Showing posts with label WOW. Show all posts
Showing posts with label WOW. Show all posts
Friday, September 21, 2012
Saturday, September 15, 2012
World of Warcraft Mists of Pandaria screenshots - PC
Pandaren female at lake dock in Valley of the Four Winds |
Tuesday, September 04, 2012
World of Warcraft: Mists of Pandaria Global Launch Celebration - PC
Blizzard unveil plans for several official global launch events celebrating the upcoming release of World of Warcraft: Mists of Pandaria. Beginning on the evening of September 24, key retail partners in the US, France, Germany, Italy, Russia, Spain, Sweden, the UK, Brazil, Mexico, Chile, and the region of Taiwan will welcome gamers who will be among the first to purchase and play the highly anticipated fourth expansion for the world's most popular subscription-based massively multiplayer online role-playing game.
Monday, July 30, 2012
Tuesday, January 24, 2012
World of Warcraft charity server blade images
World of Warcraft fans have one final chance to take part in this auction, and get a piece of Blizzard Entertainment history. Recent changes to the hardware running the various World of Warcraft realms in Europe have made a unique opportunity available to players. The old hardware has been carefully decommissioned and lovingly preserved in presentation cases (see attached pictures), and the final batch of retired EU server blades are now available for bidding on eBay; this is the very final step in the charity auction that began in October. Net proceeds will be donated to St. Jude Children’s Research Hospital.
Monday, October 24, 2011
World of Warcraft new playable race, new playable class, increased level cap, new zones and more in the Mists of Pandaria
The fourth expansion to World of Warcraft, award-winning massively multiplayer online role-playing game (MMORPG). Unveiled to a sold-out crowd at the company’s BlizzCon gaming festival, World of Warcraft: Mists of Pandaria lifts the fog of mystery surrounding a long-lost continent that has been newly rediscovered following the events of World of Warcraft: Cataclysm.
Saturday, December 18, 2010
World of Warcraft: Cataclysm - top player clocked in 149 hours a week - over 6 days straight - win a years WoW subscription
Raptr, a popular game tracking application, has released some new playtime stats for World of Warcraft: Cataclysm.
Monday, December 13, 2010
World of Warcraft; Cataclysm smashes PC games records over 3.3 million sold in 24hrs
The latest expansion for Blizzard Entertainment’s MMORPG reaches a record 3.3 million copies sold through as of its first 24 hours of release
Tuesday, August 17, 2010
World of Warcraft: Cataclysm video game collector's edition announced - set up a Battle beta account now - link
Blizzard announce plans for a limited-release Collector's Edition of World of Warcraft: Cataclysm, the third expansion for the world's most popular subscription-based massively multi-player online role-playing game, World of Warcraft. The special Collector’s Edition package, which will only be available at retail stores, will include the following exclusive bonus items in addition to the game disc:
Tuesday, January 12, 2010
All you need to know - How to make gold by blacksmithing in World of Warcraft video game including patch links
This post on Master of Warcraft explains the best ways to make loads of gold in World of Warcraft. It includes links to the patches that get the job done.
All the items explained in great detail - if you want to make gold then all the information you need can be found here...
All the items explained in great detail - if you want to make gold then all the information you need can be found here...
Wednesday, December 09, 2009
World of Warcraft Wrath of the Lich King Patch 3.30 Official video game Trailer
Wednesday, October 28, 2009
World of Warcraft patch allows Character Race Change - at a cost...
Wednesday, October 14, 2009
World of Warcraft movie script to be written by Robert Rodat
Saturday, September 19, 2009
Over 4600 people employed by World of Warcraft, 20,000 computer systems and 1.3 petabytes of storage...
Thursday, April 16, 2009
World of Warcraft extents into China
New license agreement lays groundwork for continued operation of world's most popular online game in mainland China following expiration of the current license agreement
Blizzard Entertainment, Inc. and NetEase.com, today announced that Blizzard Entertainment's World of Warcraft will be licensed to an affiliated company of NetEase.com, Inc. in mainland China for a term of 3 years following the expiration of the current license agreement.
Both companies announced a partnership on Blizzard Entertainment's Warcraft III,StarCraft II, and Battle.net gaming platform last summer. Today's announcement further enhances the partnership between Blizzard Entertainment and NetEase and promotes a consistent level of quality and service in mainland China for all Blizzard Entertainment games involved in the partnership.
"We appreciate the enthusiasm that Chinese gamers have shown us over the years, and we've always worked hard, in collaboration with our partners, to ensure that these players receive the same high-quality service and gameplay experiences that we deliver in other regions," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "This new agreement with NetEase will support that goal for years to come, and we look forward to collaborating with them on a smooth transition for World of Warcraft moving forward."
"We are excited to be working with Blizzard Entertainment now on World of Warcraft in addition to Warcraft III, StarCraft II, and Battle.net," stated William Ding, CEO of NetEase. "By combining Blizzard Entertainment's expertise in developing world-class games with NetEase's strength in online-game operation in China, I am confident that we will be able to deliver the best gaming experiences in the world to our players."
Sunday, March 22, 2009
Are Blizzard working on a new Project?
Blizzard appears to be working on a fifth title according to two new job postings.
The fifth brand-new unannounced game surfaced last week following previous hints that Blizzard was interested in working on a completely new IP.
Currently Blizzard is working on Starcraft II, Diablo III, a new World of Warcraft expansion, a next-gen MMO, and a new unannounced game that may be a new IP. Blizzard hinted at developing a game based on a new IP back in 2006 when Blizzard COO Paul Sams commented: "I wouldn’t be surprised to see a new franchise from us at some time in the future; there’s certainly a desire to do so."
Blizzard is recruiting again and have been looking for programmers on programming job site forums where two new positions have been advertised by Blizzard's 'Slouken' who has been working on World of Warcraft, specifically with the UI and interface community.
The positions have been advertised stating:
"Blizzard Entertainment is seeking an experienced gameplay engineer to focus on game rules systems for an unannounced title. This is your chance to get in on the ground floor of a dynamic and focused team working on a brand new project. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits."
Based on these two new job postings for software engineers, we can assume that a new IP from Blizzard is in the works.
Source: IncGamers
Vin Diesel, Jonathan Ross, World of Warcraft and the level 80 wife...
On Friday's Jonathan Ross show with guest Vin Diesel (Wheelman fame) they talked about Vins involvement in games from Dungeons and Dragons to World of Warcraft.
Ross admitted to playing WoW (a level 7 dwarf) but the revaluation that his wife is a level 80 in the game...
Watch the video and read the transcript....
Jonathan Ross: Do you play those games?
Vin Diesel: Oh, how could you not?
Jonathan Ross: What level are you in World of Warcraft?
Vin Diesel: Oh ... I'm deadly.
Jonathan Ross: What level are you? Bring it on Diesel. Because I'll tell you what you're looking at right here. You're looking at a level 7 dwarf. That's a very low level I should point out, but I haven't a lot of time. My wife is a level 80.
Jonathan Ross: You're right to look amazed.
Vin Diesel: Level 80 what?
Jonathan Ross: I don't know ... [Diesel looks like he's thinking this is BS]. But she's green and rides a spectral tiger.
Vin Diesel: Oh my God, you're not - He's not kidding. Seriously he's not kidding. No this is really, really serious.
Wednesday, February 18, 2009
Can World of Warcraft (WoW) save the planet?
When you consider how many people play World of Warcraft, it might occur to you that if every one of those 11.5 million people changed the way they lived to a more environmentally friendly method, it just might make a big difference to the planet. That's exactly what Professor Byron Reeves of Stanford University believes, and he's looking for a way to put it into practice.
Reeves understands that one of the main ways WoW works is by completing tasks as a team, also known as a group, raid or even guild. What if your performance in WoW, and therefore the performance of your team, was affected by how much electric you use? If you use too much, you won't do as well as someone else who lives very efficiently when it comes to using energy in the home.
The idea sounds a bit far-fetched, for example, how would the game be able to tell how much electricity you're using? Scientists have proposed using a Smart Meter which gathers information for billing purposes usually, then sends it back to the utility company; this is the method Reeves suggests.
Of course for this to work every WoW player would need one of these attached to their homes, which would then have to be fed into the game somehow. And what about people who play from net cafes, not to mention Blizzard's stance on it - you can imagine what it would do to all the carefully balanced class stats!
We've contacted Professor Reeves for more information on his idea.
Thursday, January 22, 2009
You can't stop gold farming in video games...
Kerry Fraser-Robinson, founder of virtual worlds developer RedBedlam, has called on the sector to embrace gold selling and realise the importance of economy in MMOs.
Speaking to GamesIndustry.biz, Fraser-Robinson explained that gold farming would always exist so long as it offered the path of least resistance and that it has the potential to ruin games unless action was taken against it.
"It's going to happen whether you like it or not," he said. "People will always find the path of least resistance, if you stop them buying your gold then they'll buy that gold from somebody else who is gold farming."
"If you don't build that into your system then you're not going to be able to compete with the gold farmers and that will ruin your in-game economy, which will in turn ruin your game. At the very least having the recognition that virtual economics is a discipline and is a very important integral part to being a virtual world," he added.
Full post on Gamesindustry here...
Speaking to GamesIndustry.biz, Fraser-Robinson explained that gold farming would always exist so long as it offered the path of least resistance and that it has the potential to ruin games unless action was taken against it.
"It's going to happen whether you like it or not," he said. "People will always find the path of least resistance, if you stop them buying your gold then they'll buy that gold from somebody else who is gold farming."
"If you don't build that into your system then you're not going to be able to compete with the gold farmers and that will ruin your in-game economy, which will in turn ruin your game. At the very least having the recognition that virtual economics is a discipline and is a very important integral part to being a virtual world," he added.
Full post on Gamesindustry here...
Wednesday, November 26, 2008
Ultimate Guide to World of Warcraft No2
The release of Beckett Massive Online Gamer Presents: Ultimate Guide to World of Warcraft, Issue No2. This new issue includes extensive coverage of the largest MMO game on the planet: World of Warcraft.
Beckett MOG Presents: Ultimate Guide to World of Warcraft is geared to both casual players and advanced players, with over 35 pages of detailed class guides that will help gamers improve their characters and gameplay, special features on the crafting profession, Aldor vs. Scryer and a guide to playing the World of Warcraft Miniatures Game. In addition, there’s also a rare interview with the Game Director of WoW, Jeff Kaplan, and a Free WoW Minis Game figures poster inside.
“This is a terrific companion guide for all players of World of Warcraft,” said Doug Kale, Editorial Director of Massive Online Gamer. “Plus, if you play and collect the WoW TCG cards, we even included an up-to-date Price Guide for all the Booster Series that have been released to date. This Guide has a lot to offer and it’s out just in time for the Lich King expansion.”You can buy the guide ($9.99) here...
Subscribe to:
Posts (Atom)