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Wednesday, December 12, 2007

TV and Video Games Strain Children's Vision?


Watching images on a flat screen (as in any flat surface screen, including CRTs) for prolonged periods has a deleterious effect on a child's vision, and eventually leads to nearsightedness and issues shifting focus, according to eye experts in the US and UK.

Professor Andrea Thau, spokeswoman for the American Optometric Associations, advises:

Children need appropriate visual stimulation for sight to develop normally. Parents should limit TV and computer games, especially in children under six whose sight is still developing, though the effects occur in older children too.

I guess that explains my problem, or part of it, anyway, though I'm extrapolating out to adulthood as someone who didn't use computers or watch much TV as a child. I have increasingly poor vision as I age, something so trivial as a teenager I didn't bother wearing my glasses most of the time, but which now seems to grow increasingly worse as I spend longer and longer hours either gaming, writing (on a laptop), or reading (often by lamplight, in the evening, in bed).

I'm not blind, but it's bad enough that I need glasses in front of a desktop computer screen a couple feet in front of me. Which has additional downsides if you're into various specialty gear. For instance, I slipped on Natural Point's Track IR infrared-based head-tracking system (it lets you look around inside the cockpit of a plane or other vehicle just by moving your head) and was suddenly all too aware of my glass frames, which obscure parts of your view since, per the Track IR freelook mechanic, it's explicitly tied to the shifting visual field. In other words, when I look around, I invariably end up looking through my frames around the edges.

A few years ago, my optometrist noticed I have problems focusing correctly. He said I "overfocus," which as I understand it, means I look at something like the page in a book that might be X inches away, but my eyes exert themselves focally as if I were looking at something X + 3 or 4 inches extra.

Keith Holland, a leading specialist in children's eye problems who examined 12,500 children's eyes in the last decade, noting an "alarming increase" in problems linked to TV and computer game exposure, says:

Humans are not designed to look at a flat screen for long periods – and this is especially the case for children or infants whose vision is developing – and we believe visual skills are being damaged.

As anyone knows, anything that strains your vision is going to be harmful to it over time. I presume some of my focal issues may be due to extended time in front of computer screens (I've never been much of a TV watcher). The good news is that they make special corrective glasses for focal issues. They only help when you're reading up close (not to be confused with reading glasses, which are different) but I can actually feel my eyes forcibly relax when I slip them on. (Now if only I could be more disciplined about wearing them.)

The bad news, of course, is that the only cure-all is spending less time in front of flat screens, kids especially, be they TVs or computers.

Or maybe that's good news too.

Source: PCWorld Blog

Purrfect Pet Shop video game on PC to launch


eGames Hopes to Find Good Homes for Purrfect Pet Shop

Casual Pet Adoption Game Includes Special Mode for Kids

Casual games developer and publisher eGames announced today that its new pet adoption themed PC game, Purrfect Pet Shop will launch online later this month. Part of the popular time management genre, Purrfect Pet Shop is poised for download from major casual game portals across the Internet.

Purrfect Pet Shop puts players in charge of an animal adoption center, caring for strays as they arrive at the shelter, and matching them with prospective owners based on the customer’s desired pet traits. At the same time, players must nurse a special customizable dog or cat back to health, choosing from thousands of possible pet combinations, and earn the animal’s trust through playing with toys, going on special trips to the aquarium or butcher shop, careful grooming, medical care, and the occasional tasty treat. While earning money in the shelter through donations from satisfied customers, players purchase center upgrades and special items to get their friend ready for adoption by the end of the game.

“We expect Purrfect Pet Shop to experience similar success to Burger Island, our first time management game released earlier this year,” said eGames Product Manager Greg Zesinger. “Burger Island was a top seller out of the gate, continues to sell well online, and is building momentum at the retail level. We are confident Purrfect Pet Shop will follow a comparable path.”

In addition to Purrfect Pet Shop’s unique mix of pet care and adoption matchmaking, eGames also introduces a special mode in the game designed specifically for younger players.

“While the normal difficulty settings certainly cater to the ‘traditional’ casual game audience, generally considered as the thirty and up crowd, we know from firsthand experience how much young children also enjoy the game,” said Zesinger. “From the beginning of the game’s development, we’ve seen how much children as young as four have loved taking care of the animals in the game, but at the normal difficulty setting, it was sometimes hard for them to complete the game’s objectives. Through the Kiddies setting, young players receive a much easier path to success with a minimum of help from an adult. Of course, we also encourage adults to sit with them and play Purrfect Pet Shop together. It’s a great opportunity to share some quality time and work together to give animals in the shelter the best homes possible.”


As an added bonus, players have the ability to take pictures of their special pet in Pet Photo Shoot mode that can be saved, printed out, and emailed to friends.

“After you create your special pet, you have the opportunity to capture images that you can email, use as Internet avatars, or simply print out with customized frames and captions,” said Zesinger. “Literally thousands of dogs and cats can be digitally recreated in the game, and it’s fun to share Purffect Pet Shop interpretations of beloved real world pets with friends and family.”

Free trials of Purrfect Pet Shop will be available at http://www.egames.com and other top online casual game portals, with the full game available for purchase at $19.99.

Chunk 2 - second update for free-to-download and play game, Dungeon Runners


NCsoft Europe today announced the release of Chunk 2, the second content update for its successful free-to-download and play game, Dungeon Runners.

This update includes in-game advertising in non-member worlds, more bank space for members, item trading, increased access to prime loot, and overall Player versus Environment (PvE) and Player versus Player (PvP) balance refinements.

Dungeon Runners is a free to download and play online multiplayer role playing game in a satirical, fast-paced sword-and-shield setting, where defeating monsters and evil enemy’s results in piles of loot, treasure, and non-stop fun.

The hallmark of Chunk 2 is in-game advertising which will help fund future development of the massively multiplayer online game (MMOG) and keep it free for players. The in-game advertising will be visible to non-members in loading screens and in a banner that sits on top of the game window during play. Dungeon Runners members, who can subscribe to the game for only $4.99 per month (equivalent to approximately £2.50), will not see any of the advertising.

Advertising in Dungeon Runners will open up new content and functionality for all players. Non-member players will gain access to new content previously unavailable to them, including dungeons and valuable items. Also, non-members will now have access to one page of bank slots, enabling them to store more items. Members will increase their bank storage space from one to three pages.

Also, by popular demand, a secure trade system has been added to Dungeon Runners. This new feature allows everyone to easily trade items (with the exception of gold) with other players through a simple interface.

“Chunk 2 unlocks an enormous amount of playable content for non-members that they didn’t have access to before thanks to the addition of in-game advertising,” said Stephen Nichols, NCsoft’s producer and lead programmer for Dungeon Runners. “Our non-member players are very happy they can now use what was previously members-only loot, and our members are really excited about receiving additional bank slots to hold their items. These changes, plus our new secure trade system, make this update a win-win for everyone!”

Further enhancements include increased rare item drops and stackable potions for members and non-members alike, which lead to more success in this hack–and-slash game.

Dungeon Runners can be downloaded for free at http://www.dungeonrunners.com/join.html. Players can play for free or subscribe to the members version at any point for $4.99 a month. Members have access to such benefits as log-in queue priority, members-only servers, and the most powerful items, weapons and armor. Membership status also includes three bank pages for hundreds of loot items and the ability to stack potions in one inventory slot to save room for even more loot.

To find out more please visit the Dungeon Runners web site at: www.dungeonrunners.com.

The game is rated Teen by the Entertainment Software Rating Board.

Wonderworld Amusement Park video game for Nintendo Wii

New Game Lets You Enjoy Boardwalk Games and Rides in the Family Living Room

Majesco Entertainment an innovative provider of video games for the mass market, today announced Wonderworld Amusement Park for the Wii home video game system. Developed by Coyote Console, Wonderworld Amusement Park brings to life a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalized avatars.

“In summertime, nothing is more synonymous with family fun than a day at an amusement park. In Wonderworld Amusement Park, we bring this sense of excitement and adventure to the Wii with four player support that enables the whole family to play together,” said John Merchant, Marketing Manager, Majesco Europe. “Only the Wii Remote™ and Nunchuk™ controllers let us reproduce the real life thrill of these games and rides from the comfort of the living room.”

Wonderworld Amusement Park includes 30 different mini-games that mirror real carnival games but are re-imagined in the park’s five stylized fantasy areas. Players immerse themselves in this fantastical world of fun by creating and customizing their own unique character with outfits and accessories purchased with mini-game winnings. As an added bonus, gamers can also enjoy playable rides within the 3D park and challenge other family members in several 4-player gameplay modes.

Wonderworld Amusement Park will launch in summer 2008.

Wonderworld Amusement Park video game for Nintendo Wii

New Game Lets You Enjoy Boardwalk Games and Rides in the Family Living Room

Majesco Entertainment an innovative provider of video games for the mass market, today announced Wonderworld Amusement Park for the Wii home video game system. Developed by Coyote Console, Wonderworld Amusement Park brings to life a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalized avatars.

“In summertime, nothing is more synonymous with family fun than a day at an amusement park. In Wonderworld Amusement Park, we bring this sense of excitement and adventure to the Wii with four player support that enables the whole family to play together,” said John Merchant, Marketing Manager, Majesco Europe. “Only the Wii Remote™ and Nunchuk™ controllers let us reproduce the real life thrill of these games and rides from the comfort of the living room.”

Wonderworld Amusement Park includes 30 different mini-games that mirror real carnival games but are re-imagined in the park’s five stylized fantasy areas. Players immerse themselves in this fantastical world of fun by creating and customizing their own unique character with outfits and accessories purchased with mini-game winnings. As an added bonus, gamers can also enjoy playable rides within the 3D park and challenge other family members in several 4-player gameplay modes.

Wonderworld Amusement Park will launch in summer 2008.

Trickster Online Revolution download new content


Ntreev USA, Inc. announced today that Trickster Online Revolution has recently released new content for their popular 2D fantasy MMORPG.

Trickster Online Revolution Releases Much Anticipated 3rd Jobs and Related Content:

In the 2.6.5 Patch, Ntreev USA has added 3rd Jobs and all related content for Trickster Online Revolution - www.tricksteronline.com/entrypoint/?epn=10030 . The 3rd Jobs are an extension and an in-game upgrade for players. It not only changes the appearance of characters, but also unlocks a host of new job based skills and maneuvers.

Sang Kwon, Manager of Game Operations for Ntreev USA and Trickster Online Revolution, said that, "We are all glad that we were able to get this long awaited feature out before the holidays!" He further explained that, "[3rd Jobs] Opens the door to more exciting skills and items, but this is just a first step [for upcoming content and releases that will enhance the game]!" He later added his extreme appreciation on behalf of Ntreev USA, for the already "huge response" that the new content has gotten from players.

By adding 3rd Jobs and related content, Ntreev USA has expanded the already large number of possible Jobs and Advancements from the initial 16 variations (including 1st and 2nd Jobs) to a new total of 33 unique Jobs and Advancements. 3rd Jobs now add a total of 17 Job variations for Trickster Online Revolution character types, which is more than 1st and 2nd Jobs combined. These new Jobs are based on the initial 4 character types already available for all players, including a male and female version of Charm, Sense, Power and Magic character types.

Players interested in advancing their characters to 3rd Jobs should proceed directly to the Garden of Skill Masters.

NVIDIA Gives PC Gamers More Processing Power With The GEFORCE 8800 GTS 512 MB


News Facts:

NVIDIA GeForce 8800 GTS 512 MB graphics cards are available today, just in time for the holiday-buying frenzy.

Coming on the heels of the introduction of the critically acclaimed GeForce 8800 GT, the GeForce 8800 GTS 512 MB graphics card delivers impressive new levels of performance in the $299–$349 price range.

GeForce 8800 GTS 512 MB graphics cards offer an intense gaming experience with stunning special effects and high-definition visuals for the hottest holiday PC games, such as: Crysis, Hellgate: London, Gears of War, Unreal Tournament 3, and Call of Duty 4, along with full support for current DirectX 9 games.


Product Facts:

  • NVIDIA GeForce 8800 GTS 512 MB offers 25% more graphics processing power than NVIDIA products previously offered at the same price point[i].

  • The GeForce 8800 GTS 512 MB also offers new features such as support for PCI Express 2.0, dual-link HDCP, and the second-generation PureVideo® HD engine from NVIDIA.

  • The NVIDIA PureVideo HD engine delivers astounding Blu-ray and HD DVD movie picture quality on a PC with 100% offload of H.264 video decoding, freeing the CPU to perform other tasks and significantly reducing power consumption, heat, and noise.

  • All GeForce 8800 GPUs support NVIDIA SLI® technology which allows you to use two graphics processors in unison, sharing the graphics workload.

  • GeForce 8800 GTS 512 MB graphics cards are available now from leading add-in card manufacturers, retailers, and system builders. For information on where to buy GeForce 8800 GTS 512 MB products, please visit http://www.nvidia.com/wheretobuy.

Fantasy Date Demo with Mobile Web, Video, and Gaming in one Experience


Choose Your Date by 'Pressing the Right Buttons'

With boons in online dating and electronic gaming, its no wonder that both sectors would converge into new entertainment products, as is the case with Fantasy Date, a new service from MoConDi. Fantasy Date™ is a WAP-based interactive fictional mobile video dating game featuring role-playing features that lead players through hookup and relationship challenges.

Building upon MoConDi’s pioneering successes with millions of game and video downloads worldwide, Fantasy Date is the first to incorporate the mobile web, gaming and mobile video into one experience. Its use of on-demand character control is optimized for Sprint PCS Vision’s high-speed mobile network.

Fantasy Date™ players select a character, male or female, to whom they will try to seduce by reacting correctly to the different video situations presented. The revolving cast of characters keeps users engaged with a monthly change in the lineup of hotties to hookup with. The game is structured in several levels for every character, each level consisting of three video situations. After each video situation, the user is asked to choose among three options. Every choice prompts not only a score, but also a different video reaction from the character. The more the player presses the “right buttons", the more receptive the reaction of the character will be.

“Fantasy Date allows players to get their game on with a fun and original application providing carriers with a compelling new way to engage users and generate revenue,” said J.T. Klepp, President and co-founder of MoConDi

According to Juniper Research, online dating and content uploaded to third party sites will increase from $572m in 2007 to more than $5.7bn in 2012. Demand for innovation in mobile gaming and dating services makes hybrid products like Fantasy Date, an interesting opportunity for carriers such as Sprint.

“Fantasy Date”™ is available exclusively on Sprint’s wireless network for $2.99 and can be found in the “Chat & Dating” category of the Sprint homepage. A demo is available at http://www.mocondi.com/fantasydate/index.html.

Eidos Christmas mobile games line-up


A veritable Santa's sack of code and assets are now available for all Eidos New Media mobile games.

The Eidos Christmas line-up includes a mix of original titles and classics – from Lara to new guys on the block, Kane and Lynch and the hugely addictive Sola Rola.

Kane and Lynch mobile: Inspired by IO Interactive’s highly anticipated title; players can experience 38 adrenaline filled levels through 5 gripping scenarios. The mobile version of Kane and Lynch takes the gritty essence of IO's new blockbuster title and combines it with innovative design to create a unique game for mobile handsets.

Tomb Raider: Anniversary Edition: To celebrate ten years of gaming’s most famous archaeologist, Lara Croft will star in a new adventure taking in familiar locations from her past. Inspired by the first three Tomb Raider mobile phone games, Lara Croft: Tomb Raider Anniversary faithfully preserves the elements which made the original mobile games some of the best available on the mobile platform. Taut, and fast-paced, this is a perfect tribute to one of gaming’s true legends and the first title to come from new British Developer, FinBlade.

Sola Rola: An original title, Sola Rola is a fun mixture of puzzle and action elements in which users control two blobby heroes – Wiz and Waz – as they attempt to save the universe by manipulating shapes. Spanning 25 stages, Sola Rola is crammed with puzzles and uses a unique physics system in which objects and characters can be scaled, tilted and used to solve the increasingly difficult puzzles on offer.

Championship Manager 2008: Released to coincide with the PC version of the game, the mobile version of Championship Manager 2008 is a fully featured game of what is rightly regarded as the pioneer of football management titles. Developed by the award-winning Dundee based Dynamo Games, the mobile game features all the tactical acumen and logistics of the PC title, with a simple to navigate menu system and 2D match overlay specifically designed for handsets.

Tuesday, December 11, 2007

Patapon in North America only on Sony PSP (PlayStationPortable)


Rhythm-Based Action Blends with Abstract Art to Deliver a Unique New Gaming Genre to the North American Market in February 2008

Sony Computer Entertainment America Inc. (SCEA) announced today the February 2008 North American release of Patapon™, available exclusively for PSP (PlayStationPortable). Developed by Sony Computer Entertainment WorldWide Studios Japan Studio, Patapon is a highly stylized, 2D platform/action adventure game that transforms players into a mystical leader in charge of guiding a tribe of small, quirky warriors called Patapons. Through an innovative use of musical beats, players will march the Patapons against opposing armies and gigantic monsters in an attempt to find the far end of the world. In Patapon, players will encounter a new style of gameplay that blends rhythm and action, where various drumbeats are used to command the Patapons to march, retreat, attack, and defend, all in the ultimate quest for survival and victory. The game presents a variety of warrior types, along with a wide selection of weapons and shield upgrades, allowing each player to customize their Patapon army and strategize for each mission. Using character designs by popular French graphic artist Rolito, who served as chief artist for the game, Patapon introduces a distinctive art style incorporating abstract shapes, vibrant environments, and larger-than-life boss enemies.

“Patapon is a unique experience for gamers of all ages because it combines two key forms of entertainment: rhythm and music, and stellar platforming action,” said Jeff Reese, director, software marketing, SCEA. “Music is a huge part of the PSP’s multifunctional feature set, and we are excited to deliver a new genre of music and action gaming that further adds depth to the PSP software lineup.”

For years the Patapon tribe has lived in the desolate frontier, driven from their home by the evil Zigoton army. Behind the Patapons' cute exterior, lies a fierce warrior spirit that can only be commanded by the beat of the war drum. They wait for the day the "Almighty" will return and lead them against their enemies, as Patapon legend states the glory of the ancestors will be resurrected when they reach the far end of the world. The wait finally comes to an end as the drums of war are heard once again.

Set among a variety of colorful 2D backgrounds, Patapon unfolds through more than 30 missions with more than 20 different environments, where players are tasked with outfitting the Patapon army, collecting resources, and using strategy to grow the tribe into a devastating fighting force. Incorporating various button-timed drumbeats in real-time to control the Patapons, players will strategically traverse through each environment, battling enemies each step of the way. The game presents a variety of warrior types such as archers, infantry, cavalry, and more that players can unlock, along with a wide selection of more than 100 weapon and shield upgrades, allowing players to customize their forces throughout the funky adventure. Additionally, Patapon features five unique music-based mini-games to earn additional Patapon upgrades. Players will revel in the addictive nature of the game, collecting rare weapons and items, and earning more points to upgrade and amass an army of Patapons.