Final Fantasy Crystal Chronicles: The Crystal Bearers will be available exclusively on the Nintendo Wii from tomorrow, 5th February 2010.
Final Fantasy Crystal Chronicles: The Crystal Bearers opens up a whole new style of game design never experienced in previous Final Fantasy Crystal Chronicles games. Set in a huge and beautifully created open-world universe, players will be treated to a magnificent story of adventure, exploration and puzzle solving.
A thousand years have passed since the events of the original Final Fantasy Crystal Chronicles. The destruction of the Yuke Crystal during the Great War had at once brought the victorious Lilty Tribe prosperity, the defeated Yuke Tribe apparent annihilation, and the world a new age of science and reason. In this new era exists a rare breed of powerful beings called “crystal bearers”, whose seemingly magical abilities have led them to be feared and scorned by the public.
Larry Sparks, Vice President Brands PAL Region of Square Enix Ltd. comments, “Final Fantasy Crystal Chronicles: The Crystal Bearers is a unique addition to the series and one which will appeal to FINAL FANTASY fans and to Wii owners with a thirst for an epic and immersive adventure. We look forward to releasing the game across PAL territories tomorrow.”
About FINAL FANTASY CRYSTAL CHRONICLES: The Crystal Bearers
Story
A young mercenary name Layle, a crystal bearer, has been hired to escort the new passenger airship Alexis, the pinnacle of Lilty technology and a symbol of their current dominance. However, when the Alexis is suddenly besieged by a horde of monsters, Layle comes face to face with an adversary thought to have vanished from the pages of history, on a quest that may threaten the future of the world…
Features
• Unique action-based gameplay – with 3D levels, exploration and puzzle solving
• Experience exhilarating real-time battles with intuitive controls
• Gorgeous 3D graphics that push the Wii’s capabilities
• An emotional audio score which creates a beautiful world to explore
• Open world game design
• Fully expressed event scenes with typical FINAL FANTASY elements