Search This Blog

Friday, January 02, 2009

Nintendo to launch Wii television channel - Wii TV


A video-on-demand service is to be offered to Nintendo Wii owners with Internet connections.

Almost half of the 40 million Nintendo Wii consoles sold are connected to the Internet. Revenue will come from a mix of payed for content and advertising.

Beginning in Japan in the first quarter it is expected to be available worldwide before the end of the year.

Most of the cartoons, brain-training, cooking and puzzle programmes will be free but some may charge to download/watch. Payment will be through the Wii points system, already used to pay to buy games on the Nintendo Wii.

The Race for a new Game Machine - Microsoft Xbox 360 helped by Sony's chip team...

Sony's Cell chip developed with IBM helped Microsoft when Microsoft went to IBM for its Xbox 360 chip, according a book published today: The Race for a New Game Machine by David Shippy and Mickie Phipps (Citadel, 240 pages, $14.93). In his book he says:

In 2003, IBM's Adam Bennett showed Microsoft specs for the still-in-development Cell core. Microsoft was interested and contracted with IBM for their own chip, to be built around the core that IBM was still building with Sony.
All three of the original partners had agreed that IBM would eventually sell the Cell to other clients. But it does not seem to have occurred to Sony that IBM would sell key parts of the Cell before it was complete and to Sony's primary videogame-console competitor. The result was that Sony's R&D money was spent creating a component for Microsoft to use against it.

The Xbox 360 chip is based on IBM's PowerPC architecture the same as used in the Apple Macintosh range of computers. IBM's Introduction to the Cell multiprocessor says:

He was one of the lead architects for the POWER2*, G3 PowerPC, and POWER4* processor designs. He is currently the chief architect for the power processing unit for the Cell processor. Mr Shippy holds numerous patents, has received an IBM Tenth Plateau Invention Achievement Award, and has been recognized as an IBM Master Inventor.

For Sony, the Cell processor was such a debacle that two weeks after the Playstation 3 finally appeared in stores, the company fired Ken Kutaragi, the head of its gaming unit, who had championed the Cell and built the Playstation line. The lesson, lost on Mr Shippy and Ms Phipps, is that technical supremacy divorced from sound strategic vision is no virtue. It can even end up in disaster.

You can read the full Wall Street Journal story here...

Three New Free Indie Games to play Overflow - Space Pizza and Take Down Online

Independent online distribution platform welcomes three new games created by independent developers.

It's difficult for independent developers to attract players to their games. It can also be difficult for gamers to find new quality independent games. Archive Entertainment hopes to solve these problems with Archive Games, a digital distribution platform that connects independent developers with gamers.

Three new independent studios have partnered with Archive Entertainment to add their work to the Archive Games distribution platform:

Overflow, by Vultrix - Tax your brain with this unique puzzler in which you must redirect the flow of water to safety. Using your mouse and a steady hand, draw bridges and barriers to divert and block the onslaught of water. Includes 25 vividly surreal levels, and a freeform sandbox mode where you are free to play with the water physics.

Space Pizza, by Per Olofsson - As the newest pizza delivery driver, it is your mission to deliver pizzas without crashing into any number of conveniently placed obstacles... all while under a time limit. Fast paced and fun, this is an innovative take on the Lunar Lander concept.

Take Down Online, by 174 Studios - An in-development combat-oriented MMO; capture command points with your team as you travel by foot, humvee, or armed helicopter.

All three games can be freely downloaded now via Archive Games. Archive Entertainment continues to seek new relationships with developers to bring independent games to fans. For more information about Archive Games, please visit http://www.ArchiveGames.net/

Videogamer's top 5 video games 'moments' in 2008


1. Microsoft's shock Final Fantasy XIII Xbox 360 E3 announcement
2. Dennis Dyack versus NeoGaf
3. LittleBigPlanet's delay
4. Grand Theft Auto IV's all-conquering launch
5. Quantic Dream's Heavy Rain Leipzig presentation



Reblog this post [with Zemanta]

Thursday, January 01, 2009

Fahrenheit Paranormal thriller video game


New York January 2009 For no apparent reason, ordinary people are killing total strangers. Although there are no direct links between the murders, they all show the same ritual patterns.

Lucas Kane becomes one of these murderers, and haunted by strange visions he must try to keep one step ahead of the police to discover what is happening to him Inspector Carla Valenti and Agent Tyler Miles are heading up the investigation.

A series of disturbing clues takes them into a world they can only dream of Meanwhile the early onset of winter paralyses Manhattan in an unbearable grip of snow and cold. Each day the temperature drops as the winter conditions draw over the dark streets of New York.

The final countdown has already begun!
* Paranormal thriller with an absorbing storyline
* Tense and chilling atmosphere in a Hitcockian style Multi view split screen to allow the player to view different areas and activities in the game
* Easy to use and learn interface
* Choose to play and switch between 4 of the key character during the game
* Mental health system to keep your character strong and focused.
* Choose to play as one of the four leading characters, Lucas Kane, Detective Carla Valenti, Carla's partner, Detective Tyler Miles and Marcus Kane, Lucas' brother
* Play through a total of 44 bone chilling acts.
* Manage the mental health of each of your characters by choosing the correct course of action and maintaining their psychological balance.
* Special multi-view split screen allows players to see what is happening in a different area of the game whilst playing through a particular scenario.
* A unique combination of interactivity and cinematography, enhancing the intense storyline and adventure
* Spectacular action sequences
* Easy to learn and easy to use interface Dark and moody atmosphere, creating an "edge of your seat" experience.
* More than 50 stuntmen and actors were used to motion capture in-game characters in order to create incredible realistic character models, dynamic cinematics and high-caliber Hollywood-style action sequences.
Watch the video HD here...

Platform: PC, Xbox, PlayStation 2
Genre: Adventure
Publisher: Atari
Rating: 15+

Reblog this post [with Zemanta]

Video game reviews of 2008 - GTA IV, Star Wars, Mortal Kombat, Mirror's Edge, Call of Duty, Left 4 Dead, Fallout 3, Too Human, Haze & Prince of Persia


Top Reviews of 2008 from Kotaku...
Grand Theft Auto IV Review: Life, Liberty City And The Pursuit Of Happiness
The Force Unleashed Review: As If Millions of Star Wars Fans Suddenly Cried Out
Mortal Kombat vs. DC Universe Review: Finish Him
Mirror’s Edge Review: Leaps of Faith End in Splat
Call of Duty: World at War Review: The Modern Warfare Effect
Left 4 Dead Review: 2 Good 2 B 4gotten
Fallout 3 Review: Wasting Away Again In Radiationville
Too Human Review: Dyack's Human Too
Haze Review: It Sure Beats Pumping Gas
Prince Of Persia Review: Like Sands Through The Hourglass

Reblog this post [with Zemanta]

January video game release dates PC PS3 DS Wii and Xbox 360...

Fishing Master World Tour - Wii - 6th January
Black & White 2 - Mac - 6th January
Le Seigneur des Anneaux L'âge des conquêtes - DS, PC, PS3, X360 - 9th January
Personal Trainer Maths - DS - 12th January
Moon - DS - 13th January
Lord of the Rings Conquest - PC, PS3, X360 - 16th January
Mirror's Edge - PC - 16th January
My Chinese Coach - DS - 16th January
Commander in Chief - PC - 20th January
Deer Drive - Wii - 20th January
Perimeter 2 New Earth - PC - 20th January
My Fitness Coach - Wii - 23rd January
Nobunage's Ambition Iron Triangle - PS2 - 27th January
SimAnimals - DS, Wii - 30th January
Saints Row 2 - PC - 30th January
Skate 2 - PS3, X360 - 31st January

Other January releases without a date...

Case Closed One Truth Prevails - Wii
Cookie Shop - DS
CSi New York - PC
I-Fluid - PC
Mr Biscuits Case of the Ocean Pearl - PC (online)
Our House - Wii
Red Faction Guerrilla - PC, PS3, X360
Scrabble 2009 - Wii

Apple iPhone biggest hit of 2008?

Image representing Apple as depicted in CrunchBase

Apple was a busy company in 2008. Over the past twelve months, the number of Apple-branded products on the street has become so broad and ubiquitous that it's hard to go a day without seeing evidence of it, even if you're not a Mac, iPhone or iPod owner.

And while it doesn't appear that Apple plans to slow down any in 2009 -- despite the seemingly endless supply of rumors about the health of CEO Steve Jobs - it's worth reflecting on some of the most notable innovations from Apple in a year that easily ranks as one of the most significant in its 31-year-history.

More here...

Reblog this post [with Zemanta]

Over 320 gamezplay videos on my YouTube channel...

Check out my gamezplay.org YouTube channel
with over 320 games videos here...

Feel free to link to them.
Reblog this post [with Zemanta]

Wednesday, December 31, 2008

Grumman F6F Hellcat for MS Flight Simulaor X

A new UK based producer of addons for Microsoft’s Flight Simulator X has launched the first of a range of WWII aircraft to flight simmers through their website. Real Flight’s debut product is a replica of the Grumman F6F Hellcat, the acclaimed carrier based fighter that joined the war in February 1943. Development of the FSX Hellcat has been ongoing by Project Manager Dean Greasley who launched Real Flight in June 2008, and his small team to complete.

Attention to detail has been the key to already gaining positive feedback from forums across the flight sim community. Built only for FSX including SP1, SP2 and Acceleration (no planned version for FS9), the Hellcat has a highly detailed virtual cockpit complete with 3d gauges and authentic textures, as well as switches to arm and use both bombs and rockets, as well as the working drop tank.

Grumman F6F Hellcat
Grumman F6F Hellcat
Grumman F6F Hellcat
Grumman F6F HellcatExternally the model maker has satisfied the rivet counters with all animations present and correct, including folding wings and the crucial tail hook for those carrier landings. The authentic sound package also adds to the immersion achieved as you open up the throttle and watch how the self shadowing, bump mapping and spectacular highlights bring any of the 12 carefully selected paint schemes to life.
“We have started as we mean to go on,” said Dean Greasley. “The benchmark has been set high by our first product to show the standard we are setting for ourselves and for our competitors. An addon package spurred on by the immediate sales success is already underway for the Hellcat.”
Reblog this post [with Zemanta]