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Sunday, January 06, 2008

Cranium, Hullabaloo, Cadoo and Zooreka video games on EA?


Hasbro the world's second-largest toy and game company, said on Friday it agreed to acquire board game maker Cranium Inc for about $77.5 million.

The acquisition of privately held Cranium will add to a Hasbro games portfolio that already includes Monopoly, Scrabble and Trivial Pursuit.

The price may be adjusted based on Cranium's net assets on the closing date, Hasbro said. The deal is expected to close during the first quarter of 2008.

"This acquisition is consistent with Hasbro's ongoing strategy to bring to market the most innovative toy and game brands in the world," said Brian Goldner, chief operating officer for Hasbro.

Seattle-based Cranium was co-founded in 1998 by Scottish entrepreneur Richard Tait and business partner Whit Alexander, who met while working at Microsoft Corp (MSFT.O: Quote, Profile, Research).

Wachovia Capital Markets analyst Tim Conder said Cranium is a strong brand and estimated it has revenues of at least $100 million.

In a research note, Conder said his firm believes Hasbro will leverage Cranium games into its licensing agreement with Electronic Arts Inc

Source: Reuters

Slitherine targets US with History Channel backing for Video Games


UK developer expands to DS and next-gen consoles

Ambitious UK outfit Slitherine Strategies hopes to crack the US market with the backing of The History Channel, as it expands from its niche PC market to tackle home and handheld consoles.

The company has established a dedicated following with its PC titles, and now plans four DS games and a move onto the Xbox 360 to capture elusive success in North America.

"The Xbox 360 market is our way into the US," said marketing manager Marco Minoli, speaking to GamesIndustry.biz at Game Connection last month.

"It's becoming very mass market. I can't say the same for Europe as apart from the UK the market for Xbox 360 is quiet, but it's the right time for us to establish this brand on the next-gen consoles, and it's more of an investment for us.

"The History Channel is huge in the US. Our big weakness at Slitherine has always been the US, we've never found a way into that market. We really need to tackle that market and the History Channel brand will help us achieve that," he added.

Following the successful release of The History Channel: Great Battles of Rome on PSP and PlayStation 2 last year, Slitherine acknowledges that without the strong TV branding it would struggle with a genre not traditionally associated with home consoles.

"Many big publishers have tried porting strategy games to consoles and it just doesn't work," commented Minoli. "Without the History Channel backing we wouldn't have been able to try Great Battles of Rome on the PS2. It's opened the door."

It's not just Slitherine's dedication, but The History Channel's commitment to helping create quality products that Minoli believes will push the company to success on consoles.

"The History Channel really sees this as there product. I've worked with many licensors and all they do is approve the game and that's it. They really see it as a brand extension, the realise how videogames can increase their target audience," he said.

The first DS title from Slitherine, The History Channel Pocket History: Rome is due in the second quarter of 2008, with the Xbox 360 title The History Channel: Great Battles of the Middle Ages due in the third quarter.

Source: Games Industry

Free XBox live game from Microsoft


Rewards for grumbling Xbox users

Microsoft has apologised for the glitches that hit its Xbox Live online game system during the Christmas break.
The software firm said it was "disappointed" with its performance and promised a free downloadable game to all users as recompense.

It said the problems had been caused by a surge of people signing up and using the gaming service.

Microsoft said the growth in new users had been driven by sales of top titles such as Mass Effect and Halo 3.

Game offer

The Xbox Live service suffered an ongoing series of problems during the holiday season. The discussion boards and forums of many gaming news websites have been filled with gamers complaining that they could not sign up or get on to the service.

More from the BBC...

Mario, Sonic miss gold in Nintendo Wii game 'g "Mario & Sonic at the Olympic Games'


It sounds like a surefire hit: two of the most recognizable video game icons in the world, Mario and Sonic, team up for the first time in a single video game.

While the game isn't a complete mess, fans of Nintendo or Sega might be disappointed after playing "Mario & Sonic at the Olympic Games," as it seems the developer, Sega Studios Japan, focused more on quantity than quality.

As the name of the game suggests, this Nintendo Wii exclusive is a collection of sports events to be played at the Beijing 2008 Olympic Games, including track and field, gymnastics, archery, skeet shooting, table tennis and more, along with a few fantasy games such as performing aerial maneuvers through hoops in the sky and a combative running race. Your goal is to take home as many gold medals for your country as possible.

Up to four players can compete in the majority of these matches, some of which need to be unlocked by performing well, and you can choose from a number of familiar video game characters to control, each with his or her own attributes. For example, Bowser is powerful, Princess Peach is more technical and Sonic enjoys fast speed. You can also import your own custom-made Mii character from your Wii and join Team Mario or Team Sonic.

From the main menu you can choose from a number of game types: Single Match (aim for the record in a single event); Circuit (play in a series of events and compete for first place overall); Mission (complete specific events to earn prizes); and Gallery (play minigames to unlock Olympic Games trivia and bonus music tracks). Some of the more enjoyable events include table tennis, 110m hurdles, high jump and javelin throw.

In other words, there is plenty of selection when it comes to the characters you can play and event types. But the games lack depth and can be difficult to control. The events are basically minigames that are over in a few seconds; they give you little reason to return to them a second or third time. While all of the games use the Wii's motion-sensing wireless controller, and in some cases the tethered "Nunchuk" controller, some of these Olympic games, such as skeet shooting and swimming, weren't as easy to control as other events.



While there is some fun to be had while competing through the more than 20 events, "Mario & Sonic at the Olympic Games" might be best played as a weekend rental - and by younger kids rather than adult gamers. The vast selection of games, characters and modes (including multiplayer) help give this disc some merit, but its shallow approach and sometimes unresponsive control might frustrate players. "Mario & Sonic at the Olympic Games" nets a bronze medal.

Portable players might opt for the Nintendo DS version of the game, available for $34.99.

Source: IndyStar

MICROSOFT ALREADY WORKING ON GAME FOR NEXT NEW XBOX?


In the latest issue of EGM, rumor hound Q-man got a really interesting tidbit from a mole at Microsoft: a secret first party sequel is already being worked on for the next Xbox console. According to the magazine, the game was originally planned for the Xbox 360, but was recently moved over to the next Xbox console.

It's not uncommon for platform holders to begin working on new consoles and launch games years before they actually come out, but this could point to the next Xbox console not being that far off.

So what sequel could it be? Hmmm... a new Halo? The next Forza? How about the next Perfect Dark? Oh, or maybe Fable 2? Kidding.

More from: Electronic Gaming Magazine

Top 10 Microsoft Xbox LIVE Games of 2007

Here are the top 10 most played Xbox 360 games on Microsoft's Live service for the entire year of 2007:

2007 Top Xbox 360 Titles (Unique Users)

1 Halo 3
2 Gears of War
3 Call of Duty 4
4 Tom Clancy's Rainbow Six Vegas
5 Call Of Duty 3
6 Crackdown
7 Oblivion
8 Guitar Hero II
9 Forza Motorsport 2
10 Lost Planet2007

Top Xbox LIVE Arcade Titles (Sales)

Rankings are based on data collected from 1/1/07 – 12/31/07

1 TMNT 1989 Arcade
2 Worms
3 Castlevania: SOTN
4 UNO
5 Bomberman LIVE
6 3D Ultra Minigolf Adventures
7 Sonic The Hedgehog
8 Pinball FX
9 Geometry Wars Evolved
10 Texas Hold 'em

2007 Top Original Xbox Titles (Unique Users)

1 Halo 2
2 Star Wars: Battlefront 2
3 Counter-Strike
4 Battlefield 2: MC
5 Doom 3
6 Forza Motorsport
7 Madden NFL 07
8 Conker: Live Reloaded
9 Call of Duty 3
10 Rainbow Six 3

(Unique Users) is the number of Gamertags that have played a game.
In the case of Arcade titles, the list is ranked by purchased games.

Source: Major Nelson

Major slides on Nintendo Wii this February


Major Dream Major Wii Nagero! Gyroball is scheduled to come out on February on an appropriate console for a dramatic action baseball game (Tomy's listed genre).

You get to swing the remote like a bat and pitch with motion control. Sound familiar? So, Major Wii borrows from Wii Sports, but that worked out well for Konami’s Power Pro series. Perhaps, adding anime characters will sell the concept to more people?

Not me, though! Wii Sports is plenty and I have Famista DS to carry around too.

Source: Siliconera

Official North American Web Site Launched for PC video game Pacific Storm: Allies


CDV Software Entertainment USA invites gamers to visit the new official North American Web site for Pacific Storm: Allies, the latest title in the successful Pacific Storm series of WWII strategy/action games. The new site offers visitors high-quality screenshots, trailers and in-depth game information for this exciting strategy title that combines elements of grand strategy, resource management and action-oriented hands-on combat in one package. For more information about Pacific Storm: Allies, please visit http://pacificstorm.cdvus.com.

Pacific Storm: Allies is the latest title in the Pacific Storm series of WWII Pacific theater games which combine real-time strategy, resource management and exciting, in-your-face combat action. In Pacific Storm Allies, players jump into the thick of battle, playing as the United States, Japan, and a new playable nation - the United Kingdom. Allied nations, including the Netherlands, Germany and Russia, offer a new level of diplomacy and resource management to the game. An updated graphics engine brings to life new aircraft, naval ships and landscapes, showcasing them in lush, vivid detail.

As with the original Pacific Storm, Allies offers something for everyone - armchair admirals can take command of massive fleets from a sweeping strategic perspective, while the action fan can jump into the cockpit to battle it out in the skies, or man deck guns to turn enemy ships into smoking hulks.

BOMBERMAN LAND soon on Wii, Nintendo DS, and Sony PSP (PlayStationPortable)


Hudson Entertainment's Award-Winning Bomb Maker To Hit Retail Shelves January 29, 2008 for $29.99

Hudson Entertainment, the North American publishing arm of Hudson Soft, today announced BOMBERMAN LAND for the Wii and PSP (PlayStationPortable) system, and BOMBERMAN LAND Touch! 2 for the Nintendo DS have gone to gold master. Published by Hudson and distributed in North America by Konami Digital Entertainment Inc., all three versions are planned to ship on January 29, 2008 for a SRP of $29.99 each.

BOMBERMAN LAND
brings an exciting single player campaign element to the Bomberman property while holding true to the multiplayer mode that has made it so popular in the past. The series introduces a multitude of mini-games, many of which can be played in multiplayer mode. The PSP and Wii versions feature 50 mini-games. While the Wii version is full of interactive games that utilize the Wii Remote in various ways, the Nintendo DS version features over 40 types of mini-games that are played with the Stylus. In addition, the BOMBERMAN LAND series features a robust single-player Story Mode, where players can explore a fantasy land and solve quests and puzzles with the ultimate goal of restoring peace and tranquility to the beleaguered Bomberman world.

Best of all, players will find the classic multiplayer Bomberman experience that gamers know and love on each platform. The PSP and Nintendo DS versions allow for shared play locally and up to 4 players globally. The Wii version features 6 different "Battle Modes" with 20 maps each for the ultimate party.

Microsoft Xbox 360 sales top 17.5 million


Christmas 2007 was a blockbuster season for the gaming industry, and Xbox 360 has hands-down emerged as the industry leader. Consumers spent more holiday dollars on the Xbox 360 total gaming experience: a great variety of consoles, the best games and a unique online community with Xbox LIVE.

Here are some breaking sales figures:

  • Microsoft has sold more than 17.7 million Xbox 360 consoles worldwide

  • Microsoft has sold more than 8.1 million copies of “Halo 3” since its launch on September 26 2007

  • “Mass Effect” reached 1.6 million units sold, in just six weeks since it went on sale on November 20 2007

  • Consumers spend more on Xbox software and accessories, with a record-high software attach rate of 6.9, according to NPD


Microsoft is proud of the contributions Xbox 360 is making to the gaming industry, and looks forward to an even more successful 2008.