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Saturday, August 10, 2013

Morphopolis: cementing the transformation from architect to game developer - PC Mac iOS Mobile


Initially inspired by point and click adventures like Machinarium and The Tiny Bang Story, Morphopolis is a new game experience crafted by two architects.



Morphopolis is a visually stunning point and click adventure which takes the player on a lucid and fantastical journey of transformation and discovery. Play the role of an aphid grub and embark on an epic adventure to rescue your companion. Explore and interact with beautifully illustrated scenes to find hidden objects and solve puzzles.

Morphopolis has won the Association of Illustrators Award in the Design category for New Talent and will be on display at Somerset House in London during October before touring nationally.


The unique art style uses intricate line drawings and ink wash techniques, that draw on the colouring style of 60s and 70s posters; blending the style of Martin Sharp with the work of illustrators like Edmund Dulac and Maxfield Parrish. This attention to detail creates a charming and magical world for the players to explore.

Game Artist Ceri Williams said “The tone of the game aims to strike a balance between the beauty of the close up natural world with the captivating visceral qualities of the insect kingdom. Familiar, but increasingly alien as you peer closer; we want Morphopolis to appeal to the inquisitive."

Set for simultaneous release on 8 platforms including: Windows, Mac OSX, Linux, Android, iOS, Windows Phone 8, Blackberry and Kindle Fire. Morphopolis has been created over the past 10 months, by just two developers. Together they have had crafted more than 30 hidden object sets, 15 scenes, and many more mini puzzles for players to solve.

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