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Wednesday, October 22, 2008

MotoGP 08 bike racing video game out this week


Watch the high resolution YouTube video on gamezplay.org here...



moto gp video gameThe definitive two wheeled racing experience will be speeding into stores this Friday 24th October

MotoGP 08 will be released across Europe on Friday 24th October. The title will be available for the Xbox 360 video game entertainment system from Microsoft, Sony Computer Entertainment’s PLAYSTATION 3 (PS3) and PlayStation 2 entertainment system and PC platform. This is the first MotoGP title to be released under Capcom’s five year deal with Dorna Sports, which provides exclusive rights to publish video games based on the world’s premier motorcycle championship across all hardware platforms.

The official game of the 2008 season, MotoGP 08 features all the official riders, bikes and tracks from this year’s event whilst being packed full with new features. MotoGP 08 marks the debut of the series on the PLAYSTATION 3 and the introduction of the all new Indianapolis track in the US and the spectacle of night racing at the Qatar circuit.

New for 2008, players will be thrown into the centre of the MotoGP experience by joining a team and competing alongside their sporting heroes as themselves, in all three race classes – 125cc, 250cc and MotoGP. Recent MotoGP titles have excluded 125cc and 250cc and Capcom is keen to ensure that all riders are faithfully represented, providing gamers with a different racing experience as they proceed through each class. The game features a competitive AI which adjusts within limits to give a more enjoyable race experience on the lower levels but shows no mercy in the higher levels.

Also new for MotoGP 08 is the tutorial mode. Player’s will be able to decide what motorcycle and racing style suits them best, but rather than taking players ‘out of the main game’, this mode will transport them immediately into an arcade race which offers hints and tips from the start. For the first time in the MotoGP games players will be able to create their own rider and develop their racing skills for up to 5 seasons with the aim of becoming the ultimate MotoGP champion. After choosing a team and bike class players can customise their riders’ helmet design. As races are won the stronger teams will be looking to recruit for the following season, enabling players to race better performing bikes.

In championship race mode players can select any class, rider and team and recreate the entire 2008 season. Practice and qualifying modes are optional whilst the weather conditions, difficulty setting, number of laps and handling model can also be decided, allowing players to shape their own season. Before each race players can tweak the set-up of their bike, including changing tyres, suspension settings and gear ratios. For those players who aren’t happy with their performance then the practice racing circuit can be tried out alone in free practice mode, or choose a quick race where players can choose their favourite track, rider, difficulty level, bike class, riding model, transmission type, number of laps and weather conditions before starting their race. If all that wasn’t enough then there are 50 unique challenges for players ambitious enough to accept them which on completion will reward players with hidden content.
The PLAYSTATION 3, Xbox 360 and PC titles will allow players to set up their own match and pit their riding skills against up to 12 friends across the globe in a number of online modes competing for that all important first place. The Xbox 360 version will also include headset voice chat support and ranked matches, leader boards, friends, reserve slots, invites and of course achievements.

Moto GP 08 bike video game racer - Fact Sheet

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Puzzle video game Professor Heinz Wolff’s Gravity Game for Nintendo Wii and DS plus website


Deep Silver launches official website for Professor Heinz Wolff's Gravity

Deep Silver, the games label of Koch Media, announces that the international website for the upcoming puzzle game Professor Heinz Wolff’s Gravity is online as of now at http://gravity.deepsilver.com. The page, available in five languages, provides visitors with all the relevant details on the game, which will be released for Nintendo DS, Wii and PC.
The 'Game Info' category contains a brief description of the game along with its most important features. Interested gamers can also check out the 'Biography' to find out more about the various stages in Professor Heinz Wolff's career, and his achievements. The 'Downloads' section holds screenshots from the different platforms, as well as stylish wallpapers and an appealing gameplay trailer. And if this has whet your appetite for Professor Heinz Wolff's puzzling fun, just head over to the 'Shop' and preorder a copy for your favorite platform.
The aim of Professor Heinz Wolff's Gravity is to place various building blocks correctly in each level, in order to move a ball to a given target point. To that end, players must take the force of gravity into consideration and cleverly place differently shaped objects, so that their physical connection will trigger forces of leverage and chain reactions. The steadily rising learning curve introduces PC and console puzzlers to the easy-to-learn, entertaining principle of the game, and helps them to familiarize themselves with physical and mechanical effects. Various possible solutions and beautiful hand-illustrated themed backgrounds make for plenty of variety.

Gravity was created with the expert help of Professor Heinz Wolff. Born in Berlin, Germany, Heinz Wolff has been a professor in England for almost 50 years. He coined the term "bio-engineering", among other things, and is well-known through his TV and radio appearances. In Professor Heinz Wolff's Gravity, he accompanies players as a virtual character, providing helpful hints and tricks throughout the game.
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Rock Band 2 video game twenty free tracks to download


Emerging Artist Lineup Includes All Genres of Rock Including Underoath, Hollywood Undead, Opiate for the Masses, Lesley Roy, Between the Buried and Me and more!

rock band video game wiiHarmonix, the world’s premier music video game development company, and MTV Games, a part of Viacom’s MTV Networks announced details today regarding 20 free DLC tracks that will be made available to Rock Band 2 [1] owners starting November 4, 2008. The lineup ranges across all genres of rock from up-and-coming artists that the industry has recognized as new to thriving rock bands with a quickly growing fan base.

“The Rock Band platform is an unparalleled destination for music discovery – offering a broad cross section of rock, from iconic rock artists to emerging bands,” stated Paul DeGooyer, MTV’s Senior Vice President of Electronic Games & Music. “With the addition of the 20 new songs we’re announcing today, owners of Rock Band 2 will have the ability to experience music from over 100 artists - ranging from the acts they already know and love to up-and-coming bands we think they will like.”

Featuring artists across the globe from the US, United Kingdom and Australia to Norway, Japan and Ireland, the 20 free DLC tracks are available exclusively to Rock Band 2 owners and can be accessed by using the DLC redemption code [2] located within the game’s retail packaging.

20 Free Rock Band 2 DLC Set List:

Artist Song
The 88 “Sons and Daughters”
Authority Zero “No Regrets”
Between the Buried and Me “Prequel To The Sequel”
The Cab “Bounce”
The Chevelles “Get It On”
The Cocktail Slippers “Give It To Me”
Dealership “Database Corrupted”
Endeverafter “I Wanna Be Your Man”
The Ghost Hounds “Ashes To Fire”
Hollywood Undead “Young”
Kutless “The Feeling”
The Len Price 3 “If I Ain’t Got You”
Lesley Roy “I’m Gone, I’m Going”
Opiate for the Masses “Burn You Down”
Semi-Precious Weapons “Magnetic Baby”
Shaimus “Like a Fool”
Thenewno2 “Crazy Tuesday”
Tickle Me Pink “The Time Is Wrong”
Underoath “Desperate Times, Desperate Measures”
X Japan “I.V.”


Rock Band 2 features the largest music catalogue of any music-based videogame to date. The 20 free tracks listed above combined with the 84 tracks already available on the game disc make for a total of 104 songs on the Rock Band 2 soundtrack, which features an unrivaled blend of classic and new artists including AC/DC, Guns N’ Roses, Bob Dylan, Pearl Jam, Motörhead and more! With the addition of complete and immediate backwards compatibility for songs purchased from Rock Band’s ever-expanding online music store and the ability to export most songs from the original Rock Band disc, the Rock Band music library will feature more than 500 songs [3] by year’s end.

The Rock Band online music store recently surpassed 25 million paid downloads since the game’s launch in late November 2007. With more than 400 tracks available to date via disc and download purchase (complete list of tracks at http://www.rockband.com/dlc), the massive Rock Band Music Store allows players to preview and purchase downloadable individual music tracks, packs and albums from the vast selection of offerings available as they build their own custom Rock Band library.

Downloadable content for Xbox 360 video game and entertainment system from Microsoft is available for purchase via Xbox LIVE Marketplace for Xbox 360 using Microsoft Points and is downloaded directly to the hard drive of Xbox 360. Downloadable content for the PLAYSTATION 3 computer entertainment system's version of Rock Band is available for purchase on the PlayStation Store through the free PlayStation Network and is downloaded directly to PLAYSTATION 3 system's built in hard drive. Downloadable content for the Nintendo Wii home videogame console from Nintendo is available for purchase through the in-game Rock Band music store using Nintendo Wii points that can be purchased through the Wii Shop Channel. Additional storage in the form of an SD card may be necessary for Rock Band track downloads to the Wii system.

All Rock Band posts on gamezplay.org here...

X Factor 2008 - Mobile phone Game

x factor gameMove over Simon Cowell, wannabe pop stars have a new audience to impress

The X Factor 2008 - The Mobile Game, a brand new game based on award-winning entertainment show that gives mobile subscribers the chance to test out their own star credentials on the move. Available immediately across all major UK operators, including Vodafone, O2, T-Mobile and Orange, the new game continues the growing trend for hands-on interactive games which target a wider audience base of casual gamers. The format has been licensed by FremantleMedia Enterprises’ Licensing division to Namco Bandai.

Following the start of the latest The X Factor television series on ITV1, the game allows aspiring performers to create and guide their character avatar through each stage of the show, perform various mini-games and choose how to use their free time to reach their ultimate dream of musical stardom. As players fight to launch a single and get to number one in the charts, the story is conveyed with magazine articles, SMS messages from relatives and friends, as well as fan comments and feedback made throughout the competition.

With the launch of ‘The X Factor 2008 - The Mobile Game’, Namco Bandai is looking to target a new generation of mobile gamers not traditionally drawn to gaming-on-the-go with an interactive role-play based experience. With media analyst Screen Digest predicting that the UK mobile games market will grow by £22m over the next four years to reach a total value of £80.5m in 2012, leveraging well known brands such as The X Factor in order to attract new mobile gaming adopters is essential for continued market growth.
x factor
Barry O’Neill, President of Namco Bandai Networks Europe, commented: “The X Factor is in many ways a national institution, giving us the opportunity to target a younger generation of mobile gamer. With more and more people playing casual games on traditional and handheld games consoles, we need to continue to drive users to the mobile platform which offers equally enjoyable experiences but with great convenience. Mobile games based on blockbuster shows are proven sellers in every country, representing an exciting opportunity that supports our strategy of developing relevant, engaging content for all users.”

Eyes to the Skies - City Interactive Ships Combat Wings: Battle of Britain Bonus


Special Three-Pack Offers the Most Air Combat for Your Dollar

City Interactive, a North American publisher of PC and console-based video games, today announced the release of its new air combat simulation - Combat Wings: Battle of Britain, to North American retail stores. Combat Wings: Battle of Britain challenges players to jump into the cockpits of some of the most popular combat aircraft of WWII and stave off the German air offensive. Dogfights, bombing runs, escort missions and much more will challenge players in this exciting air combat simulation from City Interactive. Combat Wings: Battle of Britain also includes two bonus games for no additional charge; Combat Wings and World War II Pacific Heroes.

For more information about Combat Wings: Battle of Britain, please visit http://www.city-interactive.com.

In Combat Wings: Battle of Britain, players will jump into well-known WWII combat aircraft like the British Hurricane and the Spitfire and stop push back the German aerial onslaught. Bombing runs, escort missions, dogfights and other exciting mission types will challenge gamers as they fight off the Luftwaffe's state-of-the-art air forces. Arcade and advanced (simulation) modes offer gameplay for all types of armchair pilots, while multiplayer support lets throws players into the thick of heated online battles.

Tuesday, October 21, 2008

Star Wars - The Old Republic massively multiplayer online PC game set in the Star Wars - Knights of the Old Republic time frame

Star Wars - The Old RepubliLucasArts and BioWare, a division of Electronic Arts, announced the development of Star Wars - The Old Republic, a story-driven massively multiplayer online PC game set in the timeframe of the Star Wars - Knights of the Old Republic franchise. Star Wars: The Old Republic, being developed and published by BioWare and LucasArts, represents an innovative approach to interactive entertainment, featuring immersive storytelling, dynamic combat and intelligent companion characters.

In Star Wars: The Old Republic, players will explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players will befriend courageous companions who will fight at their side or possibly betray them, based on the players’ actions. Players can also choose to team up with friends to battle enemies and overcome incredible challenges using dynamic Star Wars combat.

Star Wars - The Old Republi“Star Wars: Knights of the Old Republic is the most critically acclaimed Star Wars game in LucasArts history and a preeminent example of our company’s interactive storytelling heritage,” said Darrell Rodriguez, President of LucasArts. “For a long time, we’ve wanted to return to the franchise in a grand way, and we felt that the best setting for it was an online world that would allow millions of people to participate in the experience together. We knew that the developer capable of working with us to deliver an engrossing story with a fully-realized online world was BioWare.”

Star Wars - The Old Republi“Traditionally, massively multiplayer online games have been about three basic gameplay pillars - combat, exploration and character progression,” said Dr. Ray Muzyka, Co-Founder and General Manager/CEO of BioWare and General Manager/Vice President of Electronic Arts Inc., “In Star Wars: The Old Republic, we’re fusing BioWare’s heritage of critically-acclaimed storytelling with the amazing pedigree of Lucasfilm and LucasArts, and adding a brand-new fourth pillar to the equation – story. At the same time, we will still deliver all the fun features and activities that fans have come to expect in a triple-A massively multiplayer online game. To top it all off, Star Wars: The Old Republic is set in a very exciting, dynamic period in the Star Wars universe.”
Star Wars - The Old RepubliAdded Dr. Greg Zeschuk, Co-Founder and Vice President Development Operations, BioWare and Vice President, Electronic Arts Inc., “Star Wars: The Old Republic is set roughly 300 years after the events of Knights of the Old Republic, a timeframe that is completely unexplored in the lore. BioWare has been able to add to the Star Wars history in developing the game’s story and has created an overarching narrative that players can enjoy, regardless of their play style. Our goal is to offer players an emotionally rewarding experience that combines the traditional elements of MMO gameplay with innovations in story and character development.”

Star Wars - The Old RepubliAdditional details on Star Wars: The Old Republic features, gameplay and release date will be announced at a later time. For more information about Star Wars: The Old Republic and to sign up for future product updates, please visit www.StarWarsTheOldRepublic.com.

Star Wars - The Old Republi

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Saints Row 2 for XBox and PlayStation 3 screenshots and new features


THQ Gamer's Day kicked off with a look at Saints Row 2 for the Xbox 360 and PlayStation 3. The release date is August 26th and it's packed full of new features.

Character customization: You can take your gang banger from ripped hardbody to overweight and flabby in a matter of seconds. The fat character models which were nicely detailed, rather than just looking like a big balloon. Volition also added the ability to create a female character.

Taunts and compliments: Your avatar can prompt appropriate reactions from non-player characters. And yet even more customization can be had through decorating your gang's crib, featuring a ton of new items like pool tables and even a pole dancing stripper.

A new over the shoulder view allows those of us who are disabled in the ways of first person shooters to get a better handle on the game. One new weapon feature was a remote sticky bomb that can be placed anywhere, then detonated whenever you see fit. Just make sure you're far enough away or you may find yourself blown up along with everything else.



The ability to use a human shield, any NPC can be grabbed and held in front of you to take the gunfire intended for you. When you are done with them, you can simply toss their limp corpse through a plate glass window.

A new mini-game deal was also present, allowing you to hop in a helicopter and fly around the city blowing up cars. It seemed pretty cool, although I really only got a glimpse of that particular mechanic. The game also includes a co-op mode that will allow you and a friend to play the game as a team from start to finish.



During my brief time with Saints Row 2 I was really impressed with the graphics and the control scheme. The aforementioned over the shoulder view made the shooting an easier time for me and much more enjoyable. If you were a fan of the original title, there will certainly be a lot of new content for you to discover and enjoy.

And of course, the inclusion of a pole dancing stripper is always going to put any game at the top of your list. 

Or it should anyway. 

I just wish she looked like Elizabeth Berkeley.

Far Cry 2 For Microsoft Xbox 360 And Sony PlayStation 3


Today, Ubisoft announced that Far Cry 2 is being developed for the Xbox 360 video game and entertainment system from Microsoft and the PLAYSTATION 3 computer entertainment system. Far Cry 2 is a next-generation first-person shooter being created by Ubisoft’s Montreal development studio.

More than just a visual and technological achievement, Far Cry 2 immerses players in an entirely new kind of gaming experience, featuring a custom-made video game engine built from the ground up. Players will discover a true open world gameplay set in one of the most beautiful environments in the world, Africa, brought to life by high-definition next-gen technology. Far Cry 2 is scheduled to ship fiscal 2008–2009.

Free Demo of Dynasty Warriors 6 for Windows-based PCs available NOW!


KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that a free demo of Dynasty Warriors 6 for Windows-based PC is now ready for download. Gamers can visit the recently re-launched Dynasty Warriors 6 minisite at www.koei.com/dw6 for more details.

The full version of Dynasty Warriors 6 for Windows-based PC will be available for purchase on November 18, 2008 exclusively through digital download for residents of North America and Brazil.

PENNY ARCADE GAME LAUNCH AND PRICING CONFIRMED FOR PLAYSTATION 3

Anxious fans and PlayStation 3 computer entertainment system owners, the wait is almost over! Hothead today announced that its well-received Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One will arrive on the PlayStation Network for download on October 23 in North America (other regions to follow shortly thereafter).

The PlayStation Network version of Episode One features newly-implemented PlayStation 3 system features such as trophies, score ranking and background music (BGM) support and will sell at $14.99 USD, representing a greater value to gamers than ever before. In celebration of this long-awaited moment, the Windows, Mac and Linux versions of Episode One currently available on the Greenhouse digital distribution service (www.playgreenhouse.com) will be immediately and permanently reduced to sell at a comparable price.

"We're so excited to finally be able to get this version into gamers' hands," said Vlad Ceraldi, "that we wanted to extend the same value and opportunity to anyone else who hasn't had a chance yet to play Episode One. Other platforms and digital distribution services can make their own decision regarding pricing, of course, but we're recommending under $15 for this and all episodes going forward. Episode Two will be coming to PlayStation Network before Christmas and we are really happy how it turned out."

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One has been rated "M" for Mature by the Electronic Software Ratings Board for all platforms.