Hunt Down the Enemy and Fight, Climb and Race Through the Only Open-World Game Set in 1940s Paris Comic-Con 2009 Booth No5213
Enter the seedy underground world of The Saboteur, where the women are sexy, the action is epic and revenge is sweet. Today Pandemic Studios, a studio of Electronic Arts, announced that its open-world sandbox action game – The Saboteur – will be available worldwide on December 8, 2009. The Saboteur has been recognized by critics everywhere for beautifully integrating a unique artistic style with a dramatic storyline and intense action to deliver a truly engaging gaming experience.
The Saboteur has recently won various art awards, including Best of E3 2009 for Artistic Design for Xbox 360 video game and entertainment system by IGN.com.
Inspired by a true story, The Saboteur stars Sean Devlin, a street-tough Irish race car driver trapped behind enemy lines in 1940s Nazi-occupied France. Motivated by personal revenge, Sean fights, climbs, and races through open-world Paris, sneaking into the heart of the Nazi operations and sabotaging their every move. With the help of the French Resistance, the British intelligence, an arsenal of weaponry, street smarts and brawn, players will exact revenge on those who aim to destroy Sean’s life. From derailing trains and blowing up zeppelins to scaling famous Parisian landmarks and more, this action hero uses a broad range of weapons, explosives and vehicles to get the job done.
“The Saboteur is an entirely new take on WWII action gaming. Instead of putting players in the role of a soldier, they’ll experience one man’s quest for vengeance through an incredible story and an epic range of explosive action. Every street of Paris is alive with options, every block is teeming with action,” said Josh Resnick, President of Pandemic Studios. “We’re extremely proud of The Saboteur. The art style, intense story, and grand acts of defiance against the Nazis will deliver the one-of-a-kind experience that Pandemic fans have been waiting for.”
As Sean takes down enemies, the citizens of Paris are empowered to resist the tyrannical Third Reich and their eyes open to the colorful world around them. This innovative mechanic, called the ‘Will to Fight,’ will change the way Paris is seen and felt – from a dark and oppressed policed state to a bright and inspired world where the citizens fight back. As the player executes acts of sabotage against the occupying force, color returns to the stylized black and white world – both figuratively and literally. The ‘Will to Fight’ spawns an underground resistance that takes players not only through Paris, but across various parts of France.
The Saboteur will be available for the PLAYSTATION®3 computer entertainment system, the Xbox360, and the PC and has not yet been rated by the ESRB or PEGI. For more information on The Saboteur, please visit http://www.thesaboteurgame.com or get the latest news from the production team on www.twitter.com/pandemicstudios. Visitors of the 2009 San Diego Comic-Con International, July 23 – 26, will be able to experience The Saboteur for the first time at EA’s show booth, stall #5213 in the San Diego Convention Center.