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Thursday, April 09, 2009

Crytek Free trial for Crysis Wars - Multiplayer action

Crytek Free trial for Crysis Wars
New Players Can Experience the Critically Acclaimed Multiplayer Action Game Free from April 9 - April 17 and Get the Complete Crysis Compilation Crysis Maximum Edition From May 5.

Electronic Arts and Crytek GmbH have announced the start of a free trial period for Crysis Wars*, the multiplayer game for Crysis Warhead, the award-winning first-person shooter originally released last Autumn.

Starting today, gamers can play all of Crysis Wars** online for free including each of the game’s three action-packed multiplayer modes and all 23 maps. The free trial period runs until Friday, April 17, 2009.

This trial is designed to give players a sample of the signature action and visuals that only the Crysis series has delivered. For those wanting more than just a sample, EA and Crytek will be releasing Crysis Maximum Edition, a compilation of all three Crysis games in one box (Crysis, Crysis Warhead and Crysis Wars). Available From May 5 at retail and from www.eastore.co.uk (RRP £29.99), Crysis Maximum Edition is the ultimate Crysis experience.

“When Crysis Wars was released seven months ago, one of our biggest goals was to be able to deliver continued support to our growing multiplayer community,” said Cevat Yerli, CEO and President of Crytek. “We think we have delivered on that promise, not only by releasing new content, fixes and our powerful MOD SDK, but also by continuing to offer these types of free trials.”

Crysis Wars supports matches for up to 32 players and contains three distinct gameplay modes; InstantAction (frenetic deathmatch enhanced by the power of the nanosuit), PowerStruggle (a hardcore team-based mode) and TeamInstantAction (a mix of fast-paced action in a team-based environment).

Also available now is Crytek’s powerful MOD SDK editor tool, which allows gamers to release their inner game designer to make maps and mods for Crysis Wars both multiplayer and single player. All user-generated maps for multiplayer will be accessible to the entire community during this free trial period.

Crysis, Crysis Warhead and Crysis Wars are rated 18+ by PEGI. For more information about everything Crysis, please visit www.mycrysis.com

Crysis Maximum Edition will

*Online internet connection and registration required

** Internet connection, online authentication and acceptance of end user license agreement required to play.

Equilibrio on Nintendo WiiWare - Gripping, Gyrating Ball Puzzler

Equilibrio on Nintendo WiiWare
Gripping, Gyrating Ball Puzzler That Tests the Old Grey Matter played with either the Nintendo Wii Remote or Wii Balance Board Now Available on WiiWare

DK Games an independent premier video game developer, today announced that Equilibrio a new mesmerizing and gripping, gyrating ball puzzle solving and manipulation game will be available for download throughout Europe on WiiWare from April 10th.

Set in a colorful world, the challenge may look simple but Equilibrio tests not only your reflexes but the old gray matter. The basic concept of getting your ball to the exit pod to finish the level is turned upside down, as you use your Wii Remote™ or Wii Balance Board™, to rotate the play area. Players skillfully move the spinning ball through corridors, along ledges fraught with dangers to complete levels. Move the ball too fast and it can shatter, leaving you to pick up the pieces and restart. Go too slow and the ‘equilibrio’ of the ball will not be powerful enough to spring to the desired spot.

In Equilibrio, with every positive there is a negative - fast or slow, high or low, frantic or calm, left or right, up or down - the decisions you make mean the difference between success or failiure! Featuring over 64 levels of mayhem, new elements are constantly introduced to bamboozle your ‘equilibrio’ and players need a calm head to finish each stage. To progress players need to either obey the laws of Newton or contradict them, as they manipulate and manoeuvre the ball. Lethal traps and objects litter your path from deadly spikes to acid pools, but in equal numbers helpful objects like cannons and trampolines will launch the ball into your desired position. To complete the mischievousness, balls are made up of different materials, such as stone, rubber, glass, steel and paper that add to the unique flavor of Equilibrio. With it initiative controls and madcap ideas - casual and even die hard gamers will take instantly to this fiendish creation!


Free PC game download link

Features

• 4 Game Modes: Conquest, Random Level, Challenge and Multiplay
• Simple and intuitive game
• Can be played with the Wii Remote or Wii Balance Board
• Up to 4 players can play simultaneously
• High score table
• 25 rewards with unlockable prizes
• Multiple difficulty settings
• Support for 6 languages: English, Spanish, French, Geman, Italian & Dutch
• Price: 500 Nintendo points

Legend of Mir 3 video game introduction

legends of mir half naked girl teaser
'Legend of Mir' Series. 'Legend of Mir 2' started from 2001 has been popular in China and Korea, so after 2 year of developing, 'Legend of Mir 3' were released. 'Legend of Mir 3' has been loved by its users for strong balance among the classes which is well-matched with the fame of 'Legend of Mir' series and special martial art and its splendid effect based on sharp graphic even though it,s 2D.

Also, control system was upgraded, so 'Legend of Mir 3' got more loved by its users.



Classes

Adventurers of the Mir continent can take a role as a Warrior, Sorcerer, Taoist, or Assassin. Heavily armed and armored warriors are masters of weaponry and specialize in melee combat. Sorcerers excel in inflicting elemental magic damage from a distance. Although Taoists lack combat strength, they are masters of casting beneficial and enhancement spells and they are also capable of summoning creatures from the netherworld to fight their enemies. Lastly, there are assassins that have mastered the art of stealth and assassination to deal massive damage to their foes. Legend of Mir 3 revives these ancient hero classes to allow users to experience the true Eastern fantasy realm and explore Wushu¡¯s world of martial art skills and magic.

System

Characters can train various offensive or defensive attributes as they level up (this process begins in level 40). For example, players can customize their warrior to specialize in inflicting damage by increasing their attack power attribute, or specialize in defensive skills by increasing their armor class attributes. In addition, the amount of damage a character receives or inflicts is determined by seven elemental attributes (fire, ice, thunder, wind, holy, shadow, and illusion). Elemental attributes can be gained from items and you can also train them as explained earlier.

Quest

The Mir universe was fully redesigned to implement the new quest system. Players will learn about the Mir continent and advance the story line as they engage in a wide range of quests. Main quests unfold the story line of Legend of Mir 3 that often involves complicated tasks, while daily quests require just simple tasks such as running errands. RIES (Real-time Interactive Event System) based quests, on the other hand, occur as the game story line advances. As players get involved in these exciting and challenging quests, they will find themselves being true heroes in the Mir universe.

Siege Warfare

Sabuk Keep and Desert Mud Fortress are the hubs of the Mir continents. It is a great honor for a guild to successfully conquer these magnificent fortresses but they also bear the responsibility of keeping its citizens from harm. However guilds can collect taxes from them in return. Once a guild conquers one of these fortresses, they will have to defend them from other guilds. As guilds battle for fame and honor, monsters can also bring their invasion army, which will lead to a three-sided battle. Players will experience large scale siege warfare that involves powerful siege weapons.

SuperCar Challenge new PlayStation 3 racer at London gallery exhibition

playstation 3 beta racing game

System 3 is proud to be working together with acclaimed Ferrari photographer Peter Hall and his touring Ferrari Exhibition. Ferrari Challenge and SuperCar Challenge on PlayStation 3 will be present at the exhibition as part of a £1,600 full racing seat set-up so that attendees can get behind the wheel of any number of Ferrari motors such as the FXX and F50 while they enjoy the gallery exhibits.

It gives members of the public a rare chance to get a sneak peek at System 3’s brand new racing game SuperCar Challenge and the 10 fastest racers of the day will win a limited edition 1/16th Bruno Senna model car!

The critically acclaimed exhibition showcases some stunning Ferrari race photography from Peter Hall’s collection and is being held at:
La Galleria
The Royal Opera Arcade
Pall Mall, London
SW1Y 4UY

The exhibition is free for all (general public included) to attend and celebrates its final day today (Thursday 9th April) with free champagne all day and a late opening until 9.30pm. So, if you love your racing, would like to see some amazing Ferrari photography and fancy yourself as a born racer, get yourself down to the London gallery before it moves on to Los Angeles for the next leg of its tour!

Hearts of Iron 3 in game footage "France and Diplomacy" released!

hearts-of-iron video game
Paradox Interactive have released in game footage for Hearts of Iron III, the long awaited third instalment of the World War II Strategy series set for release towards the end of 2009.

The video footage is showcasing France 1939, the war has begun and the French troops are massing on its eastern frontier preparing to repel the inevitable German invasion.
However France does have diplomatic options to strengthen its defences. Buying production licences can allow the French army access to better equipment or perhaps transfer troops to allied command for joint operations could improve the position. Diplomacy is just another continuation of politics.

Hearts of Iron III is now the Beta stage of development. These last months has seen the team stabilizing the foundations of the AI, tightening up the rules and mechanics of the game, along with implementing brand new artwork and interface features.



With the Beta crew now in place the testing has already started and Hearts of Iron III is scheduled for release during the latter half of 2009.

The third instalment in the critically acclaimed World War II strategy series, Hearts of Iron III will feature a plethora of brand new features to satisfy veteran and novice players alike, including a huge game map with more than 14,000 land and sea provinces.

Hearts of Iron III is scheduled for release in Q3.

One month to catch Days of Arcade on Xbox LIVE

Don't miss you chance to download some classic titles now!

There is just under a month remaining for your chance to get your hands on some top family fun, courtesy of Xbox LIVE and the ‘Days of Arcade’. With a new smash hit added each week, don’t miss the opportunity to enjoy our great selection of downloadable arcade titles.

From the card game thrills of “UNO Rush” to the eagerly anticipated “The Dishwasher: Dead Samurai” to the re-make of the classic “Lode Runner”, the Days of Arcade program, offers something for everyone.

Xbox LIVE Arcade is your premier destination for the freshest and most innovative digitally-distributed, pick-up-and-play games. So celebrate this exciting collection of top Xbox LIVE arcade titles now, with Days of Arcade!

Fast Paced Card Action
Uno Rush is a four-player social party game that’s easy to jump into, but hard to leave because you’ll have so much fun playing it. In this fast paced family friendly fun packed game the first player to get rid of all their cards wins the round and scores points based on the remaining card’s in their opponents hands.

Family Fun with Mr Potato Head
Hasbro Family Game Night features all your favourite family games to ensure fun for everyone. Connect Four, Battleships and Yahtzee, are all available right now to play like never before. Plus, keep collecting – Boggle, Sliders and Sorry! are just a few of the titles coming later this year. You can choose the game room that’s right for you and collect trophies, furniture and decorations to customize the setting to your taste.

Hours of cartoon fun
Protect your cornfields and lock up your livestock because Flock! is here! Pilot a UFO around vibrantly-coloured landscapes in this charming game where you must herd animal life back to safety. Flock alone or together with a friend and you can even create a share your own crazy levels online.

Halfbrick Blast Off and Halfbrick Echoes are the first two games in the Halfbrick Fridays series.

Halfbrick Blast Off and Halfbrick Echoes
Halfbrick, the leading developer for the Xbox Live Community Games service announced that Halfbrick Blast Off, the first title in the Halfbrick Fridays series of games, has been released and is available for purchase on Xbox Live at a price of 400 Microsoft Points. Halfbrick Blast Off is a sci-fi physics-based space adventure where players must control a rocket ship and rescue lost astronauts in space, all while navigating the gravity fields of nearby planets and asteroids.



No one is happier than project lead Matthew Knights, who is the brain behind the game. " I just hope people enjoy it," he commented after the game went live. "The XNA forums were a great proving ground, and several members actually said that Halfbrick Blast Off is exactly the kind of game XNA needs to get even more mainstream exposure."

Godfather II weapons illegally sent to journalists

In advance of Electronic Art's release of The Godfather II tomorrow, a promotional package for the game arrived this afternoon. Many others in the gaming press surely received the media kit as well.

As these things go, it's very nicely done: a small wooden cigar box containing a cheap stogie, a pack of matches, a pair of dice and a length of wire (for garroting stool pigeons, no doubt). A few matches are missing from the pack, which bears the scent of burnt sulfur and has a dame's phone number scrawled on the inside cover.

Read the full story on gamepolitics...

PES 2010 - The most realistic football simulation ever this Autumn

pro evolution soccer 2010 screenshots
Konami Digital Entertainment GmbH has announced that its forthcoming PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.

PES 2010 is scheduled for release on PLAYSTATION 3, Xbox 360, PC-DVD, PSP (PLAYSTATION Portable), PlayStation 2 and mobile phones in the Autumn, and follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.

Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms. Key additions for PES 2010 include:

• Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.

• Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players– including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.

• All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.

• Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

• Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.

• AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.

• Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates– i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.

• Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element– pass frequency, movement, the line of defence, width of play, or the position of the front line– can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.

• Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.

• Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.

Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.
Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.

“We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting,” commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan.“We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow.”
“The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area,” commented Jon Murphy, PES European Team Leader.“We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input.”

PES 2010 will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®PORTABLE), PlayStation®2 and mobile phones in the autumn.

Hitman makers reveal more on Mini Ninjas PlayStation 3 Xbox 360 and Nintendo Wii video game

In MINI NINJAS you play as Hiro, a young trainee Ninja and the last person that would be expected to go and save the world. Yet that is exactly what happens!

When the Evil Samurai Warlord, with the help of an ancient magic, turns forest animals in to an army hell bent on world domination, Hiro must lead his small band of Ninjas on an exciting journey through a disintegrating world, to battle the magical hordes of twisted Samurai and eventually confront the Warlord in his Fortress of Doom.

The journey to the Fortress of Doom is long and dangerous adventure that will take Hiro and his Ninja friends through a big exciting world which varies greatly, from bamboo forests, to snowy mountains, with treacherous castle interiors and flooded valleys. They will be challenged like never before and need to use their ninja skills, potions, magic and to defeat evil. Prepare yourself for a Ninja adventure like you have never seen before!

MINI NINJAS is due for release in fall 2009 and will be out for Xbox 360, PlayStation 3, Nintendo Wii, Nintendo DS and Games for Windows,.