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Monday, June 23, 2008

Call of Duty - World at War Co-op gameplay and flamethrowers on the menu


Expanding Its Theater of Operations to the Pacific, Latest Title in Hit Franchise Poised to Re-Define the WWII Experience

Taking Call of Duty players deep into the South Pacific and European theaters this fall for Call of Duty: World at War, a gritty fight that will pit players against enemies that know no surrender and show no mercy. Utilizing the Call of Duty 4 - Modern Warfare engine, Call of Duty - World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players will employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date.


“With Call of Duty: World at War, we’re re-defining what it means to play a WWII game,” said Mark Lamia, Studio Head for Treyarch. “We’re excited to give players a host of new enemies that employ entirely new tactics, as well as new, groundbreaking tools – like co-op and the flamethrower – to succeed in the epic fight.”

Call of Duty - World at War introduces co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.

Call of Duty - World at War is in development for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, Nintendo Wii and Games for Windows PC. The title is scheduled for release this fall and has not yet been rated.

Sunday, June 22, 2008

Super Smash Bros. Brawl Nintendo Wii best selling game ever - Smashes Nintendo Wii Sales Records


Super Smash Bros. Brawl Smashes Nintendo Sales Records

Wii Game Sells at a Rate of more than 120 per minute

After just one week on store shelves, Super Smash Bros. Brawl for Wii has become the fastest-selling video game in Nintendo of America's history. Since its launch on March 9, the feature-packed fighting action game has sold more than 1.4 million units in the United States, including more than 874,000 on March 9 alone. It has sold at a rate of more than 120 units per minute between launch and March 16.

"Super Smash Bros. Brawl has made the leap from video game to cultural phenomenon," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Game reviewers and the public alike praise its fun game play and extensive, inventive content."


Super Smash Bros. Brawl features a nearly limitless variety of options for players. Dozens of classic Nintendo characters like Mario and Pikachu are joined by industry icons like Sonic The Hedgehog and Metal Gear's Solid Snake for all-out four-player battles. The endless customization keeps players coming back for more. The previous game in the series, Super Smash Bros. Melee, became the best-selling Nintendo GameCube game of all time with more than 7 million copies sold worldwide, so it's no surprise to see this latest installment racking up record numbers.

"It's important to remember," Dunaway said, "that we have lots more fun on the way: Upcoming titles like Mario Kart Wii and Wii Fit will keep our momentum going strong."

Mario Kart Wii launches April 27 with the Wii Wheel, which lets players drive their speedy karts with the intuitive feel of a wireless steering wheel. It's another "bridge" game like Wii Sports that lets video game novices and veterans play and have fun together. Wii Fit arrives May 19 with the Wii Balance Board to combine fun and fitness. It lets users track their progress over time, and it's an easy way for every member of the family to keep active and play together.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit www.Wii.com.

For more information about Super Smash Bros. Brawl, visit www.SmashBros.com.

Sirocco Mobile teams up with European broadcasters for Euro SMS 2008 Mobile Massive Multiplayer sport game


Football fans may compete ‘live’ in the first international mobile massive multiplayer game dedicated to UEFA Euro 2008 throughout June 2008. Sirocco Mobile delivers the technical solution bridging six TV stations in four countries and hundreds of thousands of mobile users.
The mobile competition, basing on simple penalty shoot-out, amplifies football emotions and rivalry between nations’ supporters. The fans of group ‘B’ countries of UEFA Euro 2008 – Poland, Germany, Austria and Croatia – take part in it by playing through Java, Wap or SMS only. Winners of national contests will later on fight with representatives of other countries, exactly as the real national teams.
Sirocco Mobile crafted an all-in-one solution for the competition. The company provides mobile phones application, SMS and WAP game, and also servers’ system for real time gaming. The technology is implemented by ProSieben, 9Live Channel, Kabel 1, Sat 1 in Germany and Austria, in leading Polish TV station – Polsat and in Croatia.



“We are excited that the solution created by Sirocco Mobile yields such emotions and popularity of mobile gaming in Europe – says Ludwik Zoltowski, CEO of Sirocco Mobile – For this project our experience with Java games and online platforms was crucial. Now, together with international partners we’re cheering on all the fans joining EuroSMS2008 game.”

Piotr Ostaszewski, New Media Director at Polsat S.A. Group: “EuroSMS2008 is a great challenge for everybody. Whole project from the concept to its commercial launch in all 4 countries lasted only 8 weeks, what is already a great success! We managed to create a very first massive multiplayer mobile game format on a global scale!”

More Screens and a Different Look at H.A.W.X.


Last week's MLG San Diego was notable for its debut of the Cold Storage map for Halo 3. It also gave people a look at a "very early test phase" version of Tom Clancy's H.A.W.X., the arcade flight combat sim forthcoming from Ubisoft by the end of the year. The game was a demo playable by anyone in attendance. He said the Ubi rep didn't care if anyon

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Make the Best Toy Chest Game and you could get $5 off!


Download and play the beta version of the Magic Toy Chest. Submit custom made levels or send in feedback and you'll receive a $5 off coupon when the game is finally released. Submitting your level will also make your level eligible to be selected for inclusion in the final full version of the game.

Beta for the Magic Toy Chest is available for download. You can download and play this early version of the game completely free. Graduate Games hopes to create the best game possible, so we are actively seeking feedback and level submissions. If you take the time to make a level and submit it, you'll receive $5 off the final game and have a chance of having your level included in the final version of the game. You will also receive the $5 off coupon by submitting your constructive criticism.

Direct Download Link (20MB)

Early Gameplay Video



Description:

The Magic Toy Chest is a physics based puzzle game where you use different toys to move your goal toys into the Toy Chest. It is inspired by classic 2D games such as "The Incredible Machine".
We highly appreciate any feedback concerning graphics, GUI usability, gameplay etc.
Please tell us what exactly you like or dislike, which levels are interesting/fun to you and which are not. We really want to hammer down a good demo with fun levels prior to the release and hope you will help us along the way.

We will send you a $5 off coupon for the full version of the game if you give us your feedback or submit a homemade level (make sure we have your email so we can get you the coupon). Thank you so much for your time and interest.

10 Albums That Need to Be on Rock Band - IGN


But this awesome push into the realm of album downloads got us thinking - What other LPs would we like to jam out to in our living room?

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Multi-million selling arcade racer FlatOut Ultimate Carnage on Games for Windows


Release date for the multi-million selling arcade racer FlatOut Ultimate Carnage on Games for Windows as 11th July 2008.

Empire Interactive has also announced that FlatOut Ultimate Carnage will be compatible with the Microsoft Xbox 360 Controller for Windows.
“Ultimate Carnage looks stunning on Games for Windows. Bugbear have done an outstanding job on delivering possibly the most fun, most brutal, action crash-em-up ever seen on a Windows-based PC.” Sean Walsh, Product Manager at Empire Interactive, commented, “Ultimate Carnage is set raise the bar for hi-octane destruction racing for the Windows platform.”




FlatOut Ultimate Carnage blurs the line between arcade and simulation, offering gamers a “Deathproof” experience in which more than 8,000 persistent objects per track will throw your car off-course and into last place. With an average of 20,000 polygons per car, expect bodywork to get mashed up quickly. There are eight full offline game modes including Career Race, Time Trial, Carnage Race, Beat The Bomb, Last Man Standing, Deathmatch Derby, Multiplayer Party Mode, and the favourite Ragdoll Mini Games.



FlatOut Ultimate Carnage fully embraces Games for Windows — LIVE functionality, offering a wide variety of online modes, including the Head On mode, where racers have to get to the end of the track, turn around and avoid their oncoming opponents on the return leg!


Genre: Arcade Destruction Racing
Release Date: 11th July
Publisher: Empire Interactive
SRP: £24.99

Saturday, June 21, 2008

World of Workcraft


Hilarious movie showing the characters of World of Warcraft in their off-time

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UK Nintendo DS Jam Sessions £2.96 Drawn to Life £12.96

Great Nintendo DS bargains - bought the games myself - links on right >

Jam Sessions £2.96 ($5)
Drawn to Life £12.96 ($20)

I bought both to get Free delivery.

Grab them quick at these prices...

Jam Sessions - Fact Sheet

Jam Sessions is a ground-breaking music experience that transforms the Nintendo DS™ system into a portable guitar. Players will literally strum the guitar via the Touch Screen and select chords with the +Control Pad. Now even the most “non-musical” person to become an instant rock star!

The portability of the DS system makes Jam Sessions a concert-on-the-go, perfect for parties, commuting to school/work and other social gatherings.

Jam Sessions will appeal to a wide audience of music lovers and creative souls; it’s definitely a must-have for all Nintendo DS owners.



Key Features:

Authentic Sound and Playability
Use the Nintendo DS to make music just as you would with a real guitar, while experiencing authentic, remastered sound modeled after an actual acoustic guitar.
Unlimited Soundtrack
Free-play design allows users to learn and play ANY song ever played using an acoustic guitar. What you play is entirely up to you.
Performance Mode
Play and sing songs from some of today and yesterday’s most popular artists with accompanying chords and lyrics actually built into the title.
Not a Musician?
No problem. Advanced tutorial modes allow novice musicians to learn how to play guitar without paying for lessons! Additional modes will help users understand chord progressions and train them to recognize chords by ear.

A Musician’s Dream
Jam Sessions is basically a pocket guitar for artists to write, play AND save original music … anytime, anywhere thus making it a virtual notepad.
Complete Controls
Controls can be adjusted for both left-handed and right-handed musicians, up and down strokes can be swapped to a players’ preference.
Customize Game Experience
A built-in effects processor lets players add reverb, chorus, low/high pass, tremolo and more to customize the sound; un-lockable backgrounds for performing well in Performance and Training modes.




Drawn to Life for the Nintendo DS is probably the best $30 coloring book you'll ever play. In a nutshell, the game is a platformer that allows you a bit of freedom of artistic expression. It lets you use the stylus to draw and design a variety of things, from the weapons you use, right down to your very own avatar.

It sounds like the picture-perfect concept for a DS game, and in most ways, it delivers on its promise. You can indeed draw and design lots of unique images, even if some of those images are limited by static outlines provided to you. If the game has any flaw, it's that it's not necessarily that interesting as a game. It's the kind of plain-and-simple platformer that's been done to death, with a few fetch quests tossed in to pad out the experience.

However, for less experienced players, the overly familiar gameplay won't be as big of a deal. Even with some limitations, the artistic aspects of the game are undeniably cool

Xbox Stuntman - Ignition game £5.99 save £24.00


Another UK bargan - Stuntman - Ignition £5.99 ($9.4)