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Saturday, October 25, 2008

Relaunch of Spellborn-Site


Frogster and Spellborn NV have just relaunched the website for The Chronicles of Spellborn. Players will now find a lot of updated information about the fantasy online role-playing game and its features in a brand new design on www.tcos.com. Spellborn fans can also find a new interactive Flash timeline for the multi-facetted background story of the game with its latest chapter about the "War of Shadow's Hammer" online. Latest in-game videos and trailers as well as wallpapers and screenshots are now accessible easier than before. To celebrate the relaunch, a new video has been released showcasing Player versus Player (PvP) footage with detailed information on how players will be able to master the innovative combat system of The Chronicles of Spellborn:
http://tcos.com/en/downloads,id10,pvp.html.

Publisher and developer will expand the running closed beta to a larger amount of players in the coming weeks. Those who want to have an early look at the game can still register at the new site. The Chronicles of Spellborn will be released on November, 27th of 2008 in Europe and North America.

What Lies Hidden, Must Be Found
In The Chronicles of Spellborn players enter an impressive online game world containing scenic landscapes, majestic cities and the remnants of a shattered world. Alone or with a party of friends, PC adventurers step into a fantasy realm consisting of varied shards: habitable pieces of the destroyed world floating in the magical Deadspell Storm. Those who want to prevail in the involving combat of The Chronicles of Spellborn need to apply their mighty arsenal of skills actively with mouse and keyboard. Battles with bloodthirsty creatures, intelligent hostile factions and other human opponents in Player vs. Player battles are waiting. An innovative and tactically challenging combat system with third-person shooter-like controls and a unique rotating Skill Deck provides a breath of fresh air amidst the more traditional MMORPGs. Thanks to a largely extended Unreal Engine 2.5, The Chronicles of Spellborn boasts stunning 3D graphics, spectacular effects and countless elaborate details. More information, images, videos and a beta registration-form can be found on the official website: www.tcos.com

X-Blades video game introduce Dark power

Introducing more spells and beasts

Darkform:
Yes! The Dark power truly is amazing. I don't know why I never embraced it before. When I do, I'm rewarded with almost god-like qualities which I use to smash my opponents. I can feel the power flowing through me which allows me to run, attack, and shoot faster. But I also feel this power consuming a large amount of my souls. But there is the advantage of using other Dark powers such as "Darkball". I think it consumes less energy to use, however it doesn't seem like I can gain Rage while I'm using it. Interesting. (Requirement: Dark Rage)

Earthquake:
I learned this skill when I was in the plains of Africa where a local Shaman taught me how to harness this ability. Originally it was used to scare away predators of the plains. I took it a step further and used it to smash enemies around me. I now use this power to help me get out of situation where I am surrounded but the only problem is when I am fighting flying creatures.

Crabs:
These little three-legged creatures, which are covered in thin armor, possess no defensive magic and are vulnerable to physical attacks, if you can hit them. They don't pose any danger alone, and even in a group, they appear to be disorganized, yet they can flank their enemies and attack in unison to knock down and finish off their opponents.

Spiders:
The most ancient predators of this world are Spiders. They were the first fighters The Dark drafted into his army. He gave them armor and taught them how to use a deadly ray. Lightning magic can ruin their defenses, as it melts their shells; however, The Dark didn't modify Spiders since storms are rare on the Island.

Friday, October 24, 2008

Tiger Woods PGA tour 09 video game half a million user clips posted

PLAYSTATION 3 Nearly Triples and Xbox 360 Nearly Doubles Online Usage

Tiger Woods PGA TOUR 09, the franchise that brought gamers the critically acclaimed EA SPORTS GamerNet and Photo Game Face technology, is having a banner year with over half a million EA SPORTS GamerNet clips posted online since launch of the game in late August. In addition, since Photo Game Face was introduced, over 1.1 million pictures have been uploaded and two new courses, Firestone Country Club and Spy Glass Hill are now available for purchase as downloadable courses on the Xbox 360 and PLAYSTATION 3.

In comparison to last year, both the Xbox 360 and PLAYSTATION 3 are experiencing nearly two and three fold increases of online usage, respectively and over a million EA SPORTS GamerNet clips have been played between the two consoles since launch.

tiger woods video game

In addition to Spy Glass Hill and Firestone Country Club, Xbox 360 gamers now have the opportunity to purchase downloadable content from a menu of over 65 items, including increases in equipment, maximum stat costumes and increased skill apparel.

The critically acclaimed Tiger Woods PGA TOUR franchise, which appeals to experienced and novice gamers alike, features dynamic, personalized gameplay via Tiger Woods’ personal coach, Hank Haney. The game also includes a more intuitive and customized EA SPORTS GamerNet experience as well as an all-new game engine powering online play.

tiger woods PS3

Tiger Woods PGA TOUR is available on the Xbox 360 video game and entertainment system, the PlayStation 2 and PLAYSTATION 3 computer entertainment systems, the PSP (PlayStationPortable) system and Wii.

X-Blades video game Introducing more spells and beasts


Darkform:
Yes! The Dark power truly is amazing. I don't know why I never embraced it before. When I do, I'm rewarded with almost god-like qualities which I use to smash my opponents. I can feel the power flowing through me which allows me to run, attack, and shoot faster. But I also feel this power consuming a large amount of my souls. But there is the advantage of using other Dark powers such as "Darkball". I think it consumes less energy to use, however it doesn't seem like I can gain Rage while I'm using it. Interesting. (Requirement: Dark Rage)

Earthquake:
I learned this skill when I was in the plains of Africa where a local Shaman taught me how to harness this ability. Originally it was used to scare away predators of the plains. I took it a step further and used it to smash enemies around me. I now use this power to help me get out of situation where I am surrounded but the only problem is when I am fighting flying creatures.

Crabs:
These little three-legged creatures, which are covered in thin armor, possess no defensive magic and are vulnerable to physical attacks, if you can hit them. They don't pose any danger alone, and even in a group, they appear to be disorganized, yet they can flank their enemies and attack in unison to knock down and finish off their opponents.

Spiders:
The most ancient predators of this world are Spiders. They were the first fighters The Dark drafted into his army. He gave them armor and taught them how to use a deadly ray. Lightning magic can ruin their defenses, as it melts their shells; however, The Dark didn't modify Spiders since storms are rare on the Island.

Mortal Kombat v DC Universe New episode added to blog

mortal kombat v dc universe

Today, Midway announced that the next episode of MKast, the official Mortal Kombat podcast, is now live at www.worldscollide.com (age restriction) along with an all new Developer's Blog.

This week's MKast has Art Director, Steve Beran and Dave Pindara, Technical Art and Environment Lead, joining Hans and Hector in the sound booth to discuss their involvement within the Mortal Kombat vs. DC Universe project. In the latest Developer's Blog, Hector focuses on the new Kombo Challenge Mode and its significance to Trophies and Achievements found in Mortal Kombat vs. DC Universe.

With the MKast and the Developer's Blog, enthusiasts and fans alike can stay up-to-date on the latest news and updates for Mortal Kombat vs. DC Universe.

All Mortal Kombat posts (including video) on gamezplay.org here...

Blitz - The League II video game in stores for Xbox 360 and PS3


All-Time Great Lawrence Taylor Stars As Midway Delivers Classic Fast-Paced and Hard-Hitting Action Without Kowtowing To League Restrictions

Blitz: The League II has shipped to stores in Europe for the Xbox 360 videogame and entertainment system and the PlayStation 3 computer entertainment system.

Blitz: The League II builds on the fast-paced, over-the-top football action that is a trademark of the Blitz franchise with all-new tackles, gruesome injuries and touchdown celebrations that allow more player control than ever before. The hallmark Blitz brutality can be found throughout Blitz: The League II, including the return of the franchise's trademark late hits.

"Without the typical restrictions associated with the 'No Fun League,' Blitz: The League II is able to offer up an entirely new treatment of pro football, touching on topics otherwise considered taboo," said Martin Spiess, Executive Vice President - International, Midway Games Ltd. "Lawrence Taylor returns as our cover athlete, and he's the perfect symbol of the grittier, real-life side of football that only a title like Blitz: The League II can portray."

Cover athlete Lawrence Taylor returns as Quentin Sands, the baddest man in the league and leader of the New York Nightmare. Joining Taylor are comedians Frank Caliendo and Jay Mohr. Caliendo provides the voices for our familiar-sounding color commentator and the prison warden, while Mohr naturally lends his talents as the game's agent. Peter Egan, of ESPN's Playmakers fame, returns to pen the most entertaining Blitz storyline yet.
Visit blitzleague.com for more information.

About Blitz: The League II

As the sequel to the more than one million-unit selling and award-winning football experience, Blitz: The League II continues the franchise legacy as the ultimate alternative to the watered-down, licensed competition. In addition to an all-new story penned by Peter Egan (ESPN's Playmakers), Blitz: The League II features include: Precision-Aim Tackles, player-controlled touchdown celebrations, an enhanced on-the-field Clash Mode, online multiplayer capabilities, expanded rosters with new personalities, and the return of a cornerstone of the Blitz franchise...Late Hits! Football legend Lawrence Taylor returns as the game's cover-athlete and star linebacker for the New York Nightmare, Quentin Sands, along with a star-studded supporting cast, including comedians Frank Caliendo and Jay Mohr.

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Damnation's video game multiplayer mode revealed

Revealing the incredible scale of Damnation's multiplayer and single player levels, Codemasters today released two new gameplay walkthrough videos detailing the steampunk-inspired shooter's vertical heights and frenetic fire fights. Leaping towards launch this winter on the Xbox 360 video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system and PC, the official Damnation gameplay videos are now available to view and download from the new site at www.damnationthegame.co.uk.

Damnation is a vertical evolution of the shooter, and you can't evolve the shooter without evolving the multiplayer. Damnation's multiplayer has evolved with a vertical twist. Players can cause havoc in four different, action packed and vertically twisted multiplayer modes: Deathmatch, Team Deathmatch, King of the Hill and Capture the Flag. All the multiplayer maps take advantage of the scale and height of Damnation's levels and, with up to 8 players in each map, attacks can truly come from any direction. The inclusion of 'Spirit Vision', which allows players to locate each other at the touch of a button, means that Damnation's multiplayer game takes on an extra strategic element as players leap, climb and slide towards their objective… or total destruction.

"Damnation's multiplayer captures the feeling of freedom from the single player campaign and takes that experience into the online arena," commented Richard Gilbert, Producer, Blue Omega Entertainment. "The vertical twists to Damnation really add to the multiplayer experience; in Capture the Flag, if the flag's at the bottom of the level, getting to it will be easy, but successfully getting it back up to your base will need some strategic thinking and help from your team mates of course. With attacks coming from all 3 dimensions, it becomes vitally important to use the environment to full effect. As a result, multiplayer combat stays fast, fresh and exciting at all times."

In Damnation's single player missions, players will cover miles of horizontal distance and thousands of vertical feet, taking control of Captain Hamilton Rourke of the Peacemakers while he leaps, climbs, dodges and ultimately shoots his way around the extraordinarily vertical levels, filled with hostile troops. Damnation's new single player walkthrough video offers players a glimpse of the scale of the diverse levels, the acrobatic abilities on offer to traverse the levels and examples on how to use the 10 steampunk-inspired weapons to their full, destructive potential.

"We wanted players to feel the freedom of reaching places so many shooters just won't go," commented Jacob Minkoff, Lead Designer, Blue Omega Entertainment. "Using Rourke's incredibly cool acrobatic abilities, players can choose to climb up and rain down death from above, unseen, or simply go in, balls out and guns blazing, causing mayhem and destruction in intense close-quarters fire fights. This freedom of choice is all down to the intuitive navigation system. If you feel like you want to climb high up and attack from above, do it!"

Currently in development at Blue Omega's facilities in Annapolis, USA, Damnation will be available for Xbox 360, the PLAYSTATION 3 system PC this winter. To download the new single and multiplayer walkthrough videos, see all new assets, incredible art, character bios and join the Peacemakers, visit www.damnationthegame.co.uk.

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Gardening Mama video game for Nintendo DS

gardening mamaSuperbly successful Cooking Mama brand is set to extend its instantly recognisable mix of pick-up-and-play game play and fun mini-games into the world of gardening; with the release of Gardening Mama.

Heading to Nintendo DS in Spring 2009, Gardening Mama sees Mama heading into the great outdoors to turn an empty garden into a tranquil paradise. Green-fingered players use the touch screen to dig holes, plant seeds, mix fertiliser and ultimately grow a range of fruits, flowers and vegetables.

Just like Cooking Mama saw players engaging in different stages of a recipe, Gardening Mama breaks the plant growing process up into small bite-size chunks of game play. The simple mini-games can be played by wannabe gardeners of all ages, as they grow increasingly more colourful and rare flowers.

"The Cooking Mama brand continues to be one of our strongest sales successes on Nintendo DS and we're confident Gardening Mama will be a fantastic addition to the series," said Ian Howe, Managing Director, 505 Games. "We're also sure that Cooking Mama fans will love this new take on the incredibly popular franchise."

"I'm confident that players will take great delight in growing plants and vegetables alongside Mama," added Kazuhiro Ohara, Creative Director, Cooking Mama Ltd. "I hope that players will be inspired to grow real flowers at home after enjoying the experience so much."

Gardening Mama for Nintendo DS will appear in Europe - Spring 2009

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New Championship Manager video game to launch in April 2009

championship manager video game
Eidos and Beautiful Game Studios are pleased to announce that the next version of Championship Manager, the leading name in football management simulation, will launch in April 2009.

With a complete graphical and engine overhaul, Championship Manager 09 allows users to lead their teams to glory in a completely new version designed to give managers a true feeling of 'total control' over their teams and clubs.

"We have a whole host of new features which we're incredibly proud of," said Roy Meredith, General Manager of Championship Manager. "This is a new beginning for the Championship Manager franchise and we are 100% focused on getting it right, that's why we have had a longer development time than any previous version of the game."

Championship Manager 09 has dramatically improved navigation for the user and the game features an entirely new fully animated 3D match engine. Designed and developed to reflect and enhance a management experience, the engine uses over 500 motion-captured animations per player and has been built and developed specifically for a PC football management simulation.

Developed by Beautiful Game Studios, Championship Manager 09 will provide a totally authentic football management experience where every decision a user takes has a direct consequence on the success or failure of their club.

"This is our opportunity to give consumers a reason to believe in Championship Manager once again," continued Meredith. "After 4 years of mid-table mediocrity, we're making great strides to become genuine title contenders. We want everyone to test this out by trying the demo which is out in March. Try the demo and make up your own minds."

Keys for Combat Arms Europe Closed-Beta now available


Nexon Europe Limited, the Europe division of the world's leading online game company Nexon Group, announced today the distribution of keys for the upcoming closed-beta of "Combat Arms Europe", the free-to-play, online first person shooter.

Nexon Europe has teamed up with two big online game websites for the closed-beta: Eurogamer (www.eurogamer.net) and Onlinewelten (www.onlinewelten.com).

Eurogamer and Onlinewelten will exclusively hand out 10,000 beta-keys each, to gamers across Europe awaiting for Combat Arms, beginning on Friday, October 24th at 1:00 pm (GMT+1).

The beta key give-away will also run through Eurogamer's network, Eurogamer.fr, Eurogamer.nl, Eurogamer.pt and Eurogamer.es.

If you wish to participate at the very first run of the fast paced quality FPS, Combat Arms, apply for a key at either one of the two partner sites indicated above and make sure to complete the signup and game client download by following the instructions on http://combatarms.nexoneu.com before the beta starts on October 28th for two consecutive weeks.

Check out more detailed information at http://combatarms.nexoneu.com.

Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on the grounds of various battlefields where players are recruited to get engaged with their enemies in multiple game modes. While integrating the traditional attributes of the FPS genre, Combat Arms advances further by evolving striking features such as character customization as well as weapon modification system, enabling the players to adjust their weapons with attachments such as scopes, silencers and extended magazines. Additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armory for a more sophisticated combat experience on the battlefield.

Combat Arms is easy to adapt for newcomers with handy control while providing deep gameplay mechanics to veteran gamers. In-game currencies and experience points are rewarded based on the number of victories and kills made, and when accumulated, it will help the players to rank up and to mount with new weapons and equipments, while having access to their actual performance stat anytime during the gameplay. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their clan members.

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