
As promised, the first episode of the Jace Hall Show contains the first smidgen of gameplay footage from 3D Realms' long, long anticipated shooter Duke Nukem Forever.
read more | digg story

First ever English language playable demo for their highly anticipated and enthralling conspiracy Adventure game Belief & Betrayal. 
• Play as 3 different characters throughout the game to solve the mystery
• Find lost ancient manuscripts and decipher mind-boggling codes and symbols
• Explore stunning environments and incredibly re-created historic locations
• Strong action/adventure storyline creates a compelling gameplay experience
• Use the memories and thoughts of the intriguing cast of characters to solve puzzles and expose dark mysteries
• Game based on historical events though the story is pure fiction
• Easy to navigate 3rd person point & click interface using the Virtools engine

- Free online role-playing game
- Turn-based fights
- 12 different main characters
- Sophisticated and extensive pet system: almost 200 pets to choose from, which can communicate with their owners via e-mail
- Pets can be used as mounts
- Breeding of your own Pets
- Housing system with furnishing and possible relocation
- Guild system with guild events and guild housing
- PvP and tournament system (PVP duells)
- Battles against boss characters
- Weather system with impact on the world
- Item crafting: create your own equipment
- Egg laying function: Pets can father offspring
- Integrated item shop
- In-game chat and blog system



“The Sims 2 Apartment Life and The Sims 2 Apartment Pets are two new entertainment experiences that put your Sims in the midst of all the drama and humour of busy apartment life,” said Rod Humble, Head of Studio for The Sims Label. “These two games reflect an aspect of real life that players can relate to, and now for the first time, their Sims can explore that same lifestyle in The Sims 2 Apartment Life on the PC and make pets part of the fun in The Sims 2 Apartment Pets for the Nintendo DS.”

“We were very pleased with the reception of Crysis from both gamers and media after our launch last year,” said Cevat Yerli, CEO and President of Crytek. “That being said, one of the key principles of our studio is to always raise the bar. With Warhead, we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming gameplay everyone loved in Crysis.”
“The best result of a partnership that we can ask for in the EA Partners program is when a world class independent studio like Crytek chooses to continue to work with us,” said David DeMartini, Vice President and Global General Manager, EA Partners. “Crysis was an amazing game and is going to be a blockbuster franchise. We could not be more excited to be working with Crytek to launch another hit with Crysis Warhead this year.”
In Crysis Warhead, players will don the Nanosuit of Sergeant Sykes, also known as ‘Psycho’, one of the most memorable characters from Crysis. More brash and aggressive than his Delta Force squadmate Nomad, players will experience Psycho’s parallel story during the events of the original game, finding that life on the other side of the island is even more intense and explosive than they ever could have imagined. Luckily, Psycho’s Nanosuit is just as capable and he’s equipped with an even bigger arsenal of fully customizable weapons and new vehicles, giving players access to the tools they need to dominate any situation. Aside from this new, exciting single player campaign, Crysis Warhead will also feature new multiplayer content. Stay tuned for more details this summer.





“We know that we selected the right person to manage the complex audio demands of this game,” said Christopher Romero, CTO, Worldwide Biggies.“With Steve, we have an artist who understands both film and games. It’s rare, even today, to find such a unique combination of talent and experience. Steve’s choice to bring Chris Burke into the project was perfect. The way they worked together to underscore the action sequences and pace the narrative breaks is absolutely brilliant and adds so much to the game.”



