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Thursday, June 18, 2009

GigaMedia and Mythic Entertainment to Launch Warhammer Online: Age of Reckoning in Taiwan on June 25th

warhammer onlineGigaMedia Ltd (GIGM) and Mythic Entertainment, a studio of Electronic Arts, today announced that the highly acclaimed fantasy MMORPG Warhammer Online: Age of Reckoning (WAR) will launch in Taiwan on June 25th. The game will be available on GigaMedia’s game platform, FunTown, in Taiwan, Hong Kong, and Macau, where players will now be able to choose a side in the growing battle between Order and Destruction and help decide the outcome of the WAR across the globe!

“Since launching WAR last fall, we've been dedicated to introducing the Warhammer Online universe to gamers the world over,” said Jeff Hickman, executive producer for Mythic Entertainment. “We are pleased to invite Taiwanese recruits into the fight between Order and Destruction - the battle is far from over, so choose a side and join the WAR!”

“We are thrilled to bring the exciting world of WAR to Taiwan and have had great success introducing the game,” said Yautian Chen, General Manager of FunTown. “Now that the Realm War is finally here, we look forward to lots of fun special events as players jump in and the action builds.”

Launched in North America, Europe and Oceania in September of 2008 and in Russia in February of 2009, Warhammer Online: Age of Reckoning is an epic fantasy MMORPG based on the popular tabletop game from Games Workshop. Featuring innovative Realm vs. Realm™ gameplay and Public Quests™, players are immersed in a world of perpetual conflict between the armies of Order and Destruction. Novice MMO players and veterans alike will appreciate the incredible depth and variety available in WAR.

Subscription Rates:

* Monthly Subscription: 450 NTD
* Hourly Time Deduction Fee: 5 NTD

For more information about the Taiwanese launch of WAR visit: www.warhammeronline.com.tw

Warhammer Online: Age of Reckoning features revolutionary Realm vs. Realm conflict that will provide players with an engaging battleground for years to come. Available now for PC, WAR is rated “T” for Teen by the ESRB. For more information about the game, visit www.warhammeronline.com.

About Warhammer Online: Age of Reckoning

Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning, the new MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot. Enter a grim fantasy world of perpetual conflict to fight for the Realms of Order (Dwarfs, High Elves, and Empire) or Destruction (Greenskins, Dark Elves, and Chaos). Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the infinite secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and unleash your inner mutation; the Age of Reckoning has begun and WAR IS EVERYWHERE!

About GigaMedia

GigaMedia Limited (Singapore registration number:199905474H) is a major provider of online entertainment software and services. GigaMedia develops and licenses software for online gaming. GigaMedia also operates online games businesses including FunTown, a leading Asian casual games operator and one of Taiwan’s largest online MahJong game sites, and T2CN, a leading online sports game operator in China. More information on GigaMedia can be obtained from www.gigamedia.com.tw.

About FunTown

FunTown is one of the leading casual game platforms in Asia, with over four million registered users and a wide variety of fun and exciting games, including one of Taiwan’s largest online MahJong game sites. FunTown was acquired by GigaMedia in 2006.

About WarTown

WarTown is a leading game brand in Taiwan launched by FunTown in 2007 to support its exciting portfolio of MMORPGs. Based on a distinctive gold and brown logo, WarTown means the best in online entertainment.

Moto GP 09/10 for 2010 season

moto gp 08 demo downloadMotoGP 09/10 is scheduled for release in March 2010 on the Xbox 360 video game and entertainment system from Microsoft and the PLAYSTATION 3 computer entertainment system. This exciting new entry to the series is currently in development with Monumental Games, a team new to Capcom’s MotoGP series made of previous MotoGP game developers.

“We are thrilled that Capcom fans will have an opportunity to enjoy MotoGP with the freshest content running parallel to the real world GP season,” said Mona Hamilton, Vice President of Marketing for Capcom Entertainment. “This is an exciting development for the series.”

As the most comprehensive MotoGP game to date, MotoGP 09/10 will not only deliver all the bikes, riders and tracks from the 2009 championship, but brand new gameplay modes that offer rewards to the rider for their riding style. Furthermore, players will have the ability to update the game with accurate real-time content from the 2010 championship at no extra cost. MotoGP 09/10 will see the introduction of a fully realized Career Mode where players take part in the ultimate MotoGP world championship, competing in actual races and managing all aspects of their team. Gamers will hire engineers, team managers and press officers, all of which have a real impact on their career as a racing pro.

Complementing Career Mode, MotoGP09/10 will feature three additional gameplay modes to deliver the richest MotoGP experience ever. Arcade Mode is not limited to simply crossing the finish line, but adds a variety of challenges where players can earn and steal points from their opponents, encouraging a risk element for those who feel that simply leading the pack isn’t enough. As the only officially licensed MotoGP videogame title, MotoGP 09/10 will naturally allow gamers to compete in a full championship season across any of MotoGP’s three bike classes. For those who like to pit their skills against fellow racers from around the globe, MotoGP 09/10 offers a robust online mode with leader boards and spectator mode.

U.S. Army launch America's Army 3 action video game - waht's new

U.S. Army launch America's Army 3 New Game in Hit Series Features New Missions, Training and Gameplay

The U.S. Army today launched America's Army 3, the only action game that delivers an authentic and entertaining Army experience by reflecting the training, technology, actions, and career advancement of a Soldier within an exciting, free game experience. Players can download the teen-rated game from Steam, as well as from partners listed at the America's Army website. As with previous versions of America's Army, AA3 will be constantly updated to include new features and missions and to highlight new technologies being incorporated in today's Army.

In America's Army 3, Every Detail Counts and as a result, the game has more authentic military elements including training, technology, weapons, and audio than any other military game. Built on Unreal Engine 3, AA3 delivers stunningly realistic environments, lighting effects, animations, and team-based experiences so that America's Army players can experience how Soldiers train, live, and advance in the Army. Players are bound by Rules of Engagement (ROE) and gain experience as they navigate challenges in team-based, multiplayer, force-on-force operations. In the game, a player's actions and demonstrated Army values are integral to successful mission accomplishment and affect a player's career progression.

The game is launching with five different environments, each with three different mission scenario options for a total of 15 different map/mission combinations. Initially, the core of the gameplay focuses on an Infantry Soldier (11B). Players first complete Basic Combat Training and then progress to Advanced Individual Training for a variety of specialized roles that the Infantry Soldier performs, such as Advanced Rifleman, Automatic Rifleman, Squad Designated Marksman, and Grenadier. This advanced training allows players to unlock new abilities and gear, customize their gear and equipment loads, increase their in-game skill level, and progress in their Army careers.

The America's Army 3 game offers a number of new features including:
• New Scoring System - In this new Army values-based scoring system, a player's "Honor" score is a combination of his/her scores from subcategories that represent the seven core Army Values: Loyalty, Duty, Respect, Selfless-Service, Honor, Integrity, and Personal Courage. The values are matched with certain game behaviors, and demonstrating these values contributes to successful gameplay and accomplishments. For example, personal courage can be demonstrated by accomplishing the mission objectives even if the player is the last teammate to remain in the game. Selfless service is demonstrated by aiding an injured Soldier even though it may put the player in harm's way. Other players will be able to select teammates based on their Soldier profiles, which reflect how players have progressed in the game as well as their player roles/gameplay style preferences.
• Detailed Statistics - AA3's extremely detailed statistics give players immediate feedback at the end of rounds and matches in online play, in addition to summarizing player behaviors. Players can accrue a number of stats including marksmanship accuracy; time played; time played by class role; total score; rounds won, lost, and survived; objectives captured, and teammates treated as a combat lifesaver. Players can also monitor where their hits are landing on other players, as well as where they are taking hits. These statistics are used to drive a player achievement system through which players can earn a variety of awards including coins, ribbons, and medals.
• Character Movements - In addition to basic movements such as running, sprinting, and crouching, the game supports tactical and combat movement types. A tactical movement is a more methodical, slower movement that reduces the noise associated with the player's motion. The combat movement is louder but faster. Combat movements include the combat roll, a full roll either to the left or to the right in the prone position, the combat slide in which players can slide into a crouch position from a sprint, and the combat dive in which players dive face first into a prone position. These movements enable players to evade the enemy or better position themselves to incapacitate the enemy. When moving throughout the maps, players can vault (place a foot on the object and leap or climb over it) as well as mantle (place a hand down to get over larger objects than the vault would support).
• Player Damage Model - The player damage system has a high level of detail that tracks a number of the player's health metrics and divides the player's body into distinct areas that can each be damaged separately. The type and location of a player's injury will affect the player's abilities. For example, injuries in the lower body, such as the legs, will slow the player down, while injuries in the upper body, such as the torso and arms, will hinder accuracy but not movement speed. When players are affected by injuries they can be revived in some cases by their teammates. All players will have Combat Life Saving (CLS) training as part of Basic Combat Training so they can assist and stabilize an injured or incapacitated teammate. However, players must make the right decisions about medical treatment in order to heal, and not hurt, the injured player.
• Mission Planning - Squad and Fire Team leaders now have strategic choices to make before a mission. The Squad Leader will assign the fire teams to an objective, and the Fire Team leaders will in turn determine where on the map their fire team will spawn. The individual Soldiers will make decisions about whether they carry heavy, medium, or light ammunition loads. The flexibility of mission preplanning gives players a variety of customization options and greater replayability.
• Authenticity of Weapons and Weapons Effects
Players can customize their weapon configuration and load (gear) with attachable modifications as well as select the type and number of ammunition cartridges and grenades they'll need to accomplish their mission. These choices affect gameplay, as heavy loads negatively affect speed and endurance while lighter loads negatively affect fire power. The game's ballistics models are also highly detailed. Bullets in the game operate as they would in real life, requiring players to be aware of their surroundings. The game demonstrates a realistic interaction between bullets and materials, allowing penetration through wood and drywall and ricochets off metal and stone. Even the material that a bullet ricochets off will create different angles of bullet movement. In this reactive environment, players will have to quickly learn the difference between cover and concealment.
• Lighting and Sound - The development team paid great attention to the realism of the lighting and sounds within the America's Army 3 game to make them part of tactical gameplay. Players can use high fidelity audio clues to assess a combat situation. For example, they can determine the proximity of the bullet to their location based on the sound it makes. If the bullet is in close proximity to the player, the player will hear an explosive sound from the sonic boom that the bullet makes as it whizzes by the player. If the bullet is farther away, the player will hear the muzzle shot and the cavitation sounds the bullet makes as it echoes in the distance. These sounds were recorded in a live-fire scenario by the developers with the help of Army Subject Matter Experts. Sound occlusion and reverberation are other game features that make the AA3 audio experience more realistic than any other military game.

The AA3 team used Illuminate Lab's Beast Lighting Solution to enhance the visual quality of the game. Beast is a global illumination package that, coupled with America's Army, allowed the developers to design more realistic lighting and shadowing within the game. The realistic environments in AA3 reproduce the natural effects that occur when lighting reflects and bounces off materials and characters in the virtual world, making camouflage very important for the Soldier in the game. AA3's lighting also simulates realistic eye adjustments when a player moves from indoors (dark areas) to outside (lighter areas) and vice versa.

These sound and light effects work together in situations, such as when a player throws a grenade in a small enclosed area and players who are close to the grenade's point of impact feel the effects of overpressure, which can cause ear ringing, dizziness, and pain. A flash bang can cause the player to experience temporary blindness and hearing loss. Together, the high fidelity sound and lighting contribute to the overall realism and authenticity of AA3.

Players can also enjoy America's Army - The Graphic Novel, a free online graphic novel based on America's Army 3. The graphic novel, which can be easily viewed without download, is live on the America's Army website (www.americasarmy.com/graphicnovel/). America's Army - The Graphic Novel begins at the start of a conflict with a story arc from the perspective of a Soldier who is a member of a U.S. Army Long Range Surveillance (LRS) team, and will intertwine that Soldier's story along with the stories of others Soldiers whose occupational specialties include Military Intelligence, Medic, UAV Operator, Infantryman, and Helicopter Pilot. Through the episodic releases of the graphic novel, viewers will discover the main Soldiers' stories and accompany them on missions as they experience the Army's technologies and equipment, Army Values, different MOSs and Army life.

About America's Army
The Army creates and distributes America's Army so that young Americans can virtually explore Soldiering in the U.S. Army like Soldiers experience it – as individuals and as members of teams. Through the Game's virtual experiences, young Americans can explore the Army from basic training at Fort Benning, Georgia, and medic training at Fort Sam Houston, Texas, to operations in defense of freedom. Along the way, they can join elite Army units and experience the strength of Army teamwork, values, and technology within an engaging environment. The game has become an online phenomenon, consistently ranking among the most popular PC action games played online. The games are rated T for Teen and can be downloaded free from Steam (www.americasarmy.com/steam) and from various partners listed on the www.americasarmy.com website. They are also distributed at local Army Recruitin g stations, ROTC Detachments, and Army events.

In the America's Army game, players are bound by Rules of Engagement (ROE) and grow in experience as they navigate challenges in team-based, multiplayer, force-on-force operations. In the game, as in the Army, accomplishing missions requires teamwork and adherence to the Army's core Values. Through its emphasis on team play, the game demonstrates these Values of Loyalty, Duty, Respect, Selfless Service, Honor, Integrity, and Personal Courage and makes them integral to success in America's Army.

The Army launched America's Army in July of 2002, and has released major updates to the game every few months. These releases feature new technologies, missions, Army units, and occupations. In keeping with the dynamic nature of Soldiering, the America's Army game will continue to expand and allow players to explore the Army of today, tomorrow and the future.

Baseball Slugger - Home Run Race 3D on Apple App Store for iPhone and iPod touch

Baseball Slugger Home Run Race 3DCom2uS, a leading developer and publisher of mobile games, today announced its stunning Baseball Slugger: Home Run Race 3D is now available on the Apple App Store. In Baseball Slugger: Home Run Race 3D for iPhone and iPod touch, players can challenge their friends and rivals to head-to-head online match-ups via any available network including Wi-Fi, EDGE and 3G. The virtual home-run competition take place in real time, for an action-packed baseball experience players can enjoy with friends near and far.



"We believe games are always more fun when you can enjoy them with your friends," said Don Lim, general manager of Com2uS America, "We wanted to make Baseball Slugger: Home Run Race 3D not just a high-energy, engaging game, but one that can be shared with others, and the feature-packed iPhone and iPod touch allow us to do that like no other devices."

Baseball Slugger: Home Run Race 3D takes full advantage of the innovative Multi-Touch user interface of iPhone and iPod touch, creating an intuitive gameplay experience. In addition to the player vs. player online derby at the heart of the game, arcade, training and classic modes accommodate single-person gameplay. Players can also customize characters' appearances and improve their clothing and gear as they progress through the home-run competition and earn points. Points can even be spent on authentic baseball equipment brands featured in the game.



Baseball Slugger: Home Run Race 3D is a next-generation game, compatible with iPhone OS 3.0. The head-to-head baseball game supports the new iPod Library Access function, which lets players enjoy their favorite music while they race to home-run victory.

Baseball Slugger: Home Run Race 3D is now available from Apple's App Store on iPhone and iPod touch or at www.itunes.com/appstore/ for the special price of $2.99 (normally $4.99).

Rohan - Blood Feud video game Crafting System Unveiled

Rohan - Blood Feud video gameThe New Game Feature Is Added to the MMO Today

Online PC game publisher YNK Interactive unveiled the new Crafting System to their free-to-play MMORPG, Rohan: Blood Feud.

“The Crafting System is a highly anticipated feature that is the source of a great deal of excitement among our players,” said Fred White, Director of Marketing & Communications for YNK Interactive.



The Crafting System involves various skills which include Gathering, Producing, Upgrading, and Extracting raw materials in order to craft powerful items with which to equip in-game characters. Players are able to choose from a variety of professions such as a Weaponsmith, Armorsmith, Accessory Producer, and Magic Tool Producer. Each skill enables players to specialize in a certain aspect of the system, which will then differentiate the skills of each player from one another.



A detailed guide on the Crafting System can be found on Rohan: Blood Feud’s site at www.playrohan.com.

BioShock & The Elder Scrolls IV: Oblivion video games Bundle

2K Games and Bethesda Softworks team up to deliver a value-packed experience that combines 2006 Game of the Year Winner The Elder Scrolls IV: Oblivion with 2007 Game of the Year Winner BioShock into one complete package. Beginning July 7, the BioShock & The Elder Scrolls IV: Oblivion Bundle will be available in retailers across North America for an SRP of $39.99 on the Xbox 360 video game and entertainment system from Microsoft and $29.99 for Windows PCs.

With a combined bounty of more than 80 Game of the Year awards from the industry's top publications, the BioShock & The Elder Scrolls IV: Oblivion Bundle provide two critically acclaimed experiences that have set new benchmarks for their genres.

Taking the world by storm in 2006, Oblivion set a new benchmark for role-playing experiences for current-generation gaming. Lush visuals, expansive worlds and limitless character customization combine with unprecedented levels of player freedom and NPC interaction to form one of the most successful and critically acclaimed games ever created.

BioShock is the genetically enhanced shooter that weaved intricate storytelling with an intense and exciting journey though a decaying underwater Art Deco utopia gone mad. Caught between powerful forces and hunted down by mutated citizens, you are armed with a complete arsenal from simple revolvers to chemical throwers, but are also forced to genetically modify your DNA to create an even more deadly weapon: you.

The BioShock & The Elder Scrolls IV: Oblivion Bundle is rated M by the ESRB.

Bomberman ULTRA Blasts onto PlayStation Network

Bomberman ULTRA Blasts onto playstation 3Bomberman's Debut on PLAYSTATION 3 computer entertainment system Now Available

Bomberman is making his first ever appearance on PLAYSTATION 3 in Bomberman ULTRA, now available for download on the PlayStation Network. Published by Hudson Entertainment, the North American publishing arm of HUDSON SOFT, Bomberman ULTRA maintains the classic gameplay elements Bomberman fans have come to love. Now with 7-person local and 8-person online multiplayer, Bomberman ULTRA will encourage every player who picks up the controller to blow stuff up!

“This newest online iteration of the Bomberman series expands on all the elements that have made the franchise our most popular,” said Sabine Duvall, Vice President of Product Development at Hudson Entertainment. “Bomberman ULTRA will excite longtime fans of the series and demonstrates our commitment to keep the brand going strong across all platforms.”

Fans of the popular series will be able to compete with the best Bomberman players worldwide, as Bomberman ULTRA delivers frantic 8-player multiplayer battles online in 14 exotic arenas, as well as 7-player local multiplayer. Bomberman ULTRA delivers frantic, explosive action, motivating players to remain competitive and fight to prove that they are the best Bomberman player in the world. Utilizing the extensive leaderboards, players can track their ranking to see just how good they really are, and what they need in order to bomb their way to the top of the chart!

Players can customize their own Bomberman characters with more than 50 character costumes, resulting in more than 150,000 possible combinations! Players can also customize which power-ups appear and which gimmicks appear on each level, allowing them to tailor each session to their skill levels or own personal tastes. With all the customization options, every player can really make this Bomberman gameplay experience their own!

About Bomberman
Originally launched in the US in 1987, the game captured gamers’ hearts with its simple yet challenging gameplay. With over 60 iterations on nearly all major consoles since then, and over 10 million units sold, winning accolades as the best multiplayer game of all time, this classic game has stood the test of time. Along the way, it also pioneered the “party game” genre, encouraging groups of 4 or more friends to duke it out in one room, and was the first series to contribute to Hudson’s reputation as the number one party game company.

Ghostbuster on PC has no Multiplayer option as developers concentrate on console versions...

ghostbusters video game alyssa milano gamezplay The developers of Ghostbusters have defended the decision not to include multiplayer in the PC version, which came out in the US this month.

"Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do," Dan Irish, CEO of multiplayer developer Threewave, told Big Download. "However, our focus was on making the console version the best that they could be."

As a result, said Irish, compromises needed to be made elsewhere. "We couldn't do all versions with multiplayer simultaneously with the resources that we had available - there was simply too much to do," he explained. "Something would have to suffer."

Ghostbusters is due out for PS3 and PS2 tomorrow, 19th June, with a PSP version to follow in the autumn and Xbox 360, PC, Wii and DS versions due out later this year - the latter versions having been held up after Sony stepped in to publish the game for Atari at the 11th hour.





Dream Arcades Cuts the Cord With Wireless Xbox 360 Arcade Stick with street Fighter IV in mind...

Dream Arcades wireless stickThe Dream StickT by Dream Arcades features the first commercially available wireless arcade control panel compatible with Xbox 360 and Windows PC.

Dream Arcades
(http://www.DreamArcades.com) invites gamers to kick some butt without being tied down while playing fighting games such as Street Fighter IV, and the upcoming King of Fighters XII. The Dream Stick, is made with real arcade parts and will be available on June 30 for $159, just in time for the release of Street Fighter IV for PC (adaptor required for PC) .

Dream Stick pre-orders begin today at a special discounted price of $129.

“Dream Arcades has finally given hardcore fighting game fans the ultimate fight stick that they’ve been looking for simply by eliminating the need for fighting players to have to compromise between corded Japanese style fight sticks and wireless game pads.”

Says Ryan M., Street Fighter fan and Tournament Player. "Dream Arcades Dream Stick is unquestionably a much finer arcade stick than others due to its sturdy construction, arcade authentic controls, and wireless functionality that features no noticeable lag.”

The Dream Stick is made to make it easy for hardcore gamers to modify the stick by customizing joysticks and buttons. The Dream Stick™ bridges the gap between the hardcore tournament market and the home gamers who just want a great stick to play with their friends.

"The Dream Stick™ is the perfect way for us to bring the arcade experience into the home, at a lower price point and a smaller footprint," says Michael Ware, founder of Dream Arcades. “Nothing compares to a real arcade controller for playing arcade games and because there's no wires it's simple to use."

Dream Arcades is the only home arcade manufacturer with a complete line of products from personal arcade joysticks, arcade kits (just add your own computer system or game console), complete arcades (just plug in and play). Since 2002, the company has had one goal – to deliver the ultimate home arcade experience to gamers everywhere.

Official Shin Megami Tensei Persona website for PSP

Shin Megami Tensei - PersonaAtlus gave fans yet another place to waste time on the net by launching the official website for Shin Megami Tensei: Persona for PSP (PlayStation Portable) system, www.atlus.com/persona.

The website launches with special wallpapers and banners that fans can post to their social networking profiles, blogs and forum signatures. Also featured are 2 samples of the bonus CD soundtrack included in each and every launch copy of the game (while supplies last, at participating retailers) as a part of the Atlus Spoils program. Coming soon to the website, fans will get a peek at the characters, gameplay, and story of this first chapter in the critically-acclaimed RPG series.

Completely remastered for PSP system, SMT: Persona boasts a fully redone localization (including content never before seen in North America), all-new music from composer Shoji Meguro, beautiful new animated sequences overseen by famed artist Kazuma Kaneko, and enhanced graphics optimized for the PSP system's widescreen aspect ratio. With new content, adjustments to game balance, and a number of technical and design improvements, this is the definitive version of one of the most sought after RPGs of all time.

Shin Megami Tensei: Persona is currently scheduled to release on September 22, 2009.

About SMT: Persona
The rumor going around St. Hermelin High School holds that if you play the "Persona" game, you can see what the future holds for you. When a group of students-some eager, some skeptical-tries the game out, they experience something quite different. Before long, the city is turned upside-down and demons are roaming the streets, and only the students' newfound power of Persona can set things right again.

Whether you pursue Takahisa Kandori and his abuses of the power he wields as SEBEC's president, or whether you delve into the curse of the Snow Queen that has plagued St. Hermelin for decades, a deep, modern, psychological tale awaits. Remember your true self, and free the tortured psyches of others...

Key Features
• More than the same old JRPG - Dark, philosophical, and complex, Persona sets you up in a modern day Japan that has gone into chaos. Demons run free, and you and your team must navigate corruption, mental frailty, and an alternate version of your world to bring your reality back into order.
• A second chance on PSP - Offering a second opportunity to experience the beginnings of the acclaimed Persona series, this remake boasts a fully relocalized script, revamped user interface, faster battles, expanded soundtrack, and new in-game movies with voice work added just for the North American release.
• Unique tactical opportunities - The inner selves known Personas are your key to progressing through the adventure, adding skills and incredible depth to your battle tactics. Expand and improve your collection through the Demon Negotiation system that offers spell cards that you can later fuse into new Personas.

Shin Megami Tensei: Persona has not yet been rated by the ESRB.