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Showing posts with label indie. Show all posts
Showing posts with label indie. Show all posts

Sunday, June 24, 2012

'Take Arms: Bot War' Indie Video Game To Receive Free Offline Port





Discord Games, whose debut title Take Arms was featured in the Indie Games Summer Uprising, have released Take Arms: Bot War, a free offline-only Windows port. The game is available worldwide today on Indievania as a Pay What You Want title with no minimum.

Take Arms is a match-based evolution of the classic platformer for Xbox Live Indie Games and Windows PC. Featuring stunning high-definition artwork and sound effects, the game aims to immerse you in its fast-paced world of 2D class-based shooting. Set in the near future, the world’s two remaining super powers are at war, and both sides are nearly decimated. With their cities charred and ruined, each side is down to the last of their soldiers. The best of the best. The only ones able to survive. Join the fight in the final battles of this last great war!

Tuesday, June 19, 2012

'Fortix 2' Video Game Released On GamersGate!


Fortix 2 has landed in the new Indie Fort Bundle 2! Fortix 2 is joining 5 other developers in the new Indie Fort Bundle on GamersGate.com!
It’s been some time since the last deal on Fortix 2, so we thought everyone could use it along with 5 other games! To catch a glimpse of the gameplay, if you have not already, follow the link here. Keep an eye out on the extras for the bundle, you will find more surprises from us!

Monday, September 27, 2010

Video Game 'A Shooter' released on XBox 360!

A Shooter logo
Sorcery Games (http://www.SorceryGames.com) announces 'A Shooter' for the Xbox 360. 'A Shooter' is not surprisingly a side scrolling shooter.

Finding shooters hard to get into? The starting difficulty too hard? Then you need to play A Shooter on your Xbox 360. This game starts off in a measured way to introduce novices to the art of side scrolling shooters. Later as you achieve Mastery of the shooter elements it packs the screen full of interesting and daunting enemies to crush.

Indie horror video game 'The Path' title wins at hóPLAY Bilbao

The Path logo
The first edition of the hóPLAY International Video Game Festival has ended with the announcement of its competition winners during an amusing ceremony at the Alhóndiga center in Bilbao, Basque Country, Spain. Indie horror title The Path by Belgian development studio Tale of Tales has received two of the six awards: one for Best Design and one for Best Sound. Each award is good for 6,000 Euros. Tale of Tales is celebrating with a 50% discount on the game.
http://www.alhondigabilbao.com

"We're very proud of these awards," exclaim designers Auriea Harvey and Michael Samyn. "Our work is often praised for its experimental nature and its artistic depth, and somewhat marginalized because of this. But at hóPLAY, The Path won for its design and its sound without any reservations. This makes us proud and very hopeful for a future in which artistic achievement is rewarded as a natural aspect of videogame creation."

Wednesday, August 25, 2010

New Freeware game [Sugar Cube] released, by video game developers Turtle Cream!

[Sugar Cube] screenshot
Korean Indie game team Turtle Cream released 2nd. Freeware game [Sugar Cube].

[Sugar Cube] is a 2D platformer game that presents the story of a sugar cube. The backgrounds of the game have two sides, namely, the front and the back. So depending on how you play, the environments will very often be vastly different.

Wednesday, August 04, 2010

Blitz 1UP signs Spyn Doctor Games’ indie puzzler video game 'Your Doodles Are Bugged!'

Your Doodles Are Bugged! screenshot
Blitz 1UP, an initiative from Blitz Games Studios, has announced the signing of Your Doodles Are Bugged! and its upcoming PC release. Previously released in February this year on Xbox Live Indie Games, Your Doodles are Bugged! is being brought to life for the PC with a host of new features. Other possible platforms for release are also being looked in to.

Thursday, July 15, 2010

Purple Games are proud to announce the launch of video game “Spaceship Game for Kids”!

XBox LIVE Indie mascot
Kids love spaceships! If your kid is old enough to hold a controller they are old enough to play this game. Young children will love learning to use the controller in a failure-free environment. Older children will find rewards for exploring planets and galaxies.

Tuesday, June 29, 2010

'8-bit Girlfriend' video game released on XBox 360

8-bit Girlfriend logo
8-bit Girlfriend is a comedy-dating simulator that was released on the indie section of the 360 marketplace on Sunday. It has been described as the closest thing to dating Princess Peach this side of the 360. You take the role of a 'retro knight' and attempt to court four retro RPG beauties. These are the Princess, Elf, Thief and Item Shop Girl. You must pick the correct dialogue screen to progress or you end up with Sir Knight failing in a rather spectacular fashion.

Sunday, June 13, 2010

Cthulhu Saves the World Video Game Press Release

Cthulhu game box-art
Zeboyd Games (Breath of Death VII: The Beginning) is proud to announce their upcoming RPG, Cthulhu Saves the World for the XBox 360.

Cthulhu was all set to plunge the world into insanity and destruction when a band of heroes cursed him and sealed away his powers. The only way for him to break the curse is to become a true hero. Save the world to destroy it!

Saturday, June 05, 2010

Radiangames Announces Radiangames Crossfire

Crossfire logoRadiangames is proud to announce the second game in its game series, Radiangames Crossfire. Radiangames Crossfire will be available through Xbox Live Indie Games on the Xbox 360 in late June 2010.

Wednesday, January 27, 2010

Spyn Doctor Games plans to release 'Your Doodles Are Bugged!' on Xbox LIVE without an official age rating!

Logo for Your Doodles are Bugged!
Johannes Hubert, head of the one-man independent game studio Spyn Doctor Games, announces that he plans to release his newest game Your Doodles Are Bugged! on Xbox LIVE Indie Games in February 2010, without first submitting it to the software rating boards for an age rating.

Friday, January 22, 2010

GLPeas video game "Carcophony" reduced by 40% on Xbox Live!

game table with game graphics on wheel pattern
GLPeas are offering an amazing 40% off book price of their traffic based puzzle/strategy game, Carcophony. Players willing to give the critically-acclaimed game a test drive via Xbox Live Indie Games Marketplace, will now be able to take advantage of the new price of 240 Microsoft Points.

Monday, January 18, 2010

Global Game Development Event 'Global Game Jam' has More than 125 Locations

Global Game Jam 2010
The Global Game Jam (GGJ) an IGDA event, today announced that the countdown to the 2010 Global Game Jam has officially begun with the event a mere 240 hours away from starting. The premier event promoting international game development and teamwork has also grown even larger to 127 venues as it becomes more global each day.

Tuesday, January 05, 2010

The Association of Independent Game Websites launches!

The Association of Independent Game Websites, which seeks to improve the standard of volunteer-run video game websites, has launched today.

Friday, October 16, 2009

Blitz 1UP nets Red Chain Games' butterfly indie delight!

Blitz 1-Up logoFluttabyes, a beautiful butterfly-themed downloadable PC title, developed by indie Red Chain Games, has been signed to Blitz Arcade’s Blitz 1UP label.

Fluttabyes is a fun, quirky take on a Match 3 game. Easy to pick up and play, yet deeply addictive, the aim of Flutterbyes is to help the butterflies fly away by matching four or more of the same colour.

The game is gorgeous and cute, with sunny countryside summer settings in a unique and colourful art style.

Tuesday, August 25, 2009

Escapist Launch 'Atomhex' Video Game

escapist video game screenshotEscapist Games Limited announce that AtomHex, "that crazy multiplier arena shooter" by Mark Incitti has been launched on the Xbox 360 Indie games platform for a paltry 80 Microsoft Points.

You may remember Mark Incitti as the guy who got into trouble with Bizarre Creations after developing a Geometry Wars clone that was so good, it began to eat into their sales. Well now he’s back, but this time it’s with an entirely new and completely different game, far superior to both Geometry Wars and his original clone.

AtomHex is a colourful, fast-paced shooter where you pilot your ship through a world filled with harmless Atoms and Hexes. Change your colour to successfully despatch the hexes, and attempt to survive the chaos as atoms combine with hexes and release their deadly offspring.

“It’s a game of tactics.” says Escapist Games founder and director, Chris Walley, “Instead of just wildly shooting everything like in most games of this genre, you have to be a lot more selective. Developing a strategy is key. In fact just when you think you’ve got it all figured out, a whole new layer of depth to the gameplay emerges. Then you can really start to get the high scores. 2 billion points in five minutes? It’s possible if you know how!”

Atomhex can be found under the Indie games channel on your Xbox 360 Dashboard, or it can be queued for automatic download to your Xbox 360 by going to the following link: http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d802585502b4/?p=1&of=7&bt=0&sb=1#offers

The official Atomhex website can be found here: www.atomhex.com

Monday, July 27, 2009

Indie Games Arcade Returns to the Eurogamer Expo 2009


The Indie Games Arcade returns to the Eurogamer Expo this year, with more than a dozen of the best and most interesting indie games and projects on show.

Organised by Pixel-Lab and Eurogamer, the Indie Games Arcade will be happening at both Eurogamer Expo events - in Leeds on the 27th and 28th of October, and as part of London Games Festival on the 30th and 31st of October.

The Indie Games Arcade will feature a raft of well-known and not so well known indie games, including games from Tunatech, Introversion, Robert Fearon, Hayden Scott-Baron, Rudolf Kremers and Alex May.

Rupert Loman, managing director of Eurogamer said, "The Indie Games Arcade is an important part of the Eurogamer Expo. It puts gamers in touch with games they might not otherwise find out about, and helps independent developers reach new gamers and attract press coverage that they wouldn’t otherwise be able to get. We’re delighted to bring it back this year with the help of Pixel-Lab.”

David Hayward, Project Coordinator for Pixel-Lab said, "Not everyone is well known or has a huge marketing budget, but there's a lot of indie talent based right here in the UK. A lot of this work steps outside of the commercial mainstream of games and constitutes an important contribution to the culture of games. I'm really pleased to be putting such a lot of interesting work on show again this year."

As well as beloved and anticipated commercial indie titles, there will also be a selection of the most interesting and unusual non-commercial games that can be found.

The Indie Games Arcade microsite is here: http://pixel-lab.co.uk/indiegamesarcade