The exit from Sairento VR Early Access has been delayed until February 6, 2018 and with it the Campaign Mode for the following reasons.
They could bring the game out of EA with the faults or they could give it a little bit more time and give you a much better game.
This also impacts our launch on Oculus Home which may come a little later as we need to spend more time testing the game on the platform.
More good news.
On the 19th - the original date slated to come out of EA - they will be pushing out an update which would hopefully compensate some for the delay in the launch.
The update includes a plethora of things that many of you guys have been asking for:
- Tons of bug fixes
- More level variety
- More recording options
- More improvements to stealth AI
- Mirroring a third-person view to the screen
- Better calibration process
- Improved Touch control integration and support (you can now toggle sticky grip and grip to hold)
- They want to improve the game even more
- There are still some bugs left to catch
- They want to make the AI smarter
They could bring the game out of EA with the faults or they could give it a little bit more time and give you a much better game.
This also impacts our launch on Oculus Home which may come a little later as we need to spend more time testing the game on the platform.
More good news.
On the 19th - the original date slated to come out of EA - they will be pushing out an update which would hopefully compensate some for the delay in the launch.
The update includes a plethora of things that many of you guys have been asking for:
- Tons of bug fixes
- More level variety
- More recording options
- More improvements to stealth AI
- Mirroring a third-person view to the screen
- Better calibration process
- Improved Touch control integration and support (you can now toggle sticky grip and grip to hold)