
Shigeru Miyamoto's career began in 1977, when he was hired by a family friend - Hiroshi Yamauchi, then president of Nintendo - as a staff artist. Yamauchi selected Miyamoto to re-work the company's unsuccessful arcade machine Radar Scope and, after working on a range of new options, Miyamoto eventually settled on the characters and composition which became one of the first running-and-jumping "platform" games, Donkey Kong.







