The list of changes, additions, new features and bux fixes is impressively long as usual, below just a few snapshots of what's awaiting you in the latest free upgrade to the series:
-"Pop Smoke" can now be aimed using the Face Command or current unit facing.
-Floating icons for friendly units now briefly blink after sustaining a casualty.
-Spotters for indirect support weapons are now able to target areas slightly outside of direct LOS under certain circumstances, such as when firing indirectly over a tall wall or just behind the crest of a hill.
-Muzzle flame, smoke, dust, and other effects directly attached to enemy unit behavior are no longer shown unless the unit is already spotted by at least one friendly soldier.
-Campaign players now have an option to switch between RealTime and WeGo Modes in between battles.
-Scenario game time limit has been increased to 4 hours
Click here to jump directly to the CMSF BASE GAME Patches section
Click here to jump directly to the CMSF MARINES Patches section