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Wednesday, April 23, 2008

Wii Fit sold out before launch in UK

All Gamezplay Wii Fit posts here...


A quick check round the retailers in the UK found that they all stopped taking orders for the Nintendo Wii Fit game well before launch.


There appears to be a shortage... as with the Nintendo Wii they cannot supply as demanded.

This isn't a shortage in the UK it's worldwide - the US cannot supply demand.

Great game no product another Nintendo blunder...

Sony PlayStation 3 including Gran Turismo 5 prologue plus choice of game plus HDMI cable for £305 (UK) Bargain



Just bought this package from Amazon UK...

Sony PlayStation 3 Console (40GB) £289.99
Gran Turismo 5 Prologue

add a game for £15
(code PS3GME15)

Choose from:

Burnout Paradise - £37.48 (my pick)
Assassin's Creed - £24.97
FIFA Street 3 - £34.96
Devil May Cry 4 - £24.96
Smackdown v Raw 2008 - £26.96
Tom Clancy's Ghost Recon Advanced Warfighter 2 - £39.99
Tom Clancey's Rainbow Six Vegas - £39.98

Plus:

Add HDMI Cable £19.99
(FREE when ordered with bundle)

Plus:

FREE UK delivery

All for £304.99

Full instructions on how to get this deal are on the Amazon page below....


ENEMY TERRITORY - QUAKE WARS Fact Sheet for Xbox PlayStation and PC


ENEMY TERRITORY - QUAKE WARS

FACT SHEET

PRODUCT DESCRIPTION:

Serving as the prequel to id Software’s legendary QUAKE II, Enemy Territory: QUAKE Wars is the ultimate online team and objective-based experience, delivering a new depth of multiplayer action to next generation consoles. Set within the epic QUAKE universe in the year 2065, the game pits the Allied troops of the Global Defense Force (GDF) against a sinister new Axis – the marauding, technologically advanced Strogg - during their initial invasion of Earth.

Brand new to the console environment, gamers choose to play offline or online modes as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

Based on the critically-acclaimed PC game developed by Splash Damage, Nerve Software and Underground have collaborated with id Software to optimize Enemy Territory: QUAKE Wars for the console environment (Xbox 360 and PS3), creating an intuitive experience that allows console players of every skill level to jump into a match and make a valuable contribution to the overall mission. Enemy Territory: QUAKE Wars brings id Software’s new MegaTexture graphics technology to consoles for the first time, delivering large outdoor battlefields of unrivaled detail.

KEY FEATURES:

• Team-Based, Strategic Missions – Gameplay in Enemy Territory: QUAKE Wars is all about conquering and securing enemy territory, either advancing or holding your team’s front line. Players must work together using their vehicles, deployables, and character class abilities to complete objectives, defend valuable installations or execute massive assaults. Whether playing online or in the game’s single-player mode, every player’s choice of character class and tactical action plays a critical role throughout as they gain rank, upgrade skills and provide specialist skills necessary for victory. Campaign proficiencies, persistent achievements and nearly a thousand stats are tracked to enable players to improve their class abilities, earn ranks and medals and track their progress.

• Weapons, Vehicles, Deployables – The weapons, vehicles and deployables in Enemy Territory: QUAKE Wars are much more than standard issue equipment. Each selection truly affects gameplay and is integral to a team’s success or failure. Set in the relative near future, the Human arsenal is based on ultramodern updates to today’s conventional Earth armory (i.e. machine guns, rocket launchers, armored personnel carriers, hover-copters, etc.), while the Strogg utilize a more advanced energy and gravity-manipulation technology suitable for conquering vastly different alien worlds (i.e. the HyperBlaster and Lightning Pistol, the giant Cyclops mech-walker, Desecrator hover-tank, the insectoid Tormentor aerial attack craft, etc.). The game’s intuitive controls will also allow players to easily utilize unique strategic assets like radar, auto targeting anti-personnel or anti-vehicle turrets, artillery or strategic strike missiles – all of which are realistically deployed onto the battlefield when and where you choose.

• Unique Teams and Character Classes – With “asymmetric gameplay,” the characters of both the GDF and the Strogg look, move, and behave uniquely, while advanced Artificial Intelligence (AI) technology provides formidable friends and foes in online and offline play, allowing new players to ease into the game, while intuitively challenging more advanced ones. Bases, characters, vehicles and weapons demonstrate the different technologies and behavior of each side and require distinctive approaches to combat from each player.

• Ground-Breaking Technology – Using id Software’s new MegaTexture rendering technology, Enemy Territory: QUAKE Wars renders large, highly-detailed and un-tiled outdoor environments all the way to the horizon, providing a seamless experience that accurately simulates shadows, atmosphere, vegetation and weather for a graphically immersive gaming experience. Advanced real-time physics and all-new network code support large-scale military combat for up to 16 players through real-world locations, including deserts, glaciers, mountains and countryside.

Developer: Executive produced by id Software
Additional development: Nerve Software (Xbox 360) and Underground (PS3)
Publisher: Activision, Inc.
Release Date (Consoles): When it’s done.
Platforms in Development: Xbox 360 video game and entertainment system from Microsoft
PLAYSTATION 3 computer entertainment system
Rating: Enemy Territory: QUAKE Wars has been rated 15+ by BBFC

PRINCESS ON ICE - NOW ONLINE


With a twist, followed by a triple open axel and a wink to the judges, 505 Games today skated over to announce the launch of the official Princess On Ice web site. Due for release on 25th April, Princess On Ice recaptures all the magic and spectacle of figure skating on the portable Nintendo DS format.

The all-new supporting web site details everything a budding Suzanne Shaw needs to know about this Spring’s most coveted DS title. Performing as Kelly, Gabrielle, Alyssa and Madison, players must dance their way from the humble local rink to the world’s greatest arenas, all the way mastering the most spectacular tricks and spins to impress the ever-watchful judges.

Friendship amongst your fellow performers is also key to making your way to the top, and the Princess On Ice web site profiles each of the characters in the game, listing their likes and dislikes, quirks and traits. Tricks and stunts are all performed by using the stylus alone, and the screen shots and exclusive video will explain just how this works in the tried and tested mantra of ‘easy to pick up, hard to master.’

The perfect gift for any mourning Dancing On Ice fan, pre-orders are available now and listed online, along with the soon to be announced competition to win the prize of a lifetime that no skating fan will ever forget!

Princess On Ice will be published by 505 Games on 25th April, exclusively for Nintendo DS, priced £24.99.

Smash Court Tennis 3 on Microsoft Xbox 360 Xbox live


Smash Court Tennis 3 - for Xbox 360 Warms up For European Release

Atari Announces Forthcoming European Launch of NAMCO BANDAI Games' Latest Star-packed Tennis Smash, Coming June 2008

Atari today announced the forthcoming European launch of Smash Court Tennis 3 for the Xbox 360 video game and entertainment system from Microsoft, the latest star-packed tennis smash in the renowned series from NAMCO BANDAI Games. Featuring the biggest names in tennis including Roger Federer and Maria Sharapova, highly realistic visuals, a host of gameplay enhancements, and online play via Xbox Live online game service, Smash Court Tennis 3 will be lobbing and smashing its way into European retailers in June 2008.

The first in the revered tennis simulation series for the new console generation, Smash Court Tennis 3 for Xbox 360 tests the player’s skills against 16 of the world’s finest international tennis players. From established stars such as world number one Roger Federer, Maria Sharapova, Rafael Nadal and Martina Hingis, to rising talents including Italy’s Andreas Seppi and Nicole Vaidisova of the Czech Republic, each player has their own strengths and weaknesses which come into play on the game’s painstakingly rendered courts.

Making the most of the power of Xbox 360, Smash Court Tennis 3 boasts enhanced graphics including improved player animations, realistic shadows, skin shaders and High Dynamic Range rendering which combine to deliver a greater level of realism and immersion for the player. A host of customizing options allows players to choose rackets, shoes, hairstyles, skin tone and clothing to create their own unique star of the courts. New gameplay includes a system which lets all players, no matter what their skill level, benefit quickly from the powerful shots and finely honed skills of the star players.

Gameplay modes include Tutorial, Arcade, Pro-Tour, and Exhibition mode where up to four players can go head to head offline. The game also features an Online mode allowing players to play online via the Xbox Live® online game service. In addition to Xbox Live voice chat and rankings, players can take on opponents in online tournaments and in a range of different matches. Online doubles matches let players team up side by side for a long distance match against another pair, bringing the action and interaction alive like never before.

Target - Terror comes to Nintendo Wii Utilizing the Wii Zapper


Target - TerrorTM Ships To Retail

Arcade Classic Returns on the Next-Gen Console Utilizing Wii Zapper

Konami Digital Entertainment, Inc. today announced Target: Terror has shipped to retail stores across North America. Developed for the Wii™, Target: Terror brings to North America the classic arcade shooter with features including unlockable mini games and the new "Justice Mode," allowing a single player to use two weapons. Fans can experience this classic one-of-a-kind game with updated controls for the first time in their own living room.

"Konami is excited to bring Target: Terror to the Wii," said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. "Fans of the original arcade classic can experience this thrilling light-gun shooter on a next-generation console while maximizing the gameplay experience with the Wii Remote."

Target: Terror puts players in the place of an elite counter-terrorist agent who is charged with protecting the U.S. from all terrorist activities. With a full-scale assault spanning the entire U.S., players are given the chance to show terrorists who's in charge by eliminating the seemingly endless waves of enemies with an assortment of high-tech weapons in their arsenal.

Utilizing the motion sensing controls of the Wii Remote™, fans can experience a seamless transition of the arcade's light gun to the Wii. The arcade experience is enhanced when used with the Wii Zapper™ peripheral to provide total immersion in the game by replicating both the arcade light-gun as well as the elite, tactical weapons used by counter-terrorist agents.

Target: Terror is rated "M" for Mature by the ESRB and available for an SRP of $39.99.

Official site.

Falling Music Video And The Bourne Sessions - The Exclusive Concert Event - For Upcoming Video Game The Bourne Conspiracy


Sierra Entertainment And Yahoo! Present World Broadcast Premiere Of "Falling" Music Video And The Bourne Sessions - The Exclusive Concert Event - For Upcoming Video Game The Bourne Conspiracy

Captured During This Year's Winter Music Conference, Paul Oakenfold, members of the Florida Classical Symphony and Special Guest Appearance by Cee-Lo Perform Music From This Summer's Hottest Video Game

Sierra Entertainment and Yahoo! today announced that the concert event that kicked-off this year's Winter Music Conference, The Bourne Sessions, is now online. The 80 minute set, featuring world renowned DJ, remixer and producer Paul Oakenfold was filmed during a live performance in front of a packed house at one of Miami's most renowned super clubs, Mansion. The full concert is accompanied by the exclusive premiere of The Bourne Conspiracy's music video for the single "Falling," produced and performed by Oakenfold and featuring Atlantic recording artist Cee-Lo Green.

As co-presenter of "The Bourne Sessions," Yahoo! will host the event and music video to viewers worldwide through Yahoo! Music http://music.yahoo.com.
"It goes without saying that The Bourne Sessions was an incredible experience for anyone who was able to attend and it was the perfect way to kick-off The Winter Music Conference," said Paul Oakenfold. "I think it's brilliant that we'll be able to share the excitement and energy we created that night with the rest of the world."



A veteran in film and video game scoring, Oakenfold's intense soundtrack to The Bourne Conspiracy, features his distinct style of up-tempo and high-energy music that delivers a key component to the game's cinematography techniques, presentation and pacing inspired by the Bourne films. As an added feature to the game, players will be able to unlock original tracks scored by Oakenfold and play them on demand by completing levels and achievements.

Created in collaboration with Ludlum Entertainment, and with story and character development in conjunction with Bourne screenwriter Tony Gilroy, The Bourne Conspiracy is a companion to the blockbuster series with an original story that uncovers the details of Jason Bourne's past. The third-person action game, developed by High Moon Studios, blends hunter-prey gameplay through a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes. The action in the game is designed around Jason Bourne's signature combat style, with a combat system co-designed by renowned Hollywood stunt choreographer and Bourne fight coordinator, Jeff Imada.
"The Bourne Sessions was a tremendous success. We are proud to be able to take that once in a lifetime experience and bring it to all the fans," said Al Simone, senior vice president, global marketing for Sierra Entertainment. "To take The Bourne Sessions a step further, we've created a music video for the game's single, 'Falling.' With the collaboration of Paul and Cee-Lo, we believe it's a song that will be one of the hottest songs of the summer."

POSTAL III a Major Force at Moscow's KRI Conference and Gameland Awards


With Russia’s top game conference and its leading awards show scheduled to occur simultaneously in mid-April, Running With Scissors’ CEO Vince Desi and Marketing Moyel MikeJ wasted no time boarding a jet and getting drunk as they sped to one of gaming’s fastest-growing international hotspots.

“Russia is the new America, and Moscow is the new New York, I love coming here,” enthused Comrade Desi said upon arriving in the former Soviet Union. “The people here are fantastic and the Russian gamers are like groupies at a rock concert. Thank God I don’t look like Elton John.”

The KRI Conference, now in its sixth year, is the Russian equivalent of the GDC, complete with awards, deal signings and surprise announcements. The conference ran from April 18-20 at Moscow’s Kosmos Hotel, where POSTAL III (updated since GDC) was displayed running on the Xbox 360 and a special lecture centered on POSTAL III’s simultaneous development in America and Russia was a highlight of the event.

"There's so much unique about the POSTAL-series, we feel it is our duty to bring POSTAL III to the next level,” vowed producer Andrew Belkin of Akella-TrashMasters, which is co-developing the project with Running With Scissors. “Not an ocean, a continent, 11 time zones or language barriers can stop us from being truly united and dedicated to the big goal —making the best POSTAL game ever," Belkin promised.

Meanwhile, the 2008 Gameland Awards celebrated its fourth anniversary as the gold standard in Russian video and computer game awards at the Club Leningrad on April 19th. The awards honor both Russian and foreign game developers based on gamer polls.

The 2008 GLA's, which are broadcast on the MTV-Russia and Gameland TV, included Vince Desi presenting the nominees for Best Russian Game of the Year and Mike J announcing the Best Xbox 360 Game nominees.

Tuesday, April 22, 2008

Metal Gear Online - delayed


Konami was slated to release the beta version of "Metal Gear Online" or MGO yesterday, April 21st, but the release date has now been deferred to Saturday, April 25th. Subsequently, the end date for the beta has also been postponed from May 5 to 11. Server failure due to extraordinary traffic on Konami's Web site is the reason for this delay, reads a statement on the official MGO Web site.

The game was due to start it's betas spanning two weeks in USA and Europe on separate dates. Players faced a lot of problems downloading the beta package as well as registering with the IDs that were provided to them. A lot of gamers who were getting ready to start playing on Monday complained of installation issues over the weekend. Both the US and Europe betas have now been deferred by four days.

The official statement on the MGO Web site says, "As a temporary measure, we will be deferring the European public beta test and starting it once we stabilize our server. We would like to apologize for all inconvenience as well as confusion caused." Apparently, a spokesperson for Konami UK advised gamers to try the game ID registration process once again after a few days.

"Metal Gear Online" is an extension of online components from "Metal Gear Solid 3: Subsistence" and "Metal Gear Solid: Portable Ops" and was originally intended to be a stand-alone product. However, it is now bundled as part of the "Metal Gear Solid 4" package. For additional information, here.

Harry Potter and the Half-Blood Prince video games on Nintendo Wii PLAYSTATION 3 Xbox 360 PlayStation 2, PSP (PlayStationPortable) Nintendo DS Windows


Fans will relive the thrills, action and excitement of the movie this holiday season

EA’s Casual Entertainment Label and Warner Bros. Interactive Entertainment today announced that the Harry Potter and the Half-Blood Prince video game will be released later this year to coincide with the Warner Bros. Pictures film based on J.K. Rowling’s sixth Harry Potter book.

“We believe that the Harry Potter and the Half-Blood Prince video game represents a milestone in the movie tie-in genre,” said Harvey Elliott, Head of EA Bright Light studio in the UK where the Harry Potter franchise has its home. “Building on the technological advancements of previous games in the series and with a particular focus on the unique control system of Nintendo’s WiiTM, the team here is working closely with the filmmakers to create an immersive interactive experience that captures the story, the action, the excitement and, above all, the fun of the film. ”
“Working with EA, we look forward to offering fans a compelling Harry Potter video game, one which captures the thrilling storyline and high visual quality of the movie,” said Scott Johnson, Vice President, Business Development for Warner Bros. Interactive Entertainment. “The adherence to the rich fiction is a trademark of this franchise and with Harry Potter and the Half-Blood Prince fans will experience the most authentic and enjoyable game in the series to date.”

In Harry Potter and the Half-Blood Prince, Voldemort is tightening his grip on both the Muggle and wizarding worlds and Hogwarts is no longer the safe haven it once was. Harry suspects that dangers may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle that he knows is fast approaching. Together they work to find the key to unlock Voldemort’s defenses and, to this end, Dumbledore recruits his old friend and colleague, the well-connected and unsuspecting bon vivant Professor Horace Slughorn, whom he believes holds crucial information. Meanwhile, the students are under attack from a very different adversary as teenage hormones rage across the ramparts. Harry finds himself more and more drawn to Ginny, but so is Dean Thomas. And Lavender Brown has decided that Ron is the one for her, only she hadn't counted on Romilda Vane’s chocolates! And then there’s Hermione, simmering with jealously but determined not to show her feelings. As romance blossoms, one student remains aloof. He is determined to make his mark, albeit a dark one. Love is in the air, but tragedy lies ahead and Hogwarts may never be the same again.

In the game of Harry Potter and the Half-Blood Prince, players will return to Hogwarts to help Harry survive a fraught sixth year. They will also have a chance to engage in exciting wizard duels, mix and brew magical ingredients in Potions class and take to the air to lead the Gryffindor Quidditch team to victory. Players may even get sidetracked by Ron’s romantic entanglements as they journey towards a dramatic climax and discover the identity of the Half-Blood Prince.

Under development by EA Bright Light Studio, the team behind the worldwide success of the Harry Potter library of games, Harry Potter and the Half-Blood Prince is scheduled for release in time for the movie launch this fall for the Nintendo Wii, PLAYSTATION 3, Xbox 360, PlayStation 2, PSP (PlayStationPortable), Nintendo DS, Windows PC, Macintosh and mobile devices.