Frostpunk has sold over 1.4 million copies on PC. Recently announced to be coming to both Xbox One and PlayStation 4 later this summer, let’s take a look at how Frostpunk has become one of 11 bit studios’ crowning achievements.
A grim society simulator and post-apocalyptic city-builder in one, Frostpunk was released exactly one year ago today, on April 24, 2018. In celebration of this momentous anniversary, 11 bit wanted to share some of the numbers behind the in-game economy and show how the game is performing overall.
- Frostpunk sold over 1.4 million copies on PC
- Development costs were recovered within 66 hours of Frostpunk going on sale
- 43.8% of players finished the main campaign
- 59% of players chose the path of Faith
- 2.9% of players failed in Serenity mode (just like our producer, Marek)
“Frostpunk is one of the most satisfying projects I have ever seen in creation, but I still find it challenging to play. It’s just like my job as a producer! Sometimes, when you lead and focus on creating something beautiful, the people under your charge might not always love every decision you have to make.”
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