We Go Online with Mario Kart Wii
Mario Kart Yoshi
Believe it or not, Wii's Kart offering is better online than off.
To say that we've been playing more than our fair share of Mario Kart Wii over the last month or so would be an understatement. We've medaled in each "cc" more times than we can count, unlocked every level and character in the game, and are now moving from the unfinished English "preview" build to the retail Japanese build, and then soon again to the finished English build. We put it lightly when we say we've been playing a lot of Kart.
Still, the build we were playing on was missing the most crucial element to Nintendo's Kart plans this time around, and that's the 12 player online race and battle modes. We didn't have details on the mode, reviews for the game thus far have neglected online to a large extent, and we couldn't play it for ourselves, so we had no idea whether it would be the triumphant march towards internet gaming that Nintendo (more specifically, Kart) fans have been waiting for, or just a disappointment in the end.
We've had some serious time with online, and are back to report.
More here...
Showing posts with label wii wheel. Show all posts
Showing posts with label wii wheel. Show all posts
Tuesday, April 15, 2008
Saturday, April 12, 2008
First drive with Mario Kart Wii and the WiiWheel on Nintendo Wii
I was thinking what to initially write about Mario Kart Wii because the game is explained in a single sentence: Mario Kart with motion control and Nintendo Wi-Fi play. I’m fairly certain people who read Siliconera are familiar with Mario Kart and Mario Kart Wii doesn’t deviate from the formula. Nintendo even took the time to specify where the racetracks in Mario Kart Wii originated from. Did I just buy the same game again? (I’m joking.)
There are some tweaks to the core in the form of motorcycles and extra items. The giant mushroom power-up from New Super Mario Brothers makes a debut and it makes your character grow large enough to trample other drivers. The POW Block makes all other racers spin as if they hit a banana peel and drop their item. The thundercloud places a smiling ball of water vapor above your racer. You have a limited amount of time to “pass” it to another racer by touching them. If you don’t handoff the jovial cloud it shocks you.
Motorcycles are an alternative to go karts, but besides parameters bikes use the same controls with one exception. You can do wheelies by tilting the Wii Wheel or the remote in the nunchuck/remote control scheme. Wheelies give you a speed burst, but temporarily remove steering while your front tire is airborne. I guess the other advantage bikes have is squeezing in between cars, but the tracks are so wide you probably won’t need to do this often.
More from: Siliconera
Thursday, April 10, 2008
Mario Kart Wii out tomorrow - grab your steering wheel and get going...
Mario and all his pals make a spectacular return in this definitive version of 'Mario Kart' on Wii, providing the most action-packed, adrenaline-filled racing fun ever seen in the series. Players will have to master a host of 16 exciting new tracks in addition to 16 classic tracks from previous Mario Kart games.
For the first time ever players have the option of racing with karts or a brand new mode of transport – Bikes. Using bikes as your chosen method offers up some interesting and different gameplay possibilities such as carrying out a wheelie, which in turn will give you a small boost that could be crucial and make that all important difference at the finishing line.
Players are also able to hit the road as their own personalized Mii caricatures in addition to many classic and even some never-before seen characters in Mario Kart games. True to the series, 'Mario Kart Wii' features adrenaline pumping racing action, a plethora of power-ups and masses of objects for players to use to slow down their rivals. Also with 10 battle arenas, players are sure to be kept busy between trips around the circuit.
Includes the Wii Wheel - makes 'Mario Kart Wii' one of the most accessible Mario Kart games to date and allows complete novices to compete with ease and comfort, ensuring no one is left in the dust.
See all Gamezplay Mario Kart postings here...
Monday, April 07, 2008
$10 Mario Kart Wii with two games trade in
GameStop is offering Wii owners the opportunity to trade in a few pretty craptastic Wii games to score one of Nintendo's AAA offerings, Mario Kart Wii, for $10 of pocket change. The bad news is that even if you get rid of some titles that are doing little more than collecting dust alongside your Wii, you are feeding GameStop's buy low sell high trade-in market.
With that said, we're not judging anyone who hits the jump to check out the full list of qualifying games.
- Baroque
- Big Brain Academy: Wii Degree
- Bully: Scholarship Edition
- Cabela's Big Game Hunter
- Carnival Games
- Cars: Mater-National
- Cooking Mama: Cook Off
- Dragonball Z: Budokai T3
- EA Playground
- Fire Emblem: Radiant Dawn
- Ghost Squad
- Legend of Zelda TP
- Lego Star Wars: Complete Saga
- Madden NFL 2008
- MLB 2K8
- Mario and Sonic Olympic Games
- Mario Party 8
- Mario Strikers Charged
- MOH Heroes 2
- MOH Vanguard
- Metriod Prime 3: Corruption
- MLP Power Pros
- My Sims
- Naurto Clash of Ninja Revolution
- NBA Live 2008
- Need for Speed: Carbon
- Need for Speed: Pro Street
- No More Heroes
- Okami
- Pokemon Battle Revolution
- Rapala Tournament Fishing
- Rayman Raving Rabbids
- Rayman Raving Rabbids 2
- Resident Evil 4: Wii Edition
- Resident Evil Umbrella Chronicles
- Sims 2: Castaways
- Super Mario Galaxy
- Super Paper Mario
- Super Smash Bros. Brawl
- Tiger Woods PGA Tour 2007
- Tiger Woods PGA Tour 2008
- Transformers The Game
- Wario Ware: Smooth Moves
- WWE Smackdown vs Raw 2008
While most of us wouldn't trade in our still-warm copies of Super Mario Galaxy, tossing aside Big Brain Academy: Wii Degree probably isn't the worst decision a gamer could make.
Source: Kotaku
Tuesday, April 01, 2008
Nintendo Wii - Mario Kart Wii Fact sheet
Mario Kart Wii
Format: Wii
Launch Date: 04/27/08
ESRB: E (Everyone) - Comic Mischief
Game Type: Kart Racing
Accessories: Wii Wheel (included)
Players: 1-4 locally or up to 12 on Nintendo Wi-Fi Connection with up to 2 players locally
Developer: Nintendo
KEY INFORMATION
The worldwide race is on with a whole new set of tricks, tracks and ways to play.
- The Wii Wheel transforms the Wii Remote controller into a steering wheel that feels natural in anyone's hands, while the Wii Remote and Nunchuk controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.
- Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Mii characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.
- Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.
- Cruise new tracks and arenas or tour classic courses from Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit, Mario Kart: Double Dash!! and Mario Kart DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.
Game storyline: Drawing on courses and battle arenas from every game in the series – not to mention tons of new ones – the true king of the Mushroom Kingdom racing circuits will finally be crowned.
How to progress through the game: Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas.
Characters: Nintendo favorites Mario, Luigi, Peach, Yoshi, Donkey Kong, Wario, Bowser and Toad, plus a host of new faces-including your own! Get into the game and put your Mii character behind the wheel.
Special powers - weapons - moves - features: Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie.
Control: Mario Kart Wii is compatible with four different control schemes, so players can customize how they want to play:
- Wii Remote Controller (with or without Wii Wheel): Steer by tilting the Wii Remote left and right. Or snap the Wii Remote into the Wii Wheel to transform it into a steering wheel for an intuitive, motion-based control scheme.
- Nunchuk Controller: Steer with the Control Stick on the Nunchuk and use the Wii Remote to accelerate, perform tricks and drift.
- Classic Controller: Mario Kart veterans can let their thumbs do the driving with the Classic Controller. However, players cannot perform certain moves with this control scheme.
- Nintendo GameCube Controller: Experienced Mario Kart fans may also enjoy this familiar scheme, although some maneuvers cannot be performed.
Nintendo Wi-Fi Connection: There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.
Wednesday, March 19, 2008
Smash Bros Mario Kart Nintendo Wii dominate Amazon best-sellers
Nintendo Wii products dominated the top rankings in the Video Games division at Amazon.com on strong demand for a range of products.
The fighting title Super Smash Bros. Brawl held the No. 1 rank, followed by the Wii Nunchuk Controller at No. 2, the Wii at No. 3, Mario Kart Wii at No. 4, the Wii Remote Controller at No. 6, and Wii Play with Wii Remote at No. 8.
Nintendo said that Super Smash Bros. Brawl for the Nintendo Wii home video game system has sold 1.4 million copies in one week at U.S. retail.
The title sold 874,000 on launch day alone and sold at a rate of 120 copies per second between Mar. 9 and Mar. 16.
Additionally, advanced orders for Mario Kart Wii with Wii Wheel spiked 282,600 percent over the weekend. The racing title, due out Apr. 27, sells for $49.99.
The title will include 16 new courses and 16 classic courses from previous titles, a choice of karts or motorbikes, and the option to place a Mii character in the driver's seat.
NPD Group Inc. this month recorded sales of 432,000 Wii units in Feb. U.S. sales to rank as the No. 2 best-selling video game hardware for the month.
Wednesday, March 12, 2008
Nintendo Speeds Into Spring With Mario Kart Wii
Nintendo Speeds Into Spring With Mario Kart Wii
Hotly Anticipated Racing Game Includes Innovative Wii Wheel
This year, the typical signs of spring will be accompanied by the sweet sound of revving engines and the sight of lightning-fast shells whizzing around every corner. Mario Kart Wii is zooming toward its launch in the United States on April 27. The game comes with the intuitive Wii Wheel™, which makes it easy for novices to compete against veterans, so no one is left in the dust. And with a broadband hookup to Nintendo Wi-Fi Connection, players can compete with up to 11 other drivers from around the world for racing dominance.
"Mario Kart Wii transforms one of our most popular franchises into a race that every member of the family can join," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Driving with the Wii Wheel could not be more natural, and this is one place where speeding is encouraged."
Mario Kart Wii will include 16 new courses and 16 classic courses from previous Mario Kart games. For the first time ever, players have the option of racing with either karts or motorbikes. Players can also hit the road as their personalized Mii™ caricatures in addition to the handful of classic Nintendo characters found in the game. True to the series, the game features tons of racing, plenty of power-ups and oodles of objects for players to use to slow down other drivers. And 10 battle arenas will keep players busy between trips around the circuit.
The easy-to-use Wii Wheel will also be sold as a separate accessory, giving every driver in the household a chance to get behind his or her own wheel. And if veteran Mario Kart fans are afraid of getting smoked by rookie drivers using the Wii Wheel, they can rest assured that Nintendo has them covered. Mario Kart Wii supports four different control options: Wii Remote™ with or without the Wii Wheel, Wii Remote and Nunchuk™ controller combo, Classic Controller and even the Nintendo GameCube™ controller. So there's bound to be a configuration that fits everyone's style.
Mario Kart Wii launches with a new channel added to the Wii Menu to enhance game play: The Mario Kart Wii Channel. This new channel builds on the huge online community of Wii owners and lets players compete in tournaments, check worldwide rankings, see when their friends are playing and download ghost data.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com. For more information about Mario Kart Wii, visit MarioKart.com.
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