Tiki Games Announces NOVASTRIKE For PLAYSTATION 3
Independent Developer to Bring Explosive Arcade Shooter to the PLAYSTATION Network
Tiki Games, a California-based independent developer of interactive entertainment, today announced the development of NOVASTRIKE, an original game for the PLAYSTATION 3 computer entertainment system. Filled with the intense, frenetic gameplay of a classic top-down shooter, NOVASTRIKE will also bring a number of innovations to the genre, including continued updates and content additions to keep the game fluid and changing.
Hardened shooter veterans will find a wealth of options in their arsenal in NOVASTRIKE, a sci-fi war zone that pits players against an onslaught by the world-conquering Draelus. From the cockpit of their experimental Scythe fighter, able pilots will utilize free-roaming flight and multiple weapon variations to combat an armada of alien forces in the air and on land. With ship and weapon upgrades, and a slew of allied units, players of NOVASTRIKE will engage the Draelus in a variety of planetary environments, completing objectives and facing fearsome opponents in their fight to drive back the invasion.
"Tiki Games is committed to putting out high-quality titles that bring something new to the table," said Kevin McCann, president and creative director of Tiki Games. "NOVASTRIKE takes its roots from the toughest shoot-'em-ups, and brings that gameplay into a free-roaming, unpredictable space - and when players think they’ve conquered that, our continued support for the game will keep them on their toes with all-new game content."
NOVASTRIKE is scheduled for release via the PLAYSTATION Network in early 2008.
NOVASTRIKE Features:
- Seven expansive challenging stages driven by objective-based goals
- Free-roaming flight: there aren't any rails here, so players can fly in any direction
- Progressive weapon acquisition and upgrade system: as the player collects weapon drops from enemy ships the weapons themselves become available to the Scythe - there are nine base weapon systems, each with three subsequent upgrade levels
- Air and ground targets: two separate weapon systems allow the player to combat both air and ground opponents
- Multi-sectioned enemies where individual components can be destroyed; for example, carriers have hangars that launch fighters - these hangars can be destroyed independently of destroying the Carrier, preventing the Carrier from launching additional fighters
- Multitude of enemies and environments: players combat enemy fighters, bombers, kamikazes, aces, carriers, and destroyers, all leading to an end-boss fight
- You're not alone: friendly fighters, bombers, and destroyers will aid you in your efforts to vanquish the Draelus invasion
- DualShock 3 support