CyberAgent America, Inc., a publisher of free-to-play online games, announce the availability of NinjaGold for purchase in NinjaTrick, the free-to-play multiplayer action game for everyone. Special and rare items can only be obtained in exchange for the new currency, which aspiring ninjas can purchase using any major credit card and pre-paid card through PayPal and PayByCash.
“We’ve received priceless feedback during the NinjaTrick open beta thus far, and that’s helped us make it fun, stable and solid – the game is now at a point where we’re very comfortable inviting ninjas who want that extra edge on the battlefield to purchase NinjaGold,” said Toshimichi Namba, CEO of CyberAgent America, Inc. “We’re confident that NinjaTrick's unique blend of action-oriented gameplay with MMO elements will continue to stand out in the free-to-play market.”
Hidden Path Entertainment's Addictive Tower Defense Strategy Game Available Late Summer on Xbox LIVE Arcade.
Hidden Path Entertainment, an independent developer based in Bellevue Washington, today revealed that its critically acclaimed Defense Grid: The Awakening, soon to be released on Xbox LIVE Arcade, will be unveiled July 24 at the Microsoft booth at San Diego Comic-Con International. Defense Grid: The Awakening’s unique spin on tower defense gameplay appeals to gamers of all skill levels.
Defense Grid features beautiful environments, spectacular effects, and a dynamic, engaging soundtrack. The controls are intuitive and the gameplay is deep - the special attacks and properties of each tower work together to provide many ways to succeed. Defense Grid: The Awakening will be available on Xbox LIVE Arcade later this summer.
“San Diego Comic-Con is great place to let players first experience the Xbox LIVE Arcade version of Defense Grid: The Awakening,” said Jeff Pobst, CEO and co-founder of Hidden Path Entertainment. “This latest version of Defense Grid includes many new features such as the Borderland Mission Pack, with four new advanced levels and 12 challenge modes, three brand new challenge types and thirty new challenge modes in the story mode. We have found that everyone – from core gamers to novice players – loves the scalable strategy and gameplay variables that make Defense Grid: The Awakening a game that can be enjoyed repeatedly with new outcomes.”
Defense Grid: The Awakening for Xbox LIVE Arcade is built on Emergent’s Gamebryo engine (Oblivion, Warhammer Online, Civilization IV) and features 12 hours of story play, 24 unique environments across the Awakening campaign and four bonus Borderlands maps, plus over 100 unlockable challenge modes. Critics have repeatedly lauded Defense Grid’s excellent game balance, pace and progression. With each level, players encounter different placement of roads, tower build locations, and open areas to plan a strategy around. Each map, whether open plan or fixed route, encourages a different strategy, such as trying to find an optimal path to redirect enemies, making the best use of limited space, and breaking up individual enemy waves to avoid being overwhelmed, all while planning ahead for future waves.
There are 10 different tower types that can each be upgraded twice. These towers all have unique tradeoffs that affect ideal placement, such as line-of-sight attack or ballistic trajectory fire; a large area of effect or damage over time; and minimum and maximum ranges. Over the course of the game, players battle 15 different types of enemies, each with unique capabilities and strategies.
Pasta Games is pleased to announce its latest creation MAESTRO! JUMP IN MUSIC. The game is a truly unique concept combining traditional platform games and the pleasure of music creation in a way that is both astounding and natural – after you see it.
The game will be available this autumn for Nintendo DS.
Discover Presto, the music-loving bird, and make him evolve in a colorful, decibel-filled journey. Use the stylus to scrape, rub, tap and whirl to the rhythm of the level’s music and like a good Maestro, stick to the original. Presto will jump or get off a platform in the order in which you strum the string, flying with his small wings to reach the music score.
During the game numerous challenges will require your utmost attention: special strings, flying enemies, targets to knock down as fast as lightning… all this in order to create a symphony with your fingertips. But don’t be satisfied with just a few jingles: chorus singing will earn you many more points!
MAESTRO! JUMP IN MUSIC is one of the first games to truly make the most of the Nintendo DS microphone, allowing players to indulge themselves singing their heads off! You can let your vocal cords loose with the 18 songs featured in this game. What better way to liven up your fellow passengers whilst on a long underground trip?
Breaking the stagnant musical game mould, MAESTRO! JUMP IN MUSIC allows you to rediscover great classics such as Beethoven’s 5th Symphony, one of Brahms’ Hungarian Dances or Dvorak’s Symphony “From the New World”, including crazy interpretations of contemporary themes such as “Fame”, “ABC” or “Our House”.
Graphically the game has its own style blending 2D and true 3D graphics to produce an inimitable look. You can discover six different worlds, ranging from an aquatic setting to a Far West environment, each with their own specific sounds. Andiamo!
TKE Ltd have teamed up with The Big Chill festival and FILM4’s upcoming mockumentary I Spit On Your Rave (charting a behind-the-scenes look at the first post-apocalypse zombie music festival!) to break the world record for gathering as many zombies together in a single place at one time!
Hosted by zombie king himself, Noel Fielding, the zombie gathering opens at 5pm on Thursday 6th of August at the Big Chill Festival and Tecmo Koei’s Undead Knights wants you! Thousands of zombie fans will be attempting to break the Guinness World Record for the largest amount of zombies caught on camera, for forthcoming zom-com I Spit On Your Rave. In order to take part in these events wannabe zombies have to be a Big Chill Festival ticket holder and look like one of the undead.
Don’t worry if you haven’t got time to make yourself up though, because Undead Knights will be sponsoring the Big Chill Festival’s Zombification Stations at the arena entrances where you can get undeaded!
Undead Knights will be unleashed exclusively on Sony PSP early in 2010, and sees you control vast hordes of marauding zombies as you attempt to overthrow a medieval kingdom by infecting enemy soldiers, turning rivals into undead brain-munchers, and commanding legions of shuffling jaw-clackers!
Look out for zombies handing out exclusive Undead Knights Collector’s Postcards too!
Now that Comic Con has officially kicked off we’d like to begin the festivities by announcing some great Capcom news for Ace Attorney Investigation: Miles Edgeworth and Fate/unlimited codes.
Capcom fight fans can expect Fate/unlimited codes to hit the PlayStation Store early September onthe PlayStation Portable system. This extraordinary fighter has a deep roster of characters and unique fighting moves, while employing a fast-paced, weapons-based fighting system that is sure to meet any Capcom fan’s highest expectations.
Switching gears, another fabulous Capcom title, Ace Attorney Investigation: Miles Edgeworth , will hit PAL territories on 19 th February, 2010 for the Nintendo DS. This time around, the player takes on the role of famed prosecutor Miles Edgeworth, a memorable rival of charismatic legal eagle Phoenix Wright. Edgeworth actively investigates crime scenes in order to pursue the truth behind each case. By solving the challenging puzzles presented to him, Edgeworth will work with the police to bring criminals to justice. For more information about Ace Attorney Investigation: Miles Edgeworth
Electronic Arts has released DLC for Tiger Woods PGA Tour 10 on Xbox Live and PSN.
Looking for a truly breathtaking and challenging golf experience? Then Banff Springs Golf Club, located in Alberta, Canada, is a must-have and is now available as a game add-on for PLAYSTATION 3 and Xbox 360. Banff Springs can be purchased for 600 Microsoft Points or $7.50 through PlayStation Network.
Banff Springs Golf Club sits in the heart of Canada’s Rocky Mountains and features a captivating layout with elevation changes and holes surrounded by snow capped mountains that give every golfer a sense of the panoramic beauty that surrounds them. This marks the first time Banff Springs has made an appearance in the Tiger Woods PGA TOUR franchise and gamers will surely notice the incredible graphical detail that has been given to this picturesque course.
Hunt Down the Enemy and Fight, Climb and Race Through the Only Open-World Game Set in 1940s Paris Comic-Con 2009 Booth No5213
Enter the seedy underground world of The Saboteur, where the women are sexy, the action is epic and revenge is sweet. Today Pandemic Studios, a studio of Electronic Arts, announced that its open-world sandbox action game – The Saboteur – will be available worldwide on December 8, 2009. The Saboteur has been recognized by critics everywhere for beautifully integrating a unique artistic style with a dramatic storyline and intense action to deliver a truly engaging gaming experience.
The Saboteur has recently won various art awards, including Best of E3 2009 for Artistic Design for Xbox 360 video game and entertainment system by IGN.com.
Inspired by a true story, The Saboteur stars Sean Devlin, a street-tough Irish race car driver trapped behind enemy lines in 1940s Nazi-occupied France. Motivated by personal revenge, Sean fights, climbs, and races through open-world Paris, sneaking into the heart of the Nazi operations and sabotaging their every move. With the help of the French Resistance, the British intelligence, an arsenal of weaponry, street smarts and brawn, players will exact revenge on those who aim to destroy Sean’s life. From derailing trains and blowing up zeppelins to scaling famous Parisian landmarks and more, this action hero uses a broad range of weapons, explosives and vehicles to get the job done.
“The Saboteur is an entirely new take on WWII action gaming. Instead of putting players in the role of a soldier, they’ll experience one man’s quest for vengeance through an incredible story and an epic range of explosive action. Every street of Paris is alive with options, every block is teeming with action,” said Josh Resnick, President of Pandemic Studios. “We’re extremely proud of The Saboteur. The art style, intense story, and grand acts of defiance against the Nazis will deliver the one-of-a-kind experience that Pandemic fans have been waiting for.”
As Sean takes down enemies, the citizens of Paris are empowered to resist the tyrannical Third Reich and their eyes open to the colorful world around them. This innovative mechanic, called the ‘Will to Fight,’ will change the way Paris is seen and felt – from a dark and oppressed policed state to a bright and inspired world where the citizens fight back. As the player executes acts of sabotage against the occupying force, color returns to the stylized black and white world – both figuratively and literally. The ‘Will to Fight’ spawns an underground resistance that takes players not only through Paris, but across various parts of France.
The Saboteur will be available for the PLAYSTATION®3 computer entertainment system, the Xbox360, and the PC and has not yet been rated by the ESRB or PEGI. For more information on The Saboteur, please visit http://www.thesaboteurgame.com or get the latest news from the production team on www.twitter.com/pandemicstudios. Visitors of the 2009 San Diego Comic-Con International, July 23 – 26, will be able to experience The Saboteur for the first time at EA’s show booth, stall #5213 in the San Diego Convention Center.
DICE, an Electronic Arts announce that Battlefield 1943 is the fastest selling day one and week one download-only game worldwide on Xbox LIVE Marketplace. It is also the fastest selling day one and week one download-only game on the PlayStation Network in North America. Overall since its launch on July 8th, Battlefield 1943 has sold over 600,000 copies on Xbox LIVE Marketplace and the PlayStation Network.
“We are honoured by the reception that the game has received so far,” says Gordon Van Dyke, Producer on Battlefield 1943. “Watching and participating in this non-stop multiplayer action has been a real treat for us and we can’t believe how fast our fans reached 43 million kills. We can now truly say that we have set a new standard for what can be done in the downloadable games category and gamers recognize the endless value that Battlefield 1943 provides for just $15.”
Battlefield 1943 is an award-winning First-Person Shooter multiplayer game that G4tv.com says is “…a steal. Great sound, great graphics, great fun, and great price.” IGN even says that “Battlefield 1943 is an impressive package that sets a new standard for digital titles.”
Battlefield 1943 is an all-new download-only multiplayer action game that brings DICE’s first-class WWII action to gamers. The game introduces two thrilling modes where 24 players can compete across four classic WWII Battlefield maps: Wake Island, Guadalcanal, Iwo Jima and Coral Sea. These maps are inspired by the award winning Battlefield 1942™ game, and have been redesigned and reengineered from the ground up using the DICE Frostbite™ engine allowing players to wreak havoc and destruction via land, sea or air.
After the worldwide community challenge officially began on Friday, July 10 at 19:43 CET, the Coral Sea map is now unlocked for both the Xbox LIVE and PlayStation communities. The Xbox LIVE community reached the goal of 43 million kills in just 5 days, with the PlayStation community hitting the mark in 8 days.
Battlefield 1943 is now available on Xbox LIVE Marketplace and the PlayStation Network for 1200 MS Points or $15. Gamers who already played the trial and their time expired can access the free 30-minute trial version again on both Xbox Live and the PlayStation Network as of July 18.
Codemasters and ESPN’s X Games, today announced an agreement that will see three all-new X Games stages created and integrated exclusively in Colin McRae: DiRT 2, the sequel to the award-winning off-road racing title.
The three new stages – X Games America, X Games Europe and X Games Asia – will carry official X Games branding and infuse added realism by bringing the series’ unique action sports atmosphere to the game. Players will be able to compete in the X Games events by reaching landmark achievements within the game’s World Tour.
“With Colin McRae: DiRT 2 Codemasters has captured the essence of contemporary action sports racing, making the game a great platform to integrate the X Games brand and the look and feel of its global events,” said Rick Alessandri, ESPN Senior Vice President and Managing Director, X Games Franchise. “We’re excited that millions of players will have the opportunity to engage in the X Games environment both in the game and online.”
“We’ve been inspired by the flair, style and big event atmosphere of ESPN’s X Games series, which has switched on a new generation of action sports fans to rally and off-road racing.” said Gavin Raeburn, Senior Executive Producer, Codemasters. “It’s been incredible to work with them to shape a series of exclusive X Games integrations for Colin McRae: DiRT 2. Gamers will experience three major competitions that will make them feel like they’re really arrived on the world’s premiere racing stage, competing in front of thousands of fans in dramatic and spectacular stadium events.”
The X Games events will be headlined by off-road racing’s most famous and respected athletes including the multi medal-winning Subaru Rally Team USA driver Ken Block, Dave Mirra, Tanner Faust and Travis Pastrana. X Games 14 Rally Car Racing gold medallist, Pastrana competed with the late Colin McRae at X Games 12 (2006) before going on to feature in and lend his voice to the original Colin McRae: DiRT game, published in 2007.
Each X Games event will consist of two knockout rounds (quarters and semis) rounded off with a dramatic final held at spectacular locations including London (X Games Europe), Tokyo (X Games Asia) and Los Angeles (X Games America). The X Games America competition is identified from the very start of the game as the pinnacle event in Colin McRae: DiRT 2’s racing world and the ultimate test for any off-road racer.
Colin McRae: DiRT 2 will be shipping on September 8th in North America and release on September 10th across EPAC territories with a UK street date of September 11th. The game will be published for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, Nintendo Wii, Nintendo DS and PSP (PlayStation Portable) system with a Games For Windows LIVE edition, supporting DirectX 11, to follow.
Ubisoft detailed a panel around Assassin’s Creed II to be held on July 23, 2009 from 1:45–2:45 p.m. in Room 6A at Comic-Con in San Diego. The panel entitled “Assassin’s Creed II: Video Games and Hollywood Converge” will touch on the evolution of entertainment creation and distribution while highlighting the bridge between video games and film. Panel hosts will be Yannis Mallat, chief executive officer at Ubisoft Montreal and Pierre Raymond, founder and chief executive officer of Hybride Technologies, the visual effects studio behind 300 and Sin City, along with special guest Corey May, Assassin’s Creed II video game scriptwriter.
Recently, during the E3 Expo in Los Angeles, Ubisoft announced production at Hybride Technologies on a series of short films based on the upcoming Assassin’s Creed II video game. The Comic-Con panel will include a discussion of the production of these short films, a viewing of a teaser video showing new shots from the filming and development of the short film series, as well as the first public demonstration of the Assassin’s Creed II video game.
“Ubisoft has detailed our vision for convergence over the past two years. Now, at Comic-con, we are exclusively revealing one of the first building blocks to this strategy: Assassin’s Creed II: Lineage,” said Yannis Mallat. “We’ll be discussing the links between the game and the short film series with some of the key players of the project. We are thrilled to be able to share the results of our efforts with the Comic-com audience.”
ABOUT ASSASSIN’S CREED II:
Assassin’s Creed II is the product of over two years of intensive development by the original creative team behind the Assassin’s Creed brand. In a vast open world environment, the game invites players to incarnate Ezio, a privileged young noble in Renaissance Italy who’s been betrayed by the rival ruling families of Italy.
Ezio’s subsequent quest for vengeance plunges players into a captivating and epic story that offers more variety in missions, surprising and engaging new game play elements, diverse weapons and a profound character progression that will appeal to fans of the original Assassin’s Creed as well as entice players new to the brand. Assassin’s Creed II is scheduled to launch on November 17, 2009 for the PLAYSTATION® 3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and the PC.
The short film series, entitled Assassin’s Creed II: Lineage will be released for Holiday 2009. Three short movies will focus on the story of Ezio’s father, Giovanni Auditore da Firenze, will preclude the Assassin’s Creed II storyline and will offer fans insight into the Assassin’s Creed II storyline and characters.