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Monday, March 10, 2008

Nintendo moves to fix Super Smash Bros problems on the Nintendo Wii



Some Nintendo Wii units unable to read recently released game

Nintendo US has offered to repair all Wii consoles struggling to play the highly-anticipated first-party title Super Smash Bros Brawl.

Some users have experienced disc read errors with the game, which Nintendo blames on the lens inside the Wii console.

"Super Smash Bros Brawl utilises a double-layer disc which has a large memory capacity. A very small percentage of Wii consoles may have trouble consistently reading data off this large capacity disc if there is some contamination on the lens of the drive," said the company.

North American consumers can send their consoles to Nintendo for repair free of charge, as the problem lies with the hardware, not the software.

The game was released at the weekend in the US. On release in Japan, the game went on to sell over one million units in just 11 days.

Source: Games Industry

More on this story and how to obtain a report form here

No Formula One game from EA Sports


No Formula One game on the cards, says Moore

EA Sports' global marketing boss Todd Sitrin has said that the division is currently working on two new, unannounced intellectual properties.

In January this year, EA Sports unveiled Facebreaker, a new boxing title in development at EA Canada.

"We actually have three new original IPs in development, the only one that's been announced is Facebreaker, we haven't done an original IP at EA for several years, not since back to Freekstyle," said Sitrin to geekpulp.

EA Sports consistently turns out the best-selling sports franchises in the business, with Tiger Woods, FIFA, and Madden titles a regular fixture in the charts in Europe and North America.

Former Microsoft exec Peter Moore joined EA Sports as president last July. In his most recent blog post, Moore addressed the rumour that EA Sports might pick up the license to Formula One, stating that although he is a big fan of the sport, the licence just isn't available.

"The excitement that Lewis Hamilton has brought to the sport, and its vast global appeal, make it an appealing game licence, but as of right now it is not available," he detailed.

"Maybe in a few years the situation will change, but until then we fully respect the rights held by our partners at Sony."

Source: Games Industry

1UP Network Unveils World-Exclusive Details of Sims 3 with Comprehensive Print and Online Coverage


1UP Network Unveils World-Exclusive Details of Sims 3 with Comprehensive Print and Online Coverage

1UP Network announced today that its print and online properties, including 1UP.com and GFW (Games for Windows: The Official Magazine), will be revealing world-exclusive details about Electronic Arts’ highly-anticipated Sims 3. GFW, the authority in PC gaming, will be unveiling a first-look at the game in its April/May 2008 issue, shipping to subscribers now and available on newsstands March 18.

“The Sims series’ immense popularity could constitute it as a national pastime,” stated Dan “Shoe” Hsu, editorial director for 1UP Network. “What has made the Sim franchise such a pop culture phenomenon over the past 19 years is that it appeals to a mass audience, not just traditional gamers. They have been able to successfully tap into the casual gaming community by defining the concept of a sandbox type of gameplay, with endless possibilities. Each new installment gains more and more fans and I’m very excited that the 1UP Network is the first to be able to give them the inside scoop on the game, with such a broad breadth of coverage.”

Providing Sims fans with the most in-depth, exclusive Sims 3 coverage throughout March and April, 1UP.com will debut a full game preview, divulge further details about the recently announced Sims Carnival, feature developer Q&As, host Retronauts and GFW Radio podcasts, both focused on the Sims series, and more.

The 12-page spread in the April/May 2008 issue of GFW includes first-look impressions, new screens, and revealing interviews with Sims Studio head, Rod Humble, Sims 3 executive producer, Ben Bell, and Sims 3 design director, Matt Brown, who all shed light on characters, environments, customization capabilities, and other game features. The issue also takes a look back at the evolution of the Sims series and what has made it the best-selling PC gaming franchise in the world to date.

To check out what the 1UP Network is all about, please log on to:
http://www.1up.com. For more information about the 1UP Network, please log on to: http://gamegroup.ziffdavis.com

Play.com Live: Drive away a Ducati Monster 696 Motorcycle months before release at PLAY.COM Live


Play.com Live: Drive away a Ducati Monster 696 Motorcycle months before release at PLAY.COM Live

Sandisk will be showcasing their range of market leading memory devices at PLAY.COM Live along with the chance to win the next word in urban excitement, the ‘Ducati Monster 696’ motorcycle, not on the market until June 2008 as well as Ducati branded merchandise, mobile phones and memory cards. To feast your eyes on the Ducati Monster 696 please visit http://www.ducati.com/en/bikes/my2008/Monster/M696-08/presentation/index.html

About Sandisk
Whatever your life's passion may be, SanDisk has the right memory product and audio/video player to suit your style. No wonder more people on the go, around the world, rely on innovative products from SanDisk for their precious photos, music, video and data

About Play.com Live
The Play.com Live event on March 15 and 16 will give people the chance to try out the latest computer games and watch the hottest groups – all inside the world famous home of UK football.

TV babe Gemma Atkinson (ex-Hollyoaks and I’m a Celebrity Get Me Out of Here!) and Virgin Radio presenter Iain Lee will host the two-day extravaganza which includes performances top bands including We Are Scientists.

Tickets cost just £6 per adult and £3 for children and can be purchased through www.play.com/live

They are available to buy for a morning or afternoon visit to the show on either day.

Brain Challenge and Bliss Island – Available this Wednesday on Xbox LIVE Arcade


Give Your Brain a Boost with "Brain Challenge" and Control the Wind with "Bliss Island" – Both Available this Wednesday on Xbox LIVE Arcade

Experience the first mind exercise game available on Xbox LIVE Arcade for Xbox 360 with Gameloft’s “Brain Challenge” and harness the power of the wind to conquer levels in Codemasters’ “Bliss Island,” an updated version of the popular Windows Vista puzzler. Both titles will be available on Xbox LIVE Arcade on Wednesday 12th March at 08.00 GMT.

Don’t let a good mind go to waste! Increase brain activity with “Brain Challenge,” an entertaining brain training program that helps players develop stress-management skills through a wide variety of games. A personal coach helps players develop their abilities in five areas of cognitive function, including logic, maths, memory, visual thinking and concentration, in a fun and easy way.

“Brain Challenge” has something for everyone including Daily Test Mode, where players undergo a series of brain exercises and Stress Mode, which tests player’s abilities to stay calm under stress. For those looking for a relaxing experience, Creative Mode allows players to relax and explore their imagination and Child Test lets players play & share their exercises with younger people. For competitive players, the game features multiplayer support for up to four players offline and online, as well as detailed stats and graphs where they can track their overall performance and progression.

In our second game explore “Bliss Island” as Hoshi the Zwooph, a mystical blue creature that emits precise puffs of air to create clouds. Help Hoshi become the Bliss Island champion by winning over 25 unique challenges across nine intense levels. Better yet, challenge friends online for more competitive gameplay or focus on topping the Leaderboard charts!


Where can I get these games from?

Developed and published by Gameloft, “Brain Challenge” will be available worldwide for 800 Microsoft Points.

It is rated 3+.

For more details on “Brain Challenge” please visit:
http://www.xbox.com/en-US/games/b/brainchallengexboxlivearcade

Codemasters’ “Bliss Island” will be available worldwide (with the exception of Japan and Korea) for 400 Microsoft Points.

It is rated 3+.

For more details on “Bliss Island” please visit:
http://www.xbox.com/en-US/games/b/blissislandxboxlivearcade

Pocket Gamer celebrates second birthday with one million page views

Pocket Gamer celebrates second birthday with one million page views.

Handheld specialist game site breaks through page view milestone, reaches 350,000 unique users with 5,750 published articles.

Steel Media, the UK’s specialist mobile consumer technology publisher, celebrates the second anniversary of its leading portable gaming site, Pocket Gamer, with one million monthly page views across web and wap, read by more than 350,000 unique users.

Launched on 10th March 2006, Pocket Gamer didn’t waste much time in establishing itself as one of the most popular sites for mobile, PSP and DS gaming. Since then, other formats such as N-Gage, iPod and, most recently, iPhone, have entered the market and have obviously benefited from the same comprehensive coverage its more established brethren have enjoyed over the past 24 months, further cementing Pocket Gamer’s position as a leading online destination for all things handheld.

“We’ve worked very hard to provide the portable gaming industry with the editorial coverage that it deserved and over the last two years I’d like to think we’ve done just that,” said an understandably proud Chris James, Steel Media’s Managing Director. “Naturally we wouldn’t have been able to do it without help, so it’s an opportunity to thank all of our partners - from mobile publishers and developers to handset manufacturers to the operators who’ve supported us along the way – as well as, of course, our truly brilliant editorial team and our loyal and evidently discerning readership.”

Though happy with the progress to date, James was keen to make it very clear that the company would not be resting on its laurels. “Whilst these are all satisfying benchmarks I really do feel that we’ve only just started our job here – there’s plenty to more to come from us in the months and years ahead, be it new initiatives such as our operator magazines and syndicated reviews or improvements to the sites.

“Indeed, there’s plenty of new projects and partnerships already in development, which we hope to be able to talk about in the near future, so do watch this space.”

Figures talk loudest, ultimately, and since launching 24 months ago, Pocket Gamer has published 5,750 pieces of portable gaming-specific editorial.

“It’s a fittingly rewarding way of celebrating two years of hard work, and one that, ultimately, reflects the great efforts made during that period by the members of our hand-picked team, both past and present,” reflected Pocket Gamer editor Joao Diniz Sanches. “With new formats joining the handheld gaming scene, it’s a particularly exciting time to be covering this sector and we look forward to continued growth as we enter the next stage of PG’s development.”

King's Bounty: Official Website Is Now Live!!


King's Bounty: The Official Website Is Now Live!!

King Maximus is dying … The demoniac Arech Dragonbreath has recently stolen the sceptre of Order!

The destiny of the four continents is in your hands, young knight. Recruit an army, brave dark Legions, and travel through four continents, in search of the sceptre of Order. Your quest is King Maximus’ last hope, but be wary … because your path will be full of pitfalls! May you be protected by the spirits of Order, and return the King’s Bounty!

For help you in your quest, stay connected on www.kings-bounty.com

An exclusive trailer will be the next level of your “training”…

HOT WEBSITE CONTENT
  • Tone of super screen, showing the amazing King’s Bounty graphics.
  • Authentic & impressive artworks and sketches of armies, characters, monsters!!!
  • 3 breathtaking trailers in high definition, showing the brilliant real time action and the exciting TBS combat phases.
  • Be the first one to customize your computer with super eye catching wallpapers (12) !!
  • Join the King’s Bounty community by posting your first comments and impressions on the forum.
  • Sign the guest book and enter the legend!!
AND MANY MORE TO COME!!

About the game

Genre: Real-time / Turn-based Strategy with RPG elements
Website: www.kings-bounty.com
Platform: PC
Developer: Katauri Interactive
Publishers: Nobilis/1C
Release date: October 2008

Flight Simulation to the Rescue Pilot goes Gold for Flight Simulator X! Free demo


Flight Simulation to the Rescue

RESCUE PILOT GOES GOLD!

Title Rescue Pilot – Mission Pack
Label Just Flight
Developer: Just Flight
Genre: Flight Simulation
UK Release: 25th April 2008
SRP: £19.99 / €29.95 / $39.99
UK Barcode: 5035063005643
German barcode: 5035063005667

An exciting mission pack series for Flight Simulator X is on its way!

Rescue Pilot – Mission Pack, the first in a series of exciting expansions from Just Flight, has now gone 'gold' and the UK release date is set for 25th April.

In Rescue Pilot Flight simulation fans will get the chance to put their virtual flying skills to use. You are a pilot of an air rescue medical service and your job is to respond to any emergency calls that are received at your home base. A typical day for a Just Flight Rescue Pilot could find him airlifting an injured person from a car accident, picking up a stranded mountaineer or flying a life-or-death dash with a vital medical cargo. The work is always challenging - but never dull - and the job satisfaction is immense!

Rescue Pilots must use their flying experience to the full in a variety of fixed wing and rotary aircraft to complete the missions but there is also a choice of settings to match an individual's skill levels.

The twelve authentic missions with realistic ATC and convincing scenarios will keep virtual rescuers glued to their joysticks. It's time to get airborne and do your bit!

Why not try the first mission yourself by downloading the free demo direct from the website? Visit http://www.justflight.com/product.asp?pid=233 and click on the 'Download Demo' button at the foot of the page.

BABYSITTING MANIA VIDEO GAME FOR NINTENDO DS


MAJESCO ENTERTAINMENT ANNOUNCES 'BABYSITTING MANIA' FOR NINTENDO DS

Popular Online PC Title Coming to Handheld This Autumn

The multi-tasking mayhem ensues, as Majesco Entertainment Co., an innovative provider of video games for the mass market, and Gogii Games today announced Babysitting Mania for Nintendo DS. Based on the hit PC simulation, Babysitting Mania challenges players to manage unruly kids, lists of chores and out-of-control houses without losing their cool. The game is also the sequel to the smash success Nanny Mania that has been downloaded more than 7 million times.

“Balancing a busy household with energetic kids of multiple ages is incredibly demanding,” said Gui Karyo, Executive Vice President of Operations, Majesco. “Babysitting Mania brings the challenge ‘home’ so players can develop their ability to multi-task and maintain order despite the rigors of running a modern family.”

In Babysitting Mania, players progress through more than 100 levels of fast-paced, overlapping tasks as they feed, entertain and clean up after a slew of kids in 20 chaotic houses. Players will use the Touch Screen to manage every aspect of the household with speed and precision, from strategically employing “Timeouts” to overseeing bonus birthday party levels that add neighbourhood party guests to the mania. Players must also care for children in various stages of their lives-from babies to toddlers to teens. Only the ultimate babysitter will survive the frenzy!

Babysitting Mania for Nintendo DS is expected to release in late 2008. It will be distributed throughout Europe and to PAL territories by Codemasters. For additional information about Majesco’s exciting line of products, please visit the newly relaunched www.majescoentertainment.com and www.majescoeurope.com.

Second Volume of PopCap's Casual Video Game Hits for Sony PlayStation 2


Second Volume of PopCap's Casual Video Game Hits for Sony PlayStation 2 Coming Soon

PopCap Hits Vol. 2 Arriving at Stores in June

PopCap Games, the leading developer and publisher of “casual” video games, today announced the imminent arrival at retail of a new PopCap Hits compilation for PlayStation 2 featuring two of the company’s best-selling puzzle and “arcade action” games. PopCap Hits Volume 2 features Heavy Weapon and Zuma, carries an SRP of US$19.95, and marks the first time that those two games have been made available for PlayStation consoles. PopCap Hits Volume 2 is expected to hit store shelves in June 2008.

“We’re pleased to be bringing our second PlayStation2 ‘greatest hits’ compilation to stores so quickly after the first volume, and expect the upcoming product to be even more popular with consumers,” said Greg Canessa, VP of Video Game Platforms at PopCap. “Heavy Weapon and Zuma are two of our most successful games on the Xbox LIVE Arcade Service, and should prove equally well received by the PlayStation 2 audience.”

Zuma is a fast-paced action puzzler requiring quick reflexes and pattern-solving strategy as players rotate the stone frog at the center of the screen to shoot colored balls into place. Make sets of three or more balls to succeed – and don’t let the chain of balls reach the golden skull! Zuma is also available for Xbox 360, PC, Mac, online and select mobile devices. Zuma is also the highest-rated game for iPod, based on iTunes’ customer reviews.

Heavy Weapon is a light-hearted side-scrolling action game in which players strive to defeat hordes of enemy armies in the form of tanks, jeeps, fighter jets, helicopters and other land and air vehicles. Power-ups and secret weapons that provide additional speed, shields, firepower and more help the player overcome increasingly nasty enemy forces and bosses while progressing through levels representing the oppressed (fictitious) countries over which the war is being waged. Multiplayer modes available for the PlayStation 2 version of the game enable players to join a friend for furious shoot-’em-up fighting in multiplayer Arms Race and War Party modes. In addition, PopCap Hits Volume 2 provides exclusive behind-the-scenes access in “The Making of a Classic.” Explore early game concepts, high-res game art, and video clips featuring development history and tips from the games’ creators.