Update 9.18 for World of Tanks, bringing fundamental changes to the game. The dev team started on their quest to evolve the game’s core by tackling some of the most heated issues the project has today. With this update, they introduced the new, template-based matchmaking system, made comprehensive changes to artillery, and revised light tank lines, stretching them to Tier X.
The improved matchmaker assembles teams choosing from a set of server-based algorithms—templates—so that both camps always have the same number of vehicles at the top/middle/bottom of the list. It also limits the number of SPGs per side to 3 at the most and significantly reduces the instances of map duplications. Together, these new rules and restrictions are designed to foster an engaging gaming experience where it’s almost impossible to predict the battle outcome and every player gets to contribute to it.
The improved matchmaker assembles teams choosing from a set of server-based algorithms—templates—so that both camps always have the same number of vehicles at the top/middle/bottom of the list. It also limits the number of SPGs per side to 3 at the most and significantly reduces the instances of map duplications. Together, these new rules and restrictions are designed to foster an engaging gaming experience where it’s almost impossible to predict the battle outcome and every player gets to contribute to it.








