A hurricane on the day you launch an airship is usually a bad sign, but not this time. Guns of Icarus Online (www.gunsoficarus.com) has finally risen, propelled by the winds of Hurricane Sandy. The entire Muse Games staff worked from home while they and the entire City of New York faced down one of the worst storms of the century.
The team worked tirelessly up until the last minute, when power and internet finally failed. The result was a near flawless launch with minimal downtime despite all odds.
Guns of Icarus Online is the first co-operative airship combat game mixing together first-person shooter action with team-based strategy. Up to four people will crew a ship, taking on one of the key roles of Captain, Gunner, or Engineer joining a team and fighting against other ships above the post-apocalyptic waste. In Guns of Icarus Online, it will take teamwork and tactics to dominate the skies.
It took the small eight person team over a year of development, the help of 1500 Kickstarter based alpha testers, friends, family, and the thousands who pre-ordered to enjoy the beta. "This, however, is just the start of the story of Guns of Icarus Online," says Howard Tsao, owner of Muse Games. "We have a great many promises yet to fulfill over the coming months as we continue to add content and improve player experience. The game is fun, making it even more fun will be our priority from this point forward and everything from new ships, weapons, costumes, maps, game modes, and PVE content is coming. So be ready, because Guns of Icarus has finally taken off."