Champion Jockey uses the motion control functionality of the Kinect,
PlayStation Move and Wii Remote to simulate the jockey experience with a high
degree of accuracy and gameplay potential.
Players will learn how to use the horse’s reins and whip as well shifting their body-weight to ride their thorough-bred to victory. In addition to controlling their horse, players must understand its unique rhythm, potential, stamina and preferred racing style to truly master the game.
For players looking for a more accessible experience, Champion Jockey will include control modes that tone down authenticity and maximize the physical, accessible fun of motion control. Champion Jockey will be a horse racing experience that everyone can enjoy.
Champion Jockey will also support a host of Network features – a large step-forward for horse racing video games. Online Multiplayer Races, Live Jockey Rankings and a range of DLC will be available to players.
Champion Jockey’s development team have put great effort into reproducing the European and Japanese horse racing world – incorporating both flat and jump racing. Players will feel the unique thrill of competing in detailed realizations of the European and Japanese horse racing worlds.
Champion Jockey: G1 Jockey & Gallop Racer will be playable at MCM London Expo (May 27th-29th) and E3 2011 (June 7-9th) .’