the genre-establishing fighting game series and the first new entry announced in nearly eight years, following the acclaimed Street Fighter III Third Strike. In its amazing twenty year history, Street Fighter has revolutionized the fighting genre and created a global legacy like no other.
Capcom is proud to announce (so far) the return of four classic “World Warriors” in Street Fighter IV: returning favorites Ryu, Ken, Chun-Li, and Dhalsim. The characters and environments are rendered in stylized 3D computer graphics (CG), while the game is played in the classic Street Fighter 2D perspective with additional 3D camera flourishes. The traditional six-button controls for the game will return, with a host of new special moves and features integrated into the input system. Mixing tried-and-true classic moves and techniques with all-new, never-before-seen gameplay systems, Street Fighter IV brings a brand new fighting game to fans the world over.
Everything that made the legendary Street Fighter II a hit in arcades, living rooms and dormitories all over the world has been brought to bear here, with even more surprises. With the inclusion of Capcom's latest advancements in new generation technology, Street Fighter IV promises to deliver an extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Features:

• 2D/3D fighting environments

• Classic Street Fighter characters re-imagined for a new generation of gamers

• New special moves that go beyond any Street Fighter fan's wildest imagination

• Amazing locations never seen before in a Street Fighter game

• New gameplay elements provide new challenges for both newcomers and the most seasoned Street Fighter pro.

EA confirm FIFA Street 3 video game stars Ronaldinho - Crouch & Gattuso


Trio Will Appear As Stylized Action Heroes Performing Over-the-Top Trick Moves

Electronic Arts announced today that international football superstars Ronaldinho, Peter Crouch, and Gennaro Gattuso will be featured world wide on the front packs of FIFA Street 3, the newest iteration of the EA SPORTS BIG street football arcade series.



FIFA Street 3 brings these players, and others like them, to life as stylized action heroes in a hyper-real world that merges the game’s biggest stars with environments that pulsate to the music in exotic locations around the world. Ronaldinho, Crouch and Gattuso represent three of the different types of specialist players created in game, where gamers can choose to play with Tricksters, Playmakers, Finishers and Enforcers for different options on the ball and a different gameplay experience. Gamers get the chance to combine these different types of specialist players and associated skills to create the ultimate street football team.

“FIFA Street 3 is about turning football icons into eye-popping characters through the game’s stylized art direction for an over-the-top arcade soccer experience,” said producer Joe Nickolls. “Ronaldinho, Crouch and Gattuso represent three of the different types of players available in our game and we were able to exaggerate their qualities to really create larger-than-life characters.”

Ronaldinho, the cover athlete on the original FIFA Street, is a global megastar and the Brazilian International and FC Barcelona midfielder’s list of accomplishments includes a FIFA World Cup winner’s medal, the 2004 and 2005 FIFA World Player of the Year, as well as the 2005 European Footballer of the Year award.

Joining Ronaldinho will be Italian World Cup-winning footballer Gennaro Gattuso. The creative midfielder, who plays for A.C. Milan, with whom he won the UEFA Champions League title in the 2002-03 and 2006-07 seasons, continues the tradition of world-class athletes donning the FIFA franchise covers. It is Gattuso’s first appearance on an EA SPORTS™ or EA SPORTS BIG cover.

Completing the trio of world class players will be Liverpool and England striker Peter Crouch. Liverpool’s top goal scorer in the 2006-07 season, Crouch has also been a consistent goal scorer for the England national team. He will have his 6’7’’ height amplified to compliment his ball-striking and finishing skills and help to create a new soccer experience.

Take your football heroes to the streets and experience the revolution in street football. FIFA Street 3 will be available for the Xbox 360 video game and entertainment system, PLAYSTATION 3 computer entertainment system and Nintendo DS. FIFA Street 3 is scheduled to ship to stores under the EA SPORTS BIG brand on February 15th, 2008 in Europe and February 18th in North America. It is rated “E” for Everyone and 3+ by PEGI.

Warhawk FREE PC video game expansion patch Omega Dawn details



Warhawk's game director, Dylan Jobe, has posted some more info on the game's upcoming expansion pack, Omega Dawn.

Also more info on the upcoming patch, and a possible expansion after this one.

On Omega Dawn, he says you'll be able to buy it in-game from the Warhawk store, which is handy.

On the patch (1.2), it'll go live on December 19 at 2:00am Pacific Time (simultaneous NA/Euro release), with the game servers down for six hours (2-8) while they roll it out.

And on what comes next, he promises there's "new stuff in the works for ground troops", and that it'll be free.

Can't argue with free.



The V1.2 patch will go-live on December 19th at 10:00 GMT (that’s 2am pacific time).

Servers will be off-line while they roll-out the patch from 10:00 to 16:00 GMT (that’s 2am to 8am pacific).

FAQ on Warhawk here

More than half of Microsoft XBox 360 owners own Halo 3 video game


It seems that with some simple math Kotaku have come to conclude that of all the Xbox 360 owners in the US, over half of them own Halo 3.

While their assumption might not be too accurate it definitely gives you an idea of just how popular the Halo series has become, with 7.9 million 360s sold in the US, and 4.1 million copies of Halo 3 sold.

This shouldn’t be a surprise to most considering how hyped Halo 3 was prior to release causing some to buy a 360 for the soul purpose of playing this game.

EA give Free games for broken rock band guitars


NOTE FROM EA WEB PAGE: This offer applies only to a limited group of customers who were notified directly by EA Customer Support that they would receive a free game. If you did not receive such an email directly from EA Customer Support, then this offer does not apply to you.


Often it seems that the video game world is plagued by companies unwilling to own up to their mistakes.

EA has broken the trend by offering a bit of consolation for the unfortunate Rock Band owners whose guitars broke shortly after getting them out of the package.

While they’re waiting for their replacement guitars to come, they can get their choice of one of many free games from the EA catalog. These aren’t second-string or outdated titles either.

Command & Conquer 3 Tiberium Wars, The Simpsons Game and NBA Live 08 are just a few of the titles available.

If you’re one of these slightly-less-unlucky-now few, make sure to submit your request before January 11th, when the offer expires.





Details from EA website here: http://support.ea.com/cgi-bin/ea.cfg/php/enduser/doc_serve.php?1=AvcG~wrPDP8S86t3GrYe~yL~Jvsq~~n~&5=30

The EA games list...

Rock Band video game released on Sony PlayStation 2


Yes, the band simulator is now in stores for the PS2, allowing non-next-gen gamers to rock out within the comfort of their own homes.

The bundle includes the wireless Fender Stratocaster guitar controller, an electronic drum kit, real drum sticks, a microphone and software for $160.

The PS2 and PS3 versions share the same instruments so players need not buy new ones if they upgrade their console.

The PS2 version, developed in collaboration with Pi Studios, features the same content and modes as the PS3 and Xbox 360 versions, albeit with lower resolution graphics and the complete lack of downloadable content, meaning that PS2 gamers will have to play the same songs over and over again.

Source: Digital Battle

Dragon's Lair video game Don Bluth Animation Production framed Cel


Dirk The Daring production cels from Dragon's Lair arcade game. Professionally matted and framed ready for hanging. Multi cel set-up.

*About the background: Background is hand painted. I know it isn't the background that goes with these cels and I don't even think it's from the game itself, but it's still VERY nice. Could possibly be from the studio but I do not know. May have been painted by a previous owner - who knows!

Has a Gallery Lainzberg COA and seal on the back. This is an awesome set-up. I have never seen one this nice on ebay.

Free open source cellphone mobile or PDA SudoKu game


M-SudoKu is a J2ME version of the popular SuDoKu puzzle game. From version 0.8.0 on, M-SuDoKu supports an unlimited number of grids!!!

To run it on a mobile phone (or PDA), make sure that it supports CLDC 1.0 and MIDP 1.0 (these were the first J2ME specifications to be released, so any device claiming "Java support" should be able to run this game).
At the time being the only limitation is the requirement for a color display: the game won't run on monochrome displays.

You can download the game (and its source code) from this page; instructions to play the game can be found here, and the GPL version 2 under which the game is distributed is available on this page.

http://phonphun.altervista.org/eng/download.php

Duke Nukem Forever video game teaser video

At noon today - Wednesday December 19 http://www.3drealms.com/ will release a trailer for Duke Nukem Forever.

Here's a screen capture from that trailer...

NiGHTS: Journey of Dreams out on Nintendo Wii


Sega has announced that the trippy flight-based game, NiGHTS: Journey of Dreams has shipped out for the Wii. The game has you playing a “night jester” who helps two 12-year olds conquer their fears by flying through a fantasy world.

NiGHTS will also tap into the Wii’s online “Forecast Channel,” which will have the game recreating the players local weather in the game. That and you’ll be able to race online against other players.

The release of NiGHTS: Journey of Dreams is very exciting and special for both SEGA and gamers around the world,” said Don Mesa, Director of Marketing, SEGA of America, Inc.

“Gamers have been clamoring for NiGHTS to return since its debut in 1996 and the end result is nothing less than spectacular. We’ve harnessed the power and innovation of the Wii alongside a rich storyline and blended original and next-gen features that will transport gamers to a dream world like no other.”


As a fantasy jester called NiGHTS, players will fly through Nightopia, a rich and vibrant world where dreams come to life. With the innovative Wii Remote, gamers will experience a heightened sense of gliding, spiraling, and looping through seven mystical dream worlds packed with high-flying adventure. Players must find inventive ways to confront the “Nightmarens” from the neighboring dark world of Nightmare using amazing acrobatic skills, freedom of flight, and other special abilities to protect Nightopia

Guitar Hero III: Legends of Rock video game Official PC Patch v1.1 for download


Yep, it looks like PC owners of Guitar Hero III are getting some update love thanks to the guys over at Aspyr (who, by the way, did an impressive job porting GH3 to the PC). This update seems to offer a handful of bug fixes, graphical tweaks, and minor feature additions. You can read the release notes after the break.

A question that is still being asked among the various forum goers is will Aspyr/Activision be putting effort towards getting DLC to the PC? Also, what about stat linking (PC) to the guitarhero.com website? Or is a PC platform too “hackable” for this feature to gel?

It’s well understood that the PC voice is a minority here. However, I guess Aspyr can only do so much within the feature bubble Activision has given them. We’ve heard Activision’s promise of bringing DLC to the Wii in 2008. And we’ve also seen the backlash of Wii owners for their mono-riffic GH3 purchase. With all of these varied cross-platform versions of the same game, are we gamers pretty much rolling the dice when it comes to choosing a game for a particular platform before hearing a final verdict? Or should we be examining the fine print closely instead of simply expecting each cross-platform version to be equal in features? I can’t help but laugh at the thought of game companies calling us spoiled little brats behind our backs. Anyway…

Guitar Hero III: Legends of Rock v1.1 Patch

Source: FileFront

US video helps parents choose video games for children...


Virtual Playground v Danger Zone Flash Video

A 20-minute video created by the state and available online attempts to help parents know more about video games their children might want to play.

Created by the state Division of Criminal Justice Services, the video explores research on violent video games and details possible risks. Also included are tips designed to help parents when buying video games.

Entitled "Video Games and Children: Virtual Playground vs. Danger Zone," the video can be found on the Division of Criminal Justice Services Web site at www.criminaljustice.state.ny.us.

"With more than 5,000 game titles available, some of which contain graphic violence, sexual themes and adult content, parents should be cautious and remain vigilant when selecting video games, said Denise E. O'Donnell, commissioner of the Division of Criminal Justice Services, in a statement.. "This presentation provides parents with guidance, resources and tips in choosing age-appropriate games for their children."

DCJS' Missing and Exploited Children Clearinghouse (MECC) created the 20-minute presentation. MECC was established in 1987 and provides investigative support services and training for law enforcement, assistance to family members of missing children and free community education programs for parents, educators, schools and civic organizations, according to DCJS.

"Recently released studies and statistics serve as a reminder to parents that video games have shifted from themes of saving princesses to the arena of violence," Mindy Bockstein, executive director of the New York State Consumer Protection Board said in a statement in which she encouraged consumers to watch the video.

US Army shapes video game - America's Army: True Soldiers


The virtual fantasy worlds of gaming and the real world of war intersect in "America's Army: True Soldiers," the latest version of a video game that in many ways could be viewed as a recruiting tool for the nation's armed forces.

While there are plenty of military-themed first-person shooter games, half of this game's development team comes from the U.S. Army. Its combat scenarios may be set in fictional locations, but the game features authentic state-of-the-art weapons and technology used in current military operations, as well as life-like situations.

The game has been commended by soldiers for its accuracy and attention to detail. "Our soldiers have provided the specs, information and details about weapons, training, vehicles and battle scenarios," says Maj. Mike Marty, operations officer for the "America's Army" game project. The soldiers also "make sure that Army values are being accurately portrayed in the game."

By using a pop culture medium, this and earlier versions of the "America's Army" series have proved to be an effective way to communicate a message to a large audience. Col. E. Casey Wardynski came up with the concept for an Army-based video game in 1999, and three years later, the first edition of "America's Army" -- "Operations RECON" -- was launched. The game went on to become one of the most popular online multiplayer games.

The goal was to simulate what the military experience is really like. But the Army wanted the game to be more than about how to shoot straight. It also tries to communicate the military code of values. Scoring is tied to mission accomplishment, teamwork and leadership. Players earn points for honorable actions and for teamwork when playing with others through Xbox Live.

"True Soldiers," the latest "America's Army" release, debuted exclusively for Xbox 360, so players will notice sharper next-generation graphics than in previous editions. The game, developed by Red Storm Entertainment and the Army, was published by Ubisoft.

The soldier pictured on the game case cover is a real person -- Sgt. Tommy Rieman. In December 2003, while on a reconnaissance mission south of Baghdad, he and his team were attacked. Rieman used his body as a shield to protect a fellow gunner and suffered multiple shrapnel wounds. He was awarded a Silver Star and Purple Heart for courage under fire. Rieman served as a creative consultant on the Real Heroes game and appears as a character in the game.

"America's Army" has released a companion set of Real Heroes action figures of Rieman and three others who have been honored for distinguished service: Sgt. Matthew Zedwick, Major Jason Amerine and Sgt. 1st Class Gerald Wolford. Their likenesses are also used as characters in the "True Soldiers" game.

"The mission of the 'America's Army' Real Heroes program is to inspire young adults and the American public to explore the U.S. Army's values, as well as soldier's attributes of teamwork and personal courage, by telling heroic and personal soldier stories through the 'America's Army' brand, which includes the PC game, Web sites and a line of action figures," Marty says. "Young people can look up to these soldiers and see how values such as such as loyalty, personal courage, integrity have not only helped these individuals succeed in the Army, but in their personal lives as well."

The game has a Teen rating (ages 13 and up), with an ESRB content rating for blood and violence.

Parental controls allow parents to set the game play action at a level they feel is appropriate. "The parental control features allow parents to customize the experience that is comfortable for their family," Marty says. "It makes the game more like paintball, so players won't be taking a virtual life, but learning more about the strategy and teamwork elements."

Another new military-themed game in the first-person shooter category is Electronic Arts' "Medal of Honor Heroes 2" for Wii and PSP. This one takes players back to World War II, where players can go on eight missions, from Normandy to a secret Nazi base.

It has an arcade mode, which works for players of all skill levels, and a multiplayer mode. The game features classic World War II weapons -- among them, the Thompson machine gun, MP40 and bazooka. It also has a Teen rating.

Source: Post-Gazette

The High Flying Video Game Companies of 2007


Report on the Gamasutra website on the performance of the main video games companies in 2007...

In a new report from DFC Intelligence, the analyst group has given its look back at the games industry's stock performance, noting Asia's stagnation compared to the U.S., and adding that the newly merged Activision Blizzard will become "a gauge for industry growth."

The full text of the report is here...

Nintendo DS - Flash Focus Eye exercise - worth a look?


The latest self-improvement game for the Nintendo DS focuses on vision.
Flash Focus: Vision Training in Minutes a Day promises to improve your hand-eye coordination, expand your peripheral vision and enhance your "dynamic visual acuity."

But don't throw away those glasses or contacts just yet, because a closer look reveals that your vision won't actually improve.

Instead, you'll learn your "eye age" while playing games in which you track boxes, tap on a boxing opponent or watch flashing numbers, among other challenges.

At first glance, the game looks like about as much fun as a visit to the optometrist, but the real eye-opener is how quickly you'll become addicted to the exercises.

In one test, a player tries to track three boxes as they are shuffled -- as with a carnival-style shell game. In others, letters or numbers flash on the screen as the player tries to recall them. A few sports-themed games test reflexes as well.

Initially, only a few games are available. But as you progress, more challenges are revealed.

Flash Focus tracks a player's progress and issues an eye age depending on the score. You should plan, at first, on having an eye age several decades older than your real age. With daily practice, however, the number will drop.

As many as four players can record their ages, so it's easy to tell whether you are falling behind your friends.

If all this eye-popping exercise sounds like too much work, the game provides a relaxation mode to rest the eyes. Relaxing requires a lot of neck and eye rolls, though, so don't plan on doing this in public.

Flash Focus joins the growing list of Nintendo games designed to train the body and mind. Big Brain Academy, Brain Age and the upcoming Wii Fit all aim to make players smarter and stronger. Self-improvement might not be easy, but at least Nintendo is trying to make it fun.

This latest entry isn't the best in the series, lacking the charm and novelty of Brain Age. It's also difficult to believe that it will actually improve your sight and reflexes better than any other game.

Source: Columbus Dispatch

NEED FOR SPEED PROSTREET - Video game review for XBox 360 and PlayStation 3


Reviewed for: Xbox 360 and PlayStation 3

Also available for: Nintendo Wii, PC, PlayStation 2, PSP, Nintendo DS

From: EA

ESRB Rating: Everyone 10+ (suggestive themes)

Sometime in the last year, “Need for Speed” decided to cut its hair, shave its face, buy a nice suit and start acting like an adult. The result is “Need for Speed ProStreet,” which takes a franchise known for cop chases and street culture and wedges it into a world of sanctioned, legit racing that’s scarcely more rebellious than a NASCAR event on network television.

The shock doesn’t end there. The open-world approach of recent games is gone, replaced by a pedestrian tree of racing events at different locales. And while past “NFS” games looked the other way where car damage was concerned, “ProStreet” makes you pay even for bending your fender. Repair costs will take a huge hit on your race winnings, and accrued damage carries over even if you restart a race you don’t finish. The era of ruthlessly bouncing off opposing racers and guardrails is long gone.

Why EA so drastically altered such a successful racing franchise isn’t exactly clear. “NFS” was the best of its breed, and the “ProStreet” effect transforms it into just another good track racer in a field already saturated with them. The speed of the game has slowed only a touch, but it’s a noticeable touch. The track designs have no choice but to be less interesting and diverse. And the limitations in track design lead to a reduction in event styles, which leads to an even higher concentration of the drag and drift events that bogged down past “NFS” games.

All that said, “ProStreet” never is bad. Makeover aside, many of the series’ hallmarks return. The mix of simulation and arcade physics is still there despite the reduced speed and newfound emphasis on safe driving, and “ProStreet’s” career mode still comes loaded with content despite the more straightforward structure.

You still can manage your garage and customize cars to an intimidating degree, and your creations still look sharp even when they’re cruising down some pretty bland track. Online play benefits from your creativity: In addition to the usual race modes, you can share vehicles, photos and customized race events with other players.

It’s enough to keep “NFS” fans mostly happy — at least until next year. With respect to “ProStreet’s” approach, it’s not built for the long haul. Unless EA refines it in a big way for next year’s edition, it’s best enjoyed as an experimental detour on the u-turn to rebellion.

Source: Tuscaloosa News

Nintendo DS breaks UK hardware record… two times and Nintendo Wii overtakes Microsoft XBox 360...


Wii also overtakes 360 install base, sells 100,000 last week

All the predictions of a bumper Christmas for Nintendo in the UK seem to be proving accurate, with news that its consoles are selling in record numbers.

The DS has now broken the previous UK weekly hardware sales figure twice this month, shifting 185,000 in the first week and over 200,000 last week.

Meanwhile the Wii also sold over 100,000 units last week, demonstrating a decent supply of stock even if there's still not enough to satisfy demand.

Additionally the Wii is thought to have surpassed the Xbox 360's installed base in the UK this month.

Source: Games Industry

PlayStation network cards for North American say Sony

Alternative to credit card transactions already live in Japan

Sony has confirmed it will be releasing PlayStation Network cards in North America early next year, following a successful roll-out in Japan.

The cards are an alternative to using credit cards to purchase downloadable content from the PlayStation Store for the PS3 and PSP.

"PlayStation Network Cards are coming, and should start appearing at retailers in early '08," confirmed Eric Lempel, director of PSN operations.

"The cards will be redeemable via the PlayStation Store for PC, and on the PlayStation 3 to supply the wallet with funds to spend on games, add-ons, and other paid content."

Cards in Japan retail for JPY 3000 and JPY 5000 and were launched the same day as the release of Gran Turismo 5 Prologue.

Source: Games Industry