“My influences are vast and include theology, philosophy, psychology, strong ambiences and esthetics.”
The above sentence perfectly sums up the place Baptiste Miny came from to form a one-man development studio. The Blind Prophet is his own, personal project. Every little thing that you see or hear in the game is a direct representation of his feelings, thoughts and emotions. He created it from scratch mostly by himself, including hand-drawn graphics, programming and writing. That's why it is crucial to start by introducing him as an artist, gamer and a real, passionate human being. If you'd like to know more about the process of creating The Blind Prophet, check out the included Q&A:
The above sentence perfectly sums up the place Baptiste Miny came from to form a one-man development studio. The Blind Prophet is his own, personal project. Every little thing that you see or hear in the game is a direct representation of his feelings, thoughts and emotions. He created it from scratch mostly by himself, including hand-drawn graphics, programming and writing. That's why it is crucial to start by introducing him as an artist, gamer and a real, passionate human being. If you'd like to know more about the process of creating The Blind Prophet, check out the included Q&A:










