Superbly successful Cooking Mama brand is set to extend its instantly recognisable mix of pick-up-and-play game play and fun mini-games into the world of gardening; with the release of Gardening Mama.
Heading to Nintendo DS in Spring 2009, Gardening Mama sees Mama heading into the great outdoors to turn an empty garden into a tranquil paradise. Green-fingered players use the touch screen to dig holes, plant seeds, mix fertiliser and ultimately grow a range of fruits, flowers and vegetables.
Just like Cooking Mama saw players engaging in different stages of a recipe, Gardening Mama breaks the plant growing process up into small bite-size chunks of game play. The simple mini-games can be played by wannabe gardeners of all ages, as they grow increasingly more colourful and rare flowers.
"The Cooking Mama brand continues to be one of our strongest sales successes on Nintendo DS and we're confident Gardening Mama will be a fantastic addition to the series," said Ian Howe, Managing Director, 505 Games. "We're also sure that Cooking Mama fans will love this new take on the incredibly popular franchise."
"I'm confident that players will take great delight in growing plants and vegetables alongside Mama," added Kazuhiro Ohara, Creative Director, Cooking Mama Ltd. "I hope that players will be inspired to grow real flowers at home after enjoying the experience so much."
Gardening Mama for Nintendo DS will appear in Europe - Spring 2009
Eidos and Beautiful Game Studios are pleased to announce that the next version of Championship Manager, the leading name in football management simulation, will launch in April 2009.
With a complete graphical and engine overhaul, Championship Manager 09 allows users to lead their teams to glory in a completely new version designed to give managers a true feeling of 'total control' over their teams and clubs.
"We have a whole host of new features which we're incredibly proud of," said Roy Meredith, General Manager of Championship Manager. "This is a new beginning for the Championship Manager franchise and we are 100% focused on getting it right, that's why we have had a longer development time than any previous version of the game."
Championship Manager 09 has dramatically improved navigation for the user and the game features an entirely new fully animated 3D match engine. Designed and developed to reflect and enhance a management experience, the engine uses over 500 motion-captured animations per player and has been built and developed specifically for a PC football management simulation.
Developed by Beautiful Game Studios, Championship Manager 09 will provide a totally authentic football management experience where every decision a user takes has a direct consequence on the success or failure of their club.
"This is our opportunity to give consumers a reason to believe in Championship Manager once again," continued Meredith. "After 4 years of mid-table mediocrity, we're making great strides to become genuine title contenders. We want everyone to test this out by trying the demo which is out in March. Try the demo and make up your own minds."
Nexon Europe Limited, the Europe division of the world's leading online game company Nexon Group, announced today the distribution of keys for the upcoming closed-beta of "Combat Arms Europe", the free-to-play, online first person shooter.
Nexon Europe has teamed up with two big online game websites for the closed-beta: Eurogamer (www.eurogamer.net) and Onlinewelten (www.onlinewelten.com).
Eurogamer and Onlinewelten will exclusively hand out 10,000 beta-keys each, to gamers across Europe awaiting for Combat Arms, beginning on Friday, October 24th at 1:00 pm (GMT+1).
The beta key give-away will also run through Eurogamer's network, Eurogamer.fr, Eurogamer.nl, Eurogamer.pt and Eurogamer.es.
If you wish to participate at the very first run of the fast paced quality FPS, Combat Arms, apply for a key at either one of the two partner sites indicated above and make sure to complete the signup and game client download by following the instructions on http://combatarms.nexoneu.com before the beta starts on October 28th for two consecutive weeks.
Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on the grounds of various battlefields where players are recruited to get engaged with their enemies in multiple game modes. While integrating the traditional attributes of the FPS genre, Combat Arms advances further by evolving striking features such as character customization as well as weapon modification system, enabling the players to adjust their weapons with attachments such as scopes, silencers and extended magazines. Additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armory for a more sophisticated combat experience on the battlefield.
Combat Arms is easy to adapt for newcomers with handy control while providing deep gameplay mechanics to veteran gamers. In-game currencies and experience points are rewarded based on the number of victories and kills made, and when accumulated, it will help the players to rank up and to mount with new weapons and equipments, while having access to their actual performance stat anytime during the gameplay. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their clan members.
James Bond is back to settle the score in the Quantum of Solace game.
Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions. Seamlessly blending the heart-pounding action and excitement of the upcoming “Quantum of Solace” feature film with the “Casino Royale” movie, the title propels players into the cinematic experience of international espionage. Based on the renowned Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, the Quantum of Solace game delivers superior high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films.
KEY FEATURES:
• Be the New Bond – The Quantum of Solace game marks the first time players can become the dangerous and cunning Bond as portrayed by Daniel Craig in “Quantum of Solace” and “Casino Royale.”
• Combat Variety – From silent take downs and sneaking through confined spaces, to one-on-one shoot outs and large scale battles, players experience a variety of gameplay that challenges them to think through situations and choose how they progress, whether it’s through covert means or confronting enemies in full force.
• Advanced combat and Realistic AI – Players engage in both first-person and third-person gameplay that allows gamers to be Bond in unscripted battles against the world’s most evil villains and mercenaries.
• Cinematic Appeal – Filled with armed combat, massive explosions and vertigo-inducing chases, gamers are immersed in an authentic Bond universe and drawn into epic movie moments with theatrical camera angles, split screen effects, picture-in-picture sequences, and amazing environments inspired by real world locations such as Montenegro, Venice, Bolivia and Austria.
• Unparalleled Bond Multiplayer Experience – Bringing James Bond to next-gen consoles for the first time, gamers now have the ability to battle online in a variety of modes.
Publisher: Activision Publishing, Inc. Developer: Treyarch (Xbox 360 and PS3) Beenox (Wii and PC - NOTE: gameplay/content may vary) Eurocom (PS2 - NOTE: gameplay/content may vary) Vicarious Visions (DS - NOTE: gameplay/content may vary) Release Date: Fall 2008 Platforms: Xbox 360 video game and entertainment system from Microsoft PLAYSTATION 3 computer entertainment system PlayStation 2 computer entertainment system Nintendo Wii Games for Windows Nintendo DS
After “The 3 skulls of the Toltecs” in 1996 and the big success of “The Westerner” in 2004, Fenimore Fillmore is back in a new episode!
The third episode “Fenimore Fillmore’s Revenge” has been created by a well known Spanish school label adventure games! Fennimore Fillmore’s Revenge is a perfect good old adventure game fans eagerly await!
Title: Fenimore Fillmore’s Revenge Genre: Point & Click adventure Platform:PC Publisher: Nobilis Publishing Release date: Q4 2008
Hudson Entertainment Casts New Screens for Fishing Master World Tour for Nintendo Wii
Fishing Master World Tour for the Nintendo Wii, slated to arrive early next year. Fishing Master World Tour is a sequel to the popular Fishing Master which was released last holiday season.
Fishing Master World Tour offers over 200 different types of fish to catch and enables players to catch fish in their native waters around the world in the first ever global fishing game on the Wii. Players now have over forty different locations to fish from in seven different regions. Fish on Easter Island, under the Golden Gate Bridge, on the Amazon River and many more exotic global locations.
Additional new features in Fishing Master World Tour include 'Boss Battles' where players can catch rare fish with exclusive boss battle controls. A 'Trolling' mode has also been added to allow players to fish off the coast in places like Hawaii on the back of fishing boats. Who will be the first to hook the Big One?
Proceeds from the Strategy Game to Benefit Emergency Response Organization
The Red Cross Game - Emergency Response Unit is now available online. Released by the Dutch publisher Youdagames and sponsored by SPIL GAMES, The Red Cross Game: Emergency Response Unit is a strategy title where players manage relief efforts and race against the clock to try to help those in need. Created to celebrate the 100-year anniversary of the Dutch Red Cross, the game was developed by I Sioux Game Productions with the cooperation of Red Cross specialists to provide a highly realistic simulation of relief efforts. The game will be sold for $19.95 and half of the net income generated by game sales will be donated to the world-renowned emergency response organization.
“The Red Cross Game: Emergency Response Unit gives people a glimpse into the wide range of challenging missions carried out by the Red Cross every day,” said Peter Driessen, CEO of SPIL GAMES. “It not only gives people a chance to learn about heroic work done by Red Cross workers, but also directly supports this valiant organization.”
In The Red Cross Game: Emergency Response Unit, players manage a Red Cross base camp. While deployed to numerous disaster zones to build a base camp, players assess critical situations and make tough decisions on how to allocate resources in order to save lives. Players distribute supplies, treat the sick, set up temporary shelters for the homeless, clean up debris from disasters, coordinate with local authorities, and fly rescue missions using airplanes and helicopters. Players can try out two full missions for free at www.redcrossgame.com. The premium version includes all 11 missions and provides hours of challenging gameplay.
Online gamers can now experience EverQuest Seeds of Destruction, the brand-new expansion from thegenre-defining video game. Seeds of Destruction is the unprecedented 15thexpansion for EverQuest, and is available via digital download athttp://www.everquest.com for the suggested retail price of $39.99.
"With EverQuest rapidly approaching its 10th anniversary next March, the legacy of the franchise continues to grow along with the amount of new content offered," said Clint Worley, senior producer, EverQuest. "Seeds of Destruction will take players back in time where they can discover new storylines, adventures and zones."
About EverQuest Seeds of Destruction
The timelines of the world of Norrath have been destroyed completely. The only objects left are the drifting asteroid shards called The Void. Portals in The Void allow players to travel into the past and potentially alter the world of Norrath as we know it today. Revisit the Plane of Time, Bloody Kithicor or the Field of Bone to help stop the forces of Discord.
For the first time ever, players will have the ability to hire non-player characters (NPCs) to aid them in their heroic endeavors in Seeds of Destruction. These mercenaries will be valuable player assets as they thwart the efforts of Discord's Dark God. This expansion also includes a level cap increase to 85, dynamic high-level raid content, new spells and updated alternate advancement abilities. EverQuest Seeds of Destruction Feature Set:
Mercenaries: Player-controlled NPCs are now available and will not only scale to the appropriate level but also think and act for themselves with limited player guidance. Designed for extra support or extra muscle in PvE encounters, mercenary archetypes include a variety of classes from all playable races.
Level Cap Increase: Players can now achieve level 85 with new high-level item sets, new alternate advancement ability lines and new spells.
20 New Zones:Experience reimagined classic content and brand-new realms for adventurers to explore, including the eerie wasteland of The Void, the Battle of Rathe on the Plane of Earth and the ultimate Heart of Darkness in the Plane of Discord.
Access to All Previous Content: Includes all features and content from the 14 previous expansion packs.
Legends of Norrath:Includes strategic online trading card game, digital starter deck, booster pack and loot item.
For more expansion information from EverQuest Seeds of Destruction and a free trial of EverQuest, visit http://www.everquest.com.
Award-winning composer Steve Jablonsky will score the theme music for the highly anticipated next-generation flagship PC game from The Sims Label, The Sims 3. Recently honored with a BMI Film Music Award for his work on The Transformers soundtrack, Jablonsky has been repeatedly recognized for his contributions to film, TV and videogames. Now, his talents will be used to infuse a rich, orchestral sound into The Sims 3 to reflect the game’s new seamless open neighborhood.
“We are very excited about the new direction of the music in The Sims 3. We really wanted to convey the significance of the seamless open neighborhood with each aspect of this game because it is a key innovation from the previous game and Steve has done that beautifully with the sound,” said Ben Bell, Executive Producer of The Sims 3.
In addition to the theme music, Jablonsky’s score is featured throughout key areas of the game. For instance, in Create A Sim, the music will reflect the creative nature of choosing from a selection of facial features, hairstyles and outfits. There will also be a unique sound to distinguish build and buy modes in which you can create your dream home and design the neighborhood. In The Sims 3, you are able to visit many areas of the town for the first time such as the beach, gym, bistro or even a friend’s home. The music will also follow suit. For instance, when you are walking by the beach, the sound will coordinate. You might hear seagulls, waves crashing and the music will reflect the breezy feeling of being near the ocean. The gym will also feature appropriate music suited for that specific environment such as fast paced disco tech.
The Sims 3 offers you unparalleled opportunities for customization with each aspect of the game including music. You have the freedom to choose the ambient sounds of your game. The stereo feature offers you a wide range of genres to choose from or you can load your own music! In addition, now you have the freedom to completely customise the sound of your Sims voice. You can choose from a wide variety of voices and then alter the pitch to create unique sounding Sims.
“It is extremely exciting to be involved in a blockbuster project like The Sims 3, where the music sets the tone for the entire user experience,” said Jablonsky. “Working on one of the most anticipated games in the world, not to mention the best selling PC franchise of all time, is quite an honor and I’ve had a blast getting to know The Sims 3 team of talented individuals.”
Jablonsky was first introduced to music at the age of twelve, when his grandfather bought him a clarinet as a birthday gift. He quickly developed a passion for music, performing in several orchestras during his teenage years and graduating from the University of California, Berkeley, with a degree in Music Study. His interest in film music started at an early age, influenced in particular by film composers Ennio Morricone and Hans Zimmer. He went on to score, compose or direct the music for such films, TV shows and videogames as Transformers (2007), The Island (2005), Desperate Housewives (2004-2007) and Command and Conquer™ 3: Kane’s Wrath (2008).
"We are very excited about the innovations of The Sims 3, and even more thrilled to have a composer of Steve's caliber crafting the sound of what is clearly the most globally anticipated game of the year,” said Steve Schnur, Worldwide Executive of Music and Audio at EA. “We hold our games' original music to the same creative standards as major movie studios, and Steve Jablonsky has both a remarkable talent for scoring blockbuster entertainment as well as an innate understanding of the interactive opportunities of the videogame medium. We are thrilled that he has now brought his unique expertise to the dramatic, energetic and playful world of The Sims.”