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Showing posts with label Namco. Show all posts
Showing posts with label Namco. Show all posts

Monday, May 25, 2009

Namco Bandai Games Europe announce 'Dragonball: Revenge of King Piccolo' for Nintendo Wii


Namco Bandai Games Europe S.A.S. today announced the forthcoming launch of Dragon Ball: Revenge of King Piccolo exclusively for Wii. Scheduled for European launch this autumn 2009, Dragon Ball: Revenge of King Piccolo promises to thrill fans with the first ever appearance of the original Dragon Ball story on Wii in glorious 3D.

Heading back to the early days of the Dragon Ball story, players will control Kid Goku as he sets out on fantastic adventures with his friends. The title faithfully reproduces the uniqueness and special humour of the early Dragon Ball series, while adding an original blend of action and adventure to the mix. With the original Japanese music and voiceover included for maximum authenticity, Dragon Ball: Revenge of King Piccolo offers fans a dazzling new experience with the characters and universe they know and love.

The visuals in Dragon Ball: Revenge of King Piccolo take the series to a new level by faithfully reproducing on-screen the original drawings of legendary Dragon Ball artist Akira Toriyama down to the finest pen strokes. Thanks to the high-quality, state-of-the-art graphics, fans will be able to immerse themselves in the Dragon Ball universe like never before.

Game modes include Story mode which follows Kid Goku from the Red Ribbon Saga to the King Piccolo Saga with the ability to replay previously completed stages, and the unlockable VS mode where players can take different unlocked characters into battle.

With in-game collectables, a host of unlockables, and more fun, fights and adventure than ever before all delivered in dazzling 3D, Dragon Ball: Revenge of King Piccolo is the definitive Dragon Ball videogame experience coming to Wii this autumn 2009.

"Dragonball Z: Attack of the Saiyans" to bring its brand new DBZ role-playing experience to Nintendo DS


Namco Bandai Games Europe S.A.S. today announced the forthcoming launch of brand new role-playing title Dragon Ball Z: Attack of the Saiyans coming exclusively to Nintendo DS this autumn 2009 in Europe and the PAL regions.

The game follows the Saiyan Saga of the original DBZ story starting from the World Tournament and Goku’s triumphant defeat of Piccolo. Players will take the role of Goku and travel the DBZ universe from jungle to Snow Mountain on their quest to victory.

Dragon Ball Z: Attack of the Saiyans features a host of original features which will be sure to thrill fans, such as brand new gameplay, unique game modes, fun side quests and content never before seen in either the anime or manga series.

More details about this exciting addition to the DBZ range of video games will be announced soon. Dragon Ball Z: Attack of the Saiyans is scheduled for launch across Europe and the PAL regions in Autumn 2009.

Tuesday, April 28, 2009

Acclaimed 'Brain Exercise with Dr. Kawashima' coming to PC users with 'Games for Laptop' and PC Release


Namco Bandai Games Europe S.A.S today announced the forthcoming launch of Brain Exercise with Dr. Kawashima, the latest game from the popular brain training series supervised by prominent Japanese neuroscientist Dr. Kawashima. Filled with all-time favourites intended to stimulate different parts of the brain and keep minds active, Brain Exercise with Dr. Kawashima will be available on PC DVD-rom and ‘Games For Laptop’ mini-DVD at retailers in Europe and PAL regions from 29 May 2009, and will also be available for digital download at the Atari store by visiting www.atari-store.eu.

The development of Brain Exercise with Dr. Kawashima was supervised by Dr. Kawashima, the renowned Japanese neuroscientist whose revolutionary brain training technique was made popular through the acclaimed Brain Training series on Nintendo DS and mobile phones. Dr. Kawashima’s belief is that our brains, just like our bodies, need regular exercise to stay active and healthy.

In today’s busy society, it is important to spare a few moments every day to give our brains a workout and fight against the natural decline of their abilities. Brain Exercise with Dr. Kawashima for PC and ‘Games for Laptop’ lets busy people who spend the majority of their day in front of computers enjoy a mental workout when travelling, during a break at work or on the sofa at home. Now there is no excuse for not keeping our minds in great shape!

Brain Exercise with Dr. Kawashima consists of 36 quick mini exercises divided into three colour-coded categories to train the three main lobes of the brain – frontal, parietal and temporal – through simple arithmetic, memory games and puzzles. The highly intuitive games are played using the mouse to point and click or simple keystrokes. Progress can easily be tracked by viewing the results charts, and can be shared on the official website at www.brainexercise.eu for worldwide ranking.

Dr. Kawashima, the ‘brains’ behind the best-selling and influential Brain Training series on Nintendo DS and mobile phones, oversaw the development of Brain Exercise with Dr. Kawashima. NAMCO BANDAI Games now broadens the appeal of the acclaimed series by bringing Brain Exercise with Dr. Kawashima to anyone who spends time in front of a computer with the new ‘Games for Laptop’ mini-DVD format ideal for laptop use on the move. Brain Exercise with Dr. Kawashima will be available on PC DVD-Rom and ‘Games for Laptop’ mini-DVD at retailers in Europe and PAL regions from 29 May 2009, and for digital download by visiting the Atari store at www.atari-store.eu.

Wednesday, March 25, 2009

Acclaimed role-playing game Tales of Vesperia out in Europe - June 2009 on Xbox 360

Tales of Vesperia xbox game gamezplay.org
Leading Role-Playing Series Makes High-Definition Debut in Europe and PAL Regions this June, with Incredible Anime-Inspired Graphics, Action-Packed Battles and New Gameplay

NAMCO BANDAI Games Europe today announced that acclaimed role-playing title Tales of Vesperia is heading to Europe and PAL regions in June 2009 for the Xbox 360 video game and entertainment system from Microsoft. Tales of Vesperia delivers majestic storytelling and compelling gameplay on a massive scale as players embark on a grand adventure of discovery and intrigue.

The world of Terca Lumireis is in transition. Ten years of peace have led to an uneasy truce between the Empire and guilds, which desire to live by their own rules. Controlling the ancient technology known as “blastia,” the Empire has provided safety and prosperity to its citizens, but the people have grown uneasy with the heavy hand of their government. As former Imperial Knight Yuri Lowell, players will explore the complex relationship between blastia, the government and its people, setting foot outside the safe confines of the cities to explore a mysterious and dangerous world.

The first high-definition installment of the renowned Tales role-playing series, Tales of Vesperia brings a decade of gameplay heritage and storytelling pedigree to Xbox 360. Featuring an action-packed real-time battle system, players can chain together powerful attacks to create combos on the fly and give detailed commands to the rest of their party to create cohesive battle strategies. All-new battle features such as Fatal Strikes, Burst Artes and a multi-stage Over Limit provide more tactical depth to each encounter, while series traditions such as cooking and skits return with new twists to delight longtime fans.

Wednesday, February 11, 2009

Namco Bandai Games Brings the Ultimate Arcade Game Collection to Europe for Xbox 360 this April

Ultimate Arcade Game Collection xbox 360Namco Museum - Virtual Arcade is heading to European retailers for the Xbox 360 video game and entertainment system from Microsoft this coming April 2009. Jam-packed with nostalgic favorites and future classics, Namco Museum: Virtual Arcade will keep seasoned and new gamers playing for years to come.

Players can show off their skills and high scores on the leaderboards in a number of titles which originally appeared on Xbox Live Arcade, including the award-winning Pac-Man Championship Edition. The compilation also offers the chance to re-live the old school days of classic arcade games with Galaxian, Super Pac-Man and many more rubbing shoulders in a vast compilation spanning over 25 years of arcade hits.

Features of Namco Museum: Virtual Arcade include:

• Over 30 titles: The largest and most comprehensive Namco Museum collection to date will keep you and your friends entertained for hours.

• Xbox Live Arcade Games: No downloading necessary! Now you can get your XBLA fix and play the critically acclaimed and visually spectacular Pac-Man Championship Edition and the underground drilling classic Dig Dug.

• Leaderboards: Show off your high score worldwide and compete for the No 1 spot.

• New Arrangement Games: In their first console debut, 3 beloved games arrive with a new twist, a fresh new look and fun gameplay - Dig Dug Arrangement, Galaga™ Arrangement and Pac-Man Arrangement.

• Legendary Classics: Get nostalgic and play more than 20 retro fan favorites such as Dig Dug II, Pole Position, and Pac-Mania.

• Multiplayer: Each game supports between one and four players depending on the title.

Monday, October 20, 2008

Darth Vader and Yoda download for Soulcalibur IV

soul calibur
Fan Reaction Prompts Acclaimed Fighting Franchise to Deliver New Content Fan Reaction Prompts Acclaimed Fighting Franchise to Deliver New Content From a Galaxy Far Far Away

Due to overwhelming fan response, NAMCO BANDAI Games America Inc., today revealed that Sith Lord Darth Vader and Jedi Master Yoda will be downloadable characters for Soulcalibur IV on Thursday, October 23 from Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft and the PLAYSTATION Network for the PLAYSTATION 3 computer entertainment system. Once console exclusive characters, players will soon be able to pit these adversaries against each other for the true epic battle between dark and light. Soulcalibur IV has shipped millions of units worldwide since its July 29 launch and continues to win audiences over with its rich gaming experience and robust feature set.

Set to reveal the origins of this ongoing story, Soulcalibur IV features new and familiar faces from across the galaxy who seeks the rival swords for their own ambitions. The line-up of weapon-wielding fighters grows as new characters add to the mythos including Hilde, a striking armor-clad warrior who wields a short sword and spear. In addition to the iconic Star Wars characters, the Secret Apprentice from LucasArts’ STAR WARS - The Force Unleashed also makes an appearance as a guest character for both Xbox 360 and PLAYSTATION 3 system.

Retooled from the ground up, Soulcalibur IV perfects its highly celebrated weapons-based fighting system with stunning high definition graphics and new gameplay mechanics. Adding to the depth of combat, players can now destroy protective armor; weakening their enemy’s resolve and unleash Critical Finish moves to defeat opponents in one spectacular blow. Also new to the series is the ability to battle online against players from around the world using customized characters or fan favorites to challenges others for global domination.

Soulcalibur IV is rated “T” for Teen by the ESRB and is currently available in stores for a suggested MSRP of $59.99. The downloadable characters will be available for 400 Microsoft Points on Xbox LIVE Marketplace for Xbox 360 and $4.99 on the PLAYSTATION Network. For more information please visit: www.soulcalibur.com or
http://www.namcobandaigames.com
.

Sunday, June 01, 2008

Namco Bandai In Soul Calibur Breast Cover-Up


For your submission, the picture, showing Soul Calibur's Ivy as she's depicted on the game's official website. On the left, how she appears on the Japanese site. On the right? How she appears on the American site.

read more | digg story

Sunday, May 18, 2008

Soul Calibur IV Fighters Revealed


Namco Bandai Has Revealed The List Of Fighters For The Upcoming Soul Calibur IV...

The fighters revealed so far are:

1. Amy
2. Astaroth
3. Cassandra Alexandra
4. Cervantes de Leon
5. Ivy (Isabella Valentine)
6. Kilik
7. Lizardman (Aeon Calcos)
8. Maxi
9. Mitsurugi (Heishiro)
10. Nightmare
11. Raphael Sorel
12. Rock (Nathaniel Adams)
13. Seong Mi-na
14. Setsuka
15. Siegfried Schtauffen
16. Sophitia Alexandra
17. Taki
18. Talim
19. Tira
20. Voldo
21. Xianghua Chai
22. Yoshimitsu
23. Yun-seong
24. Zasalamel

New Characters Include:

Angol Fear
Ashlotte
Hilde(gard) von Krone
Scheherazade
Shura



read more | digg story

Saturday, March 22, 2008

Namco looking into Nintendo Wii-arcade linking

Filed under: NewsNamco Bandai seems to have come up with a solution to their problem of (possibly) Nintendo Wii-fueled arcade downturn: involving the Wii in the arcade.

According to a very sad Asahi Shimbun report about closing arcades, Namco is now planning games that will allow data to be shared between the cabinet and the Nintendo Wii - we assume by Nintendo Wii Remote data transfer.Home/arcade integration from Namco is not terribly surprising, since Tekken 5 actually has PlayStation 2 controller ports on the cabinet.

No, the really interesting thing about this story is trying to figure out what Namco Bandai is going to design for play on both the Wii and in the arcade.

The news article is pretty interesting in other ways, as well: it goes into possible reasons for arcade business slowdown other than the Wii ... like the economy.

Source: Video Game Top 10

Namco Bandai head-to-head with THQ in cheerleading games


After the announcement from THQ of a cheerleading game for the Wii and DS, Namco Bandai has announced they're also bringing a cheerleading game to the Wii in the form of We Cheer.

Seemingly in the same series as their earlier-announced skiing game We Ski, Namco trademarked the name We Cheer with the US Patent and Trademark Office this week.

THQ's All Star Cheer Squad title has been announced to support the Wii Balance Board, but there's no word on any details for We Cheer's support of the peripheral, or a release date for any region so far.

Saturday, March 08, 2008

NAMCO BANDAI GAMES' NARUTOTM: ULTIMATE NINJA 3 HAS GONE GOLD FOR SONY PLAYSTATION 2


NAMCO BANDAI GAMES' NARUTOTM: ULTIMATE NINJA 3 HAS GONE GOLD FOR THE PLAYSTATION 2 COMPUTER ENTERTAINMENT SYSTEM

Leading video games developer and publisher NAMCO BANDAI Games America Inc., announced today that NARUTO: Ultimate Ninja 3 has gone gold for the PlayStation 2 computer entertainment system. Based on the popular NARUTO animated series, from VIZ Media, this fighter steps it up a notch and delivers new innovative features, enhancements and customizations. Battle through 20 stages with over 40 popular NARUTO characters in the fiercest battles the series has ever seen when it is released on March 25.

The most feature-rich game in the Ultimate Ninja franchise to date, NARUTO: Ultimate Ninja 3 will not disappoint as it offers up a host of firsts for the series. Diligent fans can re-live all their favorite battles that made up Story Arc 1 in Hero’s History mode. Ninja-in-training can earn points to upgrade their strength, agility, defense, chakra and other special abilities to customize their characters to their liking. Turn characters into giant ninjas of unprecedented size, or summon large beasts to help turn the tide in Summoning Mode. Also for the first time, North American fans can listen to both English and Japanese voiceovers.

NARUTO: Ultimate Ninja 3 will also include a brand new original story, which will have players exploring the Hidden Leaf Village and participating in battle royale matches in over 55 scenarios. The fun doesn’t stop there, as tons of unlockable items such as movies, music and cards are hidden away offering loads of replay value to the game.

NARUTO: Ultimate Ninja 3 is rated “T” for teen by the ESRB and carries an MSRP of $39.99. For more information please visit: http://www.namcobandaigames.com or www.naruto.com.

Tuesday, March 04, 2008

Title Update for Ace Combat 6: Fires of Liberation


New Title Update for Ace Combat 6: Fires of Liberation Offers

NAMCO BANDAI Games America, Inc. today launched a title update for Ace Combat 6: Fires of Liberation, its hit flight action game for the Xbox 360. The update is free to all users with an active Xbox LIVE Gold or Silver account and will be downloaded automatically once the game is started.

The newly released title update offers several enhancements for the game’s online modes, resulting in a more seamless and balanced experience via Xbox LIVE. The following changes are included in the title update:
  • The in-game HUD will now indicate when points are gained or lost in online play
  • Players will now be penalized for crashing their aircraft, leaving the battlefield and being shot down by opponents in Team Battle and Battle Royale modes
  • Players can now gain points by damaging enemy aircraft rather than making a complete kill in Team Battle and Battle Royale modes
  • Players will now be invulnerable for a brief period of time after each respawn
  • The overall strength of each special weapon has been updated for greater gameplay balance
  • Players can now identify who is speaking in the pre-game lobby with a microphone icon next to their GamerTag

Ace Combat 6: Fires of Liberation is currently available in stores nationwide for the Xbox 360. For more information on the game, please visit http://www.acecombatsix.com

Four Player Skiing Comes to Wii with we ski balance board game


NAMCO BANDAI GAMES BRINGS THE SLOPES HOME

Edge through the Alpine with Your Friends as Four Player Skiing Comes to Wii

Step onto your Wii Balance Board or grab your Wii Remote and Nunchuk and hit the fresh powder as NAMCO BANDAI Games America Inc., today announced We Ski, an exciting skiing game for WiiTM. Now up to four skiers can experience the sweetest mountain runs in the comfort of their homes as We Ski’s highly responsive and intuitive controls take them down the slopes like never before. We Ski will slalom into stores in Spring 2008.

“We are thrilled to be the first publisher to offer a realistic and enjoyable skiing experience that can also support the new Wii Balance Board,” said Todd Thorson, Director of Marketing and Public Relations for NAMCO BANDAI Games America Inc. “NAMCO BANDAI is working to entertain both casual gamers and hardcore enthusiasts with a recreation of a beloved sport and pastime.”

In We Ski, up to four skiers can test their skills on more than a dozen runs from the bunny slopes to the most challenging Black Diamonds. Not only can players carve through the trails using the motion-based controls but they can also mix in the Wii Balance Board for a whole new level of realism. Players can ski using their own Mii™ or create a new character with a host of customizable options including changeable face and body types. Boosting the customization feature, additional skis, poles, goggles, and costumes can be unlocked.

We Ski features an entire mountain to explore, complete with a ski school, freestyle skiing, moguls and slaloms, photography, and a variety of other events. Players can even try their hand at night skiing while enjoying the spectrum of fireworks that color the sky. With We Ski no more long drives to the snow will be necessary to enjoy a day of shredding the mountains.

Thursday, February 28, 2008

NAMCO BANDAI GAMES Celebrates 10th Anniversary Of Tales Series With Two New Games In 2008


NAMCO BANDAI GAMES Celebrates 10th Anniversary Of Tales Series With Two New Games In 2008

Tales of Vesperia for Xbox 360 and Tales of Symphonia: Dawn of the New World for Wii Highlight Celebrated Role-Playing Series' First Decade

NAMCO BANDAI Games America Inc. today announced Tales of Vesperia for the Xbox 360 video game and entertainment system from Microsoft and Tales of Symphonia: Dawn of the New World for Wii. Marking the 10th anniversary of the Tales franchise in North America, these two new games expand the series’ winning combination of real-time combat, captivating storylines and remarkable graphics while introducing original elements that set a new standard for role-playing gameplay and interactive storytelling.

The debut of the Tales series on the Xbox 360, Tales of Vesperia launches the series to new heights of interactive narrative and engrossing gameplay with incredible anime-style graphics, a captivating storyline and characters as well as an upgraded battle system. Set in a world reliant on a mysterious ancient technology known as “blastia,” the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it.

A bold new interpretation of the elements that made the Tales series a hit with gamers around the world, Tales of Vesperia delivers a standard-setting RPG experience on the Xbox 360. Using an all-new graphics engine and character designs by the renowned Kosuke Fujishima (Ah! My Goddess, Sakura Taisen), the game delivers high-quality HD character models and environments that are indistinguishable from traditional cel-based anime. The game also makes significant additions to the series’ trademark real-time combat system, allowing players to do battle in massive battlefields and learn new special attacks that are tied to individual weapons. New finishing blows allow players to take down enemies in a single hit with correctly timed button combinations, while mission-based battles increase the variety of each encounter as players gain unique items by fulfilling various battle objectives. Players can also use materials collected by successfully executing finishing moves to craft rare and unique equipment for their characters.

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube™, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.

Advancing the combination of story, characters and real-time battles that made Tales of Symphonia one of the best-selling and highest-rated role-playing games for the Nintendo GameCube, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations.

“The Tales series is one of our most successful and well-regarded franchises, and we’re celebrating its 10th anniversary in a big way with two new games that redefine role-playing on the Xbox 360 and Wii,” said Todd Thorson, Director of Marketing and Public Relations for NAMCO BANDAI Games America Inc. “Not only can gamers look forward to playing these two incredible titles later this year, but we’ll be supporting special anniversary-themed programs throughout the year to thank all the fans of the series for their dedication and enthusiasm.”

Tales of Vesperia for the Xbox 360 and Tales of Symphonia: Dawn of the New World for Wii will be available in stores later this year. Tales of Vesperia is currently featured in the March issue of Play magazine, and Tales of Symphonia: Dawn of the New World is featured in the March issue of Nintendo Power magazine, both now on sale nationwide. For more information on the Tales series, please visit www.namcobandaigames.com.

Sunday, December 23, 2007

Bandai Namco cheats on their own video game test


Our Video Game Certification is a collection of minigames based on old 8-bit Namco games, designed to test your skill in very focused retrogaming tasks.

Therefore, you'd expect the old 8-bit Namco games to be old 8-bit Namco games.

They've got a lot of the things, from Cutie-Q to Wonder Momo -- one of the largest libraries of classic games ever.

So why the heck did they have to put together a fake 8-bit version of The Idolm@ster?

Well, okay, we're not actually upset by the development.

In fact, it's pretty cool that they mocked up a whole new scene for the collection when they really didn't have to.

Do you think you can "grab her heart" (according to our awesome translation skills, but you get the idea) in thirty seconds?

Other newly-revealed games in Our Video Game Certification include

Source: DS FanBoy

Friday, November 30, 2007

Namco Bandai Website goes International


Leading video games publisher and developer NAMCO BANDAI Games Europe (NBGE) today announced the release of the multi-language version of its official website www.namcobandaigames.eu.

The website is now available in English, French, German, Italian and Spanish. The website contains the latest corporate and product information with official announcements added in the future as they come. Other features include exclusive downloadable contents, online surveys and many more.

For more information about NAMCO BANDAI Games, its products and services, visit www.namcobandaigames.eu

Monday, November 12, 2007

Ninja Battles Are Perfected As NAMCO BANDAI Announces NARUTO: Ultimate Ninja 3

Iconic Animation Hero and Friends Come out Fighting with Major Innovative Features

The world-renowned ninja has become better, faster and stronger as NAMCO BANDAI Games America Inc. announced today that NARUTO™: Ultimate Ninja® 3 will be available in March 2008 exclusively for the PlayStation®2 computer entertainment system. Based on the popular animated sensation NARUTO™, from VIZ Media which is currently airing on Cartoon Network, this action fighter perfects everything we have come to expect from the franchise with new innovative features, enhancements and customization options. Battle through 20 unique stages using more than 40 of the most loved and feared characters from the animation phenomenon. Unleash the hidden chakra from within and experience the best yet from the series.

“NARUTO is an international sensation and Ultimate Ninja 3 is the perfect complement to the VIZ Media franchise,” said Makoto Iwai, Executive Vice President and COO, NAMCO BANDAI Games America Inc. “CyberConnect2 has built upon the series and crafted a title that reaches Hokage level of fun.”

NARUTO: Ultimate Ninja 3 makes monumental leaps in the franchise with a host of “firsts” for the series. Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode. Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities. Turn playable characters into more powerful ninja of unprecedented size or summon giant creatures as allies with the new Summoning mode. In addition, NARUTO fans throughout North America can experience the game in both English and original Japanese voice over.

In keeping with the tradition of the series, an exclusive and original story will have players exploring the massive 3D rendered Hidden Leaf Village, participating in battle royale matches and completing more than 55 missions. The unparalleled experience doesn’t stop there as tons of unlockable content will be available to offer loads of replay value including movies, music and cards.

For more information on NARUTO: Ultimate Ninja 3 please visit: www.namcobandaigames.com or www.naruto.com

Friday, November 02, 2007

NAMCO BANDAI GAMES EUROPE LAUNCHES OFFICIAL WEBSITE

Leading video games publisher and developer NAMCO BANDAI Games Europe today announced the launch of its official website www.namcobandaigames.eu.

The website contains the latest corporate and product information with official announcements added in the future as they come. Other features include exclusive downloadable contents, online surveys and many more.@

A newsletter service will also be launched which will keep anyone registered to the service updated with the latest announcements information sent directly from NBGE.

For more information about NAMCO BANDAI Games, its products and services, visit www.namcobandaigames.eu

Hellgate - London video game in the stores

Remember the dead, but fight for the living! Electronic Arts Inc. (NASDAQ: ERTS) and NAMCO BANDAI Games America Inc. today announced that Hellgate™: London, the first title from Flagship Studios and one of the most anticipated PC games of the year, is now available at retail outlets in North America and Europe1. Combining the depth and addictive gameplay of traditional role-playing games with the visceral action of first-person shooters, the long-awaited action RPG from the creators of the global blockbuster Diablo franchise is poised to keep gamers hacking-and-slashing for many Halloweens to come.
“Today marks a major milestone for Flagship Studios,” said Bill Roper, CEO of Flagship Studios. “The greatest thrill any developer can have is to see their game actually in a player’s hands. We’ve put our all into making Hellgate: London a great gaming experience, and now we’re able to share what has been a huge part of the past four years of our lives with our friends, family, and the world.”
“The core of the EA Partners program is utilizing our strengths as a publishing organization to help world-class independent development studios like Flagship bring their games to market globally,” said David DeMartini, Vice President and Global General Manager, EA Partners. “Hellgate: London is a great achievement and we are excited to have had the opportunity to work with Flagship and NAMCO BANDAI in delivering a breakthrough action RPG.”

It’s 2038 and London lies in ruins, overrun by hordes of terrifying demons. Players begin their mission to save the once-great city by creating a hero, choosing among six character classes featuring distinct gameplay styles. Hellgate: London offers gamers a deep storyline campaign with over 35 hours of gameplay that is infinitely re-playable because of the game’s dynamically generated levels and random items, enemies and events. Hellgate’s robust, flexible skill and spell system, highly customizable appearances, and a massive variety of equipment ensures each player’s experience will be unique.

While some may prefer to save humanity on their own offline, gamers will also be able to fight online*, joining up with other survivors in a secure, client-server environment and playing through the entire story-driven campaign for free. For those players who want to extend their Hellgate: London experience, Flagship is offering an optional subscription service for $9.99/month2 which will give players access to tremendous amounts of ongoing content in the form of quests, character classes, demons, items, etc.

Hellgate: London has been rated M for Mature (Violence, Blood and Gore, Mild Language) by the ESRB. Visit www.esrb.org for updated rating information. For more information about Hellgate: London, log onto http://info.ea.com or the game’s official website at www.hellgatelondon.com.

Wednesday, October 31, 2007

DRAGON BALL Z BUDOKAI TENKAICHI 3 PLAYSTATION 2 COLLECTOR'S EDITION


Exclusive Content Accompanies the Ultimate DBZ Fighting Experience

Atari today announced the forthcoming PlayStation 2 Collector’s Edition of Dragon Ball Z: Budokai Tenkaichi 3 containing great exclusive content. Developed by NAMCO BANDAI Games Inc. / Spike, Dragon Ball Z: Budokai Tenkaichi 3 for PlayStation 2 is scheduled for European release on 9 November in both standard and Collector’s editions.

Available in a specially designed retail box, the Collector’s Edition contains the game, plus an exclusive digital art book and giant wall poster. The 50-page art book includes imagery from the development team detailing how the game’s characters and environments were created, plus a personal message from the team at Spike. The poster features a dazzling array of DBZ characters, making the Collector’s Edition something no fan should be without.

Improving upon last year’s hit 3D fighting experience, Dragon Ball Z: Budokai Tenkaichi 3 offers more than 150 playable characters, more than 30 battle stages, and upgraded shading techniques providing enhanced and devastating effects. The exclusive ‘Disc Fusion System’ featured in the PlayStation 2 version of Dragon Ball Z: Budokai Tenkaichi 3 lets players insert either Budokai Tenkaichi 1 or Budokai Tenkaichi 2 into the console to unlock brand new gameplay modes. Each game in the series will provide a different and exciting new gameplay mode.

The immensely popular Dragon Ball Z series is the gold standard of anime-based video games, with more than 25 different games and over 10 million units sold since May 2002.

Dragon Ball Z: Budokai Tenkaichi 3 for PlayStation 2 is scheduled for release on 9 November. Featuring online play for the first time in a DBZ game, Dragon Ball Z: Budokai Tenkaichi 3 for Wii is scheduled for European release in January 2008. For more information on Dragon Ball Z video games, please visit www.dbz-videogames.com.