Using characters designed by renowned Japanese artist Kosuke Fujishima, Tales of Symphonia unfolds with beautiful anime-style cel-shaded graphics that make the expansive 3D worlds feel like a 2D comic book. The storyline is an emotionally charged, epic adventure that redefines the role-playing genre.
Follow Lloyd Irving through as he embarks on a grand adventure with his friends to restore mana back to the world of Sylvarant, a source of energy necessary for the survival of their world. Along the way they learn of the parallel world of Tethe’alla, whose survival rests on the same source of mana Sylvarant needs to sustain life. How will Lloyd and his friends find a way to ensure the survival of both worlds? Tales of Symphonia takes the signature real-time battle system of the T ales of role-playing games allowing for direct control of their character through fast-paced tactical battles.
Tales of Symphonia: Dawn of the New World. continues the story from the previous installment by delving into the consequences set into motion by Lloyd and his friends at the end of the first game. Take on the role of Emil Castagnier as he seeks to uncover the mysteries that have befallen his world. Dawn of the New World advances the series’ battle system by introducing a new monster recruitment feature that lets players capture more than 200 unique monsters and train them to participate in battles. Players have complete control over their roster of party members and monster allies, allowing for limitless combinations to take out to the battlefield.
Tales of Symphonia Chronicles (Working Title) will be available across Europe and Australasia early 2014.