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Wednesday, August 28, 2013

Fighter Within coming to Xbox One Kinect


YEBIS 2, in the upcoming Kinect-enabled title Fighter Within, published by Ubisoft for Xbox One, the all-in-one games and entertainment system from Microsoft. Utilizing the power of Xbox One and Kinect for Xbox One, Fighter Within delivers the long awaited motion fighting promise, allowing players to throw punches and kicks in the most immersive and competitive brawling experience available in gaming.




In addition to providing next-gen gameplay mechanics, through the power of YEBIS 2, Daoka is bringing the best in next-gen visual effects, including tone mapping and color grading, glare effects, depth of field, anti-aliasing, and god rays. Fighter Within sets a high standard of visual effects for Xbox One, launching this fall.

YEBIS 2 is a post-processing solution with the power to create stunning visual effects for next-gen development while offering current gen developers the ability to deliver high-quality lens-simulation effects. YEBIS 2 is an effective tool for both large scale game productions as well as small indie projects. YEBIS 2 is the world's only middleware with multi-color customizable glare, depth of field, motion blur, bokeh effects, and more. The software provides various high-quality lens effects which are scalable based upon the game’s platform.

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