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Wednesday, July 09, 2008

Too Human on Microsoft Xbox 360


Exploring Aesir

The Orbital “String” Tower, Bifrost
At the center of Midgard lies Bifrost, the Orbital “String” Tower. The Tower reaches from the surface of the planet to the lowest of orbits, where a complex of space stations resides.



Built as the YMIR were rising to power, this tower is a bridge to the orbital facilities of the Aesir, where precious materials are synthesized in a variety of zero to low gee environments. Orbital monitoring systems are also present, but are radically hindered by the presence of impenetrable cloud cover and the skein of nanotech that the development of Cyberspace brought to the planet. The String connects the territories of Midgard and Asgard, “earth” and “heaven”. The String affords the Aesir the ability to manufacture and refine material free from the interference of the machines.



The Halls of the Aesir

These Halls are the seat of power in the eyes of Humanity. Here they can walk amidst the humans, so their presence is felt and provide assurance. It is here that the Aesir formulate battle plans and regale each other with the tall tales. The building itself is massive, rises many hundreds of stories above ground level and reaching deep into the earth as well. Amongst its many tiers lie armories, vehicle bays, loading docks, research labs, staging areas, barracks, training facilities, arboretums, hospitals and even prisons. The building is self-sufficient enough to maintain the war effort, but it is ultimately reliant upon the Orbital String for stability. Each of the gods has his own personal Hall within this building, to be used as a sort of office, in addition to their true homes that reside atop the Orbital String tower in Asgard.




Cyberspace

Although Cyberspace is present in all parts of the planet, the height of activity is within the walls of Aesir territory. There are more wells within the Halls of the Aesir than anywhere else. This is primarily because its use has fallen only to the Aesir, who use it to gauge the future and enact their battle plans.
There are Wells scattered across the entire world, but most of them are disabled or shut down after centuries of disuse and warfare. Most areas of cyberspace can be travelled to directly from these Halls, so long as the requisite Wells across the globe have been activated.