RTS fans were treated to a detailed strategy fest ate last September by Blue Byte and Ubisoft when the two released The Settlers: Rise of an Empire for the PC. Now they're back with patch 1.3 which kills off bugs and adds some very nice, small features. Here they are:
Additional Features
- Map Editor Do/Undo tool performance improved.
- Quest trees in the Map Editor are exportable to GraphViz.
Added support for cliff “snapping“ in the Map Editor
- The Map Editor updates terrain blocking when placing/removing cliffs.
- Several quest system improvements.
Bug Fixes for Game
- Fixed a problem on 7000 series nVidia graphic cards where the game would cause a blue screen under very rare circumstances.
- Game no longer crashes upon entering LAN/online mode if no network connection is available.
- Building decals should now always be visible.
- Fixed a bug on campaign map 4 (Narfang) where Hakim would not reach the castle and hence the final quest could not be completed.
Bug Fixes for Map Editor
- A selection problem with certain types of stones & trees has been fixed.
- Some fixes for wall gate, map rotation, water level, and brush tools.
- Map Editor files are now removed when uninstalling the game.
- Fixed bug where entities were invisible yet cast shadows.
- Fixed several issues related to Do/Undo.
- Added snapping points for harbour wall.
- Map sound points are now properly stored.
- Fixed some issues related to localization.
- Several minor fixes related to tool usability.
Patch available here... http://thesettlers.uk.ubi.com/news.php
From: pc.qj.net