NEBULOUS: Fleet Command aims to depict a realistic vision of how space battles might take place in the far future, with the use of 3D movement controls amplified by electronic warfare, radar, and precision targeting mechanics.
Each ship has its own detailed positional damage model, meaning each ship's survival is dictated by its systems and not a generalist health bar. Damage control teams can move from compartment to compartment to try and repair damage inflicted to a vessel, and different modules can be targeted depending on the priorities of the battle and player.
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