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Friday, December 19, 2008

Empire Of Sports - video game MMO RPG

empire of sports
Empire of Sports opens its doors to sports fans across the globe

Empire of Sports is excited to announce that the first sports based MMO RPG is entering the next phase of its development: ‘Prologue’. Empire of Sports is an online universe entirely dedicated to sports-based game play, including tennis, football, skiing, bobsleigh, basketball as well as track and field.

Having kept the game playing community to a minimum during the initial private launch phase to generate feedback from the community, Empire of Sports is now ready to welcome a wider audience and thus continue to improve through to its official launch next year.

empire of sports

Thanks to the continued support and feedback of the Empire of Sports community, the developers have successfully evolved and improved gameplay mechanics, community tools, and group dynamics over the last few months. The business model has also been streamlined.
True to life, players must train their avatars in order to grow their skill sets and become the best in this world of sport. Players can also purchase in-game items which will facilitate strength and stamina and improve all-round performance.

empire of sportsThe developers are keen to make further improvements in order to perfect the world’s first platform-dedicated sports MMO. The Prologue will mean gamers can now download Empire of Sports online free of charge and join over 150 nationalities already playing online and communicate their in-game experiences to help fine tune the gameplay and the business model during the final stages of development.

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We Rock - Drum King music video game on Nintendo Wii

We Rock - Drum KingWe Rock: Drum King, a brand new rhythm-action game for Nintendo Wii, which sees you becoming the drummer in a band that’s on the road to global stardom. It’s due to rock out across Europe in April 2009.
We Rock - Drum King
Unlike many rhythm games, to become a music legend in We Rock: Drum King you only require two Wii Remotes, rather than having to clutter your living room with potentially expensive instruments. The remotes become your virtual drumsticks as you beat your way through 30 awesome tunes, including Bloc Party’s Banquet and Born To Be Wild by Steppenwolf.

You start on the road to fame by creating your drummer and then joining a band, before performing in a range of increasingly spectacular venues – until you’re crowned the greatest rock band in the world.

We Rock - Drum KingDeveloped exclusively for the Nintendo Wii by ARC System Works, We Rock: Drum King takes full advantage of the innovative motion-sensing capabilities of the console. The game is played by moving the remotes as if you’re ‘air drumming’. Different drums – including snare, toms, hi-hat and bass – are simulated by waving the Wii Remotes while pressing a different button.

Wannabe drummers know exactly when and what drum to hit thanks to coloured indicators that scroll down the screen in time to the tune. The difficulty can be scaled too, so that beginners can pick-up-and-rock-out, whereas experienced beat masters can crank up the challenge to 11.

We Rock: Drum King will be released exclusively for Nintendo Wii in Europe in April 2009.

FEATURES:
Wide range of drumming styles/music
Ready to rock straight from the box – no need for costly peripherals
Create your own avatar before hitting the road
Single and multiplayer modes
30 awesome tracks from well known artists
Difficulty scaled so beginners have fun but experts face a real rock challenge
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Episode Two of Penny Arcade out now on PlayStation 3

Penny Arcade
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two is now available for download on the PLAYSTATION 3 computer entertainment system in North America. Offered via the PlayStation Network, this version of Episode Two features PLAYSTATION 3 system features such as trophies, score ranking and background music (BGM) support and sells at $14.99 USD.

Penny Arcade
The madcap Penny Arcade experience continues in Episode Two of the RPG-adventure game series! Players can jump right in with a fresh character and new customization options or carry over their look and stats from Episode One. Plus, there are more puzzles, areas to explore, levels to gain and new difficulty settings to make the journey more insane than ever before. Rejoin Gabe and Tycho to go crazy with a whole new episode, moving ever closer to solving the mystery in the heart of New Arcadia.

Penny Arcade
Key Features:
• The madcap Penny Arcade experience continues. Meet all-new characters and see newly revealed strip favorites from Mike Krahulik, while reading laugh-out-loud dialogue from Jerry Holkins.
• Pick up and play from any episode. Enjoy each self-contained story without having to play previous installments.
• Get value for your gaming dollar. Play the entire episode in 6-10 hours for under $15, getting tremendous value that fits into your busy schedule.
• Save what matters most. Carry over you character's stats and look from prior episodes.
• Go crazy with a whole new level of customization. Check out even more options for you to design and develop your own character, seeing it come to life in 3D and in the comic-style 2D cut scenes.
• Play it safe or go insane! New difficulty settings put you in charge of the action.
• A deeper RPG-Adventure experience. Get into the game with more puzzles, areas to explore and levels to gain.
Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two has been rated "M" for Mature by the Entertainment Software Rating Board for all platforms.



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Adventure game Rolando on iPhone and iPod Touch

rolando
Incredible Adventure sets a new standard for iPhone and iPod touch gaming

ngmoco (http://www.ngmoco.com), creator and publisher of games exclusively for iPhone and iPod touch, today announced it's excited to bring Rolando (http://rolando.ngmoco.com) to the Apple App Store in time for the holidays. Developed in collaboration with HandCircus™, Rolando is an ambitious action game that combines innovative play mechanics and the revolutionary capabilities of the iPhone and iPod touch to deliver a breakthrough entertainment experience.

rolando

“ngmoco is focused on creating the very best new game experiences for iPhone and iPod touch players around the world,” said Neil Young, CEO & founder of ngmoco. “As ngmoco’s first premium app, Rolando provides players with an amazing depth of content and showcases the great gaming capability of the iPhone and iPod touch.”
“We’ve been hugely impressed with the wonderful opportunities for gaming provided by the iPhone OS and can't wait to finally put our first title, Rolando, in the hands of iPhone and iPod touch gamers everywhere,” said Simon Oliver, Founder of HandCircus. “We've been working hard since the Apple App Store launched to bring Rolando to life, carefully crafting it to take full advantage of the unique features of iPhone & iPod touch.”
In Rolando, players use the accelerometer and the innovative Multi-Touch user interface of iPhone and iPod touch to guide their playful Rolandos through four visually-distinct worlds and 36 engaging levels filled with physics puzzles, pesky enemies and clever surprises. Rolando invites players to manipulate the game’s environment by interacting with over a dozen whimsical gizmos, ranging from lifts and drawbridges to catapults and bomb dispensers.

Wonderfully crafted by Simon Oliver’s HandCircus microstudio, Rolando’s signature style combines incredible gameplay with the bouncing rhythms of renowned break-beat artist Mr. Scruff with the vibrant, endearing visuals of pop illustrator Mikko Walamies. Rolando’s addictive approach to gameplay and memorable presentation are prominently featured in video previews available now on the Rolando website (http://rolando.ngmoco.com).

Rolando also features ngmoco’s unique iSave feature, which saves and restores progress whenever play is stopped or interrupted at exactly the place players left off. iSave and in-game checkpoints allow Rolando players to play at their own pace wherever and whenever they like.

Rolando is available for $9.99 from Apple’s App Store on iPhone and iPod touch or at http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=299461156&mt=8

Rolando follows the successes of ngmoco’s action-packed arcade shooter Dropship, comic-style microsurgery game Dr. Awesome (http://drawesome.ngmoco.com/), special effects-laden action hit MazeFinger (http://mazefinger.ngmoco.com) and the popular block stacking puzzle game Topple (http://topple.ngmoco.com).

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Supersonic Acrobatic Rocket-Powered Battle-Cars free trial or get the video game for under $10

Supersonic Acrobatic Rocket-Powered Battle-Cars
Supersonic Acrobatic Rocket-Powered Battle-Cars, the action-packed game with the insanely long name has received a five-dollar price break and is now available for download on the PlayStation Network on the PLAYSTATION 3 computer entertainment system at the steal-of-a-deal price of $9.99.

Supersonic Acrobatic Rocket-Powered Battle-Cars
In addition to receiving a generous price break, Psyonix Studios has also released the latest multi-feature update that only adds to the overall gaming fun-factor and experience associated with SARPBC.

Features included in this update:
• New "Cosmic" arena
• Improved performance in network games
• A server browser has been added during matchmaking
• Players can now view leaderboards during matchmaking
• News updates appear on the online page
• Meters added to evaluate players' connection speed
• Headsets can be plugged-in or swapped during gameplay

Supersonic Acrobatic Rocket-Powered Battle-Cars
At absolutely no cost to the player "Cosmic," the newly added arena, presents a brand-new challenge to Battle-Cars combatants by integrating quarter-pipe ramps that lead up to each of the goals. Gamers will be graced with the majestic view of deep-space as the arena orbits a beautiful yet mysterious uncharted planet. Like other SARPBC arenas, "Cosmic" places the focus on teamwork and communication, but never lets fun fall in second place.
SARPBC features unique rocket-powered cars with incredible physics-based maneuverability, including the ability to rocket into the air or accelerate at supersonic speeds on the ground by racing over boost strips, obtaining boost capsules or by performing a rapid succession of acrobatic flips. While in the air, cars can roll, flip, jump, dodge or spin in a freestyle fashion. In the team-based soccer game, players maneuver their vehicles to perform breathtaking saves, awe-inspiring shots and of course achieve supersonic speeds that literally turn your opponents into scrap metal. These abilities, combined with the players' own creativity and skill create a unique and thrilling experience every time.
"We really wanted to give back to our growing community for the holidays," said Dave Hagewood, Founder/Development Director of Psyonix Studios. "We've added the most requested features, lowered the price of the game and added a free new arena. You get more Battle-Cars for your gaming buck!"

Supersonic Acrobatic Rocket-Powered Battle-Cars is available now for only $9.99. A free trial version of the game, featuring both online and offline gameplay, is also available on the PlayStation Network.



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Castlevania Chronicles now on PlayStation Network

The classic vampire-hunting franchise Castlevania makes its way onto PlayStation Network today, as Castlevania Chronicles is now available for download for $5.99.

Until now, this iteration of the 2D, whip-wielding action game had yet to be released in America.

In Castlevania Chronicles, players enter a world where Count Dracula has been resurrected to begin a new reign of terror across the land.

As Simon Belmont, descendant of legendary vampire hunters, players enter Dracula's estate armed with a killer whip to destroy the count and his minions to bring peace to Europe.

Available now for $5.99

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Islands of Wakfu - adventure beat'em coming to Xbox 360

islands of wakfu
ANKAMA group, creator of internationally renowned MMORPG, DOFUS, is teaming up with Microsoft to develop its 1st console-based video game.

ANKAMA group has announced its partnership with Microsoft for the development of Islands of Wakfu, its 1st offering for the latest generation of game consoles. Islands of Wakfu, which is the most recent addition to ANKAMA’s crossmedia universe, retains DOFUS and Wakfu’s graphic touch, but adds the feel of an animated cartoon. This adventure/beat'em all style game can be played by two players in team mode and will reveal never seen before background content from the world of DOFUS and Wakfu.

islands of wakfuAnkama Play, ANKAMA group’s newly created, independent next gen video game development studio, have recently finalised a deal with the software giant Microsoft.

Islands of Wakfu is planned for release in late 2009 on the Xbox Live Arcade.

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SimCity on iPhone and iPod touch

simcity iphone
Tap, Touch and Pinch Perfect Cities into Place with SimCity for the iPhone and iPod touch from EA Mobile

LOSEA Mobile, today announced the availability of SimCity for the iPhone and iPod touch. SimCity provides an addictive environment for players to construct, manage and even destroy their own dream city, all in the palm of their hand.
“SimCity for the iPhone and iPod touch takes mobile games to a whole new level,” said Adam Sussman, VP Publishing Americas and Asia for EA Mobile. “Easy to learn, a lifetime to master, it’s one of the largest mobile games ever produced, providing our customers with hundreds of hours of great gameplay.”
Build an entire metropolis on your iPhone, from budgets to bulldozers, taxes to tornadoes, everything is in your control and the sky’s the limit. With SimCity, you can make your city look stunning by incorporating contemporary landmarks like the Golden Gate Bridge and the Washington Monument. Strike the perfect balance between industrial and residential zones to keep your city thriving, manage utilities like water and garbage, and even control traffic to keep your citizens happy. Ready for a change? Just tap the screen to call in a disaster and watch UFO’s rain destruction upon your city’s foundation!

simcity iphone

SimCity is available globally from the Apple App Store on iPhone and iPod touch, or by simply visiting www.eamobile.com from an iPhone.

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Free-to-play online game - War Rock Mystery Begins to Unfold

War Rock Story
GamersFirst (www.gamersfirst.com), a service of K2 Network and one of today's most popular free-to-play online game destinations, introduces Chapter 3 in the War Rock Story along with a new map named Artifact.

Artifact takes place in the secret Derbaran research facility in Cloud Forest that has been a target for the NIU for many years. The facility, code named “Artifact” houses the best and the brightest Derbaran scientists. Intelligence suggests that Derbaran troops have recovered two bodies from the original War Rock crash site and are studying them to develop some kind of biological weapon. The recent “Blue Smoke” incident in Vitious supports this claim. Whatever Derbaran scientists may be up to in “Artifact” seems vital to their war effort as Derbaran managed to keep the existence of this facility a secret for many years. However in light of the recent events in Vitious, NIU’s luck may finally be changing.

War Rock Story

Episode 1
General Karmali starts a civil war against Derbaran for seemingly political reasons but his force's strange behavior indicates an ulterior motive, something to do with a meteor that crashed in the desert, the War Rock project.
Episode 2
The involvement of a multinational defense corporation in supplying weapons and support to the NIU is discovered. Its interest in the War Rock project is unclear, but it comes out that the War Rock is not organic but rather a constructed object. The speculation is that it's a top secret weapon fallen out of orbit.
Newly Released - Episode 3
General Karmali discovers the existence of bodily remains recovered from the War Rock crash that are being held in secret. Derbaran scientists are working on developing a biological weapon.
Along with this update is the addition of Two Holiday maps, Holiday Velruf and Holiday Marion (with bonus XP). These are existing maps that have been changed for the holiday; everyone gets to wear a Snowman Head when playing on the Holiday Maps.



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New box art for Resident Evil 5 video game


The official box art for Resident Evil 5, coming to PlayStation 3 and Xbox 360 March 13, 2009.

The new box art imagery gives players a sneak peak into the nightmarish world of Resident Evil 5 as the art shows off the most thrilling new features in the game including the action-packed new 2-player co-op, the setting of Kijuju where light and darkness bring new horror and mysterious scribbling that represent a fear that no fan will forget….

This art will dominate North American store shelves when the game launches on Friday, March 13th, 2009.

About Resident Evil 5
The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down player’s spines. Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe. After joining a new organization, Chris heads to Africa where the latest bioterrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures. He is joined by a new partner, Sheva Alomar, who lends her strength, intelligence and sharp-shooting skills to the mission. In order to survive, Chris and Sheva must work together to take on the challenges of discovering the truth behind this evil plot. Utilizing a revolutionary new 2-player co-op mode of gameplay, players will be able to assume control of either Chris or Sheva and experience Resident Evil in new ways. In Resident Evil 5, Capcom will have players fearing the daylight as much as they have feared shadow in previous games.
Check out yesterdays' posts for Resident Evil 5 screenshots...
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