Insurgency: Sandstorm, the smash-hit indie FPS from New World Interactive, officially releases its Frontline update, bringing a host of new features dedicated to streamlining matchmaking and offering fresh content on a weekly basis. The two defining features of this update are Frontline, an intense tug-of-war style PvP mode, and Hillside, a reimagining of the classic Insurgency map ‘Sinjar’.
In the new PvP mode, Frontline, teams must capture all enemy objectives one by one, before destroying the final weapon cache objective to win, whilst at the same time protecting their own objectives. Each match becomes a large-scale, simultaneous attack-and-defend battle, with fire support, vehicles, and teams battling it out for objectives that award respawns for their team.
In the new PvP mode, Frontline, teams must capture all enemy objectives one by one, before destroying the final weapon cache objective to win, whilst at the same time protecting their own objectives. Each match becomes a large-scale, simultaneous attack-and-defend battle, with fire support, vehicles, and teams battling it out for objectives that award respawns for their team.









