Where did the idea for Hellraid: The Escape come from?
I was interested in Hellraid since Techland started its production. Most of all, I loved the dark fantasy setting of the game. After some time, I realized it was a perfect framework not only for a gory action game, but also for a puzzle-packed adventure with elements of classic dungeon crawling. I’d been thinking of making such a game for some time then, so I decided to create a prototype.








