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Tuesday, February 06, 2007

Four Wii units sold for every PlayStation 3 in Japan

PS2 also outselling Sony's next-gen console

Enterbrain's Hirokazu Hamamura has predicted a price cut for PlayStation 3 after new figures revealed that the console is being outsold by both Nintendo Wii and PS2 in Japan.

According to Media Create, more than 80,000 Wii units were sold in the territory between January 22 and 28. During the same period Sony sold 21,000 PS2 consoles and 20,000 PS3s. Just 7000 Xbox 360 units were shifted as Microsoft continues its struggle to secure a foothold in the Japanese market.



Wii sales for the entire month of January stood at 400,000 units, while 150,000 PlayStation 3 consoles were sold.

The PS3 launched in Japan on November 11, followed by the Wii on December 2. Since then Sony has sold 614,000 consoles while Wii sales have topped 1.4 million.

According to Hamamura, who is president of Famitsu publisher Enterbrain, "There could be a price cut for PS3 by the end of the year, and more software titles will hit the market."

He said he expected PS3 "to be doing better after a while," but added, "Of course, the Wii will keep running ahead."

New casual games studio opens doors

Two industry veterans have established a new development studio in New York City which will specialise in producing casual games.

Operating under the name of Rebel Monkey, the new studio has been co-founded by Margaret Wallace. She formerly helped to set up and run San Francisco-based casual games studio Skunk Studios and will take on the role of CEO at RM.



Wallace has established the company together with Nicholas Fortugno, whose design credits include Diner Dash and Plantasia.

"Rebel Monkey came about as a meeting of like-minds - with a common goal of taking casual games to the next level," said Wallace.

"Both Nicholas Fortugno and I have been involved in casual games since the beginning, so we are bringing a lot of experience to the table."

Rebel Monkey has yet to announce details of its first project.

September launch date for new N-Gage

Nokia-sponsored blog has revealed that the next-gen N-Gage platform is set to launch this autumn, with two major publishers already committed to releasing a range of new titles.

"We expect EA Mobile and Gameloft to bring a number of top-selling, award winning titles to our platform between our launch in September and the end of 2007," a statement on the blog reads.



"They aren't the only ones, as throughout the year we will continue to make exciting announcements of other leading publishers adding their titles to our games catalogue."

The news comes just days after reports emerged that Nokia has begun showcasing its new N-Gage technology at a secret meeting in Santa Monica. The technology will be used in a series of phones rather than a single dedicated handset.

According to Nokia's blog, the "biggest franchises and hottest mobile games" will be available to N-Gage users "by early 2008".

Nintendo dismisses accusations of failing to deliver Wii units

Nintendo has refuted claims that it failed to deliver the number of Wii units promised to Virgin Megastores for the console's launch on December 8.

The claims emerged after Virgin began taking pre-orders for PlayStation 3 last week. As GamesIndustry.biz discovered after contacting stores across the country, customers enquiring about the pre-order system are told that they can secure a console for GBP 50 - but are warned that they won't neccessarily receive their machine on March 23.



They're told that they may have to wait days or even weeks for their machine to arrive, with one customer service representative stating, "We can't make a commitment to the 23rd because Sony hasn't made a commitment to us."

All the representatives GI.biz spoke to said that Virgin was keen to avoid a repeat of the situation which occurred with the launch of the Wii, claiming that Nintendo failed to deliver the number of consoles promised for day one.

"It's because there was an issue with the Wii. Some stores didn't get the allocation they were promised until the next day after launch," one representative said.

Another claimed, "The full amount of stock we were promised never turned up," while other representatives said that the total launch allocation wasn't received until several weeks after launch.

Nintendo has disputed the claims with a spokesperson telling GI.biz, "All UK retailers were notified of their initial day one Wii allocations in October 2006, some six to eight weeks before launch.

"Nintendo delivered exactly what we said we would to retailers for day one and in many instances over delivered against the initial numbers retailers were expecting."

In addition, the spokesperson said, "Nintendo made multiple and regular deliveries to retailers across the UK in the days following launch to try and meet the huge demand for Wii as much as possible."

Virgin Megastores has yet to respond to requests for comment.

Saturday, February 03, 2007

HMV refuses PS3 pre-orders unless consumers agree to buy PSP too

HMV's online store is now taking pre-orders for PlayStation 3 - providing consumers are also willing to purchase a 4GB PSP pack for a total price of £675.

An email sent out to customers today says the deal will enable them to become one of the "lucky few" who will be able to pick up a PS3 at launch. It reads: "At HMV.co.uk, we've been working with Sony to offer up to 5000 customers an incredible deal when you buy the new Sony 4GB PSP.

"Anyone who takes advantage of this offer will get priority over other HMV.co.uk customers for the PlayStation 3." The deal also includes two PSP games - Killzone Liberation and Gangs of London - and the price for the bundle is listed as £674.99.



According to the terms and conditions of the promotion, all consumers who buy the bundle "will take precedence over any other online HMV customers".

However, it's difficult to see who these other customers might be as a paragraph at the end of the email states, "PlayStation 3 solus console is currently unavailable to order from HMV.co.uk by itself, and we kindly ask customers not to contact us with regards to this." HMV's high street stores are not currently accepting PS3 pre-orders either.

There's no assurance that customers who sign up for the bundle will get their PS3 when the console launches on March 23. The terms and conditions of the offer state: "Delivery of any PS3 is subject to Sony's delivery to HMV Guernsey. Accordingly, HMV cannot guarantee that registration on the Priority List means that you will receive your PS3 on the estimated release date, nor that your order will be fulfilled within any given time frame."

The offer is not likely to be well received by those consumers who feel that the price of the PlayStation 3 alone is already too high at £425 - or by those who want to purchase a PS3, but already own a PSP.

A Sony spokesperson told GamesIndustry.biz, "This is just one of a number of value added incentives that retailers will be offering to mark the launch of PS3.

"Consumers are free to shop around to find a package that best suits their own needs, and offers the greatest value for money."

Thursday, February 01, 2007

Microsoft reveals 10 new Arcade titles for 360

Retro favourites and board games lined up for download

Microsoft has revealed ten new titles for the Xbox Live Arcade service, all of which are due this year.

The Behemoth's popular side-scrolling title Alien Hominid HD, Sierra Online's 3D Ultra Minigolf Adventures, Band of Bugs from NinjaBee and Konami's Castlevania: Symphony of the Night are all due for release over the coming months.

Also joining the service is Big Huge Games' Catan, Eets: Chowdown from Klei Entertainment, MumboJumbo's Luxor 2, Midway's Paperboy and Root Beer Tapper and Team 17's Worms.

Downloads on the Xbox Live Arcade service have surpassed 20 million games, with Microsoft promising more content throughout 2007.

Ubisoft's Blazing Angels Secret Missions takes to the skies on Xbox 360 and Games 4 windows

Blazing Angels Secret Missions shows World War II from a different perspective – that of an elite pilot who is part of a secret team. In the game, the player will undertake some of the most dangerous missions in exotic locations all over the globe. As an elite pilot, the player goes from one great adventure to another, while battling the most lethal experimental weapons of the Third Reich. The squad’s mission is to prevent the ultimate weapon from being built. To help players in this quest, they have at their disposal an assortment of highly experimental aircraft and weaponry. Blazing Angels® Secret Missions comes straight out of the history books of World War II’s most top secret projects.



Key features of Blazing Angels Secret Missions include:

Living, Breathing World – Built on all-new, cutting-edge visual technology, the world of Secret Missions is more believable and involving than ever. Fly above hills and mountains, navigate through treacherous mountain passes and dogfight in the clouds with enemies. Take part in large-scale battles through various conditions: darkness, rain, snow, and air turbulence.


Diverse and Unusual Scenarios – Secret Missions takes players around the world, from Paris, Rome and Moscow to exotic locations like Rangoon and Cairo and the highest mountain ranges of the Himalayas. Each mission will bring its own surprises, twists and unique challenges.


Prototype Technology – Players will have access to some of the most advanced and unusual aircraft and weapons of WWII, as well as access to a huge assortment of weapons, including high-velocity cannons and early guided missiles.


Fast Paced Multiplayer Action – Multiplayer features free-for-all, co-op and squad-based play, including the brand new Capture the Flag and Epic Battle modes, the latter pitting two teams of players against each other in a large-scale battle with conquerable bases and objectives that can be destroyed in order to gain the upper hand on the opponent.

Crash Bandicoot Party

Vivendi Games Mobile announces the launch of a new title in the Crash world-known franchise: Crash Bandicoot Party.

Crash Bandicoot is a global brand icon, generating revenue in excess of US$ 800 millions. The franchise has sold more than 35 millions units since its launch and the mobile versions have generated more than 2 millions downloads worldwide.

Crash Bandicoot Party is the mobile related game to the recently released DS game: Crash Boom Bang (Vivendi Games)

The mobile game Crash Bandicoot Party features 14 hilarious mini-games in which you can play as Crash Bandicoot or one of his friends!

Choose to play the Cow Shoot as Doctor Cortex, the Infernal Tower as Nina Cortex, the Survivor as Coco or Crash Baseball as Crunch and much more!

The game is really intuitive to play due to a one-thumb gameplay: no matter which mini-game you’re playing, you know which button to use.

Enjoy also the first ever multi-player party mobile game featuring a new way of playing on a single mobile:
The particularity of the game is that you are playing with your friends on the same mobile. This totally new gameplay allows you to disturb your opponents and literally play with the handset itself, which becomes a component of the game!

The games are quick and the pace is fast! Players are able to set the game duration in order to fit their free-time. You can also enjoy solo sessions with an exciting challenge.

Key features:

- 14 unique multiplayer action mini-games
Crash Bandicoot Party offers a large range of different games to discover

- One-thumb gameplay
Whatever game you’re playing, you know which button to press

- “Out of the phone” gameplay
Put the pressure on your opponents and play literally with your phone!

- Fast games!
Players can adapt the time of their games to suit their available time

- Multiplayer mode on a single mobile
Take your board game everywhere

Attack on Pearl Harbor commences with 1st trailer

Swedish publisher Legendo Entertainment today released the first in a series of trailers for Attack on Pearl Harbor, an arcade-style air combat game for the PC set in World War II's Pacific Theatre.

View the trailer at the game's website: Pearl Harbour

The title provides players a unique, never-before-seen perspective on history’s greatest armed conflict by affording audiences the chance to play as either the USA or Japan, with additional scenarios to be chronicled via further videos in the coming weeks.

Attack on Pearl Harbor features 4 solo campaigns, plus a “quick play” dogfight game mode. In addition to the initial Japanese attack on Oahu (Hawaii), the game also offers a host of famed and challenging scenarios such as the Battle of Midway, Iwo Jima, Burma and Manila. Each campaign spans several months during 1941-1945, offering an exciting and varied selection of missions.

Features:

• Intuitive Controls – Pick up and play the game via a simple, straightforward control scheme that'll have anyone flying in seconds.

• Multiplayer Dogfight Action – Up to 12 players can fight it out via the Internet or LAN, fly solo or team up in squadrons as either nation.

• Choose Your Side – The campaign mode offers players the chance to take on the role of dashing Douglas Knox of the USAAF or fighter pilot Zenji Yamada of the Imperial Japanese Navy Air Service.

• Riveting Action – Take off from the deck of an aircraft carrier in the most prolific fighters, bombers and torpedo-bearing aircraft of the WWII Pacific Theatre!

• Historical Locations – Fight the selfsame battles that determined the outcome of the war including Doolittle Raid, Pearl Harbor, The Battle of Midway and Iwo Jima!

Tuesday, January 30, 2007

The Only Game In The Village

Yorkshire firms collaborate to create video game version of smash-hit TV series Little Britain. Whatevah!

Video games developers from the Yorkshire region have collaborated to create a video game version of Little Britain – one of the most successful comedy programmes in recent times.

Little Britain: The Video Game is the brainchild of Leeds-based Gamerholix, who not only masterminded the initial concept, but also designed and produced the game, outsourcing the developmental duties to Sheffield-based Gamesauce.

Gamerholix specializes in the design and development of original games and games based on licensed properties. Managing Director Elliot Gay, who has 25 years games design and production experience, is also Chairman of Game Republic – a regional alliance of high-tech companies operating in the computer and video games business.



Gamerholix and Gamesauce, both founder members of Game Republic, are not the only companies who have contributed to this cross-developed project, however and it was very much a case of “Computer says yes” for two other members of Game Republic, as well. Wakefield-based Pit Stop Productions were approached to write the music and record the voices of the show’s actual stars: Matt Lucas, David Walliams and Tom Baker; while Bradford-based Four Door Lemon created the sound engine for the game.

Charles Cecil, the celebrated game developer and Managing Director of York-based Revolution Software also helped direct the development of the game that sees players reacquaint themselves with a slew of favorite characters such as such as Lou and Andy, Dafydd Thomas, Vicky Pollard, Marjorie Dawes, Emily and Florence, Mr. Mann, Judy & Maggie and Letty. Instantly recognizable, the game’s characters have all been lovingly modeled and hand animated to match their real-life counterparts.

Little Britain: The Video Game is a fun collection of mini-games presented in the style of an episode from the TV show. To win, players must work their way through a series of specially created sketches that feature plenty of scripted input from Matt Lucas and David Walliams themselves, until the credits roll at the end. As you’d expect, Tom Baker narrates throughout so fans of the series can enjoy a truly authentic Little Britain experience.

“This is the first in what we hope will be a long line of commercially successful games using our new business model,” said Elliot Gay, Managing Director of Gamerholix. “After winning the contract to develop the title, Gamerholix led and coordinated an initiative to involve as much regional talent as possible. And, in outsourcing much of the work to Yorkshire-based companies such as Gamesauce (development), Pit Stop Productions (music and voice recording), Four Door Lemon (sound engine) and Revolution Software (consultancy), we hope to raise industry awareness of the Game Republic brand, as well.”

Bryan Reynolds, Managing Director of Gamesauce added: “Being such a well loved and high profile franchise, the Gamesauce team were delighted to be chosen to develop the multiformat Little Britain game. We're now looking forward to using the robust and proven technology on further titles in the coming year.”

Little Britain: The Video Game is published on Mastertronic’s Blast! label – the leading video game company aimed exclusively at the younger children's market – and goes on sale for PlayStation2 and PC on 2nd February, priced £19.99, with the PlayStationPortable (PSP) following shortly afterwards in Spring.