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Tuesday, June 24, 2025

The Top Ten Video Games Ever! 2025


Tetris (1984) 
Why it’s iconic: Universal appeal with deceptively simple yet addictive block‑stacking gameplay. Cited as the most popular puzzle game ever 
Legacy: Still widely played across dozens of platforms. 

The Legend of Zelda: Ocarina of Time (1998)
Why it’s iconic: Revolutionary 3D adventure that set genre standards. Frequently named number 1 game of all time
Legacy: Defined immersive open‑world gameplay and story pacing. 

Super Mario 64 (1996)
Why it’s iconic: The game that defined 3D platforming. Introduced free‑camera, analog controls, and exploration hub design 
Legacy: Laid the foundation for 3D platformers and singles‑player sandbox games. 

The Last of Us (2013) 
Why it’s iconic: Ground‑breaking storytelling and emotional depth in a survival setting
Legacy: Still a gold standard for narrative‑driven action‑adventure.

The Legend of Zelda: Breath of the Wild (2017)
Why it’s iconic: Re‑defined open‑world design with player freedom and emergent gameplay.
Legacy: A modern classic that inspires exploration‑focused titles.

Half‑Life 2 (2004) 
Why it’s iconic: Masterful blend of storytelling, physics, and gameplay innovations. Often top‑10 ranked. 
Legacy: Influenced narrative FPS design heavily. 

Red Dead Redemption 2 (2018)
Why it’s iconic: Critically acclaimed for its character‑driven epic story, vast and immersive world.
Legacy: Considered a modern benchmark for open‑world storytelling. 

Shadow of the Colossus (2005) 
Why it’s iconic: Ode to lonely exploration and poetry-in-motion boss fights. Acclaimed for its art and scale. 
Legacy: A beloved, atmospheric masterpiece that influenced many indie and AAA titles.

Resident Evil 4 (2005)
Why it’s iconic: Reinvented survival horror with over-the-shoulder camera and action-heavy gameplay 
Legacy: Paved the way for modern third-person action games.

10 Super Mario Bros. 3 (1988)
Why it’s iconic: A side‑scroller that perfected level design, introducing world maps and power‑ups.
Legacy: A milestone in platform game design.


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